opengl-bindings2 2.0.0 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA256:
3
- metadata.gz: 97467ea562202decbf922a3e7770991d5d969aff0702bfbf8f6c3cfbb56a3ff3
4
- data.tar.gz: 302447e61f3fdc5fbaade69fbb0ef2384d10841aac65a67536daf4be11a32356
3
+ metadata.gz: a54ca548ff53561f118d03bb8e51107e8c258ab27241dec1de29edb8c1c1483c
4
+ data.tar.gz: fddd031627b0dc47630cb9c32ad4f23b24843cbb4fa6336a09fdf3aa1d1f571f
5
5
  SHA512:
6
- metadata.gz: 0aaaa2ba8f138f3225863a9738b8982c5cebbf68bdd76f192ca8bf6f73559766741ce3eed45d127e6d6512b02e57db94f773e09fea95077646a0900c28a29fb7
7
- data.tar.gz: 62e6e61fbbd2b87d7a19fe9d21f532f310acc34b134d758a5b72dcd656c1bd608a6bc5e83d3220388a4ff6563632db54a89b93fdbf9f8a08cbf928a5a93c03df
6
+ metadata.gz: 68bbbd6d454472235af7934adebc3d4bbf457c2ec01a2de9586c2dc51f3f39321c03c11833ff002a44246e9a5a17d7f7992a93158afe21ed8aadd9e921e219e0
7
+ data.tar.gz: ab045176c306eec5fc7ad83bbd13046f861d576b580b6f0ebf5af7b3c0e6f05f395f85940e6677284d94daa7a9c611cef9285959ef4ca5895704230a33a2413d
data/ChangeLog CHANGED
@@ -1,3 +1,39 @@
1
+ 2022-12-10 vaiorabbit <http://twitter.com/vaiorabbit>
2
+
3
+ * Updated gl.xml.
4
+
5
+ 2022-12-03 vaiorabbit <http://twitter.com/vaiorabbit>
6
+
7
+ * Updated gl.xml.
8
+
9
+ 2022-10-16 vaiorabbit <http://twitter.com/vaiorabbit>
10
+
11
+ * Updated gl.xml.
12
+
13
+ 2022-07-23 vaiorabbit <http://twitter.com/vaiorabbit>
14
+
15
+ * GLFW 3.3.7 -> 3.3.8
16
+
17
+ 2022-07-18 vaiorabbit <http://twitter.com/vaiorabbit>
18
+
19
+ * Updated using latest gl.xml
20
+
21
+ 2022-05-30 vaiorabbit <http://twitter.com/vaiorabbit>
22
+
23
+ * Updated using latest gl.xml
24
+
25
+ 2022-04-10 vaiorabbit <http://twitter.com/vaiorabbit>
26
+
27
+ * Updated GLFW-related scripts
28
+
29
+ 2022-03-27 vaiorabbit <http://twitter.com/vaiorabbit>
30
+
31
+ * Updated using latest gl.xml
32
+
33
+ 2022-01-22 vaiorabbit <http://twitter.com/vaiorabbit>
34
+
35
+ * README.md: Added section "Attention : Version 2 is now available"
36
+
1
37
  2022-01-09 vaiorabbit <http://twitter.com/vaiorabbit>
2
38
 
3
39
  * Updated using latest gl.xml
data/LICENSE.txt CHANGED
@@ -1,5 +1,5 @@
1
1
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
2
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
2
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
3
3
 
4
4
  This software is provided 'as-is', without any express or implied
5
5
  warranty. In no event will the authors be held liable for any damages
data/README.md CHANGED
@@ -5,15 +5,80 @@
5
5
  ...and wrapper code generator.
6
6
 
7
7
  * Created : 2013-08-28
8
- * Last modified : 2022-01-09
9
-
10
- [![Gem Version](https://badge.fury.io/rb/opengl-bindings.svg)](https://badge.fury.io/rb/opengl-bindings) [![Gem](https://img.shields.io/gem/dt/opengl-bindings.svg)](opengl-bindings)
8
+ * Last modified : 2022-07-18
11
9
 
12
10
  <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-opengl/master/doc/simple_rb.jpg" width="200"> <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-opengl/master/doc/nehe_lesson36_rb.jpg" width="200"> <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-opengl/master/doc/brick_rb.jpg" width="200"> <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-opengl/master/doc/glxs_rb.jpg" width="200">
13
11
 
