nairda-roleplay 0.1.1
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- data/README.md +16 -0
- data/VERSION.yml +4 -0
- data/lib/roleplay.rb +3 -0
- data/lib/roleplay/core_ext.rb +3 -0
- data/lib/roleplay/core_ext/enumerable.rb +9 -0
- data/lib/roleplay/core_ext/float.rb +25 -0
- data/lib/roleplay/core_ext/kernel.rb +22 -0
- data/lib/roleplay/error.rb +4 -0
- data/lib/roleplay/roll.rb +119 -0
- data/test/roleplay/core_ext/enumerable_test.rb +11 -0
- data/test/roleplay/core_ext/float_test.rb +18 -0
- data/test/roleplay/core_ext/kernel_test.rb +10 -0
- data/test/roleplay/roll_test.rb +138 -0
- data/test/test_helper.rb +8 -0
- metadata +80 -0
data/README.md
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Roleplay
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========
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Ever wanted to write some old school, kick-ass role-playing stuff in Ruby, but
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never had enough support for doing it? Well, now you can!
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Roleplay is a set of libraries helpful in wide variety of RPG development. In
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the current state it contains:
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* DSL for creating complex dice rolls (e.g. `13.d8 * 6 - 10.d20 + 2`). See
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Roleplay::Roll for more.
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COPYRIGHT
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---------
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Copyright 2009 Adrian Pacała. See LICENSE for details.
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data/VERSION.yml
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data/lib/roleplay.rb
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class Float
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##
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# Rounds self to given number of decimal places.
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#
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# @param [Fixnum] n places to round to
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def round_to(n)
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(self * 10 ** n).round.to_f / 10 ** n
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end
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##
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# Rounds down self to given number of decimal places.
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#
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# @param [Fixnum] n places to ceil to
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def ceil_to(n)
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(self * 10 ** n).ceil.to_f / 10 ** n
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end
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##
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# Rounds up self to given number of decimal places.
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#
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# @param [Fixnum] n places to floor to
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def floor_to(n)
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(self * 10 ** n).floor.to_f / 10 ** n
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end
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end
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require 'inline'
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module Kernel
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inline do |builder|
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builder.add_to_init 'srand(time(NULL));'
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builder.c %{
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VALUE random_list(int length, int minimum, int maximum)
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{
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int i;
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int range = 1 + maximum - minimum;
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VALUE list = rb_ary_new2(length);
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for (i = 0; i < length; i++)
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{
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rb_ary_store(list, i, INT2NUM((rand() % range) + minimum));
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}
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return list;
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}
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}
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end
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end
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module Roleplay
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# Class for generating dice rolls, sprinkled with small DSL.
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class Roll
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class InvalidOperatorError < Error
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end
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# List of valid modifier operators.
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OPERATORS = [:+, :-, :*, :/, :%, :**].freeze
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# Number of dice to be rolled.
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attr_accessor :count
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# Type of die to be used in this particular roll.
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attr_accessor :die
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# Modifier chain.
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attr_reader :modifiers
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##
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# Creates new Roll instance.
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#
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# @param [Fixnum] count number of dice to be rolled
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# @param [Fixnum] die type of die to be used
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# @raise ArgumentError if given +count+ is a negative number
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# @raise ArgumentError if given +die+ is a negative number
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def initialize(count, die)
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raise ArgumentError, "dice count can't be negative" if count < 0
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raise ArgumentError, "die type can't be negative" if die < 0
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@count = count
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@die = die
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@modifiers = []
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end
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##
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# Adds new modifier at the end of the current stack.
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#
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# @param [Symbol, String] operator modifier operator
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# @param [Roll, Fixnum] value modifier value
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# @return [Roll] self
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# @raise InvalidOperatorError if given operator is not available for
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# applying to the roll
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def push_modifier(operator, value)
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raise InvalidOperatorError unless
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OPERATORS.include?(operator.to_sym)
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@modifiers << [operator, value]
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self
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end
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##
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# Applies all modifiers to given value.
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#
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# @param [Fixnum] base value to apply the modifiers to
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# @param [Symbol, String] method name of the method to call on each
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# modifying value before applying it to +base+
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# @return [Fixnum] result of the calculation
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def apply_modifiers(base, method)
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method = method.to_sym
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@modifiers.each do |mod|
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value = mod[1].respond_to?(method) ? mod[1].send(method) : mod[1].to_i
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base = base.send(mod[0], value)
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end
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base
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end
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##
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# Returns the lowest possible value of current roll (with modifiers).
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#
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# @return [Fixnum]
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def minimum
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apply_modifiers(@count, :minimum)
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end
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alias_method :min, :minimum
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##
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# Returns the highest possible value of current roll (with modifiers).
