opengl-definitions 0.0.5 → 0.0.6

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Files changed (50) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_no_error.rb +3 -0
  3. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +6 -0
  4. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +1 -1
  5. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +8 -0
  6. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +4 -4
  7. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +2 -2
  8. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +7 -0
  9. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +1 -0
  10. data/lib/opengl-definitions/extensions/GL_ARB_spirv_extensions.rb +4 -0
  11. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_anisotropic.rb +4 -0
  12. data/lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb +6 -0
  13. data/lib/opengl-definitions/extensions/GL_EXT_clip_control.rb +12 -0
  14. data/lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb +6 -0
  15. data/lib/opengl-definitions/extensions/GL_EXT_memory_object.rb +35 -0
  16. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb +7 -0
  17. data/lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb +16 -0
  18. data/lib/opengl-definitions/extensions/GL_EXT_semaphore.rb +27 -0
  19. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb +7 -0
  20. data/lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb +14 -0
  21. data/lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb +7 -0
  22. data/lib/opengl-definitions/extensions/GL_EXT_texture_compression_astc_decode_mode.rb +3 -0
  23. data/lib/opengl-definitions/extensions/GL_EXT_texture_compression_bptc.rb +6 -0
  24. data/lib/opengl-definitions/extensions/GL_EXT_texture_compression_s3tc_srgb.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GL_EXT_texture_filter_minmax.rb +2 -10
  26. data/lib/opengl-definitions/extensions/GL_EXT_texture_format_sRGB_override.rb +3 -0
  27. data/lib/opengl-definitions/extensions/GL_EXT_texture_mirror_clamp_to_edge.rb +3 -0
  28. data/lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb +6 -0
  29. data/lib/opengl-definitions/extensions/GL_INTEL_blackhole_render.rb +3 -0
  30. data/lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb +8 -0
  31. data/lib/opengl-definitions/extensions/GL_MESA_program_binary_formats.rb +3 -0
  32. data/lib/opengl-definitions/extensions/GL_MESA_tile_raster_order.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GL_NVX_cross_process_interop.rb +3 -0
  34. data/lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb +10 -0
  35. data/lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb +10 -0
  36. data/lib/opengl-definitions/extensions/GL_NV_blend_minmax_factor.rb +4 -0
  37. data/lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap.rb +3 -0
  38. data/lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb +9 -0
  39. data/lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb +22 -0
  40. data/lib/opengl-definitions/extensions/GL_NV_path_rendering.rb +19 -0
  41. data/lib/opengl-definitions/extensions/GL_NV_pixel_buffer_object.rb +6 -0
  42. data/lib/opengl-definitions/extensions/GL_NV_query_resource.rb +12 -0
  43. data/lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +1 -1
  45. data/lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb +9 -0
  46. data/lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb +7 -0
  47. data/lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb +13 -0
  48. data/lib/opengl-definitions/extensions/WGL_ARB_create_context_no_error.rb +3 -0
  49. data/lib/opengl-definitions/version.rb +1 -1
  50. metadata +41 -1
checksums.yaml CHANGED
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@@ -0,0 +1,3 @@
1
+ module GLX_ARB_create_context_no_error
2
+ GLX_CONTEXT_OPENGL_NO_ERROR_ARB = 0x31B3
3
+ end
@@ -0,0 +1,6 @@
1
+ module GLX_MESA_swap_control
2
+ @functions = {
3
+ glXGetSwapIntervalMESA: [ :int ].freeze,
4
+ glXSwapIntervalMESA: [ :int, :uint ].freeze,
5
+ }.freeze
6
+ end
@@ -8,6 +8,6 @@ module GL_AMD_framebuffer_sample_positions
8
8
  glFramebufferSamplePositionsfvAMD: [ :void, :GLenum, :GLuint, :GLuint, :pointer ].freeze,
9
9
  glNamedFramebufferSamplePositionsfvAMD: [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
10
10
  glGetFramebufferParameterfvAMD: [ :void, :GLenum, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
11
- glGetNamedFramebufferParameterfvAMD: [ :void, :GLenum, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
11
+ glGetNamedFramebufferParameterfvAMD: [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
12
12
  }.freeze
13
13
  end
@@ -0,0 +1,8 @@
1
+ module GL_ARB_gl_spirv
2
+ GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551
3
+ GL_SPIR_V_BINARY_ARB = 0x9552
4
+
5
+ @functions = {
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+ glSpecializeShaderARB: [ :void, :GLuint, :pointer, :GLuint, :pointer, :pointer ].freeze,
7
+ }.freeze
8
+ end
@@ -1,15 +1,15 @@
1
1
  module GL_ARB_imaging
2
+ GL_BLEND_COLOR = 0x8005
3
+ GL_BLEND_EQUATION = 0x8009
2
4
  GL_CONSTANT_COLOR = 0x8001
3
5
  GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
4
6
  GL_CONSTANT_ALPHA = 0x8003
5
7
  GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
6
- GL_BLEND_COLOR = 0x8005
7
8
  GL_FUNC_ADD = 0x8006
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+ GL_FUNC_REVERSE_SUBTRACT = 0x800B
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+ GL_FUNC_SUBTRACT = 0x800A
8
11
  GL_MIN = 0x8007
9
12
  GL_MAX = 0x8008
10
- GL_BLEND_EQUATION = 0x8009
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- GL_FUNC_SUBTRACT = 0x800A
