motion-game 1.1.10 → 1.1.11
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- checksums.yaml +4 -4
- data/README.md +23 -9
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/API_reference.rb +251 -18
- data/template/motion-game/files/Gemfile +14 -1
- data/template/motion-game/files/app/application.rb +5 -1
- data/template/motion-game/files/app/main_scene.rb +8 -6
- data/template/motion-game/files/config/android.rb.erb +6 -0
- data/template/motion-game/files/config/ios.rb.erb +6 -0
- data/template/motion-game/files/config/tvos.rb.erb +6 -0
- metadata +4 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a8400f4a5dd667cdd93f3d15a5936bcbe50fbe78
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data.tar.gz: ccbc62694d3cb4ef5dce97b0b29ce09bc654c107
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 92398d18704422d45ced3d9ded5fbe7aba87ca35eea8f43d136fd7ed2e718017b3ee0e63fd3f81fa901797098c58c83bc151105ad340914343c04b2658dcffad
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data.tar.gz: fd40ffca93ee206159f08ad0953b3cf87f370d2f7d313ba260eb1b2f8959baef5ebfaae37ae263b259bd1f8d8ec80a48f0c17e063b0fa1645047c03d7855a937
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data/README.md
CHANGED
@@ -95,7 +95,7 @@ $ rake android:device
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### API reference
|
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|
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-
The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.
|
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+
The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.11) is available online.
|
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|
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You can also build the API reference locally:
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@@ -110,11 +110,25 @@ The [samples](https://github.com/HipByte/motion-game/tree/master/samples) direct
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## License
|
112
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|
113
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-
Copyright (c) 2015, HipByte (info@hipbyte.com) and contributors.
|
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-
|
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-
|
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|
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-
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-
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-
|
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-
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Copyright (c) 2015, HipByte (info@hipbyte.com) and contributors.
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All rights reserved.
|
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|
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Redistribution and use in source and binary forms, with or without
|
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modification, are permitted provided that the following conditions are met:
|
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+
|
119
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+
1. Redistributions of source code must retain the above copyright notice, this
|
120
|
+
list of conditions and the following disclaimer.
|
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+
2. Redistributions in binary form must reproduce the above copyright notice,
|
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+
this list of conditions and the following disclaimer in the documentation
|
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and/or other materials provided with the distribution.
|
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+
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Binary file
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Binary file
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Binary file
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data/build/ios/libmotion-cocos.a
CHANGED
Binary file
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Binary file
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data/doc/API_reference.rb
CHANGED
@@ -496,6 +496,12 @@ class Director < Object
|
|
496
496
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# @return [Boolean] whether the FPS label is displayed.
|
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497
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def show_stats?; end
|
498
498
|
|
499
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+
# @return [Float] the scale factor of content for multi-resolution.
|
500
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+
attr_accessor :content_scale_factor
|
501
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+
|
502
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+
# @return [GLView] a GLView instance.
|
503
|
+
attr_reader :glview
|
504
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+
|
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505
|
end
|
500
506
|
# This class represents an event received from the accelerometer sensor of
|
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507
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# the device, usually from the {Scene#on_accelerate} method.
|
@@ -526,6 +532,31 @@ class File
|
|
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532
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# @return [String] the content.
|
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533
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def self.read; end
|
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534
|
|
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+
end
|
536
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+
|
537
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+
class GLView < Object
|
538
|
+
# Set the design resolution size.
|
539
|
+
# @param width [Float] Design resolution width.
|
540
|
+
# @param height [Float] Design resolution height.
|
541
|
+
# @param policy [Integer] The resolution policy desired, you may choose:
|
542
|
+
# 1. {ResolutionPolicy::EXACT_FIT} - Fill screen by stretch-to-fit.
|
543
|
+
# 2. {ResolutionPolicy::NO_BORDER} - Full screen without black border.
|
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|
+
# 3. {ResolutionPolicy::SHOW_ALL} - Full screen with black border.
|
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|
+
# @return [self] the receiver.
|
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|
+
def design_resolution_size(width, height, policy); end
|
547
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+
|
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|
+
end
|
549
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+
|
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+
class ResolutionPolicy < Object
|
551
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+
# Fill screen by stretch-to-fit.
|
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+
EXACT_FIT = 0
|
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+
|
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+
# Full screen without black border.
|
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+
NO_BORDER = 1
|
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+
|
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+
# Full screen with black border.
|
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+
SHOW_ALL = 2
|
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+
|
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end
|
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# This class represents a scene, an independent screen or stage of the
|
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# application workflow. A scene is responsible for handling events from the
|
@@ -563,23 +594,6 @@ class Scene < Node
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# @return [self] the receiver.