12
+ ---
13
+
14
+ <details>
15
+ <summary>Attention : Version 2 is now available</summary>
16
+
17
+ ## Attention : Version 2 is now available ##
18
+
19
+ Though I will continue making this [version 1.6 series of opengl-bindings](https://rubygems.org/gems/opengl-bindings) available, please consider migrating to [opengl-bindings2](https://rubygems.org/gems/opengl-bindings2).
20
+
21
+ ### Redesigned API
22
+
23
+ In version 2, all OpenGL APIs are defined as public methods under `module GL`, so we don't have to `include OpenGL` and scatter OpenGL APIs under other modules any more:
24
+
25
+ ```ruby
26
+ # opengl-bindings
27
+ require 'opengl'
28
+ include OpenGL
29
+ # ...
30
+ glEnable(GL_DEPTH_TEST)
31
+ ```
32
+
33
+ ```ruby
34
+ # opengl-bindings2
35
+ require 'opengl'
36
+ # ...
37
+ GL.Enable(GL::DEPTH_TEST)
38
+ ```
39
+
40
+ ### Improved efficiency
41
+
42
+ All redundant `nil` checks done on every API calls are removed in version 2:
43
+
44
+ ```ruby
45
+ # opengl-bindings1
46
+ module OpenGL
47
+ #...
48
+ def self.get_command( sym )
49
+ if GL_FUNCTIONS_MAP[sym] == nil
50
+ bind_command( sym )
51
+ end
52
+ return GL_FUNCTIONS_MAP[sym]
53
+ end
54
+
55
+ #...
56
+
57
+ def glEnable(_cap_)
58
+ f = OpenGL::get_command(:glEnable) # Every API call caused redundant nil check here
59
+ f.call(_cap_)
60
+ end
61
+ ```
62
+
63
+ ```ruby
64
+ # opengl-bindings2
65
+ module GL
66
+ #...
67
+ def self.Enable(_cap_)
68
+ GL_FUNCTIONS_MAP[:glEnable].call(_cap_) # Hashmap is built on initialization so there's no need to do nil check at every API call
69
+ end
70
+ ```
71
+
72
+ </details>
73
+
74
+ ---
75
+
14
76
 
15
77
  ## Features ##
16
78
 
79
+ * Version 2 [![Gem Version](https://badge.fury.io/rb/opengl-bindings2.svg)](https://badge.fury.io/rb/opengl-bindings2) [![Gem](https://img.shields.io/gem/dt/opengl-bindings2.svg)](opengl-bindings2)
80
+ * Version 1 [![Gem Version](https://badge.fury.io/rb/opengl-bindings.svg)](https://badge.fury.io/rb/opengl-bindings) [![Gem](https://img.shields.io/gem/dt/opengl-bindings.svg)](opengl-bindings)
81
+
17
82
  * Uses Fiddle (One of the Ruby standard libraries that wraps libffi)
18
83
  * Unlike opengl ( https://rubygems.org/gems/opengl ), you don't need to build C extension library
19
84
 
@@ -24,9 +89,9 @@
24
89
 
25
90
  ## How to install ##
26
91
 
27
- Via RubyGems ( https://rubygems.org/gems/opengl-bindings ):
92
+ Via RubyGems ( https://rubygems.org/gems/opengl-bindings2 ):
28
93
 
29
- $ gem install opengl-bindings
94
+ $ gem install opengl-bindings2
30
95
 
31
96
  Or grab all library codes (`lib/*.rb') and use them by adding as one of the load paths like:
32
97
 
@@ -107,6 +172,46 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
107
172
 
108
173
  ## Tested Environment ##
109
174
 
175
+ * Ruby
176
+ * ruby 3.2.0 (2022-12-25 revision a528908271) [arm64-darwin21]
177
+
178
+ * Windows 10 Home, 64-bit (Version 1909, OS Build 18363.778)
179
+ * NVIDIA GeForce RTX 2060 SUPER
180
+ * OpenGL 4.5
181
+
182
+ > ruby report_env.rb
183
+ Version : 4.5.0 NVIDIA 436.30
184
+ Vendor : NVIDIA Corporation
185
+ Renderer : GeForce RTX 2060 SUPER/PCIe/SSE2
186
+ Shader : 4.50 NVIDIA
187
+
188
+ * macOS 12.5.1, 64-bit
189
+ * Mac mini (M1 2020)
190
+ * OpenGL 4.1
191
+
192
+ $ ruby report_env.rb
193
+ Version : 4.1 Metal - 76.3
194
+ Vendor : Apple
195
+ Renderer : Apple M1
196
+ Shader : 4.10
197
+
198
+ * Arch Linux kernel 4.1.2-2-ARCH, Nvidia Driver, x86_64
199
+ * NVIDIA GeForce GTS 450
200
+ * OpenGL 4.5.0
201
+
202
+ $ ruby report_env.rb
203
+ Version: 4.5.0 NVIDIA 352.21
204
+
205
+ * Arch Linux kernel 4.1.4-1-ARCH, Nouveau Driver, x86_64
206
+ * NVIDIA GeForce GTS 450
207
+ * OpenGL 3.0
208
+
209
+ $ ruby report_env.rb
210
+ Version: 3.0 Mesa 10.6.3
211
+
212
+ <details>
213
+ <summary>Older versions</summary>
214
+
110
215
  * Ruby
111
216
  * ruby 3.1.0p0 (2021-12-25 revision fb4df44d16) [arm64-darwin20]
112
217
  * ruby 3.0.2p107 (2021-07-07 revision 0db68f0233) [x64-mingw32]
@@ -138,16 +243,6 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
138
243
  * ruby 2.0.0p353 (2013-11-22 revision 43784) [x86_64-darwin13.0.0]
139
244
  * ruby 2.0.0p247 (2013-06-27) [i386-mingw32]
140
245
 
