nice_enum 0.1.4 → 0.2.0
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- checksums.yaml +7 -0
- data/LICENSE +24 -24
- data/README.rdoc +199 -199
- data/lib/nice_enum.rb +173 -173
- data/lib/nice_enum_active_record_extension.rb +19 -0
- data/samples/deck.rb +59 -59
- data/samples/filemodes.rb +20 -20
- data/samples/squaring_numbers.rb +16 -16
- data/test/active_support_test.rb +39 -0
- data/test/attribute_test.rb +30 -30
- data/test/const_test.rb +47 -47
- data/test/default_attribute_test.rb +24 -24
- data/test/default_value_test.rb +22 -22
- data/test/flags_test.rb +38 -38
- data/test/hashcode_test.rb +20 -20
- metadata +33 -52
checksums.yaml
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---
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SHA1:
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metadata.gz: eb284770839aca8ee515ca1ebe77a532bd12ded9
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data.tar.gz: d3605c7b44cb1fc53fce9c4b8606d04f9214cbcd
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SHA512:
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metadata.gz: e42147f308f74b5570865b63e0e1c69788091bfa0c382081d0ed4d25fcaec40923670cd952b8513d88924077455b60819e171864766ed35950482e59cc077187
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data.tar.gz: 82d5d818ec0b9358da897cb147a692c62571aec9b29f4b2285a46a0bc4b25b918198a44b04ed46f77f365e9a156afd09ff1233f33692803def51828d68114e52
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data/LICENSE
CHANGED
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Copyright (c) 2010, Raphael Robatsch
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All rights reserved.
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-
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* The names of the developers or contributors must not be used to
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endorse or promote products derived from this software without
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specific prior written permission.
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-
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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-
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE DEVELOPERS OR CONTRIBUTORS BE LIABLE FOR ANY
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-
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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20
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-
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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-
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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24
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-
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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1
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+
Copyright (c) 2010, Raphael Robatsch
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All rights reserved.
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+
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4
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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+
* Redistributions in binary form must reproduce the above copyright
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+
notice, this list of conditions and the following disclaimer in the
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+
documentation and/or other materials provided with the distribution.
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+
* The names of the developers or contributors must not be used to
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+
endorse or promote products derived from this software without
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specific prior written permission.
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+
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE DEVELOPERS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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data/README.rdoc
CHANGED
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= Nice Enumerations for Ruby
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Ruby's built-in enumeration support, or the lack thereof, is somewhere in the
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C/C++-Age. An enum in Ruby is usually a class or module with various
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constants. Attempting to display the enum constants will result in their values
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being displayed, which have no use to the end user of the application.
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module Permissions
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Read = 4
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Write = 2
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Execute = 1
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end
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permissions = Permissions::Read | Permissions::Write
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puts permissions
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# Will output "6" - Although correct, it won't make any sense for a
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# computer-illiterate user.
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nice_enum solves this problem by encapsulating the enum values inside an
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instance of their enclosing class and making the to_s method return the
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name of the constant. The above code translates to
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class Permissions < Flags
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enum :Read, 4
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enum :Write, 2
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enum :Execute, 1
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end
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permissions = Permissions::Read | Permissions::Write
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puts permissions.join(" and ")
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# Will output "Write and Read".
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nice_enum contains two classes: Enum and Flags. Instances of Flag will
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automatically figure out it's components when or'd together and provides a
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different to_s method. Otherwise the classes are functionally identical.
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Of course, an enum can use anything as it's value type, not only integers.
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The value type must only provide a <=> operator, a +hash+ method, and a
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<tt>eql?</tt> method.
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The most recent documentation is available at {rubydoc.info}[http://rubydoc.info/github/raphaelr/nice_enum/master/frames].
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= Installation
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Using Rubygems:
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gem install nice_enum
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Manually:
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git clone git://github.com/raphaelr/nice_enum
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cd nice_enum
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rake install
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== Usage
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require "nice_enum"
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= Features
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== From Enums to Fixnums and back
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Getting the underlying value from an enum instance is usually not neccessary
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because the Enumeration class will hand method calls automatically down to
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the underlying value:
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puts Permissions::Execute.next # => 2; Will call 1.next
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You can explicitly ask for the underlying value:
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puts Permissions::Execute.value # => 1
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The inverse has to be done explicitly:
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puts Permissions.new(1) # => Execute
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puts Permissions.new(3) # => Execute | Write
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puts Permissions.new(80) # => 80
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In the last example, the Permission instance is treated as a Permission with
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the name "80" and the value 80.