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- GL_FUNC_REVERSE_SUBTRACT = 0x800B
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13
  GL_CONVOLUTION_1D = 0x8010
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  GL_CONVOLUTION_2D = 0x8011
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15
  GL_SEPARABLE_2D = 0x8012
@@ -3,7 +3,7 @@ module GL_ARB_indirect_parameters
3
3
  GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
4
4
 
5
5
  @functions = {
6
- glMultiDrawArraysIndirectCountARB: [ :void, :GLenum, :GLintptr, :GLintptr, :GLsizei, :GLsizei ].freeze,
7
- glMultiDrawElementsIndirectCountARB: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizei, :GLsizei ].freeze,
6
+ glMultiDrawArraysIndirectCountARB: [ :void, :GLenum, :pointer, :GLintptr, :GLsizei, :GLsizei ].freeze,
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+ glMultiDrawElementsIndirectCountARB: [ :void, :GLenum, :GLenum, :pointer, :GLintptr, :GLsizei, :GLsizei ].freeze,
8
8
  }.freeze
9
9
  end
@@ -0,0 +1,7 @@
1
+ module GL_ARB_polygon_offset_clamp
2
+ GL_POLYGON_OFFSET_CLAMP = 0x8E1B
3
+
4
+ @functions = {
5
+ glPolygonOffsetClamp: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
6
+ }.freeze
7
+ end
@@ -18,6 +18,7 @@ module GL_ARB_separate_shader_objects
18
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  glGenProgramPipelines: [ :void, :GLsizei, :pointer ].freeze,
19
19
  glIsProgramPipeline: [ :GLboolean, :GLuint ].freeze,
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  glGetProgramPipelineiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
21
+ glProgramParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
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22
  glProgramUniform1i: [ :void, :GLuint, :GLint, :GLint ].freeze,
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  glProgramUniform1iv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
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  glProgramUniform1f: [ :void, :GLuint, :GLint, :GLfloat ].freeze,
@@ -0,0 +1,4 @@
1
+ module GL_ARB_spirv_extensions
2
+ GL_SPIR_V_EXTENSIONS = 0x9553
3
+ GL_NUM_SPIR_V_EXTENSIONS = 0x9554
4
+ end
@@ -0,0 +1,4 @@
1
+ module GL_ARB_texture_filter_anisotropic
2
+ GL_TEXTURE_MAX_ANISOTROPY = 0x84FE
3
+ GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
4
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_EGL_image_storage
2
+ @functions = {
3
+ glEGLImageTargetTexStorageEXT: [ :void, :GLenum, :GLeglImageOES, :pointer ].freeze,
4
+ glEGLImageTargetTextureStorageEXT: [ :void, :GLuint, :GLeglImageOES, :pointer ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,12 @@
1
+ module GL_EXT_clip_control
2
+ GL_LOWER_LEFT_EXT = 0x8CA1
3
+ GL_UPPER_LEFT_EXT = 0x8CA2
4
+ GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
5
+ GL_ZERO_TO_ONE_EXT = 0x935F
6
+ GL_CLIP_ORIGIN_EXT = 0x935C
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+ GL_CLIP_DEPTH_MODE_EXT = 0x935D
8
+
9
+ @functions = {
10
+ glClipControlEXT: [ :void, :GLenum, :GLenum ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_external_buffer
2
+ @functions = {
3
+ glBufferStorageExternalEXT: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :GLeglClientBufferEXT, :GLbitfield ].freeze,
4
+ glNamedBufferStorageExternalEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :GLeglClientBufferEXT, :GLbitfield ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,35 @@
1
+ module GL_EXT_memory_object
2
+ GL_TEXTURE_TILING_EXT = 0x9580
3
+ GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
4
+ GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
5
+ GL_NUM_TILING_TYPES_EXT = 0x9582
6
+ GL_TILING_TYPES_EXT = 0x9583
7
+ GL_OPTIMAL_TILING_EXT = 0x9584
8
+ GL_LINEAR_TILING_EXT = 0x9585
9
+ GL_NUM_DEVICE_UUIDS_EXT = 0x9596
10
+ GL_DEVICE_UUID_EXT = 0x9597
11
+ GL_DRIVER_UUID_EXT = 0x9598
12
+ GL_UUID_SIZE_EXT = 16
13
+
14
+ @functions = {
15
+ glGetUnsignedBytevEXT: [ :void, :GLenum, :pointer ].freeze,
16
+ glGetUnsignedBytei_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
17
+ glDeleteMemoryObjectsEXT: [ :void, :GLsizei, :pointer ].freeze,
18
+ glIsMemoryObjectEXT: [ :GLboolean, :GLuint ].freeze,
19
+ glCreateMemoryObjectsEXT: [ :void, :GLsizei, :pointer ].freeze,
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+ glMemoryObjectParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
21
+ glGetMemoryObjectParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
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+ glTexStorageMem2DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLuint, :GLuint64 ].freeze,
23
+ glTexStorageMem2DMultisampleEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean, :GLuint, :GLuint64 ].freeze,
24
+ glTexStorageMem3DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLuint, :GLuint64 ].freeze,
25
+ glTexStorageMem3DMultisampleEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean, :GLuint, :GLuint64 ].freeze,
26
+ glBufferStorageMemEXT: [ :void, :GLenum, :GLsizeiptr, :GLuint, :GLuint64 ].freeze,
27
+ glTextureStorageMem2DEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLuint, :GLuint64 ].freeze,
28
+ glTextureStorageMem2DMultisampleEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean, :GLuint, :GLuint64 ].freeze,
29
+ glTextureStorageMem3DEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLuint, :GLuint64 ].freeze,
30
+ glTextureStorageMem3DMultisampleEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean, :GLuint, :GLuint64 ].freeze,
31
+ glNamedBufferStorageMemEXT: [ :void, :GLuint, :GLsizeiptr, :GLuint, :GLuint64 ].freeze,