141
- * Windows 10 Home, 64-bit (Version 1909, OS Build 18363.778)
142
- * NVIDIA GeForce RTX 2060 SUPER
143
- * OpenGL 4.5
144
-
145
- > ruby report_env.rb
146
- Version : 4.5.0 NVIDIA 436.30
147
- Vendor : NVIDIA Corporation
148
- Renderer : GeForce RTX 2060 SUPER/PCIe/SSE2
149
- Shader : 4.50 NVIDIA
150
-
151
246
  * Windows 10 Home, 64-bit (Version 1511, OS Build 10586.164)
152
247
  * NVIDIA GeForce GTX 960
153
248
  * OpenGL 4.5
@@ -193,35 +288,7 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
193
288
  Renderer : Intel Iris OpenGL Engine
194
289
  Shader : 4.10
195
290
 
196
- * macOS 12.1, 64-bit
197
- * Mac mini (M1 2020)
198
- * OpenGL 4.1
199
-
200
- $ ruby report_env.rb
201
- Version : 4.1 Metal - 76.3
202
- Vendor : Apple
203
- Renderer : Apple M1
204
- Shader : 4.10
205
-
206
- * Arch Linux kernel 4.1.2-2-ARCH, Nvidia Driver, x86_64
207
- * NVIDIA GeForce GTS 450
208
- * OpenGL 4.5.0
209
-
210
- $ ruby report_env.rb
211
- Version: 4.5.0 NVIDIA 352.21
212
-
213
- * Arch Linux kernel 4.1.4-1-ARCH, Nouveau Driver, x86_64
214
- * NVIDIA GeForce GTS 450
215
- * OpenGL 3.0
216
-
217
- $ ruby report_env.rb
218
- Version: 3.0 Mesa 10.6.3
219
-
220
- * You can use any lib/path names by passing as arguments like:
221
- * OpenGL.load_lib( 'libGL.so', '/usr/lib' )
222
- * GLFW.load_lib( 'libglfw.so', '/usr/lib' )
223
- * GLU.load_lib( 'libGLU.so', '/usr/lib' )
224
- * GLUT.load_lib( 'libglut.so', '/usr/lib' )
291
+ </details>
225
292
 
226
293
  ## Note ##
227
294
 
@@ -255,13 +322,22 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
255
322
  * mittsu - A direct port of THREE.js from JavaScript/WebGL to Ruby/OpenGL
256
323
  * https://rubygems.org/gems/mittsu
257
324
  * https://github.com/jellymann/mittsu
325
+ * open.gl.rb - A port of the https://open.gl/ tutorials to Ruby
326
+ * https://github.com/mechazoidal/opendotgl_rb
258
327
  * opencl-bindings - A Ruby binding for OpenCL 1.2
259
328
  * https://rubygems.org/gems/opencl-bindings
260
329
  * https://github.com/vaiorabbit/ruby-opencl
261
330
  * perfume_dance - A BVH motion parser and playback implementation written in Ruby
262
331
  * https://github.com/vaiorabbit/perfume_dance
263
- * open.gl.rb - A port of the https://open.gl/ tutorials to Ruby
264
- * https://github.com/mechazoidal/opendotgl_rb
332
+ * imgui-bindings - ImGui wrapper for Ruby
333
+ * https://rubygems.org/gems/imgui-bindings
334
+ * https://github.com/vaiorabbit/ruby-imgui
335
+ * nanovg-bindings - NanoVG wrapper for Ruby
336
+ * https://rubygems.org/gems/nanovg-bindings
337
+ * https://github.com/vaiorabbit/nanovg-bindings
338
+ * raylib-bindings - Yet another raylib wrapper for Ruby
339
+ * https://rubygems.org/gems/raylib-bindings
340
+ * https://github.com/vaiorabbit/raylib-bindings
265
341
 
266
342
  * Other informative projects
267
343
  * argon | neon
@@ -273,7 +349,7 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
273
349
 
274
350
  The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
275
351
 
276
- Copyright (c) 2013-2020 vaiorabbit <http://twitter.com/vaiorabbit>
352
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
277
353
 
278
354
  This software is provided 'as-is', without any express or implied
279
355
  warranty. In no event will the authors be held liable for any damages
@@ -303,6 +379,70 @@ See sample/OrangeBook/3Dlabs-License.txt .
303
379
 
