pacman_semestral 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +9 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +41 -0
- data/Rakefile +2 -0
- data/bin/console +14 -0
- data/bin/mapa.txt +24 -0
- data/bin/pacman_semestral +5 -0
- data/bin/setup +8 -0
- data/lib/area.rb +109 -0
- data/lib/croft.rb +40 -0
- data/lib/figure.rb +223 -0
- data/lib/mapa.txt +24 -0
- data/lib/pacman.rb +104 -0
- data/lib/pacman_semestral.rb +131 -0
- data/lib/pacman_semestral/version.rb +6 -0
- data/pacman_semestral.gemspec +33 -0
- metadata +108 -0
checksums.yaml
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metadata.gz: 499cfb014cdf5384a0f483a3ddfb5286eb6cb9e2
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data.tar.gz: acbe831ce691c2c04c7f6d11beafcd220ae12f42
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metadata.gz: 8c2a2333793b1c5d9babecbce5f6c6359a78c15ff8ecbc55e88e68b9dd67cd5f880ea41ffdd99d66d554856f2e12bd177c5c38beb08de68bd191b616b267ac1c
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data.tar.gz: 57e80fd0ee6058fa292e5c86ffbbcb989946e97b497ada2a76158abaff983edb6ca255719689b55dad94a62e8935c26800890c14570ff27064e88e73e676a874
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data/.gitignore
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data/CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct
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## Our Pledge
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In the interest of fostering an open and welcoming environment, we as
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contributors and maintainers pledge to making participation in our project and
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our community a harassment-free experience for everyone, regardless of age, body
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size, disability, ethnicity, gender identity and expression, level of experience,
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nationality, personal appearance, race, religion, or sexual identity and
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orientation.
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## Our Standards
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Examples of behavior that contributes to creating a positive environment
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include:
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* Using welcoming and inclusive language
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* Being respectful of differing viewpoints and experiences
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* Gracefully accepting constructive criticism
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* Focusing on what is best for the community
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* Showing empathy towards other community members
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Examples of unacceptable behavior by participants include:
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* The use of sexualized language or imagery and unwelcome sexual attention or
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advances
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* Trolling, insulting/derogatory comments, and personal or political attacks
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* Public or private harassment
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* Publishing others' private information, such as a physical or electronic
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address, without explicit permission
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* Other conduct which could reasonably be considered inappropriate in a
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professional setting
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## Our Responsibilities
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Project maintainers are responsible for clarifying the standards of acceptable
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behavior and are expected to take appropriate and fair corrective action in
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response to any instances of unacceptable behavior.
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Project maintainers have the right and responsibility to remove, edit, or
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reject comments, commits, code, wiki edits, issues, and other contributions
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that are not aligned to this Code of Conduct, or to ban temporarily or
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permanently any contributor for other behaviors that they deem inappropriate,
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threatening, offensive, or harmful.
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## Scope
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This Code of Conduct applies both within project spaces and in public spaces
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when an individual is representing the project or its community. Examples of
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representing a project or community include using an official project e-mail
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address, posting via an official social media account, or acting as an appointed
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representative at an online or offline event. Representation of a project may be
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further defined and clarified by project maintainers.
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## Enforcement
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Instances of abusive, harassing, or otherwise unacceptable behavior may be
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reported by contacting the project team at TODO: Write your email address. All
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complaints will be reviewed and investigated and will result in a response that
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is deemed necessary and appropriate to the circumstances. The project team is
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obligated to maintain confidentiality with regard to the reporter of an incident.
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Further details of specific enforcement policies may be posted separately.
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Project maintainers who do not follow or enforce the Code of Conduct in good
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faith may face temporary or permanent repercussions as determined by other
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members of the project's leadership.