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#
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# @return [Fixnum]
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def maximum
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apply_modifiers(@count * @die, :maximum)
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end
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alias_method :max, :maximum
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##
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# Executes current roll and returns the result with applied modifiers.
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#
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# @yieldparam [Fixnum] result result of each die roll without modifiers
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# @return [Fixnum] total result of the roll
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def generate(&block)
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results = random_list(@count, 1, @die).sum
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results.each { |results| yield(results) } if block_given?
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apply_modifiers(results, :generate)
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end
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private
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##
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# This allows us to do the crazy DSL stuff.
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#
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# @raise NoMethodError if the missing method is not recognized as a valid
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# modifier operator
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# @see push_modifier
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def method_missing(method, *args)
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push_modifier(method, args[0])
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rescue InvalidOperatorError
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raise NoMethodError, method.to_s
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end
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end
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end
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class Integer
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# More DSL magic!
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[2, 3, 4, 6, 8, 10, 12, 20, 100].each do |sides|
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define_method("d#{sides}") { Roleplay::Roll.new(self, sides) }
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end
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end
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require File.dirname(__FILE__) + '/../../test_helper'
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class FloatTest < Test::Unit::TestCase
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should 'round to specified decimal places' do
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assert_equal 9.1, 9.11.round_to(1)
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assert_equal 12.346, 12.34567.round_to(3)
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end
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should 'ceil to specified decimal places' do
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assert_equal 9.2, 9.11.ceil_to(1)
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assert_equal 12.346, 12.34567.ceil_to(3)
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end
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should 'floor to specified decimal places' do
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assert_equal 9.1, 9.11.floor_to(1)
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assert_equal 12.345, 12.34567.floor_to(3)
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end
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end
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require File.dirname(__FILE__) + '/../../test_helper'
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class KernelTest < Test::Unit::TestCase
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should 'generate list of random values' do
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values = random_list(10, 1, 100)
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assert_instance_of Array, values
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assert_equal 10, values.length
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values.each { |value| assert value >= 1 && value <= 100 }
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end
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end
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require File.dirname(__FILE__) + '/../test_helper'
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class RollTest < Test::Unit::TestCase
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include Roleplay
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should 'properly alias methods' do
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roll = Roll.new(1, 6)
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assert_equal roll.minimum, roll.min
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assert_equal roll.maximum, roll.max
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end
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context 'instantiation' do
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should 'raise error on negative number of roll' do
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assert_raise(ArgumentError) { Roll.new(-1, 6) }
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end
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should 'raise error on negative roll type' do
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assert_raise(ArgumentError) { Roll.new(1, -6) }
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end
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should 'create a roll without modifiers' do
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roll = Roll.new(3, 6)
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assert roll
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assert_equal 3, roll.count
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assert_equal 6, roll.die
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end
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should 'create a roll with numeric modifiers' do
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roll = Roll.new(5, 20)
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roll * (3 + 4)
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roll - 10
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assert_equal 5, roll.count
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assert_equal 20, roll.die
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assert_equal [[:*, 7], [:-, 10]], roll.modifiers
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end
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end
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context 'modifiers' do
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should 'raise error on invalid modifier' do
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roll = Roll.new(1, 6)
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assert_raise(Roll::InvalidOperatorError) do
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roll.push_modifier(:bad, 'modifier')
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end
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end
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context 'stack' do
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setup { @roll = Roll.new(1, 12) }
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should 'append numeric modifiers' do
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@roll.push_modifier :+, 1
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@roll.push_modifier :/, (2 + 3)
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@roll.push_modifier :*, ((4 * 5) - 6)
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assert_equal [[:+, 1], [:/, 5], [:*, 14]], @roll.modifiers
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end
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should 'append roll modifiers' do
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another_roll = Roll.new(5, 6)
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@roll.push_modifier :+, another_roll
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assert_equal :+, @roll.modifiers[0][0]
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assert_instance_of Roll, @roll.modifiers[0][1]
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end
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end
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end
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context 'minimum and maximum values of a roll' do
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should 'without any modifiers' do
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roll = Roll.new(5, 10)
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assert_equal 5, roll.minimum