304
380
  # Ruby 用 OpenGL ラッパー (とその自動生成スクリプト) #
305
381
 
382
+ ---
383
+
384
+ <details>
385
+ <summary>Version 2 が利用可能です</summary>
386
+
387
+ ## Version 2 が利用可能です ##
388
+
389
+ [Version 1.6 系の opengl-bindings](https://rubygems.org/gems/opengl-bindings) も引き続き利用できるようにしますが、[opengl-bindings2](https://rubygems.org/gems/opengl-bindings2) への移行を検討してください。
390
+
391
+ ### API の修正
392
+
393
+ Version 2 では OpenGL API が `module GL` の public メソッドとして定義され、`include OpenGL` を実行する必要がなくなりました。
394
+
395
+ ```ruby
396
+ # opengl-bindings
397
+ require 'opengl'
398
+ include OpenGL
399
+ # ...
400
+ glEnable(GL_DEPTH_TEST)
401
+ ```
402
+
403
+ ```ruby
404
+ # opengl-bindings2
405
+ require 'opengl'
406
+ # ...
407
+ GL.Enable(GL::DEPTH_TEST)
408
+ ```
409
+
410
+ ### 効率の改善
411
+
412
+ API を呼ぶたびに走っていた無駄な `nil` のチェックが Version 2 では削除されています。
413
+
414
+ ```ruby
415
+ # opengl-bindings1
416
+ module OpenGL
417
+ #...
418
+ def self.get_command( sym )
419
+ if GL_FUNCTIONS_MAP[sym] == nil
420
+ bind_command( sym )
421
+ end
422
+ return GL_FUNCTIONS_MAP[sym]
423
+ end
424
+
425
+ #...
426
+
427
+ def glEnable(_cap_)
428
+ f = OpenGL::get_command(:glEnable) # Every API call caused redundant nil check here
429
+ f.call(_cap_)
430
+ end
431
+ ```
432
+
433
+ ```ruby
434
+ # opengl-bindings2
435
+ module GL
436
+ #...
437
+ def self.Enable(_cap_)
438
+ GL_FUNCTIONS_MAP[:glEnable].call(_cap_) # Hashmap is built on initialization so there's no need to do nil check at every API call
439
+ end
440
+ ```
441
+
442
+ </details>
443
+
444
+ ---
445
+
306
446
  ## 特徴 ##
307
447
 
308
448
  * 標準ライブラリ Fiddle を使っています ⇒ opengl ( https://rubygems.org/gems/opengl ) のように拡張ライブラリをビルドする必要がありません
@@ -311,9 +451,9 @@ See sample/OrangeBook/3Dlabs-License.txt .
311
451
 
312
452
  ## インストール ##
313
453
 
314
- RubyGems経由で ( https://rubygems.org/gems/opengl-bindings ):
454
+ RubyGems経由で ( https://rubygems.org/gems/opengl-bindings2 ):
315
455
 
316
- $ gem install opengl-bindings
456
+ $ gem install opengl-bindings2
317
457
 
318
458
  もしくは lib 以下の *.rb をコピー → その場所をロードパスに加えて次のように起動:
319
459
 
@@ -537,13 +677,22 @@ GLFW か GLUT を用意してください。ウィンドウやレンダリング
537
677
  * mittsu - A direct port of THREE.js from JavaScript/WebGL to Ruby/OpenGL
538
678
  * https://rubygems.org/gems/mittsu
539
679
  * https://github.com/jellymann/mittsu
680
+ * open.gl.rb - A port of the https://open.gl/ tutorials to Ruby
681
+ * https://github.com/mechazoidal/opendotgl_rb
540
682
  * opencl-bindings - A Ruby binding for OpenCL 1.2
541
683
  * https://rubygems.org/gems/opencl-bindings
542
684
  * https://github.com/vaiorabbit/ruby-opencl
543
685
  * perfume_dance - A BVH motion parser and playback implementation written in Ruby
544
686
  * https://github.com/vaiorabbit/perfume_dance
545
- * open.gl.rb - A port of the https://open.gl/ tutorials to Ruby
546
- * https://github.com/mechazoidal/opendotgl_rb
687
+ * imgui-bindings - ImGui wrapper for Ruby
688
+ * https://rubygems.org/gems/imgui-bindings
689
+ * https://github.com/vaiorabbit/ruby-imgui
690
+ * nanovg-bindings - NanoVG wrapper for Ruby
691
+ * https://rubygems.org/gems/nanovg-bindings
692
+ * https://github.com/vaiorabbit/nanovg-bindings
693
+ * raylib-bindings - Yet another raylib wrapper for Ruby
694
+ * https://rubygems.org/gems/raylib-bindings
695
+ * https://github.com/vaiorabbit/raylib-bindings
547
696
 
548
697
  * 参考になりそうなプロジェクト
549
698
  * argon | neon
data/lib/glfw.rb CHANGED
@@ -469,7 +469,7 @@ module GLFW
469
469
  when :OPENGL_PLATFORM_MACOSX
470
470
  'libglfw.dylib'
471
471
  else
472
- 'libglfw.so' # not tested
472
+ 'libglfw.so.3'
473
473
  end
474
474
  end
475
475
 
@@ -675,7 +675,7 @@ end
675
675
 
676
676
  =begin
677
677
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
678
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
678
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
679
679
 