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## Attribution
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This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
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available at [http://contributor-covenant.org/version/1/4][version]
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[homepage]: http://contributor-covenant.org
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[version]: http://contributor-covenant.org/version/1/4/
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2017 TODO: Write your name
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# PacmanSemestral
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/pacman_semestral`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'pacman_semestral'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install pacman_semestral
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## Usage
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TODO: Write usage instructions here
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/pacman_semestral. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "pacman_semestral"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start
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data/bin/mapa.txt
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#######################
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#**********#**********#
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#@###*####*#*####*###@#
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#*###*####*#*####*###*#
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#*********************#
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#*###*#*#######*#*###*#
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#*****#*#######*#*****#
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#####*#****#****#*#####
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#####*#### # ####*#####
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#####*# #*#####
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#####*# ### ### #*#####
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* # M # *
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#####*# ####### #*#####
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#####*# #*#####
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#####*# ####### #*#####
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#####*# ####### #*#####
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#**********#**********#
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#*###*####*#*####*###*#
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#@**#******P******#**@#
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###*#*#*#######*#*#*###
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#*****#****#****#*****#
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#*########*#*########*#
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#*********************#
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#######################
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data/bin/setup
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data/lib/area.rb
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require 'pacman.rb'
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##
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# Trida Area reprezentuje mapu, kde se odehrava hra
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class Area
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##
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# Konstruktor vytvoti novou mapu
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def initialize
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@crofts = []
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@map = 'mapa.txt'
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load_map
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end
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def load_map
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File.open(@map, 'r') do |f|
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f.each_line do |line|
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@crofts.push(line_parse(line))
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end
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end
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end
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def line_parse(line)
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c = CROFTWIDTH
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t_l_c = []
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line.split('').each do |char|
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left = t_l_c.length * c
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top = @crofts.length * c + Y_START
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pac_or_gh(char, left, top) if char == 'P' || char == 'M'
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t_l_c.push(Croft.new(left, top, char))
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end
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t_l_c
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end
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def pac_or_gh(char, left, top)
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if char == 'P'
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@pc_pos = { x: left, y: top }
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elsif char == 'M'
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@gh_pos = { x: left, y: top }
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end
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end
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# Pole policek pro vykrelseni mapy
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attr_reader :crofts
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# vychozi pozice pacmana na mape
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attr_reader :pc_pos
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# vychozi pozice duchu na mape
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attr_reader :gh_pos
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##
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# Overuje, jestli souradnice koliduji s polickem na mape
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# * *Args* :
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# - +l_c+ -> poloha na ose X
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# - +t_c+ -> poloha na ose Y
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# * *Returns* :
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# - true -> souradnice nekoliduji
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# - false -> souradnice koliduji
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def colidate(l_c, t_c)
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@crofts.each do |line_croft|
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line_croft.each do |croft|
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return false if croft.type == '#' && colision?(l_c, t_c, croft, 1)
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end
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end
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true
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end
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def colision?(l_c, t_c, croft, param)
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c = CROFTWIDTH
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c_l_c = l_c - (croft.left + c / 2)
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c_t_c = t_c - (croft.top + c / 2)
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return true if c_l_c.abs < c / param && c_t_c.abs < c / param
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false
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end
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##
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# Overuje, jestli souradnice koliduji s bonusem na mape
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# * *Args* :
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# - +l_c+ -> poloha na ose X
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# - +t_c+ -> poloha na ose Y
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# * *Returns* :
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# - 0 -> souradnice nekoliduji
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# - 1 -> souradnice koliduji s malym bonusem
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# - 10 -> souradnice koliduji s velkym bonusem
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def bonus(l_c, t_c)
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@crofts.each do |line_croft|
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line_croft.each do |croft|
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if !croft.visited && colision?(l_c, t_c, croft, 2)
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is_bonus_val = bonus?(croft)
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return is_bonus_val if is_bonus_val > 0
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end
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end
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end
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end
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def bonus?(croft)
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if croft.type == '*'
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croft.set_visited
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return 1
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elsif croft.type == '@'
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croft.set_visited
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return 10
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end
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end
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private :load_map, :bonus?, :colision?, :pac_or_gh, :line_parse
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end
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data/lib/croft.rb
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##
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# Trida Croft reprezentuje policko na mape.
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class Croft
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##
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# Vytvori novou instanci policka
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# * *Args* :
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# - +x+ -> poloha na ose X
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8
|
+
# - +y+ -> poloha na ose Y
|
|
9
|
+
# - +char+ -> typ policka
|
|
10
|
+
def initialize(x, y, char)
|
|
11
|
+
@left = x
|
|
12
|
+
@top = y
|
|
13
|
+
@type = char
|
|
14
|
+
@visited = false
|
|
15
|
+
end
|
|
16
|
+
|
|
17
|
+
# Reprezentuje poradi policka v poli grafickych obrazcu
|
|
18
|
+
attr_reader :index
|
|
19
|
+
|
|
20
|
+
# Reprezentuje typ policka
|
|
21
|
+
attr_reader :type
|
|
22
|
+
|
|
23
|
+
# Reprezentuje polohu policka na ose X
|
|
24
|
+
attr_reader :left
|
|
25
|
+
|
|
26
|
+
# Reprezentuje polohu policka na ose X
|
|
27
|
+
attr_reader :top
|
|
28
|
+
|
|
29
|
+
# Reprezentuje hodnotu, ktera rika jesli bylo policko
|
|
30
|
+
# s bonusem navstiveno hracem
|
|
31
|
+
attr_reader :visited
|
|
32
|
+
|
|
33
|
+
attr_writer :index
|
|
34
|
+
|
|
35
|
+
##
|
|
36
|
+
# Nastavi promennou visited na true
|
|
37
|
+
def set_visited
|
|
38
|
+
@visited = true
|
|
39
|
+
end
|
|
40
|
+
end
|
data/lib/figure.rb
ADDED
|
@@ -0,0 +1,223 @@
|
|
|
1
|
+
require 'pacman.rb'
