palettetown 0.2.1 → 0.2.2
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- checksums.yaml +4 -4
- data/README.md +11 -6
- data/lib/palettetown.rb +1 -0
- data/lib/palettetown/color.rb +10 -6
- data/lib/palettetown/monkeypatches.rb +8 -0
- data/lib/palettetown/scheme.rb +5 -5
- data/lib/palettetown/version.rb +1 -1
- metadata +2 -1
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 7d70cf361a1952993a74a5563cfd577852410a3a
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data.tar.gz: 5c58590d55cce79f56c796c3685f768595b18704
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 86c9ae9f8f737f0c36bd59996efbfc2eed048c8e0312f20f8e0fb509416c4417149840c2d57f4a5d2183656aac067604bf5c39c488481b4b088480a8485098a1
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data.tar.gz: d878ba6111e4e00c705115434ea5b31e4d4b5c6d02738fb34dd6f67689a5749372b77521d134b4a086d83cfde597d3388b0a1344fb1aec5e67e15fe1e930cbda
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data/README.md
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@@ -16,16 +16,21 @@ description 'the most super kawaii theme ever'
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main_bg = "00FF00"
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hi :Normal, "0000FF", main_bg
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-
hi :LineNr, darker(hi[:Normal][:fg], 10)
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+
hi :LineNr, darker(hi[:Normal][:fg], 10.percent)
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hi :String, spin(hi[:Normal][:bg], 90.degrees)
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hi :Boolean, :bg => main_bg
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```
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### Helpers
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* `lighter(color, amount)` - Increases luminosity of a color by `amount
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* `darker(color, amount)` - Decreases luminosity of a color by `amount
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* `saturate(color, amount)` - Increases saturation of a color by `amount
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* `desaturate(color, amount)` - Decreases saturation of a color by `amount
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* `spin(color, amount)` - shifts the hue by `amount`
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* `lighter(color, amount)` - Increases luminosity of a color by `amount`.
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* `darker(color, amount)` - Decreases luminosity of a color by `amount`.
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* `saturate(color, amount)` - Increases saturation of a color by `amount`.
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* `desaturate(color, amount)` - Decreases saturation of a color by `amount`.
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* `spin(color, amount)` - shifts the hue by `amount` radians.
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#### Monkeypatches
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* `Fixnum#degrees` - provides a simple expression of degrees, returned in radians
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* `Fixnum#percent` - provides a simple expression of percent, returned as a decimal
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## Building a palette file
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Once you've written a palette file, you build it into a proper vim theme with
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data/lib/palettetown.rb
CHANGED
data/lib/palettetown/color.rb
CHANGED
@@ -4,6 +4,8 @@ module PaletteTown
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def initialize color
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if color.is_a? String
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color = self.class.from_hex(color)
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elsif color.is_a? Fixnum
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color = self.class.from_hex("%06x" % color)
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elsif color.is_a? PaletteTown::Color
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color = color.to_h
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elsif color.is_a? Hash
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@@ -25,9 +27,10 @@ module PaletteTown
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@lum + @sat - (@lum * @sat)
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end
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x = @lum * 2.0 - y
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-
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-
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-
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# Why are we using 2pi here? Because we're using Radians, bitch.
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r = self.class.hue_to_rgb(x, y, @hue * Math::PI * 2 + 1.0/3.0)
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g = self.class.hue_to_rgb(x, y, @hue * Math::PI * 2)
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b = self.class.hue_to_rgb(x, y, @hue * Math::PI * 2 - 1.0/3.0)
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end
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return {
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:r => (r * 255).to_i,
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@@ -52,9 +55,9 @@ module PaletteTown
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private
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def self.from_hex color
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color.shift if color[0] == '#'
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r = color[0
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g = color[2
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b = color[4
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r = color[0..1].to_i 16
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g = color[2..3].to_i 16
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b = color[4..5].to_i 16
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from_rgb(r, g, b)
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end
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@@ -92,6 +95,7 @@ module PaletteTown
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hue += 4
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end
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hue /= 6
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hue *= Math::PI * 2 # Convert 0..1 into radians
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end
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return {hue: hue, sat: sat, lum: lum}
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end
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data/lib/palettetown/scheme.rb
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@@ -24,26 +24,26 @@ module PaletteTown
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end
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def lighter color, amount
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color = PaletteTown::Color.new color unless color.is_a? PaletteTown::Color
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color.lum
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color.lum *= 1.0 - amount
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color
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end
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def darker color, amount
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color = PaletteTown::Color.new color unless color.is_a? PaletteTown::Color
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color.lum
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color.lum *= 1.0 - amount
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color
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end
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def saturate color, amount
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color = PaletteTown::Color.new color unless color.is_a? PaletteTown::Color
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color.sat
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color.sat *= 1.0 + amount
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color
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end
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def desaturate color, amount
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color = PaletteTown::Color.new color unless color.is_a? PaletteTown::Color
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color.sat
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color.sat *= 1.0 - amount
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end
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def spin color, amount
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color = PaletteTown::Color.new color unless color.is_a? PaletteTown::Color
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color.hue += amount
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color.hue += amount
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color
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end
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def hi *options
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data/lib/palettetown/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: palettetown
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version: !ruby/object:Gem::Version
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version: 0.2.
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version: 0.2.2
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platform: ruby
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authors:
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- Peter Lejeck
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@@ -69,6 +69,7 @@ files:
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- lib/palettetown.rb
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- lib/palettetown/cli.rb
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- lib/palettetown/color.rb
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- lib/palettetown/monkeypatches.rb
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- lib/palettetown/rule.rb
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- lib/palettetown/scheme.rb
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- lib/palettetown/version.rb
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