680
680
  This software is provided 'as-is', without any express or implied
681
681
  warranty. In no event will the authors be held liable for any damages
data/lib/opengl_common.rb CHANGED
@@ -13,7 +13,7 @@ module GL
13
13
  when :OPENGL_PLATFORM_MACOSX
14
14
  lib_path = '/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib'
15
15
  else
16
- lib_path = 'libGL.so' # not tested
16
+ lib_path = 'libGL.so'
17
17
  end
18
18
  end
19
19
  @@gl_dll = Fiddle.dlopen(lib_path)
@@ -1412,6 +1412,58 @@ module GLExt
1412
1412
  end # self.get_ext_command_GL_EXT_float_blend
1413
1413
 
1414
1414
 
1415
+ def self.define_ext_command_GL_EXT_fragment_shading_rate
1416
+ GL::GL_FUNCTION_SYMBOLS << :glGetFragmentShadingRatesEXT
1417
+ GL::GL_FUNCTIONS_ARGS_MAP[:glGetFragmentShadingRatesEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1418
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glGetFragmentShadingRatesEXT] = Fiddle::TYPE_VOID
1419
+ GL.bind_command(:glGetFragmentShadingRatesEXT)
1420
+ GL.module_eval(<<-SRC)
1421
+ def self.GetFragmentShadingRatesEXT(_samples_, _maxCount_, _count_, _shadingRates_)
1422
+ GL_FUNCTIONS_MAP[:glGetFragmentShadingRatesEXT].call(_samples_, _maxCount_, _count_, _shadingRates_)
1423
+ end
1424
+ SRC
1425
+
1426
+ GL::GL_FUNCTION_SYMBOLS << :glShadingRateEXT
1427
+ GL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateEXT] = [-Fiddle::TYPE_INT]
1428
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateEXT] = Fiddle::TYPE_VOID
1429
+ GL.bind_command(:glShadingRateEXT)
1430
+ GL.module_eval(<<-SRC)
1431
+ def self.ShadingRateEXT(_rate_)
1432
+ GL_FUNCTIONS_MAP[:glShadingRateEXT].call(_rate_)
1433
+ end
1434
+ SRC
1435
+
1436
+ GL::GL_FUNCTION_SYMBOLS << :glShadingRateCombinerOpsEXT
1437
+ GL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateCombinerOpsEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1438
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateCombinerOpsEXT] = Fiddle::TYPE_VOID
1439
+ GL.bind_command(:glShadingRateCombinerOpsEXT)
1440
+ GL.module_eval(<<-SRC)
1441
+ def self.ShadingRateCombinerOpsEXT(_combinerOp0_, _combinerOp1_)
1442
+ GL_FUNCTIONS_MAP[:glShadingRateCombinerOpsEXT].call(_combinerOp0_, _combinerOp1_)
1443
+ end
1444
+ SRC
1445
+
1446
+ GL::GL_FUNCTION_SYMBOLS << :glFramebufferShadingRateEXT
1447
+ GL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferShadingRateEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1448
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferShadingRateEXT] = Fiddle::TYPE_VOID
1449
+ GL.bind_command(:glFramebufferShadingRateEXT)
1450
+ GL.module_eval(<<-SRC)
1451
+ def self.FramebufferShadingRateEXT(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
1452
+ GL_FUNCTIONS_MAP[:glFramebufferShadingRateEXT].call(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
1453
+ end
1454
+ SRC
1455
+ end # self.define_ext_command_GL_EXT_fragment_shading_rate
1456
+
1457
+ def self.get_ext_command_GL_EXT_fragment_shading_rate
1458
+ [
1459
+ 'glGetFragmentShadingRatesEXT',
1460
+ 'glShadingRateEXT',
1461
+ 'glShadingRateCombinerOpsEXT',
1462
+ 'glFramebufferShadingRateEXT',
1463
+ ]
1464
+ end # self.get_ext_command_GL_EXT_fragment_shading_rate
1465
+
1466
+
1415
1467
  def self.define_ext_command_GL_EXT_geometry_point_size
1416
1468
  end # self.define_ext_command_GL_EXT_geometry_point_size
1417
1469
 
@@ -2375,6 +2427,15 @@ module GLExt
2375
2427
  end # self.get_ext_command_GL_EXT_sRGB_write_control
2376
2428
 
2377
2429
 
2430
+ def self.define_ext_command_GL_EXT_separate_depth_stencil
2431
+ end # self.define_ext_command_GL_EXT_separate_depth_stencil
2432
+
2433
+ def self.get_ext_command_GL_EXT_separate_depth_stencil
2434
+ [
2435
+ ]
2436
+ end # self.get_ext_command_GL_EXT_separate_depth_stencil
2437
+
2438
+
2378
2439
  def self.define_ext_command_GL_EXT_separate_shader_objects
2379
2440
  GL::GL_FUNCTION_SYMBOLS << :glUseShaderProgramEXT
2380
2441
  GL::GL_FUNCTIONS_ARGS_MAP[:glUseShaderProgramEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
@@ -3023,6 +3084,15 @@ module GLExt
3023
3084
  end # self.get_ext_command_GL_EXT_shader_pixel_local_storage2
3024
3085
 
