nixenvironment 0.0.84 → 0.0.86
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/bin/nixenvironment +13 -3
- data/legacy/UnityBuildAutomationScripts/NIXBuilder.cs +13 -0
- data/lib/nixenvironment/archiver.rb +10 -1
- data/lib/nixenvironment/config.rb +3 -1
- data/lib/nixenvironment/version.rb +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 850e2fcf7c5547e9c5f73f8052b4b2cb58cd700d
|
4
|
+
data.tar.gz: 16e1d5da4bcbd3114af40f9b9a1e229e0b388984
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 2bbe0da14570e211dbc3715990c402e48e8dab2acfcd9cbd84a2b9c74a6250167298c18989bb7189f32001c90a336cef43e90953040758c71063f0513e4d3589
|
7
|
+
data.tar.gz: 7d8cbfd5f555cba1eded818a07799d5ed750e1b15d26c7cec2322c4156ad30b5c6057ce8587eca1c7bec44cdbfa9c7d7eded3faa6c02bbb54d2c303685843cc3
|
data/bin/nixenvironment
CHANGED
@@ -80,7 +80,7 @@ command :build do |c|
|
|
80
80
|
c.option '--keystore_password PASSWORD', String, 'Specify the password for accessing a .keystore file'
|
81
81
|
c.option '--key_alias_name NAME', String, 'Specify the alias name which should be used from .keystore file to sign a release version of an APK'
|
82
82
|
c.option '--key_alias_password PASSWORD', String, 'Specify the password for accessing an alias name'
|
83
|
-
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone)'
|
83
|
+
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone | webgl)'
|
84
84
|
c.option '--ndsym', 'Disable .dsym generation for ios project'
|
85
85
|
c.option '--ci_build', 'Deprecated' # TODO: remove
|
86
86
|
c.option '--icon_tagger MODE', String, 'Set XcodeIconTagger mode (full, short, off)'
|
@@ -94,6 +94,7 @@ command :build do |c|
|
|
94
94
|
need_to_build_ios = true
|
95
95
|
need_to_process_macos_build = false
|
96
96
|
need_to_process_winphone_build = false
|
97
|
+
need_to_process_webgl_build = false
|
97
98
|
|
98
99
|
$build_number = options.build_number
|
99
100
|
|
@@ -104,6 +105,7 @@ command :build do |c|
|
|
104
105
|
need_to_build_ios = unity_platform == 'ios'
|
105
106
|
need_to_process_macos_build = unity_platform == 'macos'
|
106
107
|
need_to_process_winphone_build = unity_platform == 'winphone'
|
108
|
+
need_to_process_webgl_build = unity_platform == 'webgl'
|
107
109
|
end
|
108
110
|
|
109
111
|
if need_to_process_macos_build
|
@@ -167,6 +169,8 @@ command :build do |c|
|
|
167
169
|
ensure
|
168
170
|
restore_info_plists
|
169
171
|
end
|
172
|
+
elsif need_to_process_webgl_build
|
173
|
+
Archiver.make_webgl_zip(UNITY_WEBGL_PROJECT_PATH)
|
170
174
|
end
|
171
175
|
end
|
172
176
|
end
|
@@ -580,7 +584,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
|
|
580
584
|
development_build_arg = development_build ? ';developmentBuild=' : ''
|
581
585
|
|
582
586
|
unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeMacOSBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
|
583
|
-
error('
|
587
|
+
error('MacOS build unity error!') unless unity_success
|
584
588
|
when 'android'
|
585
589
|
development_build_arg = development_build ? '--development-build' : ''
|
586
590
|
keystore_path_arg = keystore_path ? "--keystore-path #{keystore_path}" : ''
|
@@ -598,7 +602,13 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
|
|
598
602
|
puts 'Generating WinPhone project from UNITY project ...'
|
599
603
|
build_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWinPhoneBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
|
600
604
|
error('WinPhone build unity error!') unless build_success
|
601
|
-
|
605
|
+
when 'webgl'
|
606
|
+
build_path_arg = "buildPath=#{UNITY_WEBGL_PROJECT_PATH}"
|
607
|
+
development_build_arg = development_build ? ';developmentBuild=' : ''
|
608
|
+
|
609
|
+
unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWebGLBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
|
610
|
+
error('WebGL build unity error!') unless unity_success
|
611
|
+
else
|
602
612
|
error("Error: Unknown unity target platform '#{unity_platform}'!")
