ninjs 0.12.3 → 0.13.0
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- data/README.textile +10 -2
- data/VERSION +1 -1
- data/bin/ninjs +4 -8
- data/lib/ninjs.rb +1 -1
- data/lib/ninjs/command.rb +49 -16
- data/lib/ninjs/configuration.rb +1 -1
- data/lib/ninjs/notification.rb +1 -1
- data/lib/ninjs/project.rb +0 -1
- data/ninjs.conf +3 -4
- data/ninjs.gemspec +1 -1
- metadata +4 -4
data/README.textile
CHANGED
@@ -9,8 +9,9 @@ h2. Installation
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You can install Ninjs using RubyGems. This is the easiest way of installing and recommended for most users.
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<pre name="code" class="brush: sh;">$ gem install ninjs</pre>
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-
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<pre name="code" class="brush: sh"
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For development you should clone the Git repository and add the application to your path:
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<pre name="code" class="brush: sh">
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$ git clone git://github.com/textnotspeech/ninjs.git
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$ export PATH=/path/to/ninjs/bin:$PATH
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</pre>
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@@ -22,6 +23,13 @@ This will create a Ninjs application in the current working directory. Now we ca
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h1. Create a Ninjs module
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Using the generate command we can create a module stub. The generate command takes two argument, the first is the type of file you'd like to generate and the second is the name of the file/module.
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<pre name="code" class="brush: sh;">
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$ ninjs generate module mymodule
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// creates /modules/mymodule.module.js
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</pre>
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Create a module file in the /modules directory. By convention, we'll name the file with a suffix of .module. An example of a module named hello would look like this:
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/modules/hello.module.js
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data/VERSION
CHANGED
@@ -1 +1 @@
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1
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-
0.
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0.13.0
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data/bin/ninjs
CHANGED
@@ -16,14 +16,13 @@ class NinjsConsole < Rubikon::Application::Base
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@directory = '/'
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end
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flag :v => :version
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option :version
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-
option :v => :version
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default do
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if version.given?
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time = Time.now
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-
copyright_year = time.year == 2010 ? '2010' : '2010-' << time.year
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Ninjs::Notification.notice 'ninjs ' + Ninjs::VERSION
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Ninjs::Notification.notice "Copyright (c) #{
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Ninjs::Notification.notice "Copyright (c) #{time.year} Dayton Nolan"
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Ninjs::Notification.notice "Released under the MIT License"
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else
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Ninjs::Command.help
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@@ -42,11 +41,8 @@ class NinjsConsole < Rubikon::Application::Base
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Ninjs::Command.import
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end
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-
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-
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command :create, :app_name do
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directory = (given? :p) ? withdir.path : false
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Ninjs::Command.create(app_name, directory)
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command :create, :app_name, :dir => :optional do
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dir.nil? ? Ninjs::Command.create(app_name) : Ninjs::Command.create(app_name, dir)
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end
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option :e
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data/lib/ninjs.rb
CHANGED
@@ -1,8 +1,8 @@
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module Ninjs
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VERSION = '0.11.0'
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BASE_DIR = File.expand_path(File.join(File.dirname(__FILE__), '..'))
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LIB_DIR = File.expand_path(File.join(File.dirname(__FILE__)))
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ROOT_DIR = Dir.getwd
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VERSION = File.open("#{BASE_DIR}/VERSION").readlines.join("")
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end
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%w(dependencies configuration helpers manifest project notification generator command).each do |lib|
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data/lib/ninjs/command.rb
CHANGED
@@ -61,25 +61,58 @@ module Ninjs
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def help
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puts <<-DOC
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-
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ninjs #{Ninjs::VERSION}
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Copyright (c) #{Time.new.year} Dayton Nolan
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Released under the MIT License
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Description:
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The ninjs command line
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To compile your ninjs application into module files:
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The ninjs command line application is a simple way to quickly develop and manage your application. With it you can create an application, generate scaffolding, compile, and upgrade your application.
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Usage: ninjs [
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Actions:
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compile Compiles the ninjs project in the current working directory
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watch Watches the current working directory for
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file changes and compiles when files change
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create Generates ninjs application architecture and files
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Options:
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-p, --directory Optional install directory for a new ninjs project
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(creates the folder if it does not exist)
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Usage: ninjs [command] [arguments]
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-
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ninjs
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-
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Commands:
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create Creates a new ninjs application in the current working
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directory or sub directory within.
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Arguments:
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application name - Name of the ninjs application
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sub directory* - Directory where the application will be
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installed (created if non existent)
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examples:
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ninjs create myapp
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ninjs create myapp subdirectory
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generate Generates scoffolding for the given component file type.
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Arguments:
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file type - Type of application file to create (module, elements,
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model).
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module name* - Name of the module to generate the scaffold for
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Flags:
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-e - Generate an elements file for the same module
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-m - Generate a model file for the same module
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examples:
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ninjs generate model mymodule -e -m
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ninjs generate elements mymodule
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ninjs generate model mymodule
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compile Compiles the ninjs project in the current working directory.
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example:
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ninjs compile
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watch Watches the current working directory for file changes and
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compiles when changes are detected.
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example:
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ninjs watch
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upgrade Upgrades your application's core files to the latest version.
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* optional argument
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DOC
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end
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data/lib/ninjs/configuration.rb
CHANGED
data/lib/ninjs/notification.rb
CHANGED
data/lib/ninjs/project.rb
CHANGED
@@ -23,7 +23,6 @@ module Ninjs
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def create
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Ninjs::Notification.notice "Creating the #{@config.name} project in #{@project_path}"
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create_project_structure
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Ninjs::Notification.notice "created the project structure"
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@config.create
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create_ninjs_lib_file
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create_utility_lib_file
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data/ninjs.conf
CHANGED
@@ -1,7 +1,6 @@
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name:
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asset_root: ../
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name: test
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output: expanded
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dependencies: [<jquery/latest>]
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autoload: [<ninjs/utilities/all>]
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dependencies: ["<jquery/latest>"]
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autoload: ["<ninjs/utilities/all>"]
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base_url: http://www.example.com/
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test_path: tests/
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data/ninjs.gemspec
CHANGED
metadata
CHANGED
@@ -4,9 +4,9 @@ version: !ruby/object:Gem::Version
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prerelease: false
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segments:
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version: 0.
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version: 0.13.0
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platform: ruby
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authors:
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- Dayton Nolan
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@@ -529,7 +529,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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hash:
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hash: 1429544377891496069
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segments:
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version: "0"
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