3025
3086
 
3087
+ def self.define_ext_command_GL_EXT_shader_samples_identical
3088
+ end # self.define_ext_command_GL_EXT_shader_samples_identical
3089
+
3090
+ def self.get_ext_command_GL_EXT_shader_samples_identical
3091
+ [
3092
+ ]
3093
+ end # self.get_ext_command_GL_EXT_shader_samples_identical
3094
+
3095
+
3026
3096
  def self.define_ext_command_GL_EXT_shader_texture_lod
3027
3097
  end # self.define_ext_command_GL_EXT_shader_texture_lod
3028
3098
 
@@ -3460,31 +3530,31 @@ module GLExt
3460
3530
 
3461
3531
 
3462
3532
  def self.define_ext_command_GL_EXT_texture_storage_compression
3463
- GL::GL_FUNCTION_SYMBOLS << :TexStorageAttribs2DEXT
3464
- GL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3465
- GL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
3466
- GL.bind_command(:TexStorageAttribs2DEXT)
3533
+ GL::GL_FUNCTION_SYMBOLS << :glTexStorageAttribs2DEXT
3534
+ GL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3535
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
3536
+ GL.bind_command(:glTexStorageAttribs2DEXT)
3467
3537
  GL.module_eval(<<-SRC)
3468
- def self.xStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3469
- GL_FUNCTIONS_MAP[:TexStorageAttribs2DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3538
+ def self.TexStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3539
+ GL_FUNCTIONS_MAP[:glTexStorageAttribs2DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3470
3540
  end
3471
3541
  SRC
3472
3542
 
3473
- GL::GL_FUNCTION_SYMBOLS << :TexStorageAttribs3DEXT
3474
- GL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3475
- GL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
3476
- GL.bind_command(:TexStorageAttribs3DEXT)
3543
+ GL::GL_FUNCTION_SYMBOLS << :glTexStorageAttribs3DEXT
3544
+ GL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3545
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
3546
+ GL.bind_command(:glTexStorageAttribs3DEXT)
3477
3547
  GL.module_eval(<<-SRC)
3478
- def self.xStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3479
- GL_FUNCTIONS_MAP[:TexStorageAttribs3DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3548
+ def self.TexStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3549
+ GL_FUNCTIONS_MAP[:glTexStorageAttribs3DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3480
3550
  end
3481
3551
  SRC
3482
3552
  end # self.define_ext_command_GL_EXT_texture_storage_compression
3483
3553
 
3484
3554
  def self.get_ext_command_GL_EXT_texture_storage_compression
3485
3555
  [
3486
- 'TexStorageAttribs2DEXT',
3487
- 'TexStorageAttribs3DEXT',
3556
+ 'glTexStorageAttribs2DEXT',
3557
+ 'glTexStorageAttribs3DEXT',
3488
3558
  ]
3489
3559
  end # self.get_ext_command_GL_EXT_texture_storage_compression
3490
3560
 
@@ -996,6 +996,67 @@ module GLExt
996
996
  end # self.get_ext_enum_GL_EXT_float_blend
997
997
 