|
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def update(delta); end
|
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596
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|
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-
# Schedules a given block for execution.
|
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-
# @param delay [Float] the duration of the block, in seconds.
|
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-
# @param repeat [Integer] the number of times the block should be repeated.
|
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|
-
# If {Repeat::FOREVER} (or negative value directly) was given, the animation will loop forever.
|
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-
# @param interval [Float] the interval between repetitions, in seconds.
|
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-
# @yield [Float] the given block will be yield with the delta value,
|
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-
# in seconds.
|
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|
-
# @return [String] a token representing the task that can be passed to
|
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|
-
# {#unschedule} when needed.
|
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|
-
def schedule(delay, repeat=0, interval=0); end
|
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-
|
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-
# Unschedules a task that's currently running.
|
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|
-
# @param key [String] a token representing the task to unschedule,
|
579
|
-
# returned by {#schedule}.
|
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|
-
# @return [self] the receiver.
|
581
|
-
def unschedule(key); end
|
582
|
-
|
583
597
|
|
584
598
|
# @group Events
|
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599
|
|
@@ -777,6 +791,34 @@ class Node < Object
|
|
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|
# @return [self] the receiver.
|
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792
|
def delete_from_parent(cleanup=true); end
|
779
793
|
|
794
|
+
|
795
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+
# @endgroup
|
796
|
+
|
797
|
+
# Schedules a given block for execution.
|
798
|
+
# @param delay [Float] the duration of the block, in seconds.
|
799
|
+
# @param repeat [Integer] the number of times the block should be repeated.
|
800
|
+
# If {Repeat::FOREVER} (or negative value directly) was given, the animation will loop forever.
|
801
|
+
# @param interval [Float] the interval between repetitions, in seconds.
|
802
|
+
# @yield [Float] the given block will be yield with the delta value,
|
803
|
+
# in seconds.
|
804
|
+
# @return [String] a token representing the task that can be passed to
|
805
|
+
# {#unschedule} when needed.
|
806
|
+
def schedule(delay, repeat=0, interval=0); end
|
807
|
+
|
808
|
+
# Schedules a given block for execution that runs only once, with a delay of 0 or larger.
|
809
|
+
# @param delay [Float] the duration of the block, in seconds.
|
810
|
+
# @yield [Float] the given block will be yield with the delta value,
|
811
|
+
# in seconds.
|
812
|
+
# @return [String] a token representing the task that can be passed to
|
813
|
+
# {#unschedule} when needed.
|
814
|
+
def schedule_once(delay); end
|
815
|
+
|
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+
# Unschedules a task that's currently running.
|
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|
+
# @param key [String] a token representing the task to unschedule,
|
818
|
+
# returned by {#schedule}.
|
819
|
+
# @return [self] the receiver.
|
820
|
+
def unschedule(key); end
|
821
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+
|
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822
|
end
|
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823
|
|
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824
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class Parallax < Node
|
@@ -1310,6 +1352,55 @@ class Text < Widget
|
|
1310
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# @return [:left, :center, :right] the horizontal alignment of the text.
|
1311
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|
attr_accessor :horizontal_align
|
1312
1354
|
|
1355
|
+
end
|
1356
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+
|
1357
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+
class TextField < Widget
|
1358
|
+
|
1359
|
+
# @group Constructors
|
1360
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+
|
1361
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+
# Creates a new Text widget with optional content, font name and size.
|
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+
# @param placeholder [String] text of placeholder.
|
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|
+
# @param font [String] font name.
|
1364
|
+
# @param font_size [Integer] font size.
|
1365
|
+
def initialize(placeholder='', font='', font_size=0); end
|
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+
|
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|
+
|
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+
# @endgroup
|
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+
|
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# @return [String] a placeholder string.