|
|
2
|
+
|
|
3
|
+
##
|
|
4
|
+
# Trida Figure reprezentuje postavy ve hre.
|
|
5
|
+
class Figure
|
|
6
|
+
##
|
|
7
|
+
# Vytvori novou postavu umestenou na mape v poloze +left+ a +top+,
|
|
8
|
+
# pohybujici se rychlosti +speed+ a vychozim smerem pohybu +r+.
|
|
9
|
+
# * *Args* :
|
|
10
|
+
# - +left+ -> poloha na ose X
|
|
11
|
+
# - +top+ -> poloha na ose Y
|
|
12
|
+
# - +speed+ -> poloha na ose rychlost pohybu
|
|
13
|
+
# - +r+ -> vychozi smer pohybu
|
|
14
|
+
def initialize(left, top, speed, r)
|
|
15
|
+
@directions = [:left, :right, :up, :down]
|
|
16
|
+
@left = left
|
|
17
|
+
@top = top
|
|
18
|
+
@future_left = @left
|
|
19
|
+
@future_top = @top
|
|
20
|
+
@speed = speed
|
|
21
|
+
@direction = @directions[r]
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
# Smer pohybu
|
|
25
|
+
attr_writer :direction
|
|
26
|
+
|
|
27
|
+
def modulo
|
|
28
|
+
if @left > WIDTH
|
|
29
|
+
@left = 0
|
|
30
|
+
elsif @left < 0
|
|
31
|
+
@left = WIDTH
|
|
32
|
+
end
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
##
|
|
36
|
+
# Overi, jestli se postava puze dale pohybovat soucasnym smerem
|
|
37
|
+
# v oblasti +area+
|
|
38
|
+
# * *Args* :
|
|
39
|
+
# - +area+ -> mapa hry
|
|
40
|
+
# * *Returns* :
|
|
41
|
+
# - true -> postava se muze dal pohybovat stejnym smrem
|
|
42
|
+
# - false -> postava musi zmeni smer pohybu
|
|
43
|
+
def can_move(area)
|
|
44
|
+
future_move
|
|
45
|
+
area.colidate(@future_left + CROFTWIDTH / 2, @future_top + CROFTWIDTH / 2)
|
|
46
|
+
end
|
|
47
|
+
|
|
48
|
+
##
|
|
49
|
+
# Posune hrace soucasnym smerem
|
|
50
|
+
def move
|
|
51
|
+
real_move
|
|
52
|
+
modulo
|
|
53
|
+
future_make
|
|
54
|
+
end
|
|
55
|
+
|
|
56
|
+
def real_move
|
|
57
|
+
if @direction == :left
|
|
58
|
+
@left -= speed
|
|
59
|
+
elsif @direction == :right
|
|
60
|
+
@left += speed
|
|
61
|
+
elsif @direction == :up
|
|
62
|
+
@top -= speed
|
|
63
|
+
else
|
|
64
|
+
@top += speed
|
|
65
|
+
end
|
|
66
|
+
end
|
|
67
|
+
|
|
68
|
+
def future_make
|
|
69
|
+
@future_left = @left
|
|
70
|
+
@future_top = @top
|
|
71
|
+
end
|
|
72
|
+
|
|
73
|
+
def future_move
|
|
74
|
+
future_make
|
|
75
|
+
if @direction == :left
|
|
76
|
+
@future_left -= speed
|
|
77
|
+
elsif @direction == :right
|
|
78
|
+
@future_left += speed
|
|
79
|
+
elsif @direction == :up
|
|
80
|
+
@future_top -= speed
|
|
81
|
+
else
|
|
82
|
+
@future_top += speed
|
|
83
|
+
end
|
|
84
|
+
end
|
|
85
|
+
|
|
86
|
+
private :future_move, :future_make, :real_move, :modulo
|
|
87
|
+
|
|
88
|
+
# Pozice na ose X
|
|
89
|
+
attr_reader :left
|
|
90
|
+
|
|
91
|
+
# Pozice na ose Y
|
|
92
|
+
attr_reader :top
|
|
93
|
+
|
|
94
|
+
# Rychlost pohybu
|
|
95
|
+
attr_reader :speed
|
|
96
|
+
|
|
97
|
+
attr_reader :direction
|
|
98
|
+
end
|
|
99
|
+
|
|
100
|
+
##
|
|
101
|
+
# Trida Ghost reprezentuje pocitacem ovladane duchy.
|
|
102
|
+
class Ghost < Figure
|
|
103
|
+
##
|
|
104
|
+
# Vytvori noveho ducha umesteneho na mape v poloze +left+ a +top+,
|
|
105
|
+
# pohybujiciho se rychlosti +speed+ a vychozim smerem pohybu +r+.
|
|
106
|
+
# * *Args* :
|
|
107
|
+
# - +left+ -> poloha na ose X
|
|
108
|
+
# - +top+ -> poloha na ose Y
|
|
109
|
+
# - +speed+ -> poloha na ose rychlost pohybu
|
|
110
|
+
# - +r+ -> vychozi smer pohybu
|
|
111
|
+
def initialize(left, top, speed, r)
|
|
112
|
+
super(left, top, speed, r)