32
+ glTexStorageMem1DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLuint, :GLuint64 ].freeze,
33
+ glTextureStorageMem1DEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLuint, :GLuint64 ].freeze,
34
+ }.freeze
35
+ end
@@ -0,0 +1,7 @@
1
+ module GL_EXT_memory_object_fd
2
+ GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
3
+
4
+ @functions = {
5
+ glImportMemoryFdEXT: [ :void, :GLuint, :GLuint64, :GLenum, :GLint ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,16 @@
1
+ module GL_EXT_memory_object_win32
2
+ GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
3
+ GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
4
+ GL_DEVICE_LUID_EXT = 0x9599
5
+ GL_DEVICE_NODE_MASK_EXT = 0x959A
6
+ GL_LUID_SIZE_EXT = 8
7
+ GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
8
+ GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
9
+ GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
10
+ GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
11
+
12
+ @functions = {
13
+ glImportMemoryWin32HandleEXT: [ :void, :GLuint, :GLuint64, :GLenum, :pointer ].freeze,
14
+ glImportMemoryWin32NameEXT: [ :void, :GLuint, :GLuint64, :GLenum, :pointer ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,27 @@
1
+ module GL_EXT_semaphore
2
+ GL_NUM_DEVICE_UUIDS_EXT = 0x9596
3
+ GL_DEVICE_UUID_EXT = 0x9597
4
+ GL_DRIVER_UUID_EXT = 0x9598
5
+ GL_UUID_SIZE_EXT = 16
6
+ GL_LAYOUT_GENERAL_EXT = 0x958D
7
+ GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
8
+ GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
9
+ GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
10
+ GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
11
+ GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
12
+ GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
13
+ GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
14
+ GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
15
+
16
+ @functions = {
17
+ glGetUnsignedBytevEXT: [ :void, :GLenum, :pointer ].freeze,
18
+ glGetUnsignedBytei_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
19
+ glGenSemaphoresEXT: [ :void, :GLsizei, :pointer ].freeze,
20
+ glDeleteSemaphoresEXT: [ :void, :GLsizei, :pointer ].freeze,
21
+ glIsSemaphoreEXT: [ :GLboolean, :GLuint ].freeze,
22
+ glSemaphoreParameterui64vEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
23
+ glGetSemaphoreParameterui64vEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
24
+ glWaitSemaphoreEXT: [ :void, :GLuint, :GLuint, :pointer, :GLuint, :pointer, :pointer ].freeze,
25
+ glSignalSemaphoreEXT: [ :void, :GLuint, :GLuint, :pointer, :GLuint, :pointer, :pointer ].freeze,
26
+ }.freeze
27
+ end
@@ -0,0 +1,7 @@
1
+ module GL_EXT_semaphore_fd
2
+ GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
3
+
4
+ @functions = {
5
+ glImportSemaphoreFdEXT: [ :void, :GLuint, :GLenum, :GLint ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,14 @@
1
+ module GL_EXT_semaphore_win32
2
+ GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
3
+ GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
4
+ GL_DEVICE_LUID_EXT = 0x9599
5
+ GL_DEVICE_NODE_MASK_EXT = 0x959A
6
+ GL_LUID_SIZE_EXT = 8
7
+ GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
8
+ GL_D3D12_FENCE_VALUE_EXT = 0x9595
9
+
10
+ @functions = {
11
+ glImportSemaphoreWin32HandleEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
12
+ glImportSemaphoreWin32NameEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
13
+ }.freeze
14
+ end
@@ -0,0 +1,7 @@
1
+ module GL_EXT_shader_framebuffer_fetch_non_coherent
2
+ GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
3
+
4
+ @functions = {
5
+ glFramebufferFetchBarrierEXT: [ :void ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,3 @@
1
+ module GL_EXT_texture_compression_astc_decode_mode
2
+ GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
3
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_texture_compression_bptc
2
+ GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
3
+ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
4
+ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
5
+ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
6
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_texture_compression_s3tc_srgb
2
+ GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
3
+ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
4
+ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
5
+ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
6
+ end
@@ -1,12 +1,4 @@
1
1
  module GL_EXT_texture_filter_minmax
2
- GL_RASTER_MULTISAMPLE_EXT = 0x9327
3
- GL_RASTER_SAMPLES_EXT = 0x9328
4
- GL_MAX_RASTER_SAMPLES_EXT = 0x9329
5
- GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
6
- GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
7
- GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
8
-
9
- @functions = {
10
- glRasterSamplesEXT: [ :void, :GLuint, :GLboolean ].freeze,
11
- }.freeze
2
+ GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366
3
+ GL_WEIGHTED_AVERAGE_EXT = 0x9367
12
4
  end
@@ -0,0 +1,3 @@
1
+ module GL_EXT_texture_format_sRGB_override
2
+ GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 0x8FBF
3
+ end
@@ -0,0 +1,3 @@
1
+ module GL_EXT_texture_mirror_clamp_to_edge
2
+ GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
3
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_win32_keyed_mutex
2
+ @functions = {
3
+ glAcquireKeyedMutexWin32EXT: [ :GLboolean, :GLuint, :GLuint64, :GLuint ].freeze,
4
+ glReleaseKeyedMutexWin32EXT: [ :GLboolean, :GLuint, :GLuint64 ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,3 @@
1
