nairda-dice 0.1.1
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- data/LICENSE +13 -0
- data/README +1 -0
- data/lib/dice.rb +102 -0
- data/lib/dice/core_ext.rb +1 -0
- data/lib/dice/core_ext/fixnum.rb +4 -0
- data/lib/dice/version.rb +3 -0
- data/spec/spec_helper.rb +4 -0
- data/spec/unit/core_ext/fixnum_spec.rb +9 -0
- data/spec/unit/dice_spec.rb +68 -0
- metadata +65 -0
data/LICENSE
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Copyright 2008 Adrian Pacała
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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data/README
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Simple Ruby class for simulating dice rolls.
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data/lib/dice.rb
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require 'pathname'
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DICE_ROOT = Pathname(__FILE__).dirname.expand_path + 'dice'
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require DICE_ROOT + 'core_ext'
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require DICE_ROOT + 'version'
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# = Dice
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#
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# Original code & copyright by Jamis Buck <jamis@37signals.com>.
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#
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# Class representing one or more traditional dice used in role-playing games.
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#
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# Dice.new(1, 6) # => Creates one six-sided die.
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# Dice.new(9, 10, 20) # => Nine ten-sided dice modified by twenty.
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#
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# === Using role-play notation methods
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#
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# By extending the Integer class you get the feeling of the standard dice
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# notation:
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#
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# 1.d6 # => Same as Dice.new(1, 6)
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# 5.d20 + 7 # => Dice.new(5, 20, 7)
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#
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# By default, only the common dice types are implemented (d4, d6, d8, d10,
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# d12, d20, and d100).
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class Dice
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include Comparable
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# Number of dice.
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attr_reader :count
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# Number of sides.
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attr_reader :sides
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# Roll modifier.
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attr_reader :modifier
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# Creates new Dice object.
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#
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# * +dice+ - dice count
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# * +die_type+ - sides count
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# * +mod+ - value added (or subtracted) to the result (optional)
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def initialize(dice, die_type, mod = 0)
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@count = dice > 0 ? dice : 1
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@sides = die_type > 0 ? die_type : 1
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@modifier = mod
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end
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# Returns new Dice object incremented (or decremented) by +n+.
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def +(n); self.class.new(@count, @sides, @modifier + n) end
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# Same as calling + method with a negative modifier.
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def -(n); self.+(-n) end
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# Maximum result of the roll.
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def max
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@count * @sides + @modifier
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end
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# Minimum result of the roll.
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def min
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@count + @modifier
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end
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# Average result of the roll.
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def avg
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((max + min) / 2.0).round
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end
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# Rolls the dice.
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#
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# * +collect+ - specifies if result should returned either as Fixnum or
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# Array
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# * +block+ - if given, every roll will be yielded separately
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#
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# Note that the modifier is only added when returning result as Fixnum.
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def roll(collect = false, &block) #:yields: result
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result = (1..@count).collect { block_given? ? yield(roll_one) : roll_one }
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result << @modifier unless result.is_a?(Array) || @modifier.zero?
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collect ? result : result.inject(nil) { |sum, x| sum ? sum + x : x }
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end
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alias_method :to_i, :roll
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# Same as calling roll(+true+).
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def to_a; roll(true) end
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# Returns standard, role-play dice format. Custom die +mark+ can be
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# specified (default is _d_).
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def to_s(mark = 'd')
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s = "#{@count}#{mark}#{@sides}"
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s << "+#{@modifier}" unless @modifier.zero?
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s
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end
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private
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# Returns result of one particular roll.
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def roll_one
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rand(@sides) + 1
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end
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end
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require DICE_ROOT + 'core_ext/fixnum'
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data/lib/dice/version.rb
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data/spec/spec_helper.rb
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require File.expand_path(File.join(File.dirname(__FILE__), '..', '..', 'spec_helper'))
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describe Fixnum do
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it 'should implement all dice methods' do
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[4, 6, 8, 10, 12, 20, 100].each do |sides|
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1.send("d#{sides}").should be_instance_of(Dice)
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end
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end
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end
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require File.expand_path(File.join(File.dirname(__FILE__), '..', 'spec_helper'))
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describe Dice do
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before(:each) do
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@dice = Dice.new(6, 12)
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@complex_dice = Dice.new(10, 20, 7)
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end
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it 'should create new Dice object' do
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@dice.should be_instance_of(Dice)
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@dice.count.should equal(6)
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@dice.sides.should equal(12)
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@dice.modifier.should equal(0)
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end
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it 'should create new Dice object with modifier' do
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@complex_dice.count.should equal(10)
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@complex_dice.sides.should equal(20)
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@complex_dice.modifier.should equal(7)
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end
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it 'should add positive modifier' do
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dice = @dice + 7
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dice.modifier.should equal(7)
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complex_dice = @complex_dice + 3
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complex_dice.modifier.should equal(10)
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end
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it 'should add negative modifier' do
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dice = @dice - 9
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dice.modifier.should equal(-9)
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complex_dice = @complex_dice - 6
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complex_dice.modifier.should equal(1)
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end
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it 'should calculate maximum, minimum, and average result of the roll' do
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@dice.max.should equal(72)
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@dice.min.should equal(6)
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@dice.avg.should equal(39)
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@complex_dice.max.should equal(207)
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@complex_dice.min.should equal(17)
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@complex_dice.avg.should equal(112)
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end
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it 'should roll and return the result as a number' do
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@dice.roll.should satisfy { |r| r > 0 && r < 73 }
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@complex_dice.roll.should satisfy { |r| r > 0 && r < 208 }
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end
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it 'should roll and return the result as a array' do
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@dice.roll(true).should have(6).items
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@complex_dice.roll(true).should have(10).items
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end
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it 'should roll and yield the results' do
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@dice.roll { |r| r.should satisfy { r > 0 && r < 13 } }
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end
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it 'should return a string representation of the dice' do
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@dice.to_s.should eql('6d12')
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@complex_dice.to_s.should eql('10d20+7')
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end
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it 'should return custom string representation of the dice' do
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@dice.to_s('kitteh').should eql('6kitteh12')
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@complex_dice.to_s('_hai_').should eql('10_hai_20+7')
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: nairda-dice
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version: !ruby/object:Gem::Version
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version: 0.1.1
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platform: ruby
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authors:
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- "Adrian Paca\xC5\x82a"
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2008-05-14 00:00:00 -07:00
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default_executable:
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dependencies: []
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description:
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email: adrian@zenbe.com
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executables: []
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extensions: []
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extra_rdoc_files:
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- README
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- LICENSE
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files:
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- README
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- LICENSE
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- lib/dice/core_ext/fixnum.rb
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- lib/dice/version.rb
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- lib/dice/core_ext.rb
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- lib/dice.rb
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- spec/unit/dice_spec.rb
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- spec/unit/core_ext/fixnum_spec.rb
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- spec/spec_helper.rb
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has_rdoc: true
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homepage: http://github.com/nairda/dice
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post_install_message:
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rdoc_options:
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- --line-numbers
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- --inline-source
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- - --charset
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- utf-8
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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requirements: []
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rubyforge_project:
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rubygems_version: 1.0.1
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signing_key:
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specification_version: 2
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summary: Simple Ruby class for simulating dice rolls.
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test_files: []
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