|
|
113
|
+
@am_i_blue = false
|
|
114
|
+
end
|
|
115
|
+
|
|
116
|
+
# reprezentuje stav ducha
|
|
117
|
+
attr_reader :am_i_blue
|
|
118
|
+
|
|
119
|
+
# duch ma moznost zmenit rychlost pohybu
|
|
120
|
+
attr_writer :am_i_blue, :speed
|
|
121
|
+
|
|
122
|
+
##
|
|
123
|
+
# Pokud se duch srazi s hracem +p+ tak ho bud sni (hra konci),
|
|
124
|
+
# nebo je snezen a vrati se na vychozi umisteni.
|
|
125
|
+
# * *Args* :
|
|
126
|
+
# - +p+ -> postava pacmana
|
|
127
|
+
# * *Returns* :
|
|
128
|
+
# - GAME_OVER -> pacman byl snezen a hra konci
|
|
129
|
+
# - I GO HOME -> duch byl snezen a vraci se
|
|
130
|
+
def eat_pacman(p)
|
|
131
|
+
c = CROFTWIDTH
|
|
132
|
+
return unless (@left - p.left).abs < c - 18 && (@top - p.top).abs < c - 18
|
|
133
|
+
if !am_i_blue
|
|
134
|
+
'GAME_OVER'
|
|
135
|
+
else
|
|
136
|
+
'I GO HOME'
|
|
137
|
+
end
|
|
138
|
+
end
|
|
139
|
+
|
|
140
|
+
##
|
|
141
|
+
# Vyzkousi kam je mozne se pohybovat a nastavi novy smer pohybu
|
|
142
|
+
# * *Args* :
|
|
143
|
+
# - +area+ -> mapa hry
|
|
144
|
+
def try_set_direction(area)
|
|
145
|
+
original_direction = @direction
|
|
146
|
+
possible_moves = []
|
|
147
|
+
@directions.each do |dir|
|
|
148
|
+
@direction = dir
|
|
149
|
+
possible_moves.push(dir) if can_move(area)
|
|
150
|
+
end
|
|
151
|
+
select_direction(original_direction, possible_moves)
|
|
152
|
+
end
|
|
153
|
+
|
|
154
|
+
def select_direction(original_direction, possible_moves)
|
|
155
|
+
if possible_moves.length == 1 || possible_moves.empty?
|
|
156
|
+
@direction = possible_moves[0]
|
|
157
|
+
else
|
|
158
|
+
r = Random.rand(possible_moves.length)
|
|
159
|
+
while oposit?(original_direction, possible_moves[r])
|
|
160
|
+
r = Random.rand(possible_moves.length)
|
|
161
|
+
end
|
|
162
|
+
@direction = possible_moves[r]
|
|
163
|
+
end
|
|
164
|
+
end
|
|
165
|
+
|
|
166
|
+
def oposit?(org, dir)
|
|
167
|
+
return true if compare_l_r(org, dir) || compare_t_d(org, dir)
|
|
168
|
+
false
|
|
169
|
+
end
|
|
170
|
+
|
|
171
|
+
def compare_t_d(org, dir)
|
|
172
|
+
td1 = org == :up && dir == :down
|
|
173
|
+
td2 = org == :down && dir == :up
|
|
174
|
+
return true if td1 || td2
|
|
175
|
+
false
|
|
176
|
+
end
|
|
177
|
+
|
|
178
|
+
def compare_l_r(org, dir)
|
|
179
|
+
lr1 = org == :left && dir == :right
|
|
180
|
+
lr2 = org == :right && dir == :left
|
|
181
|
+
return true if lr1 || lr2
|
|
182
|
+
false
|
|
183
|
+
end
|
|
184
|
+
|
|
185
|
+
private :compare_l_r, :compare_t_d, :oposit?, :select_direction
|
|
186
|
+
end
|
|
187
|
+
|
|
188
|
+
##
|
|
189
|
+
# Trida Player predstavuje postavu ovladanou hracem (PACMANA)
|
|
190
|
+
class Player < Figure
|
|
191
|
+
##
|
|
192
|
+
# Vytvori noveho hrace umesteneho na mape v poloze +left+ a +top+,
|
|
193
|
+
# pohybujiciho se rychlosti +speed+ a vychozim smerem pohybu +r+.
|
|
194
|
+
# * *Args* :
|
|
195
|
+
# - +left+ -> poloha na ose X
|
|
196
|
+
# - +top+ -> poloha na ose Y
|
|
197
|
+
# - +speed+ -> poloha na ose rychlost pohybu
|
|
198
|
+
# - +r+ -> vychozi smer pohybu
|
|
199
|
+
def initialize(left, top, speed, r)
|
|
200
|
+
super(left, top, speed, r)