+ module GL_INTEL_blackhole_render
2
+ GL_BLACKHOLE_RENDER_INTEL = 0x83FC
3
+ end
@@ -0,0 +1,8 @@
1
+ module GL_KHR_parallel_shader_compile
2
+ GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
3
+ GL_COMPLETION_STATUS_KHR = 0x91B1
4
+
5
+ @functions = {
6
+ glMaxShaderCompilerThreadsKHR: [ :void, :GLuint ].freeze,
7
+ }.freeze
8
+ end
@@ -0,0 +1,3 @@
1
+ module GL_MESA_program_binary_formats
2
+ GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
3
+ end
@@ -0,0 +1,5 @@
1
+ module GL_MESA_tile_raster_order
2
+ GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8
3
+ GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9
4
+ GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA
5
+ end
@@ -0,0 +1,3 @@
1
+ module GL_NVX_cross_process_interop
2
+ GL_EXTERNAL_STORAGE_BIT_NVX = 0x2000
3
+ end
@@ -0,0 +1,10 @@
1
+ module GL_NVX_linked_gpu_multicast
2
+ GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
3
+ GL_MAX_LGPU_GPUS_NVX = 0x92BA
4
+
5
+ @functions = {
6
+ glLGPUNamedBufferSubDataNVX: [ :void, :GLbitfield, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
7
+ glLGPUCopyImageSubDataNVX: [ :void, :GLuint, :GLbitfield, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
8
+ glLGPUInterlockNVX: [ :void ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,10 @@
1
+ module GL_NV_alpha_to_coverage_dither_control
2
+ GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D
3
+ GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E
4
+ GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F
5
+ GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF
6
+
7
+ @functions = {
8
+ glAlphaToCoverageDitherControlNV: [ :void, :GLenum ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,4 @@
1
+ module GL_NV_blend_minmax_factor
2
+ GL_FACTOR_MIN_AMD = 0x901C
3
+ GL_FACTOR_MAX_AMD = 0x901D
4
+ end
@@ -0,0 +1,3 @@
1
+ module GL_NV_conservative_raster_pre_snap
2
+ GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
3
+ end
@@ -0,0 +1,9 @@
1
+ module GL_NV_draw_vulkan_image
2
+ @functions = {
3
+ glDrawVkImageNV: [ :void, :GLuint64, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
4
+ glGetVkProcAddrNV: [ :GLVULKANPROCNV, :pointer ].freeze,
5
+ glWaitVkSemaphoreNV: [ :void, :GLuint64 ].freeze,
6
+ glSignalVkSemaphoreNV: [ :void, :GLuint64 ].freeze,
7
+ glSignalVkFenceNV: [ :void, :GLuint64 ].freeze,
8
+ }.freeze
9
+ end
@@ -0,0 +1,22 @@
1
+ module GL_NV_gpu_multicast
2
+ GL_PER_GPU_STORAGE_BIT_NV = 0x0800
3
+ GL_MULTICAST_GPUS_NV = 0x92BA
4
+ GL_RENDER_GPU_MASK_NV = 0x9558
5
+ GL_PER_GPU_STORAGE_NV = 0x9548
6
+ GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549
7
+
8
+ @functions = {
9
+ glRenderGpuMaskNV: [ :void, :GLbitfield ].freeze,
10
+ glMulticastBufferSubDataNV: [ :void, :GLbitfield, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
11
+ glMulticastCopyBufferSubDataNV: [ :void, :GLuint, :GLbitfield, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
12
+ glMulticastCopyImageSubDataNV: [ :void, :GLuint, :GLbitfield, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
13
+ glMulticastBlitFramebufferNV: [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
14
+ glMulticastFramebufferSampleLocationsfvNV: [ :void, :GLuint, :GLuint, :GLuint, :GLsizei, :pointer ].freeze,
15
+ glMulticastBarrierNV: [ :void ].freeze,
16
+ glMulticastWaitSyncNV: [ :void, :GLuint, :GLbitfield ].freeze,
17
+ glMulticastGetQueryObjectivNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
18
+ glMulticastGetQueryObjectuivNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
19
+ glMulticastGetQueryObjecti64vNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
20
+ glMulticastGetQueryObjectui64vNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
21
+ }.freeze
22
+ end
@@ -229,5 +229,24 @@ module GL_NV_path_rendering
229
229
  glGetPathColorGenfvNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
230
230
  glGetPathTexGenivNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
231
231
  glGetPathTexGenfvNV: [ :void, :GLenum, :GLenum, :pointer ].freeze,
232
+ glMatrixFrustumEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
233
+ glMatrixLoadIdentityEXT: [ :void, :GLenum ].freeze,
234
+ glMatrixLoadTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
235
+ glMatrixLoadTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
236
+ glMatrixLoadfEXT: [ :void, :GLenum, :pointer ].freeze,
237
+ glMatrixLoaddEXT: [ :void, :GLenum, :pointer ].freeze,
238
+ glMatrixMultTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
239
+ glMatrixMultTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
240
+ glMatrixMultfEXT: [ :void, :GLenum, :pointer ].freeze,
241
+ glMatrixMultdEXT: [ :void, :GLenum, :pointer ].freeze,
242
+ glMatrixOrthoEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
243
+ glMatrixPopEXT: [ :void, :GLenum ].freeze,
244
+ glMatrixPushEXT: [ :void, :GLenum ].freeze,
245
+ glMatrixRotatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
246
+ glMatrixRotatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
247
+ glMatrixScalefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
248
+ glMatrixScaledEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
249
+ glMatrixTranslatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
250
+ glMatrixTranslatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
232
251
  }.freeze
233
252
  end
@@ -0,0 +1,6 @@
1
+ module GL_NV_pixel_buffer_object
2
+ GL_PIXEL_PACK_BUFFER_NV = 0x88EB
3
+ GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
4
+ GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
5
+ GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