|
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+
attr_accessor :placeholder
|
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+
|
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+
# @return [String] name of the font used by the widget.
|
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+
attr_accessor :font
|
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+
|
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+
# @return [Integer] size of the font used by the widget.
|
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+
attr_accessor :font_size
|
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+
|
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+
# @return [String] a string of TextField.
|
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|
+
attr_accessor :string
|
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|
+
|
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|
+
# Query whether password is enabled or not.
|
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|
+
# @return [Boolean] true if enabled password.
|
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|
+
def password_enabled?; end
|
1385
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+
|
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|
+
# Toggle enable password input mode.
|
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|
+
# @return [Boolean] true if enable password.
|
1388
|
+
def password_enabled=(value); end
|
1389
|
+
|
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|
+
# @return [:top, :center, :bottom] the vertical alignment of the text.
|
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|
+
attr_accessor :vertical_align
|
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|
+
|
1393
|
+
# @return [:left, :center, :right] the horizontal alignment of the text.
|
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|
+
attr_accessor :horizontal_align
|
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+
|
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|
+
# Configures a block to be called when a slider event is received on the
|
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+
# widget.
|
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|
+
# @yield [Symbol] the given block will be called when the event
|
1399
|
+
# is received with a +Symbol+ that describes the type of event, which can
|
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|
+
# be +:attach+, +:detach+, +:insert+ or +:delete+.
|
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# @return [self] the receiver.
|
1402
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+
def on_event; end
|
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|
+
|
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|
end
|
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# A button widget. The {#on_touch} method can be used to set a callback when
|
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# the button is activated. Example:
|
@@ -1321,7 +1412,9 @@ class Button < Widget
|
|
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|
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# Creates a new Button widget with an optional title.
|
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# @param title [String] title for the button.
|
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-
|
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+
# @param font [String] name of the font the button widget should use.
|
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|
+
# @param font_size [Integer] size of the font the button widget should use.
|
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|
+
def initialize(title='', font='', font_size=0); end
|
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|
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|
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# @endgroup
|
@@ -1355,7 +1448,106 @@ class Button < Widget
|
|
1355
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def load_texture_disabled(name); end