|
603
613
|
end
|
604
614
|
|
@@ -108,6 +108,19 @@ public static class NIXBuilder
|
|
108
108
|
BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
|
109
109
|
}
|
110
110
|
|
111
|
+
#if !UNITY_4_7
|
112
|
+
public static void MakeWebGLBuild()
|
113
|
+
{
|
114
|
+
string buildPath = CommandLineReader.GetCustomArgument(BuildPathArgument);
|
115
|
+
CreateFolder(Path.GetDirectoryName(buildPath));
|
116
|
+
|
117
|
+
BuildTarget buildTarget = BuildTarget.WebGL;
|
118
|
+
|
119
|
+
EditorUserBuildSettings.SwitchActiveBuildTarget(buildTarget);
|
120
|
+
BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
|
121
|
+
}
|
122
|
+
#endif
|
123
|
+
|
111
124
|
public static void CreateFolder(string thePath)
|
112
125
|
{
|
113
126
|
if (!Directory.Exists(thePath))
|
@@ -49,7 +49,16 @@ module Nixenvironment
|
|
49
49
|
def make_resigned_ipa_for_appstore
|
50
50
|
make_ipa(PROFILE_TYPE_APPSTORE, '-Resigned-Appstore', IPA_PRODUCT_RESIGNED_APPSTORE_KEY, IPA_BUNDLE_ID_RESIGNED_APPSTORE_KEY, NAME_FOR_DEPLOYMENT_RESIGNED_APPSTORE_KEY)
|
51
51
|
end
|
52
|
-
|
52
|
+
|
53
|
+
def make_webgl_zip(build_path)
|
54
|
+
built_products_dir = build_path
|
55
|
+
|
56
|
+
new_zip_name = "WebGLBuild"
|
57
|
+
new_zip_path = File.join(built_products_dir, new_zip_name) + ZIP_EXT
|
58
|
+
|
59
|
+
Dir.chdir(built_products_dir) { system("/usr/bin/zip --symlinks --verbose --recurse-paths '#{new_zip_path}' .") }
|
60
|
+
end
|
61
|
+
|
53
62
|
def make_macos_zip
|
54
63
|
load_last_build_vars = BuildEnvVarsLoader.load_last_build_vars
|
55
64
|
built_products_dir = load_last_build_vars[BUILT_PRODUCTS_DIR_KEY].presence
|
@@ -67,6 +67,7 @@ module Nixenvironment
|
|
67
67
|
UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
|
68
68
|
UNITY_BUILDS_MACOS_PATH = 'Builds/MacOS'
|
69
69
|
UNITY_BUILDS_WINPHONE_PATH = 'Builds/WinPhone'
|
70
|
+
UNITY_BUILDS_WEBGL_PATH = 'Builds/WebGL'
|
70
71
|
UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
|
71
72
|
UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
|
72
73
|
UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
|
@@ -76,8 +77,9 @@ module Nixenvironment
|
|
76
77
|
UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
|
77
78
|
UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
|
78
79
|
UNITY_MACOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_MACOS_PATH)
|
80
|
+
UNITY_WEBGL_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WEBGL_PATH)
|
79
81
|
UNITY_WINPHONE_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WINPHONE_PATH)
|
80
|
-
|
82
|
+
|
81
83
|
UNITY_MACOS_BUILD_NAME = 'Build'
|
82
84
|
UNITY_MACOS_BUILD_PATH = File.join(UNITY_MACOS_PROJECT_PATH, "#{UNITY_MACOS_BUILD_NAME}#{APP_EXT}")
|
83
85
|
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: nixenvironment
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
|
+
version: 0.0.86
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Karen
|
@@ -9,7 +9,7 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2016-
|
12
|
+
date: 2016-06-29 00:00:00.000000000 Z
|
13
13
|
dependencies:
|
14
14
|
- !ruby/object:Gem::Dependency
|
15
15
|
name: cocoapods
|