pixelart 1.1.0 → 1.1.1
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- checksums.yaml +4 -4
- data/Manifest.txt +1 -0
- data/lib/pixelart/base.rb +4 -0
- data/lib/pixelart/image.rb +8 -0
- data/lib/pixelart/spots.rb +70 -53
- data/lib/pixelart/vector.rb +108 -0
- data/lib/pixelart/version.rb +1 -1
- metadata +3 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: ba25604fe4925484c00f133e26e2d3d67aec4b23af8daa2cc3306235a2c704a6
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data.tar.gz: 570abba81b211dc9aa1df3939b15e9e6845676884c01197c25d9cb23d3b4ba0f
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 1af47c73f13001e103d1ad0a4965d8125763935c2b962d50769f48cba1728ea351645bfb381721425c776b20ccd484acde470a41044b055552bb929e18a8e98d
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data.tar.gz: e60473974839ade310e105c148f98b7a1e5232f6e0491df1108cb0f50028d8ff1b02af8e9c2ba61ede00c6396b4d5bf8833dd3c757692190f101ecdc6e6072f8
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data/Manifest.txt
CHANGED
data/lib/pixelart/base.rb
CHANGED
@@ -28,6 +28,7 @@ require 'pixelart/palette'
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require 'pixelart/image'
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require 'pixelart/composite'
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require 'pixelart/pixelator'
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require 'pixelart/misc' ## misc helpers
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@@ -47,6 +48,9 @@ module Pixelart
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MAGICK_OUTPUT = './tmp/magick_output.png'
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end
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require 'pixelart/vector' ## vector graphics helpers
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require 'pixelart/spots'
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require 'pixelart/blur'
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data/lib/pixelart/image.rb
CHANGED
@@ -101,6 +101,14 @@ def mirror
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end
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alias_method :flip_vertically, :mirror
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def flip
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img = @img.flip
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Image.new( img.width, img.height, img )
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end
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alias_method :flip_horizontally, :flip
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## add replace_colors alias too? - why? why not?
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def change_colors( color_map )
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data/lib/pixelart/spots.rb
CHANGED
@@ -3,41 +3,67 @@ module Pixelart
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class Image
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def
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def spots_hidef( spot=10,
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spacing: 0,
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center: nil,
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radius: nil,
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background: nil,
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lightness: nil,
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odd: false )
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width = @img.width*spot+(@img.width-1)*spacing
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height = @img.height*spot+(@img.height-1)*spacing
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width = @img.width
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height = @img.height
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## puts " #{width}x#{height}"
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## settings in a hash for "pretty printing" in comments
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settings = { spot: spot
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}
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settings[ :spacing ] = spacing if spacing
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settings[ :center ] = center if center
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settings[ :radius ] = radius if radius
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settings[ :background ] = background if background
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settings[ :lightness ] = lightness if lightness
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settings[ :odd ] = odd if odd
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v = Vector.new( width, height, header: <<TXT )
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generated by pixelart/v#{VERSION} on #{Time.now.utc}
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spots_hidef with settings:
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#{settings.to_json}
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TXT
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min_center, max_center = center ? center : [0,0]
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min_radius, max_radius = radius ? radius : [0,0]
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-
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## note: allow passing in array of colors (will get randomally picked)
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background_colors = if background
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## check for array; otherwise assume single color passed in
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background_ary = background.is_a?( Array) ? background : [background]
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background_ary.map { |background| Color.parse( background ) }
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else
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[0] # transparent (default - no background)
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end
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min_lightness, max_lightness = lightness ? lightness : [0.0,0.0]
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-
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## save commands to a script
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script = String.new('')
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script << "#{MAGICK_INPUT} \\\n"
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min_lightness, max_lightness = lightness ? lightness : [0.0,0.0]
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-
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height.times do |y|
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@img.width.times do |x|
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@img.height.times do |y|
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color = @img[ x, y ]
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if color == 0
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if background
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if color == 0 ## transparent
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next if background.nil?