|
1356
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|
|
1357
1450
|
end
|
1451
|
+
# RadioButton is a specific type of two-states button that is similar to CheckBox.
|
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|
+
class RadioButton < Widget
|
1453
|
+
|
1454
|
+
# @group Constructors
|
1455
|
+
|
1456
|
+
# Creates a new RadioButton widget.
|
1457
|
+
# @param background [String] a background texture name.
|
1458
|
+
# @param cross [String] a cross texture name.
|
1459
|
+
# @return [RadioButton] a RadioButton instance.
|
1460
|
+
def initialize(background, cross); end
|
1461
|
+
|
1462
|
+
|
1463
|
+
# @endgroup
|
1464
|
+
|
1465
|
+
# Get selected state of radio button.
|
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|
+
# @return [Boolean] true if radio button is selected.
|
1467
|
+
def selected?; end
|
1468
|
+
|
1469
|
+
# Set selected state for radio button.
|
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|
+
# @param value [Boolean] true that radio button is selected, false otherwise.
|
1471
|
+
def selected=(value); end
|
1472
|
+
|
1473
|
+
end
|
1474
|
+
# RadioButtonGroup groups designated radio buttons to make them interact to each other.
|
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|
+
class RadioButtonGroup < Widget
|
1476
|
+
|
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|
+
# @group Constructors
|
1478
|
+
|
1479
|
+
# Create and return a empty RadioButtonGroup instance
|
1480
|
+
# @return [RadioButtonGroup] a RadioButtonGroup instance.
|
1481
|
+
def initialize; end
|
1482
|
+
|
1483
|
+
|
1484
|
+
# @endgroup
|
1485
|
+
|
1486
|
+
# Add a radio button into this group.
|
1487
|
+
# @param button [RadioButton] a RadioButton.
|
1488
|
+
# @return [self] the receiver.
|
1489
|
+
def add(button); end
|
1490
|
+
|
1491
|
+
# This is alias method of {#add}.
|
1492
|
+
def <<(button); end
|
1493
|
+
|
1494
|
+
# Select a radio button.
|
1495
|
+
# @param value [RadioButton, Integer] Select a radio button by RadioButton instance if it was given.
|
1496
|
+
# If Integer value was given, select a radio button by index.
|
1497
|
+
# @return [self] the receiver.
|
1498
|
+
def select(value); end
|
1499
|
+
|
1500
|
+
# Get the index of selected radio button.
|
1501
|
+
# @return [Integer] the index of selected radio button.
|
1502
|
+
def selected; end
|
1503
|
+
|
1504
|
+
end
|
1505
|
+
# A checkbox widget. The {#on_selected} method can be used to set a callback when
|
1506
|
+
# the checkbox is selected. Example:
|
1507
|
+
# check_box = CheckBox.new(
|
1508
|
+
# "check_box_normal.png",
|
1509
|
+
# "check_box_normal_press.png",
|
1510
|
+
# "check_box_active.png",
|
1511
|
+
# "check_box_normal_disable.png",
|
1512
|
+
# "check_box_active_disable.png")
|
1513
|
+
# check_box.on_selected { |type| puts "selected!" if type == :selected }
|
1514
|
+
class CheckBox < Widget
|
1358
1515
|
|
1516
|
+
# @group Constructors
|
1517
|
+
|
1518
|
+
# Creates a new CheckBox widget.
|
1519
|
+
# @param background [String] a background texture name.
|
1520
|
+
# @param cross [String] a cross texture name.
|
1521
|
+
# @return [CheckBox] a CheckBox instance.
|
1522
|
+
def initialize(background, cross); end
|
1523
|
+
|
1524
|
+
|
1525
|
+
# @endgroup
|
1526
|
+
|
1527
|
+
# Get selected state of checkbox.
|
1528
|
+
# @return [Boolean] true if checkbox is selected.
|
1529
|
+
def selected?; end
|
1530
|
+
|
1531
|
+
# Set selected state for checkbox.
|
1532
|
+
# @param value [Boolean] true that checkbox is selected, false otherwise.
|
1533
|
+
def selected=(value); end
|
1534
|
+
|
1535
|
+
# Configures a block to be called when a touch event is received on the
|
1536
|
+
# widget.
|
1537
|
+
# @yield [Symbol] the given block will be called when the event
|
1538
|
+
# is received with a +Symbol+ that describes the type of event, which can
|
1539
|
+
# be +:selected+ or +:unselected+
|
1540
|
+
# @return [self] the receiver.
|
1541
|
+
def on_selected; end
|
1542
|
+
|
1543
|
+
end
|
1544
|
+
# A slider widget. The {#on_changed} method can be used to set a callback when
|
1545
|
+
# the slider is changed. Example:
|
1546
|
+
# slider = Slider.new
|
1547
|
+
# slider.load_bar_texture("slider_bar.png")
|
1548
|
+
# slider.load_slid_ball_textures("slider_normal_ball.png", "", "")
|
1549
|
+
# slider.load_progress_bar_texture("slider_progress.png");
|
