motion-game 1.1.12 → 1.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +1 -1
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/API_reference.rb +16 -0
- metadata +2 -2
checksums.yaml
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: da80c1e5b97cca281ce018bc893ddec7f9e47c4a
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data.tar.gz: f164559e593ded11f3caffcc57d2e7acac204f1c
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SHA512:
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metadata.gz:
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metadata.gz: 3c3b3ca47295053a53c5413151e93aadb3a230e179a24ab954412aa5ed52d6daa94ad4b133d28b9dc2bea75966191d208e4013bb75142e2dec5d248cb7e36ac5
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data.tar.gz: ef5b9b9c42555d62f96dad465b63de004f63275712e9a46393ed4ba6a4d96d3c8cf4be47c7015e3c740469583797d1ea335ef46546484cea82b8ed88ed2a86fd
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data/README.md
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@@ -95,7 +95,7 @@ $ rake android:device
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### API reference
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The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/
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The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/) is available online.
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You can also build the API reference locally:
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Binary file
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data/build/ios/libmotion-cocos.a
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data/doc/API_reference.rb
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@@ -525,6 +525,9 @@ class Events::Touch < Object
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# @return [Point] the current location of the touch event.
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attr_reader :location
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# @return [Point] the start_location of the touch event.
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attr_reader :start_location
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end
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class File
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# @return [self] the receiver.
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def unschedule(key); end
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# @return [Integer] the number of running actions for the node.
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def number_of_running_actions; end
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end
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class Parallax < Node
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# @return [Point] A new Point object.
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def -(point); end
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# check if the coordinates of the receiver and the coordinates of the given
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# point object is equal.
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# @param point [Point] A coordinate.
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# @return [Boolean] true if the two points contain the same X and Y values.
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def equal?(point); end
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# Calculates the distance between two points.
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# @param point [Point] A point to calculate the distance.
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# @return [Float] the distance.
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def distance(point); end
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# Calculates the angle in radians between this vector and the x-axis.
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# @return [Float] the angle.
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def angle; end
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end
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# A size represents the dimensions of width and height of an object.
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# When calling a method that expects a +Size+ object, a 2-element +Array+
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metadata
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--- !ruby/object:Gem::Specification
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name: motion-game
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version: !ruby/object:Gem::Version
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version: 1.1.
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version: 1.1.13
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platform: ruby
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authors:
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- HipByte
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autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2017-02-26 00:00:00.000000000 Z
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dependencies: []
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description: motion-game allows you to write cross-platform native mobile games in
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Ruby.
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