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== Auto-Values
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Like in most languages with enum support, you don't have to explicitly provide
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values for enumerations. nice_enum will create sequential Integers if you don't
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specify them:
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class Suit < Enum
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enum :Spades # Will become 0
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enum :Hearts # Will become 1
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enum :Diamonds # Will become 2
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enum :Clubs # Will become 3
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end
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You can also mix explicit and implicit values together:
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class Numbers < Enum
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enum :Zero
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enum :One
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enum :FourtyEight, 48
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enum :FourtyNine
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end
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Note that eventual gaps aren't filled.
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== Iterating over values
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Suit.each { |suit| puts suit }
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# Outputs: Spades
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# Hearts
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# Diamonds
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# Clubs
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The Enum class also includes the Enumerable module so you can do stuff like:
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Suit.map { |suit| suit.name.chop }.each { |suit| puts suit }
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# Outputs: Spade
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# Heart
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# Diamond
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# Club
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== Attributes
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If that's not nice enough for you, maybe this is: You can attach any number of
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attributes to enumerations. For example:
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class Number < Enum
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enum :Zero, 0, :squared => 0
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enum :One, 1, :note => "Average number of eyes per eyehole", :squared => 1
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enum :Five, 5, :note => "Number of digits per hand", :squared => 25
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end
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Number.each do |enum|
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puts "#{enum} is squared #{enum.squared} and is special because it is the #{enum.note}."
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end
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# Outputs: Zero is squared 0 and is special because it is the nil.
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# One is squared 1 and is special because it is the Average number of eyes per eyehole.
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# Five is squared 25 and is special because it is the Number of digits per hand.
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You can also provide default values for attributes:
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class Number < Enum
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default :note => "number which is the same if multiplied with one"
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# ...
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end
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# Outputs: Zero is squared 0 and is special because it is the number which is the same if multiplied with one.
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# One is squared 1 and is special because it is the Average number of eyes per eyehole.
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# Five is squared 25 and is special because it is the Number of digits per hand.
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== Instance methods
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Since enum values are instances of their enclosing class, you can add methods to them:
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class Number < Enum
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enum :Zero, 0
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enum :One, 1
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enum :Two, 2
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159
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def square
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value ** 2
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end
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end
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numbers = Number.to_a
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numbers << Number.new(3)
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numbers.each { |number| puts "#{number} squared is #{number.square}." }
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# Outputs: Zero squared is 0.
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# One squared is 1.
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# Two squared is 4.
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# 3 squared is 9.
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= License
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|
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Copyright (c) 2010, Raphael Robatsch
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
|
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-
notice, this list of conditions and the following disclaimer.
|
182
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-
* Redistributions in binary form must reproduce the above copyright
|
183
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notice, this list of conditions and the following disclaimer in the
|
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documentation and/or other materials provided with the distribution.
|
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* The names of the developers or contributors must not be used to
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endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
191
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
192
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-
DISCLAIMED. IN NO EVENT SHALL THE DEVELOPERS OR CONTRIBUTORS BE LIABLE FOR ANY
|
193
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-
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
194
|
-
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
198
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
199
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-
|
1
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+
= Nice Enumerations for Ruby
|
2
|
+
|
3
|
+
Ruby's built-in enumeration support, or the lack thereof, is somewhere in the
|
4
|
+
C/C++-Age. An enum in Ruby is usually a class or module with various
|
5
|
+
constants. Attempting to display the enum constants will result in their values
|
6
|
+
being displayed, which have no use to the end user of the application.