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assert_equal 50, roll.maximum
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end
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should 'with numeric modifiers' do
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roll = Roll.new(5, 10)
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roll * ((12 + 24) / 3)
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roll + 7
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assert_equal 67, roll.minimum
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assert_equal 607, roll.maximum
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end
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should 'with roll modifiers' do
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roll = Roll.new(5, 10)
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roll * Roll.new(1, 12)
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roll - Roll.new(5, 6)
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assert_equal 0, roll.minimum
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assert_equal 570, roll.maximum
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end
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end
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context 'result generation' do
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should 'roll not using any modifiers' do
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roll = Roll.new(3, 6)
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result = roll.generate
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assert result >= roll.minimum && result <= roll.maximum
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end
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should 'roll using numeric modifiers' do
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roll = Roll.new(3, 6)
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roll * 3
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roll + 7
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result = roll.generate
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assert result >= roll.minimum && result <= roll.maximum
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end
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should 'roll using roll modifiers' do
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roll = Roll.new(3, 6)
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roll * Roll.new(1, 20)
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roll + Roll.new(3, 12)
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result = roll.generate
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assert result >= roll.minimum && result <= roll.maximum
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end
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end
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113
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114
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context 'DSL' do
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context 'instantiation' do
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should 'define integer methods for creating rolls' do
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[2, 3, 4, 6, 8, 10, 12, 20, 100].each do |die|
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assert_respond_to 1, "d#{die}"
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end
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end
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should 'create roll with numeric modifiers' do
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123
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roll = 3.d6 * 3 - 5
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assert_instance_of Roll, roll
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125
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assert_equal [[:*, 3], [:-, 5]], roll.modifiers
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126
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assert_equal 4, roll.minimum
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127
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assert_equal 49, roll.maximum
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128
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end
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129
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|
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should 'create roll with other roll as modifier' do
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131
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roll = 3.d6 - 1 + 2.d10 * 2
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assert_instance_of Roll, roll
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assert_equal 6, roll.minimum
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assert_equal 57, roll.maximum
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135
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end
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end
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137
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end
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end
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data/test/test_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,80 @@
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|
1
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--- !ruby/object:Gem::Specification
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name: nairda-roleplay
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version: !ruby/object:Gem::Version
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version: 0.1.1
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platform: ruby
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authors:
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- "Adrian Paca\xC5\x82a"
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autorequire:
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bindir: bin
|
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cert_chain: []
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+
|
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date: 2009-02-28 00:00:00 -08:00
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default_executable:
|
14
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dependencies:
|
15
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- !ruby/object:Gem::Dependency
|
16
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+
name: RubyInline
|
17
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+
type: :runtime
|
18
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version_requirement:
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version_requirements: !ruby/object:Gem::Requirement
|
20
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requirements:
|
21
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- - ~>
|
22
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- !ruby/object:Gem::Version
|
23
|
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version: "3.8"
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24
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version:
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description: Roleplay
|
26
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email: adrian@zenbe.com
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27
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executables: []
|
28
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|
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extensions: []
|
30
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|
31
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extra_rdoc_files: []
|
32
|
+
|
33
|
+
files:
|
34
|
+
- README.md
|
35
|
+
- VERSION.yml
|
36
|
+
- lib/roleplay
|
37
|
+
- lib/roleplay/core_ext
|
38
|
+
- lib/roleplay/core_ext/enumerable.rb
|
39
|
+
- lib/roleplay/core_ext/float.rb
|
40
|
+
- lib/roleplay/core_ext/kernel.rb
|
41
|
+
- lib/roleplay/core_ext.rb
|
42
|
+
- lib/roleplay/error.rb
|
43
|
+
- lib/roleplay/roll.rb
|
44
|
+
- lib/roleplay.rb
|
45
|
+
- test/roleplay
|
46
|
+
- test/roleplay/core_ext
|
47
|
+
- test/roleplay/core_ext/enumerable_test.rb
|
48
|
+
- test/roleplay/core_ext/float_test.rb
|
49
|
+
- test/roleplay/core_ext/kernel_test.rb
|
50
|
+
- test/roleplay/roll_test.rb
|
51
|
+
- test/test_helper.rb
|
52
|
+
has_rdoc: true
|
53
|
+
homepage: http://github.com/nairda/roleplay
|
54
|
+
post_install_message:
|
55
|
+
rdoc_options:
|
56
|
+
- --inline-source
|
57
|
+
- --charset=UTF-8
|
58
|
+
require_paths:
|
59
|
+
- lib
|
60
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
61
|
+
requirements:
|
62
|
+
- - ">="
|
63
|
+
- !ruby/object:Gem::Version
|
64
|
+
version: "0"
|
65
|
+
version:
|
66
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
67
|
+
requirements:
|
68
|
+
- - ">="
|
69
|
+
- !ruby/object:Gem::Version
|
70
|
+
version: "0"
|
71
|
+
version:
|
72
|
+
requirements: []
|
73
|
+
|
74
|
+
rubyforge_project:
|
75
|
+
rubygems_version: 1.2.0
|
76
|
+
signing_key:
|
77
|
+
specification_version: 2
|
78
|
+
summary: Roleplay
|
79
|
+
test_files: []
|
80
|
+
|