|
|
201
|
+
@score = 0
|
|
202
|
+
end
|
|
203
|
+
|
|
204
|
+
##
|
|
205
|
+
# Zkontroluje, jestli hrac sebral bonus v mape +area+.
|
|
206
|
+
# Pokud ano, zvysi skore.
|
|
207
|
+
# * *Args* :
|
|
208
|
+
# - +area+ -> mapa hry
|
|
209
|
+
def collect_bonus(area)
|
|
210
|
+
score = area.bonus(@left + CROFTWIDTH / 2, @top + CROFTWIDTH / 2)
|
|
211
|
+
@score += score
|
|
212
|
+
score
|
|
213
|
+
end
|
|
214
|
+
|
|
215
|
+
##
|
|
216
|
+
# Pricte skore za znezeni ducha.
|
|
217
|
+
def you_eat_them
|
|
218
|
+
@score += 100
|
|
219
|
+
end
|
|
220
|
+
|
|
221
|
+
# reprezentuje hodnotu skore, ktereho hrac dosahl
|
|
222
|
+
attr_reader :score
|
|
223
|
+
end
|
data/lib/mapa.txt
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
#######################
|
|
2
|
+
#**********#**********#
|
|
3
|
+
#@###*####*#*####*###@#
|
|
4
|
+
#*###*####*#*####*###*#
|
|
5
|
+
#*********************#
|
|
6
|
+
#*###*#*#######*#*###*#
|
|
7
|
+
#*****#*#######*#*****#
|
|
8
|
+
#####*#****#****#*#####
|
|
9
|
+
#####*#### # ####*#####
|
|
10
|
+
#####*# #*#####
|
|
11
|
+
#####*# ### ### #*#####
|
|
12
|
+
* # M # *
|
|
13
|
+
#####*# ####### #*#####
|
|
14
|
+
#####*# #*#####
|
|
15
|
+
#####*# ####### #*#####
|
|
16
|
+
#####*# ####### #*#####
|
|
17
|
+
#**********#**********#
|
|
18
|
+
#*###*####*#*####*###*#
|
|
19
|
+
#@**#******P******#**@#
|
|
20
|
+
###*#*#*#######*#*#*###
|
|
21
|
+
#*****#****#****#*****#
|
|
22
|
+
#*########*#*########*#
|
|
23
|
+
#*********************#
|
|
24
|
+
#######################
|
data/lib/pacman.rb
ADDED
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
require 'figure.rb'
|
|
2
|
+
require 'croft.rb'
|
|
3
|
+
require 'area.rb'
|
|
4
|
+
|
|
5
|
+
# Velikost jednoho policka na mape
|
|
6
|
+
CROFTWIDTH = 30
|
|
7
|
+
|
|
8
|
+
# Pozice pro zacatek vykreslovani na ose Y
|
|
9
|
+
Y_START = 0
|
|
10
|
+
|
|
11
|
+
# Sirka okna hry
|
|
12
|
+
WIDTH = 23 * CROFTWIDTH
|
|
13
|
+
|
|
14
|
+
# Vyska okna hry
|
|
15
|
+
HEIGHT = 24 * CROFTWIDTH + Y_START
|
|
16
|
+
|
|
17
|
+
##
|
|
18
|
+
# Trida Pacman je hlavni trida ktera reprezentuje celou hru.
|
|
19
|
+
class Pacman
|
|
20
|
+
##
|
|
21
|
+
# Vytvori novou instanci hry
|
|
22
|
+
def initialize
|
|
23
|
+
@pc_speed = 10
|
|
24
|
+
@gh_sp = 15
|
|
25
|
+
@time_mark = 0
|
|
26
|
+
@area = Area.new
|
|
27
|
+
@ghosts = []
|
|
28
|
+
make_ghosts
|
|
29
|
+
@player = Player.new(@area.pc_pos[:x], @area.pc_pos[:y], @pc_speed, 1)
|
|
30
|
+
end
|
|
31
|
+
|
|
32
|
+
def make_ghosts
|
|
33
|
+
4.times do
|
|
34
|
+
@ghosts.push Ghost.new(@area.gh_pos[:x], @area.gh_pos[:y], @gh_sp, 2)
|
|
35
|
+
end
|
|
36
|
+
end
|
|
37
|
+
|
|
38
|
+
##
|
|
39
|
+
# Zmeni smer pohybu hrace na +direction+
|
|
40
|
+
# * *Args* :
|
|
41
|
+
# - +direction+ -> novy smer pohybu hrace
|
|
42
|
+
def move(direction)
|
|
43
|
+
@player.direction = direction
|
|
44
|
+
end
|
|
45
|
+
|
|
46
|
+
##
|
|
47
|
+
# Aktualizuje stav hry
|
|
48
|
+
# * *Returns* :
|
|
49
|
+
# - GAME_OVER -> Konec hry
|
|
50
|
+
def update
|
|
51
|
+
try_time
|
|
52
|
+
@player.move if @player.can_move(@area)
|
|
53
|
+
if @player.collect_bonus(@area) == 10
|
|
54
|
+
make_ghosts_blue
|
|
55
|
+
@time_mark = Time.now
|
|
56
|
+
end
|
|
57
|
+
update_ghosts
|
|
58
|
+
end
|
|
59
|
+
|
|
60
|
+