|
7
|
+
|
8
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+
module Permissions
|
9
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+
Read = 4
|
10
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+
Write = 2
|
11
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+
Execute = 1
|
12
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+
end
|
13
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+
|
14
|
+
permissions = Permissions::Read | Permissions::Write
|
15
|
+
puts permissions
|
16
|
+
# Will output "6" - Although correct, it won't make any sense for a
|
17
|
+
# computer-illiterate user.
|
18
|
+
|
19
|
+
nice_enum solves this problem by encapsulating the enum values inside an
|
20
|
+
instance of their enclosing class and making the to_s method return the
|
21
|
+
name of the constant. The above code translates to
|
22
|
+
|
23
|
+
class Permissions < Flags
|
24
|
+
enum :Read, 4
|
25
|
+
enum :Write, 2
|
26
|
+
enum :Execute, 1
|
27
|
+
end
|
28
|
+
|
29
|
+
permissions = Permissions::Read | Permissions::Write
|
30
|
+
puts permissions.join(" and ")
|
31
|
+
# Will output "Write and Read".
|
32
|
+
|
33
|
+
nice_enum contains two classes: Enum and Flags. Instances of Flag will
|
34
|
+
automatically figure out it's components when or'd together and provides a
|
35
|
+
different to_s method. Otherwise the classes are functionally identical.
|
36
|
+
|
37
|
+
Of course, an enum can use anything as it's value type, not only integers.
|
38
|
+
The value type must only provide a <=> operator, a +hash+ method, and a
|
39
|
+
<tt>eql?</tt> method.
|
40
|
+
|
41
|
+
The most recent documentation is available at {rubydoc.info}[http://rubydoc.info/github/raphaelr/nice_enum/master/frames].
|
42
|
+
|
43
|
+
= Installation
|
44
|
+
|
45
|
+
Using Rubygems:
|
46
|
+
|
47
|
+
gem install nice_enum
|
48
|
+
|
49
|
+
Manually:
|
50
|
+
|
51
|
+
git clone git://github.com/raphaelr/nice_enum
|
52
|
+
cd nice_enum
|
53
|
+
rake install
|
54
|
+
|
55
|
+
== Usage
|
56
|
+
|
57
|
+
require "nice_enum"
|
58
|
+
|
59
|
+
= Features
|
60
|
+
|
61
|
+
== From Enums to Fixnums and back
|
62
|
+
|
63
|
+
Getting the underlying value from an enum instance is usually not neccessary
|
64
|
+
because the Enumeration class will hand method calls automatically down to
|
65
|
+
the underlying value:
|
66
|
+
|
67
|
+
puts Permissions::Execute.next # => 2; Will call 1.next
|
68
|
+
|
69
|
+
You can explicitly ask for the underlying value:
|
70
|
+
|
71
|
+
puts Permissions::Execute.value # => 1
|
72
|
+
|
73
|
+
The inverse has to be done explicitly:
|
74
|
+
|
75
|
+
puts Permissions.new(1) # => Execute
|
76
|
+
puts Permissions.new(3) # => Execute | Write
|
77
|
+
puts Permissions.new(80) # => 80
|
78
|
+
|
79
|
+
In the last example, the Permission instance is treated as a Permission with
|
80
|
+
the name "80" and the value 80.
|
81
|
+
|
82
|
+
== Auto-Values
|
83
|
+
|
84
|
+
Like in most languages with enum support, you don't have to explicitly provide
|
85
|
+
values for enumerations. nice_enum will create sequential Integers if you don't
|
86
|
+
specify them:
|
87
|
+
|
88
|
+
class Suit < Enum
|
89
|
+
enum :Spades # Will become 0
|
90
|
+
enum :Hearts # Will become 1
|
91
|
+
enum :Diamonds # Will become 2
|
92
|
+
enum :Clubs # Will become 3
|
93
|
+
end
|
94
|
+
|
95
|
+
You can also mix explicit and implicit values together:
|
96
|
+
|
97
|
+
class Numbers < Enum
|
98
|
+
enum :Zero
|
99
|
+
enum :One
|
100
|
+
enum :FourtyEight, 48
|
101
|
+
enum :FourtyNine
|
102
|
+
end
|
103
|
+
|
104
|
+
Note that eventual gaps aren't filled.