998
998
 
999
+ def self.define_ext_enum_GL_EXT_fragment_shading_rate
1000
+ GL.const_set('SHADING_RATE_1X1_PIXELS_EXT', 0x96A6) unless defined?(GL::SHADING_RATE_1X1_PIXELS_EXT)
1001
+ GL.const_set('SHADING_RATE_1X2_PIXELS_EXT', 0x96A7) unless defined?(GL::SHADING_RATE_1X2_PIXELS_EXT)
1002
+ GL.const_set('SHADING_RATE_2X1_PIXELS_EXT', 0x96A8) unless defined?(GL::SHADING_RATE_2X1_PIXELS_EXT)
1003
+ GL.const_set('SHADING_RATE_2X2_PIXELS_EXT', 0x96A9) unless defined?(GL::SHADING_RATE_2X2_PIXELS_EXT)
1004
+ GL.const_set('SHADING_RATE_1X4_PIXELS_EXT', 0x96AA) unless defined?(GL::SHADING_RATE_1X4_PIXELS_EXT)
1005
+ GL.const_set('SHADING_RATE_4X1_PIXELS_EXT', 0x96AB) unless defined?(GL::SHADING_RATE_4X1_PIXELS_EXT)
1006
+ GL.const_set('SHADING_RATE_4X2_PIXELS_EXT', 0x96AC) unless defined?(GL::SHADING_RATE_4X2_PIXELS_EXT)
1007
+ GL.const_set('SHADING_RATE_2X4_PIXELS_EXT', 0x96AD) unless defined?(GL::SHADING_RATE_2X4_PIXELS_EXT)
1008
+ GL.const_set('SHADING_RATE_4X4_PIXELS_EXT', 0x96AE) unless defined?(GL::SHADING_RATE_4X4_PIXELS_EXT)
1009
+ GL.const_set('SHADING_RATE_EXT', 0x96D0) unless defined?(GL::SHADING_RATE_EXT)
1010
+ GL.const_set('SHADING_RATE_ATTACHMENT_EXT', 0x96D1) unless defined?(GL::SHADING_RATE_ATTACHMENT_EXT)
1011
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT', 0x96D2) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT)
1012
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT', 0x96D3) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT)
1013
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT', 0x96D4) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT)
1014
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT', 0x96D5) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT)
1015
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT', 0x96D6) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT)
1016
+ GL.const_set('MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D7) unless defined?(GL::MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1017
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D8) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1018
+ GL.const_set('MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96D9) unless defined?(GL::MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1019
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96DA) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1020
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT', 0x96DB) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT)
1021
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT', 0x96DC) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT)
1022
+ GL.const_set('FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT', 0x96DD) unless defined?(GL::FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT)
1023
+ GL.const_set('FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT', 0x96DE) unless defined?(GL::FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT)
1024
+ GL.const_set('FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT', 0x96DF) unless defined?(GL::FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT)
1025
+ GL.const_set('FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT', 0x8F6F) unless defined?(GL::FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT)
1026
+ end # self.define_ext_enum_GL_EXT_fragment_shading_rate
1027
+
1028
+ def self.get_ext_enum_GL_EXT_fragment_shading_rate
1029
+ [
1030
+ 'SHADING_RATE_1X1_PIXELS_EXT',
1031
+ 'SHADING_RATE_1X2_PIXELS_EXT',
1032
+ 'SHADING_RATE_2X1_PIXELS_EXT',
1033
+ 'SHADING_RATE_2X2_PIXELS_EXT',
1034
+ 'SHADING_RATE_1X4_PIXELS_EXT',
1035
+ 'SHADING_RATE_4X1_PIXELS_EXT',
1036
+ 'SHADING_RATE_4X2_PIXELS_EXT',
1037
+ 'SHADING_RATE_2X4_PIXELS_EXT',
1038
+ 'SHADING_RATE_4X4_PIXELS_EXT',
1039
+ 'SHADING_RATE_EXT',
1040
+ 'SHADING_RATE_ATTACHMENT_EXT',
1041
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT',
1042
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT',
1043
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT',
1044
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT',
1045
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT',
1046
+ 'MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1047
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1048
+ 'MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1049
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1050
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT',
1051
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT',
1052
+ 'FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT',
1053
+ 'FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT',
1054
+ 'FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT',
1055
+ 'FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT',
1056
+ ]
1057
+ end # self.get_ext_enum_GL_EXT_fragment_shading_rate
1058
+
1059
+
999
1060
  def self.define_ext_enum_GL_EXT_geometry_point_size
1000
1061
  end # self.define_ext_enum_GL_EXT_geometry_point_size
1001
1062
 
@@ -1560,6 +1621,15 @@ module GLExt
1560
1621
  end # self.get_ext_enum_GL_EXT_sRGB_write_control
1561
1622
 
1562
1623
 
1624
+ def self.define_ext_enum_GL_EXT_separate_depth_stencil
1625
+ end # self.define_ext_enum_GL_EXT_separate_depth_stencil
1626
+
1627
+ def self.get_ext_enum_GL_EXT_separate_depth_stencil
1628
+ [
1629
+ ]
1630
+ end # self.get_ext_enum_GL_EXT_separate_depth_stencil
1631
+
1632
+
1563
1633
  def self.define_ext_enum_GL_EXT_separate_shader_objects
1564
1634
  GL.const_set('ACTIVE_PROGRAM_EXT', 0x8B8D) unless defined?(GL::ACTIVE_PROGRAM_EXT)
1565
1635
  GL.const_set('VERTEX_SHADER_BIT_EXT', 0x00000001) unless defined?(GL::VERTEX_SHADER_BIT_EXT)
@@ -1678,6 +1748,15 @@ module GLExt
1678
1748
  end # self.get_ext_enum_GL_EXT_shader_pixel_local_storage2
1679
1749
 
1680
1750
 
1751
+ def self.define_ext_enum_GL_EXT_shader_samples_identical
1752
+ end # self.define_ext_enum_GL_EXT_shader_samples_identical
1753
+
1754
+ def self.get_ext_enum_GL_EXT_shader_samples_identical
1755
+ [
1756
+ ]
1757
+ end # self.get_ext_enum_GL_EXT_shader_samples_identical
1758
+
1759
+
1681
1760
  def self.define_ext_enum_GL_EXT_shader_texture_lod
1682
1761
  end # self.define_ext_enum_GL_EXT_shader_texture_lod
1683
1762
 
@@ -19504,6 +19504,15 @@ module GLExt
19504
19504
  end # self.get_ext_command_GL_EXT_shader_integer_mix
19505
19505
 
