nairda-dice 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/LICENSE +13 -0
- data/README +1 -0
- data/lib/dice.rb +102 -0
- data/lib/dice/core_ext.rb +1 -0
- data/lib/dice/core_ext/fixnum.rb +4 -0
- data/lib/dice/version.rb +3 -0
- data/spec/spec_helper.rb +4 -0
- data/spec/unit/core_ext/fixnum_spec.rb +9 -0
- data/spec/unit/dice_spec.rb +68 -0
- metadata +65 -0
data/LICENSE
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Copyright 2008 Adrian Pacała
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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data/README
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Simple Ruby class for simulating dice rolls.
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data/lib/dice.rb
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require 'pathname'
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DICE_ROOT = Pathname(__FILE__).dirname.expand_path + 'dice'
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require DICE_ROOT + 'core_ext'
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require DICE_ROOT + 'version'
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# = Dice
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#
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# Original code & copyright by Jamis Buck <jamis@37signals.com>.
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#
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# Class representing one or more traditional dice used in role-playing games.
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#
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# Dice.new(1, 6) # => Creates one six-sided die.
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# Dice.new(9, 10, 20) # => Nine ten-sided dice modified by twenty.
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#
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# === Using role-play notation methods
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#
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# By extending the Integer class you get the feeling of the standard dice
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# notation:
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#
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# 1.d6 # => Same as Dice.new(1, 6)
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# 5.d20 + 7 # => Dice.new(5, 20, 7)
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#
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# By default, only the common dice types are implemented (d4, d6, d8, d10,
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# d12, d20, and d100).
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class Dice
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include Comparable
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# Number of dice.
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attr_reader :count
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# Number of sides.
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attr_reader :sides
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# Roll modifier.
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attr_reader :modifier
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# Creates new Dice object.
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#
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# * +dice+ - dice count
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# * +die_type+ - sides count
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# * +mod+ - value added (or subtracted) to the result (optional)
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def initialize(dice, die_type, mod = 0)
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@count = dice > 0 ? dice : 1
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@sides = die_type > 0 ? die_type : 1
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@modifier = mod
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end
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# Returns new Dice object incremented (or decremented) by +n+.
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def +(n); self.class.new(@count, @sides, @modifier + n) end
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# Same as calling + method with a negative modifier.
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def -(n); self.+(-n) end
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# Maximum result of the roll.
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def max
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@count * @sides + @modifier
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end
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# Minimum result of the roll.
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def min
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@count + @modifier
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end
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# Average result of the roll.
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def avg
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((max + min) / 2.0).round
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end
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# Rolls the dice.
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#
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# * +collect+ - specifies if result should returned either as Fixnum or
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# Array
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# * +block+ - if given, every roll will be yielded separately
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#
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# Note that the modifier is only added when returning result as Fixnum.
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def roll(collect = false, &block) #:yields: result
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result = (1..@count).collect { block_given? ? yield(roll_one) : roll_one }
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result << @modifier unless result.is_a?(Array) || @modifier.zero?
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collect ? result : result.inject(nil) { |sum, x| sum ? sum + x : x }
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end
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alias_method :to_i, :roll
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# Same as calling roll(+true+).
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def to_a; roll(true) end
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# Returns standard, role-play dice format. Custom die +mark+ can be
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# specified (default is _d_).
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def to_s(mark = 'd')
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s = "#{@count}#{mark}#{@sides}"
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s << "+#{@modifier}" unless @modifier.zero?
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s
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end
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private
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# Returns result of one particular roll.
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def roll_one
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rand(@sides) + 1
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end
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end
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require DICE_ROOT + 'core_ext/fixnum'
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data/lib/dice/version.rb
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data/spec/spec_helper.rb
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require File.expand_path(File.join(File.dirname(__FILE__), '..', '..', 'spec_helper'))
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describe Fixnum do
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it 'should implement all dice methods' do
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[4, 6, 8, 10, 12, 20, 100].each do |sides|
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1.send("d#{sides}").should be_instance_of(Dice)
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end
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end
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end
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require File.expand_path(File.join(File.dirname(__FILE__), '..', 'spec_helper'))
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describe Dice do
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before(:each) do
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@dice = Dice.new(6, 12)
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@complex_dice = Dice.new(10, 20, 7)
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end
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it 'should create new Dice object' do
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@dice.should be_instance_of(Dice)
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@dice.count.should equal(6)
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@dice.sides.should equal(12)
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@dice.modifier.should equal(0)
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end
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it 'should create new Dice object with modifier' do
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@complex_dice.count.should equal(10)
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@complex_dice.sides.should equal(20)
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@complex_dice.modifier.should equal(7)
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end
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it 'should add positive modifier' do
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dice = @dice + 7
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dice.modifier.should equal(7)
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complex_dice = @complex_dice + 3
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complex_dice.modifier.should equal(10)
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end
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it 'should add negative modifier' do
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dice = @dice - 9
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dice.modifier.should equal(-9)
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complex_dice = @complex_dice - 6
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complex_dice.modifier.should equal(1)
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end
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it 'should calculate maximum, minimum, and average result of the roll' do
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@dice.max.should equal(72)
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@dice.min.should equal(6)
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@dice.avg.should equal(39)
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@complex_dice.max.should equal(207)
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@complex_dice.min.should equal(17)
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@complex_dice.avg.should equal(112)
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end
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it 'should roll and return the result as a number' do
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@dice.roll.should satisfy { |r| r > 0 && r < 73 }
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@complex_dice.roll.should satisfy { |r| r > 0 && r < 208 }
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end
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it 'should roll and return the result as a array' do
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@dice.roll(true).should have(6).items
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@complex_dice.roll(true).should have(10).items
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end
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it 'should roll and yield the results' do
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@dice.roll { |r| r.should satisfy { r > 0 && r < 13 } }
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end
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it 'should return a string representation of the dice' do
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@dice.to_s.should eql('6d12')
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@complex_dice.to_s.should eql('10d20+7')
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end
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it 'should return custom string representation of the dice' do
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@dice.to_s('kitteh').should eql('6kitteh12')
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@complex_dice.to_s('_hai_').should eql('10_hai_20+7')
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: nairda-dice
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version: !ruby/object:Gem::Version
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version: 0.1.1
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platform: ruby
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authors:
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- "Adrian Paca\xC5\x82a"
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2008-05-14 00:00:00 -07:00
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default_executable:
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dependencies: []
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description:
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email: adrian@zenbe.com
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executables: []
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extensions: []
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extra_rdoc_files:
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- README
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- LICENSE
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files:
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- README
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- LICENSE
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- lib/dice/core_ext/fixnum.rb
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- lib/dice/version.rb
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- lib/dice/core_ext.rb
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- lib/dice.rb
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- spec/unit/dice_spec.rb
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- spec/unit/core_ext/fixnum_spec.rb
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- spec/spec_helper.rb
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has_rdoc: true
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homepage: http://github.com/nairda/dice
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post_install_message:
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rdoc_options:
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- --line-numbers
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- --inline-source
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- - --charset
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- utf-8
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "0"
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version:
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requirements: []
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rubyforge_project:
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rubygems_version: 1.0.1
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signing_key:
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specification_version: 2
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summary: Simple Ruby class for simulating dice rolls.
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test_files: []
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