def update_ghosts
|
|
61
|
+
@ghosts.each do |ghost|
|
|
62
|
+
ghost.try_set_direction(@area)
|
|
63
|
+
ghost.move
|
|
64
|
+
if decide(ghost.eat_pacman(@player), @ghosts.index(ghost)) == true
|
|
65
|
+
return 'GAME_OVER'
|
|
66
|
+
end
|
|
67
|
+
end
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
def try_time
|
|
71
|
+
return unless @time_mark != 0 && Time.now - @time_mark >= 5
|
|
72
|
+
@ghosts.each do |ghost|
|
|
73
|
+
ghost.am_i_blue = false
|
|
74
|
+
ghost.speed = @gh_sp
|
|
75
|
+
end
|
|
76
|
+
@time_mark = 0
|
|
77
|
+
end
|
|
78
|
+
|
|
79
|
+
def decide(value, ghost)
|
|
80
|
+
return true if value == 'GAME_OVER'
|
|
81
|
+
return unless value == 'I GO HOME'
|
|
82
|
+
@ghosts[ghost] = Ghost.new(@area.gh_pos[:x], @area.gh_pos[:y], @gh_sp, 2)
|
|
83
|
+
@player.you_eat_them
|
|
84
|
+
false
|
|
85
|
+
end
|
|
86
|
+
|
|
87
|
+
def make_ghosts_blue
|
|
88
|
+
@ghosts.each do |ghost|
|
|
89
|
+
ghost.am_i_blue = true
|
|
90
|
+
ghost.speed = 5
|
|
91
|
+
end
|
|
92
|
+
end
|
|
93
|
+
|
|
94
|
+
private :make_ghosts, :make_ghosts_blue, :update_ghosts, :decide, :try_time
|
|
95
|
+
|
|
96
|
+
# pole duchu ve hre
|
|
97
|
+
attr_reader :ghosts
|
|
98
|
+
|
|
99
|
+
# mapa hry
|
|
100
|
+
attr_reader :area
|
|
101
|
+
|
|
102
|
+
# postava ovladana hracem
|
|
103
|
+
attr_reader :player
|
|
104
|
+
end
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
require 'pacman_semestral/version'
|
|
2
|
+
|
|
3
|
+
require 'green_shoes'
|
|
4
|
+
require 'figure.rb'
|
|
5
|
+
|
|
6
|
+
Shoes.app height: HEIGHT, width: WIDTH do
|
|
7
|
+
@game = Pacman.new
|
|
8
|
+
@ghs = @game.ghosts
|
|
9
|
+
@plr = @game.player
|
|
10
|
+
background black
|
|
11
|
+
keypress do |k|
|
|
12
|
+
case k
|
|
13
|
+
when 'Left' then @game.move(:left)
|
|
14
|
+
when 'Right' then @game.move(:right)
|
|
15
|
+
when 'Down' then @game.move(:down)
|
|
16
|
+
when 'Up' then @game.move(:up)
|
|
17
|
+
end
|
|
18
|
+
end
|
|
19
|
+
@c = CROFTWIDTH
|
|
20
|
+
cm = @c - 10
|
|
21
|
+
@player = oval radius: @c / 2, center: false, fill: yellow
|
|
22
|
+
@player.move(@plr.left, @plr.top)
|
|
23
|
+
@red = rect @ghs[0].left + 5, @ghs[0].top + 5, cm, cm, fill: red
|
|
24
|
+
@pink = rect @ghs[1].left + 5, @ghs[1].top + 5, cm, cm, fill: deeppink
|
|
25
|
+
@green = rect @ghs[2].left + 5, @ghs[2].top + 5, cm, cm, fill: green
|
|
26
|
+
@orange = rect @ghs[3].left + 5, @ghs[3].top + 5, cm, cm, fill: orange
|
|
27
|
+
@bonuses = []
|
|
28
|
+
|
|
29
|
+
##
|
|
30
|
+
# vykresli mapu
|
|
31
|
+
def area_build
|
|
32
|
+
@game.area.crofts.each do |line_crofts|
|
|
33
|
+
line_crofts.each do |croft|
|
|
34
|
+
rect croft.left, croft.top, @c, @c, fill: blue if croft.type == '#'
|
|
35
|
+
end
|
|
36
|
+
end
|
|
37
|
+
draw_bonuses
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
##
|
|
41
|
+
# vykresli vsechny postavy
|
|
42
|
+
def draw_figures
|
|
43
|
+
move(@player, @plr.left, @plr.top)
|
|
44
|
+
move(@red, @ghs[0].left + 5, @ghs[0].top + 5)
|
|
45
|
+
move(@pink, @ghs[1].left + 5, @ghs[1].top + 5)
|
|
46
|
+
move(@green, @ghs[2].left + 5, @ghs[2].top + 5)
|
|
47
|
+
move(@orange, @ghs[3].left + 5, @ghs[3].top + 5)
|
|
48
|
+
draw_colors
|
|
49
|
+
end
|
|
50
|
+
|
|
51
|
+
##
|
|
52
|
+
# Posune obraz postavy
|
|
53
|
+
# * *Args* :
|
|
54
|
