nixenvironment 0.0.84 → 0.0.86

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checksums.yaml CHANGED
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data/bin/nixenvironment CHANGED
@@ -80,7 +80,7 @@ command :build do |c|
80
80
  c.option '--keystore_password PASSWORD', String, 'Specify the password for accessing a .keystore file'
81
81
  c.option '--key_alias_name NAME', String, 'Specify the alias name which should be used from .keystore file to sign a release version of an APK'
82
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  c.option '--key_alias_password PASSWORD', String, 'Specify the password for accessing an alias name'
83
- c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone)'
83
+ c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity build (ios | macos | android | winphone | webgl)'
84
84
  c.option '--ndsym', 'Disable .dsym generation for ios project'
85
85
  c.option '--ci_build', 'Deprecated' # TODO: remove
86
86
  c.option '--icon_tagger MODE', String, 'Set XcodeIconTagger mode (full, short, off)'
@@ -94,6 +94,7 @@ command :build do |c|
94
94
  need_to_build_ios = true
95
95
  need_to_process_macos_build = false
96
96
  need_to_process_winphone_build = false
97
+ need_to_process_webgl_build = false
97
98
 
98
99
  $build_number = options.build_number
99
100
 
@@ -104,6 +105,7 @@ command :build do |c|
104
105
  need_to_build_ios = unity_platform == 'ios'
105
106
  need_to_process_macos_build = unity_platform == 'macos'
106
107
  need_to_process_winphone_build = unity_platform == 'winphone'
108
+ need_to_process_webgl_build = unity_platform == 'webgl'
107
109
  end
108
110
 
109
111
  if need_to_process_macos_build
@@ -167,6 +169,8 @@ command :build do |c|
167
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  ensure
168
170
  restore_info_plists
169
171
  end
172
+ elsif need_to_process_webgl_build
173
+ Archiver.make_webgl_zip(UNITY_WEBGL_PROJECT_PATH)
170
174
  end
171
175
  end
172
176
  end
@@ -580,7 +584,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
580
584
  development_build_arg = development_build ? ';developmentBuild=' : ''
581
585
 
582
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  unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeMacOSBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
583
- error('iOS build unity error!') unless unity_success
587
+ error('MacOS build unity error!') unless unity_success
584
588
  when 'android'
585
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  development_build_arg = development_build ? '--development-build' : ''
586
590
  keystore_path_arg = keystore_path ? "--keystore-path #{keystore_path}" : ''
@@ -598,7 +602,13 @@ def unity_build(configuration, unity_platform, unity_path, development_build, co
598
602
  puts 'Generating WinPhone project from UNITY project ...'
599
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  build_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWinPhoneBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
600
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  error('WinPhone build unity error!') unless build_success
601
- else
605
+ when 'webgl'
606
+ build_path_arg = "buildPath=#{UNITY_WEBGL_PROJECT_PATH}"
607
+ development_build_arg = development_build ? ';developmentBuild=' : ''
608
+
609
+ unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeWebGLBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
610
+ error('WebGL build unity error!') unless unity_success
611
+ else
602
612
  error("Error: Unknown unity target platform '#{unity_platform}'!")
603
613
  end
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614
 
@@ -108,6 +108,19 @@ public static class NIXBuilder
108
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  BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
109
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  }
110
110
 
111
+ #if !UNITY_4_7
112
+ public static void MakeWebGLBuild()
113
+ {
114
+ string buildPath = CommandLineReader.GetCustomArgument(BuildPathArgument);
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+ CreateFolder(Path.GetDirectoryName(buildPath));
116
+
117
+ BuildTarget buildTarget = BuildTarget.WebGL;
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+
119
+ EditorUserBuildSettings.SwitchActiveBuildTarget(buildTarget);
120
+ BuildPipeline.BuildPlayer(GetScenePaths(), buildPath, buildTarget, GetBuildOptions());
121
+ }
122
+ #endif
123
+
111
124
  public static void CreateFolder(string thePath)
112
125
  {
113
126
  if (!Directory.Exists(thePath))
@@ -49,7 +49,16 @@ module Nixenvironment
49
49
  def make_resigned_ipa_for_appstore
50
50
  make_ipa(PROFILE_TYPE_APPSTORE, '-Resigned-Appstore', IPA_PRODUCT_RESIGNED_APPSTORE_KEY, IPA_BUNDLE_ID_RESIGNED_APPSTORE_KEY, NAME_FOR_DEPLOYMENT_RESIGNED_APPSTORE_KEY)
51
51
  end
52
-
52
+
53
+ def make_webgl_zip(build_path)
54
+ built_products_dir = build_path
55
+
56
+ new_zip_name = "WebGLBuild"
57
+ new_zip_path = File.join(built_products_dir, new_zip_name) + ZIP_EXT
58
+
59
+ Dir.chdir(built_products_dir) { system("/usr/bin/zip --symlinks --verbose --recurse-paths '#{new_zip_path}' .") }
60
+ end
61
+
53
62
  def make_macos_zip
54
63
  load_last_build_vars = BuildEnvVarsLoader.load_last_build_vars
55
64
  built_products_dir = load_last_build_vars[BUILT_PRODUCTS_DIR_KEY].presence
@@ -67,6 +67,7 @@ module Nixenvironment
67
67
  UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
68
68
  UNITY_BUILDS_MACOS_PATH = 'Builds/MacOS'
69
69
  UNITY_BUILDS_WINPHONE_PATH = 'Builds/WinPhone'
70
+ UNITY_BUILDS_WEBGL_PATH = 'Builds/WebGL'
70
71
  UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
71
72
  UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
72
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  UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
@@ -76,8 +77,9 @@ module Nixenvironment
76
77
  UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
77
78
  UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
78
79
  UNITY_MACOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_MACOS_PATH)
80
+ UNITY_WEBGL_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WEBGL_PATH)
79
81
  UNITY_WINPHONE_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WINPHONE_PATH)
80
-
82
+
81
83
  UNITY_MACOS_BUILD_NAME = 'Build'
82
84
  UNITY_MACOS_BUILD_PATH = File.join(UNITY_MACOS_PROJECT_PATH, "#{UNITY_MACOS_BUILD_NAME}#{APP_EXT}")
83
85
 
@@ -1,3 +1,3 @@
1
1
  module Nixenvironment
2
- VERSION = '0.0.84'
2
+ VERSION = '0.0.86'
3
3
  end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: nixenvironment
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.84
4
+ version: 0.0.86
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5
  platform: ruby
6
6
  authors:
7
7
  - Karen
@@ -9,7 +9,7 @@ authors:
9
9
  autorequire:
10
10
  bindir: bin
11
11
  cert_chain: []
12
- date: 2016-04-13 00:00:00.000000000 Z
12
+ date: 2016-06-29 00:00:00.000000000 Z
13
13
  dependencies:
14
14
  - !ruby/object:Gem::Dependency
15
15
  name: cocoapods