1550
|
+
# slider.on_changed { puts slider.progress }
|
1359
1551
|
class Slider < Widget
|
1360
1552
|
|
1361
1553
|
# @group Constructors
|
@@ -1370,6 +1562,47 @@ class Slider < Widget
|
|
1370
1562
|
# value from +1+ to +100+.
|
1371
1563
|
attr_accessor :progress
|
1372
1564
|
|
1565
|
+
# Load texture for slider bar.
|
1566
|
+
# @param value [String] a texture name.
|
1567
|
+
# @return [self] the receiver.
|
1568
|
+
def load_bar_texture(value); end
|
1569
|
+
|
1570
|
+
# Load textures for slider ball.
|
1571
|
+
# @param normal [String] a ball normal normal state texture.
|
1572
|
+
# @param pressed [String] a ball selected selected state texture.
|
1573
|
+
# @param disabled [String] a ball disabled dark state texture.
|
1574
|
+
# @return [self] the receiver.
|
1575
|
+
def load_slid_ball_textures(normal, pressed, disabled); end
|
1576
|
+
|
1577
|
+
# Load texture for slider progress bar.
|
1578
|
+
# @param value [String] a texture name.
|
1579
|
+
# @return [self] the receiver.
|
1580
|
+
def load_progress_bar_texture(value); end
|
1581
|
+
|
1582
|
+
# Configures a block to be called when a slider event is received on the
|
1583
|
+
# widget.
|
1584
|
+
# @yield the block will be called when a slider event is received.
|
1585
|
+
# @return [self] the receiver.
|
1586
|
+
def on_changed; end
|
1587
|
+
|
1588
|
+
end
|
1589
|
+
# A loading bar widget.
|
1590
|
+
class LoadingBar < Widget
|
1591
|
+
|
1592
|
+
# @group Constructors
|
1593
|
+
|
1594
|
+
|
1595
|
+
# @endgroup
|
1596
|
+
|
1597
|
+
# @return [Integer] the progress direction of the slider, as a percentage
|
1598
|
+
# value from +1+ to +100+.
|
1599
|
+
attr_accessor :progress
|
1600
|
+
|
1601
|
+
# Load texture for loading bar.
|
1602
|
+
# @param value [String] a texture name.
|
1603
|
+
# @return [self] the receiver.
|
1604
|
+
def load_texture(value); end
|
1605
|
+
|
1373
1606
|
end
|
1374
1607
|
|
1375
1608
|
class Layout < Widget
|
@@ -2,4 +2,17 @@ source 'https://rubygems.org'
|
|
2
2
|
|
3
3
|
gem 'rake'
|
4
4
|
gem 'motion-game'
|
5
|
-
# Add your dependencies here:
|
5
|
+
# Add your dependencies for all platform here:
|
6
|
+
|
7
|
+
|
8
|
+
group :ios do
|
9
|
+
# Add your dependencies for only iOS platform in this group:
|
10
|
+
end
|
11
|
+
|
12
|
+
group :tvos do
|
13
|
+
# Add your dependencies for only tvOS platform in this group:
|
14
|
+
end
|
15
|
+
|
16
|
+
group :android do
|
17
|
+
# Add your dependencies for only Android platform in this group:
|
18
|
+
end
|
@@ -1,6 +1,10 @@
|
|
1
1
|
class Application < MG::Application
|
2
2
|
def start
|
3
|
-
MG::Director.shared
|
3
|
+
director = MG::Director.shared
|
4
|
+
size = director.size
|
5
|
+
director.glview.design_resolution_size(size.width, size.height, MG::ResolutionPolicy::SHOW_ALL)
|
6
|
+
director.content_scale_factor = 1.0
|
7
|
+
director.run(MG::MainScene.new)
|
4
8
|
end
|
5
9
|
|
6
10
|
def resume
|
@@ -1,7 +1,9 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
|
1
|
+
module MG
|
2
|
+
class MainScene < Scene
|
3
|
+
def initialize
|
4
|
+
label = Text.new("Hello World", "Arial", 96)
|
5
|
+
label.anchor_point = [0, 0]
|
6
|
+
add label
|
7
|
+
end
|
6
8
|
end
|
7
|
-
end
|
9
|
+
end
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: motion-game
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.1.
|
4
|
+
version: 1.1.11
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- HipByte
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2016-12-
|
11
|
+
date: 2016-12-29 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description: motion-game allows you to write cross-platform native mobile games in
|
14
14
|
Ruby.
|
@@ -86,7 +86,7 @@ files:
|
|
86
86
|
- template/motion-game/files/resources/Default-736h@3x.png
|
87
87
|
homepage: https://github.com/HipByte/motion-game
|
88
88
|
licenses:
|
89
|
-
- BSD
|
89
|
+
- BSD-2-Clause
|
90
90
|
metadata:
|
91
91
|
rubymotion_template_dir: template
|
92
92
|
post_install_message:
|
@@ -105,7 +105,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
105
105
|
version: '0'
|
106
106
|
requirements: []
|
107
107
|
rubyforge_project:
|
108
|
-
rubygems_version: 2.
|
108
|
+
rubygems_version: 2.6.8
|
109
109
|
signing_key:
|
110
110
|
specification_version: 4
|
111
111
|
summary: Cross-platform mobile game engine for RubyMotion
|