nixenvironment 0.0.84 → 0.0.86
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- checksums.yaml +4 -4
- data/bin/nixenvironment +13 -3
- data/legacy/UnityBuildAutomationScripts/NIXBuilder.cs +13 -0
- data/lib/nixenvironment/archiver.rb +10 -1
- data/lib/nixenvironment/config.rb +3 -1
- data/lib/nixenvironment/version.rb +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA1:
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3
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-
metadata.gz:
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4
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data.tar.gz:
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3
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+
metadata.gz: 850e2fcf7c5547e9c5f73f8052b4b2cb58cd700d
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4
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+
data.tar.gz: 16e1d5da4bcbd3114af40f9b9a1e229e0b388984
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 2bbe0da14570e211dbc3715990c402e48e8dab2acfcd9cbd84a2b9c74a6250167298c18989bb7189f32001c90a336cef43e90953040758c71063f0513e4d3589
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7
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+
data.tar.gz: 7d8cbfd5f555cba1eded818a07799d5ed750e1b15d26c7cec2322c4156ad30b5c6057ce8587eca1c7bec44cdbfa9c7d7eded3faa6c02bbb54d2c303685843cc3
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data/bin/nixenvironment
CHANGED
@@ -80,7 +80,7 @@ command :build do |c|
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80
80
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c.option '--keystore_password PASSWORD', String, 'Specify the password for accessing a .keystore file'
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c.option '--key_alias_name NAME', String, 'Specify the alias name which should be used from .keystore file to sign a release version of an APK'
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82
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c.option '--key_alias_password PASSWORD', String, 'Specify the password for accessing an alias name'
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83
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-
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone)'
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83
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+
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone | webgl)'
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84
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c.option '--ndsym', 'Disable .dsym generation for ios project'
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c.option '--ci_build', 'Deprecated' # TODO: remove
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86
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c.option '--icon_tagger MODE', String, 'Set XcodeIconTagger mode (full, short, off)'
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@@ -94,6 +94,7 @@ command :build do |c|
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need_to_build_ios = true
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need_to_process_macos_build = false
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need_to_process_winphone_build = false
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+
need_to_process_webgl_build = false
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$build_number = options.build_number
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@@ -104,6 +105,7 @@ command :build do |c|
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need_to_build_ios = unity_platform == 'ios'
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need_to_process_macos_build = unity_platform == 'macos'
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need_to_process_winphone_build = unity_platform == 'winphone'
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108
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+
need_to_process_webgl_build = unity_platform == 'webgl'
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end
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if need_to_process_macos_build
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@@ -167,6 +169,8 @@ command :build do |c|
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ensure
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restore_info_plists
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169
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end
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172
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+
elsif need_to_process_webgl_build
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173
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Archiver.make_webgl_zip(UNITY_WEBGL_PROJECT_PATH)
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170
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end
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end
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end
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@@ -580,7 +584,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
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580
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development_build_arg = development_build ? ';developmentBuild=' : ''
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581
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unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeMacOSBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
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583
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-
error('
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587
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error('MacOS build unity error!') unless unity_success
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584
588
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when 'android'
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585
589
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development_build_arg = development_build ? '--development-build' : ''
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keystore_path_arg = keystore_path ? "--keystore-path #{keystore_path}" : ''
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@@ -598,7 +602,13 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
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598
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puts 'Generating WinPhone project from UNITY project ...'
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build_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWinPhoneBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
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error('WinPhone build unity error!') unless build_success
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601
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-
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605
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+
when 'webgl'
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606
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build_path_arg = "buildPath=#{UNITY_WEBGL_PROJECT_PATH}"
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+
development_build_arg = development_build ? ';developmentBuild=' : ''
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+
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609
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unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWebGLBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
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+
error('WebGL build unity error!') unless unity_success
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else
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error("Error: Unknown unity target platform '#{unity_platform}'!")
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end
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@@ -108,6 +108,19 @@ public static class NIXBuilder
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BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
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}
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+
#if !UNITY_4_7
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public static void MakeWebGLBuild()
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113
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{
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string buildPath = CommandLineReader.GetCustomArgument(BuildPathArgument);
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CreateFolder(Path.GetDirectoryName(buildPath));
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BuildTarget buildTarget = BuildTarget.WebGL;
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EditorUserBuildSettings.SwitchActiveBuildTarget(buildTarget);
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BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
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}
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#endif
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+
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public static void CreateFolder(string thePath)
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{
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if (!Directory.Exists(thePath))
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@@ -49,7 +49,16 @@ module Nixenvironment
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def make_resigned_ipa_for_appstore
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make_ipa(PROFILE_TYPE_APPSTORE, '-Resigned-Appstore', IPA_PRODUCT_RESIGNED_APPSTORE_KEY, IPA_BUNDLE_ID_RESIGNED_APPSTORE_KEY, NAME_FOR_DEPLOYMENT_RESIGNED_APPSTORE_KEY)
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end
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-
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+
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def make_webgl_zip(build_path)
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built_products_dir = build_path
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new_zip_name = "WebGLBuild"
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new_zip_path = File.join(built_products_dir, new_zip_name) + ZIP_EXT
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Dir.chdir(built_products_dir) { system("/usr/bin/zip --symlinks --verbose --recurse-paths '#{new_zip_path}' .") }
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end
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def make_macos_zip
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load_last_build_vars = BuildEnvVarsLoader.load_last_build_vars
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built_products_dir = load_last_build_vars[BUILT_PRODUCTS_DIR_KEY].presence
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@@ -67,6 +67,7 @@ module Nixenvironment
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UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
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UNITY_BUILDS_MACOS_PATH = 'Builds/MacOS'
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UNITY_BUILDS_WINPHONE_PATH = 'Builds/WinPhone'
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UNITY_BUILDS_WEBGL_PATH = 'Builds/WebGL'
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UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
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UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
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UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
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@@ -76,8 +77,9 @@ module Nixenvironment
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UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
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UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
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UNITY_MACOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_MACOS_PATH)
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+
UNITY_WEBGL_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WEBGL_PATH)
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UNITY_WINPHONE_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WINPHONE_PATH)
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-
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+
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UNITY_MACOS_BUILD_NAME = 'Build'
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UNITY_MACOS_BUILD_PATH = File.join(UNITY_MACOS_PROJECT_PATH, "#{UNITY_MACOS_BUILD_NAME}#{APP_EXT}")
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
1
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--- !ruby/object:Gem::Specification
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name: nixenvironment
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version: !ruby/object:Gem::Version
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4
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-
version: 0.0.
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+
version: 0.0.86
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platform: ruby
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authors:
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- Karen
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@@ -9,7 +9,7 @@ authors:
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autorequire:
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bindir: bin
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11
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cert_chain: []
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12
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-
date: 2016-
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+
date: 2016-06-29 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: cocoapods
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