|
105
|
+
|
106
|
+
== Iterating over values
|
107
|
+
|
108
|
+
Suit.each { |suit| puts suit }
|
109
|
+
# Outputs: Spades
|
110
|
+
# Hearts
|
111
|
+
# Diamonds
|
112
|
+
# Clubs
|
113
|
+
|
114
|
+
The Enum class also includes the Enumerable module so you can do stuff like:
|
115
|
+
|
116
|
+
Suit.map { |suit| suit.name.chop }.each { |suit| puts suit }
|
117
|
+
# Outputs: Spade
|
118
|
+
# Heart
|
119
|
+
# Diamond
|
120
|
+
# Club
|
121
|
+
|
122
|
+
== Attributes
|
123
|
+
|
124
|
+
If that's not nice enough for you, maybe this is: You can attach any number of
|
125
|
+
attributes to enumerations. For example:
|
126
|
+
|
127
|
+
class Number < Enum
|
128
|
+
enum :Zero, 0, :squared => 0
|
129
|
+
enum :One, 1, :note => "Average number of eyes per eyehole", :squared => 1
|
130
|
+
enum :Five, 5, :note => "Number of digits per hand", :squared => 25
|
131
|
+
end
|
132
|
+
|
133
|
+
Number.each do |enum|
|
134
|
+
puts "#{enum} is squared #{enum.squared} and is special because it is the #{enum.note}."
|
135
|
+
end
|
136
|
+
# Outputs: Zero is squared 0 and is special because it is the nil.
|
137
|
+
# One is squared 1 and is special because it is the Average number of eyes per eyehole.
|
138
|
+
# Five is squared 25 and is special because it is the Number of digits per hand.
|
139
|
+
|
140
|
+
You can also provide default values for attributes:
|
141
|
+
|
142
|
+
class Number < Enum
|
143
|
+
default :note => "number which is the same if multiplied with one"
|
144
|
+
# ...
|
145
|
+
end
|
146
|
+
# Outputs: Zero is squared 0 and is special because it is the number which is the same if multiplied with one.
|
147
|
+
# One is squared 1 and is special because it is the Average number of eyes per eyehole.
|
148
|
+
# Five is squared 25 and is special because it is the Number of digits per hand.
|
149
|
+
|
150
|
+
== Instance methods
|
151
|
+
|
152
|
+
Since enum values are instances of their enclosing class, you can add methods to them:
|
153
|
+
|
154
|
+
class Number < Enum
|
155
|
+
enum :Zero, 0
|
156
|
+
enum :One, 1
|
157
|
+
enum :Two, 2
|
158
|
+
|
159
|
+
def square
|
160
|
+
value ** 2
|
161
|
+
end
|
162
|
+
end
|
163
|
+
|
164
|
+
numbers = Number.to_a
|
165
|
+
numbers << Number.new(3)
|
166
|
+
|
167
|
+
numbers.each { |number| puts "#{number} squared is #{number.square}." }
|
168
|
+
# Outputs: Zero squared is 0.
|
169
|
+
# One squared is 1.
|
170
|
+
# Two squared is 4.
|
171
|
+
# 3 squared is 9.
|
172
|
+
|
173
|
+
= License
|
174
|
+
|
175
|
+
Copyright (c) 2010, Raphael Robatsch
|
176
|
+
All rights reserved.
|
177
|
+
|
178
|
+
Redistribution and use in source and binary forms, with or without
|
179
|
+
modification, are permitted provided that the following conditions are met:
|
180
|
+
* Redistributions of source code must retain the above copyright
|
181
|
+
notice, this list of conditions and the following disclaimer.
|
182
|
+
* Redistributions in binary form must reproduce the above copyright
|
183
|
+
notice, this list of conditions and the following disclaimer in the
|
184
|
+
documentation and/or other materials provided with the distribution.
|
185
|
+
* The names of the developers or contributors must not be used to
|
186
|
+
endorse or promote products derived from this software without
|
187
|
+
specific prior written permission.
|
188
|
+
|
189
|
+
THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AND CONTRIBUTORS "AS IS" AND
|
190
|
+
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
191
|
+
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
192
|
+
DISCLAIMED. IN NO EVENT SHALL THE DEVELOPERS OR CONTRIBUTORS BE LIABLE FOR ANY
|
193
|
+
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
194
|
+
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
195
|
+
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
196
|
+
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
197
|
+
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
198
|
+
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
199
|
+
|