6
+ end
@@ -0,0 +1,12 @@
1
+ module GL_NV_query_resource
2
+ GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540
3
+ GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542
4
+ GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544
5
+ GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545
6
+ GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546
7
+ GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547
8
+
9
+ @functions = {
10
+ glQueryResourceNV: [ :GLint, :GLenum, :GLint, :GLuint, :pointer ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,7 @@
1
+ module GL_NV_query_resource_tag
2
+ @functions = {
3
+ glGenQueryResourceTagNV: [ :void, :GLsizei, :pointer ].freeze,
4
+ glDeleteQueryResourceTagNV: [ :void, :GLsizei, :pointer ].freeze,
5
+ glQueryResourceTagNV: [ :void, :GLint, :pointer ].freeze,
6
+ }.freeze
7
+ end
@@ -3,6 +3,6 @@ module GL_OES_draw_elements_base_vertex
3
3
  glDrawElementsBaseVertexOES: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
4
4
  glDrawRangeElementsBaseVertexOES: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
5
5
  glDrawElementsInstancedBaseVertexOES: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
6
- glMultiDrawElementsBaseVertexOES: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
6
+ glMultiDrawElementsBaseVertexEXT: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
7
7
  }.freeze
8
8
  end
@@ -0,0 +1,9 @@
1
+ module GL_QCOM_framebuffer_foveated
2
+ GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
3
+ GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
4
+
5
+ @functions = {
6
+ glFramebufferFoveationConfigQCOM: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
7
+ glFramebufferFoveationParametersQCOM: [ :void, :GLuint, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
8
+ }.freeze
9
+ end
@@ -0,0 +1,7 @@
1
+ module GL_QCOM_shader_framebuffer_fetch_noncoherent
2
+ GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
3
+
4
+ @functions = {
5
+ glFramebufferFetchBarrierQCOM: [ :void ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,13 @@
1
+ module GL_QCOM_texture_foveated
2
+ GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
3
+ GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
4
+ GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
5
+ GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
6
+ GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
7
+ GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
8
+ GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
9
+
10
+ @functions = {
11
+ glTextureFoveationParametersQCOM: [ :void, :GLuint, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,3 @@
1
+ module WGL_ARB_create_context_no_error
2
+ WGL_CONTEXT_OPENGL_NO_ERROR_ARB = 0x31B3
3
+ end
@@ -1,5 +1,5 @@
1
1
  module GL
2
2
  module Definitions
3
- VERSION = '0.0.5'
3
+ VERSION = '0.0.6'
4
4
  end
5
5
  end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: opengl-definitions
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.5
4
+ version: 0.0.6
5
5
  platform: ruby
6
6
  authors:
7
7
  - Silver Phoenix
@@ -64,6 +64,7 @@ files:
64
64
  - lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb
65
65
  - lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb
66
66
  - lib/opengl-definitions/extensions/GLX_ARB_create_context.rb
67
+ - lib/opengl-definitions/extensions/GLX_ARB_create_context_no_error.rb
67
68
  - lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb
68
69
  - lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb
69
70
  - lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb
@@ -93,6 +94,7 @@ files:
93
94
  - lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb
94
95
  - lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb
95
96
  - lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb
97
+ - lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb
96
98
  - lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb
97
99
  - lib/opengl-definitions/extensions/GLX_NV_copy_image.rb
98
100
  - lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb
@@ -221,6 +223,7 @@ files:
221
223
  - lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb
222
224
  - lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb
223
225
  - lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb
226
+ - lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb
224
227
  - lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb
225
228
  - lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb
226
229
  - lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb
@@ -246,6 +249,7 @@ files:
246
249
  - lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb
247
250
  - lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb
248
251
  - lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb
252
+ - lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb
249
253
  - lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb
250
254
  - lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb
251
255
  - lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb
@@ -267,6 +271,7 @@ files:
267
271
  - lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb
268
272
  - lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb
269
273
  - lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb
274
+ - lib/opengl-definitions/extensions/GL_ARB_spirv_extensions.rb
270
275
  - lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb
271
276
  - lib/opengl-definitions/extensions/GL_ARB_sync.rb
272
277
  - lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb
@@ -282,6 +287,7 @@ files:
282
287
  - lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb
283
288
  - lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb
284
289
  - lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb
290
+ - lib/opengl-definitions/extensions/GL_ARB_texture_filter_anisotropic.rb
285
291
  - lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb
286
292
  - lib/opengl-definitions/extensions/GL_ARB_texture_float.rb
287
293
  - lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb
@@ -337,6 +343,7 @@ files:
337
343
  - lib/opengl-definitions/extensions/GL_DMP_program_binary.rb
338
344
  - lib/opengl-definitions/extensions/GL_DMP_shader_binary.rb
339
345
  - lib/opengl-definitions/extensions/GL_EXT_422_pixels.rb
346
+ - lib/opengl-definitions/extensions/GL_EXT_EGL_image_storage.rb
340
347
  - lib/opengl-definitions/extensions/GL_EXT_YUV_target.rb
341
348
  - lib/opengl-definitions/extensions/GL_EXT_abgr.rb
342
349
  - lib/opengl-definitions/extensions/GL_EXT_base_instance.rb
@@ -350,6 +357,7 @@ files:
350
357
  - lib/opengl-definitions/extensions/GL_EXT_blend_subtract.rb
351
358
  - lib/opengl-definitions/extensions/GL_EXT_buffer_storage.rb
352
359
  - lib/opengl-definitions/extensions/GL_EXT_clear_texture.rb
360
+ - lib/opengl-definitions/extensions/GL_EXT_clip_control.rb
353
361
  - lib/opengl-definitions/extensions/GL_EXT_clip_cull_distance.rb
354
362
  - lib/opengl-definitions/extensions/GL_EXT_clip_volume_hint.rb
355
363
  - lib/opengl-definitions/extensions/GL_EXT_cmyka.rb
@@ -374,6 +382,7 @@ files:
374
382
  - lib/opengl-definitions/extensions/GL_EXT_draw_instanced.rb
375
383
  - lib/opengl-definitions/extensions/GL_EXT_draw_range_elements.rb
376
384
  - lib/opengl-definitions/extensions/GL_EXT_draw_transform_feedback.rb
385
+ - lib/opengl-definitions/extensions/GL_EXT_external_buffer.rb
377
386
  - lib/opengl-definitions/extensions/GL_EXT_fog_coord.rb
378
387
  - lib/opengl-definitions/extensions/GL_EXT_framebuffer_blit.rb
379
388
  - lib/opengl-definitions/extensions/GL_EXT_framebuffer_multisample.rb
@@ -391,6 +400,9 @@ files:
391
400
  - lib/opengl-definitions/extensions/GL_EXT_instanced_arrays.rb
392
401
  - lib/opengl-definitions/extensions/GL_EXT_light_texture.rb
393
402
  - lib/opengl-definitions/extensions/GL_EXT_map_buffer_range.rb
403
+ - lib/opengl-definitions/extensions/GL_EXT_memory_object.rb
404
+ - lib/opengl-definitions/extensions/GL_EXT_memory_object_fd.rb
405
+ - lib/opengl-definitions/extensions/GL_EXT_memory_object_win32.rb
394
406
  - lib/opengl-definitions/extensions/GL_EXT_multi_draw_arrays.rb
395
407
  - lib/opengl-definitions/extensions/GL_EXT_multi_draw_indirect.rb
396
408
  - lib/opengl-definitions/extensions/GL_EXT_multisample.rb
@@ -419,9 +431,13 @@ files:
419
431
  - lib/opengl-definitions/extensions/GL_EXT_sRGB.rb
420
432
  - lib/opengl-definitions/extensions/GL_EXT_sRGB_write_control.rb
421
433
  - lib/opengl-definitions/extensions/GL_EXT_secondary_color.rb
434
+ - lib/opengl-definitions/extensions/GL_EXT_semaphore.rb
435
+ - lib/opengl-definitions/extensions/GL_EXT_semaphore_fd.rb
436
+ - lib/opengl-definitions/extensions/GL_EXT_semaphore_win32.rb
422
437
  - lib/opengl-definitions/extensions/GL_EXT_separate_shader_objects.rb
423
438
  - lib/opengl-definitions/extensions/GL_EXT_separate_specular_color.rb
424
439
  - lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch.rb
440
+ - lib/opengl-definitions/extensions/GL_EXT_shader_framebuffer_fetch_non_coherent.rb
425
441
  - lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb
426
442
  - lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage.rb
427
443
  - lib/opengl-definitions/extensions/GL_EXT_shader_pixel_local_storage2.rb
@@ -439,10 +455,13 @@ files:
439
455
  - lib/opengl-definitions/extensions/GL_EXT_texture_border_clamp.rb
440
456
  - lib/opengl-definitions/extensions/GL_EXT_texture_buffer.rb
441
457
  - lib/opengl-definitions/extensions/GL_EXT_texture_buffer_object.rb
458
+ - lib/opengl-definitions/extensions/GL_EXT_texture_compression_astc_decode_mode.rb
459
+ - lib/opengl-definitions/extensions/GL_EXT_texture_compression_bptc.rb
442
460
  - lib/opengl-definitions/extensions/GL_EXT_texture_compression_dxt1.rb
443
461
  - lib/opengl-definitions/extensions/GL_EXT_texture_compression_latc.rb
444
462
  - lib/opengl-definitions/extensions/GL_EXT_texture_compression_rgtc.rb
445
463
  - lib/opengl-definitions/extensions/GL_EXT_texture_compression_s3tc.rb
464
+ - lib/opengl-definitions/extensions/GL_EXT_texture_compression_s3tc_srgb.rb
446
465
  - lib/opengl-definitions/extensions/GL_EXT_texture_cube_map.rb
447
466
  - lib/opengl-definitions/extensions/GL_EXT_texture_cube_map_array.rb
448
467
  - lib/opengl-definitions/extensions/GL_EXT_texture_env_combine.rb
@@ -450,9 +469,11 @@ files:
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  - lib/opengl-definitions/extensions/GL_EXT_texture_filter_anisotropic.rb
451
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  - lib/opengl-definitions/extensions/GL_EXT_texture_filter_minmax.rb
452
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  - lib/opengl-definitions/extensions/GL_EXT_texture_format_BGRA8888.rb
472
+ - lib/opengl-definitions/extensions/GL_EXT_texture_format_sRGB_override.rb
453
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  - lib/opengl-definitions/extensions/GL_EXT_texture_integer.rb
454
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  - lib/opengl-definitions/extensions/GL_EXT_texture_lod_bias.rb
455
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  - lib/opengl-definitions/extensions/GL_EXT_texture_mirror_clamp.rb