+
# - +itm+ -> postava
|
|
55
|
+
# - +left+ -> poloha na ose X
|
|
56
|
+
# - +top+ -> poloha na ose Y
|
|
57
|
+
def move(itm, left, top)
|
|
58
|
+
itm.left = left
|
|
59
|
+
itm.top = top
|
|
60
|
+
end
|
|
61
|
+
|
|
62
|
+
##
|
|
63
|
+
# vykresli barvy pro vsechny duchy
|
|
64
|
+
def draw_colors
|
|
65
|
+
draw(@red, 0, red)
|
|
66
|
+
draw(@pink, 1, deeppink)
|
|
67
|
+
draw(@green, 2, green)
|
|
68
|
+
draw(@orange, 3, orange)
|
|
69
|
+
end
|
|
70
|
+
|
|
71
|
+
##
|
|
72
|
+
# vykresli barvu ducha
|
|
73
|
+
# * *Args* :
|
|
74
|
+
# - +ghost+ -> duch
|
|
75
|
+
# - +ind+ -> index ducha
|
|
76
|
+
# - +color+ -> barva ducha
|
|
77
|
+
def draw(ghost, ind, color)
|
|
78
|
+
ghost.style(fill: blue) if @ghs[ind].am_i_blue
|
|
79
|
+
ghost.style(fill: color) unless @ghs[ind].am_i_blue
|
|
80
|
+
end
|
|
81
|
+
|
|
82
|
+
##
|
|
83
|
+
# vykresli bonusy
|
|
84
|
+
def draw_bonuses
|
|
85
|
+
@game.area.crofts.each do |line_crofts|
|
|
86
|
+
line_crofts.each do |cr|
|
|
87
|
+
t = cr.top + @c / 3
|
|
88
|
+
push_small_bonus(cr, t)
|
|
89
|
+
push_big_bonus(cr, t)
|
|
90
|
+
end
|
|
91
|
+
end
|
|
92
|
+
end
|
|
93
|
+
|
|
94
|
+
##
|
|
95
|
+
# prida do pole bonusu maly bonus
|
|
96
|
+
def push_small_bonus(cr, t)
|
|
97
|
+
return unless cr.type == '*'
|
|
98
|
+
o = oval left: cr.left + @c / 3, top: t, radius: @c / 6, fill: white
|
|
99
|
+
@bonuses.push(o)
|
|
100
|
+
cr.index = @bonuses.length - 1
|
|
101
|
+
end
|
|
102
|
+
|
|
103
|
+
##
|
|
104
|
+
# prida do pole bonusu velky bonus
|
|
105
|
+
def push_big_bonus(cr, t)
|
|
106
|
+
return unless cr.type == '@'
|
|
107
|
+
o = oval left: cr.left + @c / 3.8, top: t, radius: @c / 4, fill: red
|
|
108
|
+
@bonuses.push(o)
|
|
109
|
+
cr.index = @bonuses.length - 1
|
|
110
|
+
end
|
|
111
|
+
|
|
112
|
+
##
|
|
113
|
+
# prekresli bonusy
|
|
114
|
+
def update_bonuses
|
|
115
|
+
@game.area.crofts.each do |line_crofts|
|
|
116
|
+
line_crofts.each do |croft|
|
|
117
|
+
@bonuses[croft.index].clear if croft.visited
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
|
|
122
|
+
area_build
|
|
123
|
+
animate 8 do
|
|
124
|
+
if @game.update == 'GAME_OVER'
|
|
125
|
+
alert('GAME OVER SCORE=' + @plr.score.to_s)
|
|
126
|
+
break
|
|
127
|
+
end
|
|
128
|
+
update_bonuses
|
|
129
|
+
draw_figures
|
|
130
|
+
end
|
|
131
|
+
end
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
# coding: utf-8
|
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
|
4
|
+
require 'pacman_semestral/version'
|
|
5
|
+
|
|
6
|
+
Gem::Specification.new do |spec|
|
|
7
|
+
spec.name = "pacman_semestral"
|
|
8
|
+
spec.version = PacmanSemestral::VERSION
|
|
9
|
+
spec.authors = ["David Vondras"]
|
|
10
|
+
spec.email = ["vondrda9@fit.cvut.cz"]
|
|
11
|
+
|
|
12
|
+
spec.summary = %q{Pacman game}
|
|
13
|
+
spec.description = %q{Semestral work mi-rub}
|
|
14
|
+
spec.license = "MIT"
|
|
15
|
+
|
|
16
|
+
# Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
|
|
17
|
+
# to allow pushing to a single host or delete this section to allow pushing to any host.
|
|
18
|
+
if spec.respond_to?(:metadata)
|
|
19
|
+
#spec.metadata['allowed_push_host'] = "allowed_push_host"
|
|
20
|
+
else
|
|
21
|
+
raise "RubyGems 2.0 or newer is required to protect against " \
|
|
22
|
+
"public gem pushes."