19506
19506
 
19507
+ def self.define_ext_command_GL_EXT_shader_samples_identical
19508
+ end # self.define_ext_command_GL_EXT_shader_samples_identical
19509
+
19510
+ def self.get_ext_command_GL_EXT_shader_samples_identical
19511
+ [
19512
+ ]
19513
+ end # self.get_ext_command_GL_EXT_shader_samples_identical
19514
+
19515
+
19507
19516
  def self.define_ext_command_GL_EXT_shadow_funcs
19508
19517
  end # self.define_ext_command_GL_EXT_shadow_funcs
19509
19518
 
@@ -7365,6 +7365,15 @@ module GLExt
7365
7365
  end # self.get_ext_enum_GL_EXT_shader_integer_mix
7366
7366
 
7367
7367
 
7368
+ def self.define_ext_enum_GL_EXT_shader_samples_identical
7369
+ end # self.define_ext_enum_GL_EXT_shader_samples_identical
7370
+
7371
+ def self.get_ext_enum_GL_EXT_shader_samples_identical
7372
+ [
7373
+ ]
7374
+ end # self.get_ext_enum_GL_EXT_shader_samples_identical
7375
+
7376
+
7368
7377
  def self.define_ext_enum_GL_EXT_shadow_funcs
7369
7378
  end # self.define_ext_enum_GL_EXT_shadow_funcs
7370
7379
 
data/lib/opengl_linux.rb CHANGED
@@ -40,7 +40,7 @@ end
40
40
 
41
41
  =begin
42
42
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
43
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
43
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
44
44
 
45
45
  This software is provided 'as-is', without any express or implied
46
46
  warranty. In no event will the authors be held liable for any damages
data/lib/opengl_macosx.rb CHANGED
@@ -45,7 +45,7 @@ end
45
45
 
46
46
  =begin
47
47
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
48
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
48
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
49
49
 
50
50
  This software is provided 'as-is', without any express or implied
51
51
  warranty. In no event will the authors be held liable for any damages
@@ -20,7 +20,7 @@ end
20
20
 
21
21
  =begin
22
22
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
23
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
23
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
24
24
 
25
25
  This software is provided 'as-is', without any express or implied
26
26
  warranty. In no event will the authors be held liable for any damages
@@ -48,7 +48,7 @@ end
48
48
 
49
49
  =begin
50
50
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
51
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
51
+ Copyright (c) 2013-2023 vaiorabbit <http://twitter.com/vaiorabbit>
52
52
 
53
53
  This software is provided 'as-is', without any express or implied
54
54
  warranty. In no event will the authors be held liable for any damages
data/sample/glfw_get.bat CHANGED
@@ -1,6 +1,6 @@
1
1
  @echo off
2
2
  setlocal EnableDelayedExpansion
3
3
 
4
- curl -O -L https://github.com/glfw/glfw/releases/download/3.3.6/glfw-3.3.6.bin.WIN64.zip
5
- %WINDIR%\System32\tar.exe -xf glfw-3.3.6.bin.WIN64.zip
6
- xcopy /Y glfw-3.3.6.bin.WIN64\lib-mingw-w64\glfw3.dll .
4
+ curl -O -L https://github.com/glfw/glfw/releases/download/3.3.8/glfw-3.3.8.bin.WIN64.zip
5
+ %WINDIR%\System32\tar.exe -xf glfw-3.3.8.bin.WIN64.zip
6
+ xcopy /Y glfw-3.3.8.bin.WIN64\lib-mingw-w64\glfw3.dll .
data/sample/glfw_get.sh CHANGED
@@ -1,3 +1,3 @@
1
- curl -O -L https://github.com/glfw/glfw/releases/download/3.3.6/glfw-3.3.6.bin.MACOS.zip
2
- tar -xf glfw-3.3.6.bin.MACOS.zip
3
- cp glfw-3.3.6.bin.MACOS/lib-universal/libglfw.3.dylib ./libglfw.dylib
1
+ curl -O -L https://github.com/glfw/glfw/releases/download/3.3.8/glfw-3.3.8.bin.MACOS.zip
2
+ tar -xf glfw-3.3.8.bin.MACOS.zip
3
+ cp glfw-3.3.8.bin.MACOS/lib-universal/libglfw.3.dylib ./libglfw.dylib
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: opengl-bindings2
3
3
  version: !ruby/object:Gem::Version
4
- version: 2.0.0
4
+ version: 2.0.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - vaiorabbit
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2022-01-09 00:00:00.000000000 Z
11
+ date: 2023-01-01 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: 'Ruby bindings for OpenGL - 4.6, OpenGL ES - 3.2 and all extensions using
14
14
  Fiddle (For MRI >= 2.4.0). GLFW/GLUT/GLU bindings are also available.
@@ -68,7 +68,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
68
68
  - !ruby/object:Gem::Version
69
69
  version: '0'
70
70
  requirements: []
71
- rubygems_version: 3.3.3
71
+ rubygems_version: 3.4.1
72
72
  signing_key:
73
73
  specification_version: 4
74
74
  summary: Bindings for OpenGL -4.6, ES - 3.2 and extensions (For MRI >= 2.4.0)