476
+ - lib/opengl-definitions/extensions/GL_EXT_texture_mirror_clamp_to_edge.rb
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  - lib/opengl-definitions/extensions/GL_EXT_texture_norm16.rb
457
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  - lib/opengl-definitions/extensions/GL_EXT_texture_object.rb
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  - lib/opengl-definitions/extensions/GL_EXT_texture_perturb_normal.rb
@@ -475,6 +496,7 @@ files:
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  - lib/opengl-definitions/extensions/GL_EXT_vertex_attrib_64bit.rb
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  - lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb
477
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  - lib/opengl-definitions/extensions/GL_EXT_vertex_weighting.rb
499
+ - lib/opengl-definitions/extensions/GL_EXT_win32_keyed_mutex.rb
478
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  - lib/opengl-definitions/extensions/GL_EXT_window_rectangles.rb
479
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  - lib/opengl-definitions/extensions/GL_EXT_x11_sync_object.rb
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  - lib/opengl-definitions/extensions/GL_FJ_shader_binary_GCCSO.rb
@@ -504,6 +526,7 @@ files:
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  - lib/opengl-definitions/extensions/GL_INGR_blend_func_separate.rb
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  - lib/opengl-definitions/extensions/GL_INGR_color_clamp.rb
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  - lib/opengl-definitions/extensions/GL_INGR_interlace_read.rb
529
+ - lib/opengl-definitions/extensions/GL_INTEL_blackhole_render.rb
507
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  - lib/opengl-definitions/extensions/GL_INTEL_conservative_rasterization.rb
508
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  - lib/opengl-definitions/extensions/GL_INTEL_framebuffer_CMAA.rb
509
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  - lib/opengl-definitions/extensions/GL_INTEL_map_texture.rb
@@ -514,27 +537,35 @@ files:
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  - lib/opengl-definitions/extensions/GL_KHR_context_flush_control.rb
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  - lib/opengl-definitions/extensions/GL_KHR_debug.rb
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  - lib/opengl-definitions/extensions/GL_KHR_no_error.rb
540
+ - lib/opengl-definitions/extensions/GL_KHR_parallel_shader_compile.rb
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  - lib/opengl-definitions/extensions/GL_KHR_robustness.rb
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  - lib/opengl-definitions/extensions/GL_KHR_texture_compression_astc_hdr.rb
519
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  - lib/opengl-definitions/extensions/GL_KHR_texture_compression_astc_ldr.rb
520
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  - lib/opengl-definitions/extensions/GL_MESAX_texture_stack.rb
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  - lib/opengl-definitions/extensions/GL_MESA_pack_invert.rb
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+ - lib/opengl-definitions/extensions/GL_MESA_program_binary_formats.rb
522
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  - lib/opengl-definitions/extensions/GL_MESA_resize_buffers.rb
548
+ - lib/opengl-definitions/extensions/GL_MESA_tile_raster_order.rb
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  - lib/opengl-definitions/extensions/GL_MESA_window_pos.rb
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  - lib/opengl-definitions/extensions/GL_MESA_ycbcr_texture.rb
525
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  - lib/opengl-definitions/extensions/GL_NVX_conditional_render.rb
552
+ - lib/opengl-definitions/extensions/GL_NVX_cross_process_interop.rb
526
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  - lib/opengl-definitions/extensions/GL_NVX_gpu_memory_info.rb
554
+ - lib/opengl-definitions/extensions/GL_NVX_linked_gpu_multicast.rb
555
+ - lib/opengl-definitions/extensions/GL_NV_alpha_to_coverage_dither_control.rb
527
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  - lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect.rb
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  - lib/opengl-definitions/extensions/GL_NV_bindless_multi_draw_indirect_count.rb
529
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  - lib/opengl-definitions/extensions/GL_NV_bindless_texture.rb
530
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  - lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb
531
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  - lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced_coherent.rb
561
+ - lib/opengl-definitions/extensions/GL_NV_blend_minmax_factor.rb
532
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  - lib/opengl-definitions/extensions/GL_NV_clip_space_w_scaling.rb
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  - lib/opengl-definitions/extensions/GL_NV_command_list.rb
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  - lib/opengl-definitions/extensions/GL_NV_compute_program5.rb
535
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  - lib/opengl-definitions/extensions/GL_NV_conditional_render.rb
536
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  - lib/opengl-definitions/extensions/GL_NV_conservative_raster.rb
537
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  - lib/opengl-definitions/extensions/GL_NV_conservative_raster_dilate.rb