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color = if background_colors.size == 1
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background_colors[0]
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else ## pick random background color
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background_colors[ rand( background_colors.size ) ]
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end
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end
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@@ -65,7 +91,6 @@ def spots( spot=10,
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# e.g. 0 becomes #00000000
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# and so on
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color_hex = Color.to_hex( color, include_alpha: true )
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script << "-fill '#{color_hex}' "
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cx_offset,
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cy_offset = if center ## randomize (offset off center +/-)
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@@ -79,48 +104,40 @@ def spots( spot=10,
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cx = x*spot + x*spacing + cx_offset
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cy = y*spot + y*spacing + cx_offset
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-
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r = if radius ## randomize (radius +/-)
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min_radius + rand( max_radius-min_radius )
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else
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spot/2
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end
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px = cx + px_offset
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py = cy
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cx += spot/2 if odd && (y % 2 == 1) ## add odd offset
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if odd && (y % 2 == 1) ## add odd offset
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cx += spot/2
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px += spot/2
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-
end
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## give the center and any point on the perimeter (boundary)
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script << "-draw 'circle #{cx},#{cy},#{px},#{py}' \\\n"
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v.circle( cx: cx, cy: cy, r: r, fill: color_hex)
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end
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end
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v
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end ## method spots_hidef
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alias_method :spots_hd, :spots_hidef
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script << "-write #{MAGICK_OUTPUT}\n"
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## use an empty image (canvas) with transparent background
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## as magick input image
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canvas = Image.new( width*spot+(width-1)*spacing,
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height*spot+(height-1)*spacing )
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canvas.save( MAGICK_INPUT )
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## note: save magick input first (see above) before save script
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## will (auto-)create missing directories in path (if missing)
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File.open( MAGICK_SCRIPT, 'w:utf-8' ) do |f|
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f.write( script )
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end
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def spots( spot=10,
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spacing: 0,
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center: nil,
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radius: nil,
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background: nil,
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lightness: nil,
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odd: false )
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-
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-
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-
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v = spots_hidef( spot,
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spacing: spacing,
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center: center,
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radius: radius,
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background: background,
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lightness: lightness,
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odd: odd )
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-
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v.to_image
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end
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@@ -0,0 +1,108 @@
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module Pixelart
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class Vector # holds a vector graphics image (in source)
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class Shape; end
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class Circle < Shape
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def initialize( cx, cy, r, fill: )
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@cx = cx
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@cy = cy
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@r = r
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@fill = fill
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end
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def to_svg
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%Q{<circle cx="#{@cx}" cy="#{@cy}" r="#{@r}" fill="#{@fill}" />}
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end
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def to_magick
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## circle
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## give the center and any point on the perimeter (boundary)
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px = @cx+@r
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py = @cy
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"-fill '#{@fill}' -draw 'circle #{@cx},#{@cy},#{px},#{py}'"
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end
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end # class Circle
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def initialize( width, height, header: nil )
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@width = width
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@height = height
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@header = header
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@shapes = []
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end
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def circle( cx:, cy:, r:, fill: )
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@shapes << Circle.new( cx, cy, r, fill: fill )
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end
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def to_image
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## use an empty image (canvas) with transparent background
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## as magick input image
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canvas = Image.new( @width, @height )
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canvas.save( MAGICK_INPUT )
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## note: magick command line might get way too long, thus,
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## save commands to a script
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## note: save magick input first (see above) before save script
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## will (auto-)create missing directories in path (if missing)
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File.open( MAGICK_SCRIPT, 'w:utf-8' ) do |f|
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f.write( "#{MAGICK_INPUT} \\\n" )
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@shapes.each do |shape|
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f.write( "#{shape.to_magick} \\\n" )
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end
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f.write( "-write #{MAGICK_OUTPUT}\n" )
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end
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MiniMagick::Tool::Magick.new do |magick|
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magick.script( MAGICK_SCRIPT )
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end
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Image.read( MAGICK_OUTPUT )
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end
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def to_svg
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buf = String.new('')
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if @header
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buf << "<!--\n"
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## auto-indent lines by five (5) spaces for now
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@header.each_line do |line|
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buf << " #{line}"
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end
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buf << "\n-->\n\n"
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end
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buf << %Q{<svg version="1.1" width="#{@width}" height="#{@height}" xmlns="http://www.w3.org/2000/svg">\n}
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@shapes.each do |shape|
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buf << " #{shape.to_svg}\n"
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end
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buf << "</svg>"
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buf
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end
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def save( path, format: nil )
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if format && format.downcase == 'png' ## support png with image magick
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img = to_image
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img.save( path )
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else
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# make sure outdir exits
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outdir = File.dirname( path )
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FileUtils.mkdir_p( outdir ) unless Dir.exist?( outdir )
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File.open( path, 'w:utf-8' ) do |f|
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f.write( to_svg )
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end
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end
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end
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alias_method :write, :save
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end # class Vector
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end # module Pixelart
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data/lib/pixelart/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
|
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2
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name: pixelart
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3
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version: !ruby/object:Gem::Version
|
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-
version: 1.1.
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version: 1.1.1
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platform: ruby
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authors:
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- Gerald Bauer
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2021-09-
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+
date: 2021-09-25 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: chunky_png
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@@ -99,6 +99,7 @@ files:
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99
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- lib/pixelart/pixelator.rb
|
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100
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- lib/pixelart/sketch.rb
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101
101
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- lib/pixelart/spots.rb
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102
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+
- lib/pixelart/vector.rb
|
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103
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- lib/pixelart/version.rb
|
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homepage: https://github.com/rubycoco/pixel
|
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licenses:
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