|
|
23
|
+
end
|
|
24
|
+
|
|
25
|
+
spec.files = `git ls-files`.split($/)
|
|
26
|
+
spec.bindir = "bin"
|
|
27
|
+
spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
|
|
28
|
+
spec.require_paths = ["lib"]
|
|
29
|
+
|
|
30
|
+
spec.add_runtime_dependency "green_shoes"
|
|
31
|
+
spec.add_development_dependency "bundler", "~> 1.13"
|
|
32
|
+
spec.add_development_dependency "rake", "~> 10.0"
|
|
33
|
+
end
|
metadata
ADDED
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
|
2
|
+
name: pacman_semestral
|
|
3
|
+
version: !ruby/object:Gem::Version
|
|
4
|
+
version: 0.1.1
|
|
5
|
+
platform: ruby
|
|
6
|
+
authors:
|
|
7
|
+
- David Vondras
|
|
8
|
+
autorequire:
|
|
9
|
+
bindir: bin
|
|
10
|
+
cert_chain: []
|
|
11
|
+
date: 2017-01-11 00:00:00.000000000 Z
|
|
12
|
+
dependencies:
|
|
13
|
+
- !ruby/object:Gem::Dependency
|
|
14
|
+
name: green_shoes
|
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
|
16
|
+
requirements:
|
|
17
|
+
- - ">="
|
|
18
|
+
- !ruby/object:Gem::Version
|
|
19
|
+
version: '0'
|
|
20
|
+
type: :runtime
|
|
21
|
+
prerelease: false
|
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
23
|
+
requirements:
|
|
24
|
+
- - ">="
|
|
25
|
+
- !ruby/object:Gem::Version
|
|
26
|
+
version: '0'
|
|
27
|
+
- !ruby/object:Gem::Dependency
|
|
28
|
+
name: bundler
|
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
|
30
|
+
requirements:
|
|
31
|
+
- - "~>"
|
|
32
|
+
- !ruby/object:Gem::Version
|
|
33
|
+
version: '1.13'
|
|
34
|
+
type: :development
|
|
35
|
+
prerelease: false
|
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
37
|
+
requirements:
|
|
38
|
+
- - "~>"
|
|
39
|
+
- !ruby/object:Gem::Version
|
|
40
|
+
version: '1.13'
|
|
41
|
+
- !ruby/object:Gem::Dependency
|
|
42
|
+
name: rake
|
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
|
44
|
+
requirements:
|
|
45
|
+
- - "~>"
|
|
46
|
+
- !ruby/object:Gem::Version
|
|
47
|
+
version: '10.0'
|
|
48
|
+
type: :development
|
|
49
|
+
prerelease: false
|
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
51
|
+
requirements:
|
|
52
|
+
- - "~>"
|
|
53
|
+
- !ruby/object:Gem::Version
|
|
54
|
+
version: '10.0'
|
|
55
|
+
description: Semestral work mi-rub
|
|
56
|
+
email:
|
|
57
|
+
- vondrda9@fit.cvut.cz
|
|
58
|
+
executables:
|
|
59
|
+
- console
|
|
60
|
+
- mapa.txt
|
|
61
|
+
- pacman_semestral
|
|
62
|
+
- setup
|
|
63
|
+
extensions: []
|
|
64
|
+
extra_rdoc_files: []
|
|
65
|
+
files:
|
|
66
|
+
- ".gitignore"
|
|
67
|
+
- CODE_OF_CONDUCT.md
|
|
68
|
+
- Gemfile
|
|
69
|
+
- LICENSE.txt
|
|
70
|
+
- README.md
|
|
71
|
+
- Rakefile
|
|
72
|
+
- bin/console
|
|
73
|
+
- bin/mapa.txt
|
|
74
|
+
- bin/pacman_semestral
|
|
75
|
+
- bin/setup
|
|
76
|
+
- lib/area.rb
|
|
77
|
+
- lib/croft.rb
|
|
78
|
+
- lib/figure.rb
|
|
79
|
+
- lib/mapa.txt
|
|
80
|
+
- lib/pacman.rb
|
|
81
|
+
- lib/pacman_semestral.rb
|
|
82
|
+
- lib/pacman_semestral/version.rb
|
|
83
|
+
- pacman_semestral.gemspec
|
|
84
|
+
homepage:
|
|
85
|
+
licenses:
|
|
86
|
+
- MIT
|
|
87
|
+
metadata: {}
|
|
88
|
+
post_install_message:
|
|
89
|
+
rdoc_options: []
|
|
90
|
+
require_paths:
|
|
91
|
+
- lib
|
|
92
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
|
93
|
+
requirements:
|
|
94
|
+
- - ">="
|
|
95
|
+
- !ruby/object:Gem::Version
|
|
96
|
+
version: '0'
|
|
97
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
|
98
|
+
requirements:
|
|
99
|
+
- - ">="
|
|
100
|
+
- !ruby/object:Gem::Version
|
|
101
|
+
version: '0'
|
|
102
|
+
requirements: []
|
|
103
|
+
rubyforge_project:
|
|
104
|
+
rubygems_version: 2.2.2
|
|
105
|
+
signing_key:
|
|
106
|
+
specification_version: 4
|
|
107
|
+
summary: Pacman game
|
|
108
|
+
test_files: []
|