568
+ - lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap.rb
538
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  - lib/opengl-definitions/extensions/GL_NV_conservative_raster_pre_snap_triangles.rb
539
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  - lib/opengl-definitions/extensions/GL_NV_copy_buffer.rb
540
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  - lib/opengl-definitions/extensions/GL_NV_copy_depth_to_color.rb
@@ -547,6 +578,7 @@ files:
547
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  - lib/opengl-definitions/extensions/GL_NV_draw_buffers.rb
548
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  - lib/opengl-definitions/extensions/GL_NV_draw_instanced.rb
549
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  - lib/opengl-definitions/extensions/GL_NV_draw_texture.rb
581
+ - lib/opengl-definitions/extensions/GL_NV_draw_vulkan_image.rb
550
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  - lib/opengl-definitions/extensions/GL_NV_evaluators.rb
551
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  - lib/opengl-definitions/extensions/GL_NV_explicit_multisample.rb
552
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  - lib/opengl-definitions/extensions/GL_NV_fbo_color_attachments.rb
@@ -562,6 +594,7 @@ files:
562
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  - lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample.rb
563
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  - lib/opengl-definitions/extensions/GL_NV_framebuffer_multisample_coverage.rb
564
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  - lib/opengl-definitions/extensions/GL_NV_geometry_program4.rb
597
+ - lib/opengl-definitions/extensions/GL_NV_gpu_multicast.rb
565
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  - lib/opengl-definitions/extensions/GL_NV_gpu_program4.rb
566
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  - lib/opengl-definitions/extensions/GL_NV_gpu_program5.rb
567
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  - lib/opengl-definitions/extensions/GL_NV_gpu_shader5.rb
@@ -577,11 +610,14 @@ files:
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  - lib/opengl-definitions/extensions/GL_NV_parameter_buffer_object.rb
578
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  - lib/opengl-definitions/extensions/GL_NV_path_rendering.rb
579
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  - lib/opengl-definitions/extensions/GL_NV_path_rendering_shared_edge.rb
613
+ - lib/opengl-definitions/extensions/GL_NV_pixel_buffer_object.rb
580
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  - lib/opengl-definitions/extensions/GL_NV_pixel_data_range.rb
581
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  - lib/opengl-definitions/extensions/GL_NV_point_sprite.rb
582
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  - lib/opengl-definitions/extensions/GL_NV_polygon_mode.rb
583
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  - lib/opengl-definitions/extensions/GL_NV_present_video.rb
584
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  - lib/opengl-definitions/extensions/GL_NV_primitive_restart.rb
619
+ - lib/opengl-definitions/extensions/GL_NV_query_resource.rb
620
+ - lib/opengl-definitions/extensions/GL_NV_query_resource_tag.rb
585
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  - lib/opengl-definitions/extensions/GL_NV_read_buffer.rb
586
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  - lib/opengl-definitions/extensions/GL_NV_register_combiners.rb
587
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  - lib/opengl-definitions/extensions/GL_NV_register_combiners2.rb
@@ -689,7 +725,10 @@ files:
689
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  - lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb
690
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  - lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb
691
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  - lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb
728
+ - lib/opengl-definitions/extensions/GL_QCOM_framebuffer_foveated.rb
692
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  - lib/opengl-definitions/extensions/GL_QCOM_perfmon_global_mode.rb
730
+ - lib/opengl-definitions/extensions/GL_QCOM_shader_framebuffer_fetch_noncoherent.rb
731
+ - lib/opengl-definitions/extensions/GL_QCOM_texture_foveated.rb
693
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  - lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb
694
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  - lib/opengl-definitions/extensions/GL_QCOM_writeonly_rendering.rb
695
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  - lib/opengl-definitions/extensions/GL_REND_screen_coordinates.rb
@@ -764,6 +803,7 @@ files:
764
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  - lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb
765
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  - lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb
766
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  - lib/opengl-definitions/extensions/WGL_ARB_create_context.rb
806
+ - lib/opengl-definitions/extensions/WGL_ARB_create_context_no_error.rb
767
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  - lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb
768
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  - lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb
769
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  - lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb