missile-command-ruby 0.0.5 → 0.0.6
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- data/VERSION +1 -1
- data/lib/explosion.rb +10 -4
- data/lib/missile-command-ruby.rb +3 -10
- data/lib/missile.rb +4 -3
- data/missile-command-ruby.gemspec +3 -3
- metadata +10 -10
    
        data/VERSION
    CHANGED
    
    | @@ -1 +1 @@ | |
| 1 | 
            -
            0.0. | 
| 1 | 
            +
            0.0.6
         | 
    
        data/lib/explosion.rb
    CHANGED
    
    | @@ -1,5 +1,6 @@ | |
| 1 1 | 
             
            class Explosion < Actor
         | 
| 2 | 
            -
               | 
| 2 | 
            +
              use InterpolationSystem
         | 
| 3 | 
            +
              collides_as :explosion
         | 
| 3 4 |  | 
| 4 5 | 
             
              def initialize(opts={})
         | 
| 5 6 | 
             
                super
         | 
| @@ -11,14 +12,15 @@ class Explosion < Actor | |
| 11 12 |  | 
| 12 13 | 
             
                interpolate_alpha(:init => 255, :end => 0, :duration => @explosion_time - @fade_after, :start_in => @fade_after)
         | 
| 13 14 | 
             
                interpolate_saturation(:init => 0.0, :end => 1.0, :duration => 0.1, :loop => true)
         | 
| 14 | 
            -
                # Don't know why gosu changes my hue when transforming | 
| 15 | 
            -
                #  | 
| 15 | 
            +
                # Don't know why gosu changes my hue when only transforming
         | 
| 16 | 
            +
                # saturation so we keep it fixed, or give it a little space for
         | 
| 17 | 
            +
                # change
         | 
| 16 18 | 
             
                interpolate_hue(:init => @color.hue-50, :end => @color.hue+50, :loop => true, :duration => 0.5)
         | 
| 17 19 |  | 
| 18 20 | 
             
                self.radius = @initial_radius
         | 
| 19 21 | 
             
                # Expand or shrink the explosion
         | 
| 20 22 | 
             
                interpolate(self, :radius, :init => @initial_radius, :end => @end_radius, :duration => @explosion_time)
         | 
| 21 | 
            -
             | 
| 23 | 
            +
             | 
| 22 24 | 
             
                @z = 7
         | 
| 23 25 | 
             
                @elapsed_time = 0.0
         | 
| 24 26 | 
             
              end
         | 
| @@ -32,6 +34,10 @@ class Explosion < Actor | |
| 32 34 | 
             
                @elapsed_time += dt
         | 
| 33 35 | 
             
              end
         | 
| 34 36 |  | 
| 37 | 
            +
              def collision_radius
         | 
| 38 | 
            +
                @collision_radius
         | 
| 39 | 
            +
              end
         | 
| 40 | 
            +
             | 
| 35 41 | 
             
              def radius=(radius)
         | 
| 36 42 | 
             
                @collision_radius = radius
         | 
| 37 43 | 
             
                @factor_x = 2*radius/@image.width
         | 
    
        data/lib/missile-command-ruby.rb
    CHANGED
    
    | @@ -12,13 +12,14 @@ require 'missile' | |
| 12 12 | 
             
            require 'cross_hair'
         | 
| 13 13 |  | 
| 14 14 | 
             
            class MissileCommand < Game
         | 
| 15 | 
            +
              use CollisionSystem
         | 
| 16 | 
            +
              #use StalkerSystem, :stalk => [Actor, Silo, Missile, Explosion, TextBox]
         | 
| 15 17 |  | 
| 16 18 | 
             
              def initialize
         | 
| 17 19 | 
             
                super
         | 
| 18 | 
            -
                setup_events
         | 
| 19 20 | 
             
                @info = TextBox.new(:size => 15)
         | 
| 20 21 | 
             
                @info.text("Press F1 to hide this text | F2 debug info | F3 toggle pause", :size => 24)
         | 
| 21 | 
            -
                @info.watch( | 
| 22 | 
            +
                @info.watch(lambda{ fps }, :size => 20)
         | 
| 22 23 | 
             
                @info.watch(@systems[StalkerSystem], :color => 0xff33ccff)
         | 
| 23 24 | 
             
                @info.text("Click on screen to launch some missiles!")
         | 
| 24 25 | 
             
              end
         | 
| @@ -38,14 +39,6 @@ class MissileCommand < Game | |
| 38 39 | 
             
                         Gosu::KbF3 => [:pause!, false])
         | 
| 39 40 | 
             
              end
         | 
| 40 41 |  | 
| 41 | 
            -
              def setup_systems
         | 
| 42 | 
            -
                # It's important to call super here to setup the InputSystem
         | 
| 43 | 
            -
                super
         | 
| 44 | 
            -
                use(CollisionSystem)
         | 
| 45 | 
            -
                use(FpsSystem)
         | 
| 46 | 
            -
                use(StalkerSystem, :stalk => [Actor, Silo, Missile, Explosion, TextBox, Object])
         | 
| 47 | 
            -
              end
         | 
| 48 | 
            -
             | 
| 49 42 | 
             
              def setup_actors
         | 
| 50 43 | 
             
                @player = Silo.new(:x => width/2,
         | 
| 51 44 | 
             
                                   :width => 100,
         | 
    
        data/lib/missile.rb
    CHANGED
    
    | @@ -1,12 +1,13 @@ | |
| 1 1 | 
             
            # -*- coding: utf-8 -*-
         | 
| 2 2 | 
             
            class Missile < Actor
         | 
| 3 | 
            -
               | 
| 3 | 
            +
              use SteeringSystem
         | 
| 4 | 
            +
              use AnimationSystem
         | 
| 5 | 
            +
             | 
| 6 | 
            +
              collides_as :missile
         | 
| 4 7 |  | 
| 5 8 | 
             
              def initialize(opts={})
         | 
| 6 9 | 
             
                super
         | 
| 7 | 
            -
                use(SteeringSystem, opts)
         | 
| 8 10 | 
             
                activate(:seek)
         | 
| 9 | 
            -
                collides_as :missile
         | 
| 10 11 | 
             
                @last_distance_to_target = nil
         | 
| 11 12 | 
             
                @target = nil
         | 
| 12 13 | 
             
                set_image('missile-med.png', opts)
         | 
| @@ -5,11 +5,11 @@ | |
| 5 5 |  | 
| 6 6 | 
             
            Gem::Specification.new do |s|
         | 
| 7 7 | 
             
              s.name = %q{missile-command-ruby}
         | 
| 8 | 
            -
              s.version = "0.0. | 
| 8 | 
            +
              s.version = "0.0.6"
         | 
| 9 9 |  | 
| 10 10 | 
             
              s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
         | 
| 11 11 | 
             
              s.authors = ["lobo_tuerto"]
         | 
| 12 | 
            -
              s.date = %q{2011-02- | 
| 12 | 
            +
              s.date = %q{2011-02-24}
         | 
| 13 13 | 
             
              s.default_executable = %q{missile-command-ruby}
         | 
| 14 14 | 
             
              s.description = %q{Protect your cities, destroy the incoming enemy missiles!}
         | 
| 15 15 | 
             
              s.email = %q{dev@lobotuerto.com}
         | 
| @@ -55,7 +55,7 @@ Gem::Specification.new do |s| | |
| 55 55 | 
             
              ]
         | 
| 56 56 | 
             
              s.homepage = %q{http://github.com/lobo-tuerto/missile-command-ruby}
         | 
| 57 57 | 
             
              s.require_paths = ["lib"]
         | 
| 58 | 
            -
              s.rubygems_version = %q{1.5. | 
| 58 | 
            +
              s.rubygems_version = %q{1.5.2}
         | 
| 59 59 | 
             
              s.summary = %q{Missile command in Ruby!}
         | 
| 60 60 |  | 
| 61 61 | 
             
              if s.respond_to? :specification_version then
         | 
    
        metadata
    CHANGED
    
    | @@ -1,20 +1,20 @@ | |
| 1 1 | 
             
            --- !ruby/object:Gem::Specification
         | 
| 2 2 | 
             
            name: missile-command-ruby
         | 
| 3 3 | 
             
            version: !ruby/object:Gem::Version
         | 
| 4 | 
            -
              version: 0.0. | 
| 5 | 
            -
              prerelease:  | 
| 4 | 
            +
              version: 0.0.6
         | 
| 5 | 
            +
              prerelease: 
         | 
| 6 6 | 
             
            platform: ruby
         | 
| 7 7 | 
             
            authors:
         | 
| 8 8 | 
             
            - lobo_tuerto
         | 
| 9 | 
            -
            autorequire:  | 
| 9 | 
            +
            autorequire: 
         | 
| 10 10 | 
             
            bindir: bin
         | 
| 11 11 | 
             
            cert_chain: []
         | 
| 12 | 
            -
            date: 2011-02- | 
| 12 | 
            +
            date: 2011-02-24 00:00:00.000000000 -06:00
         | 
| 13 13 | 
             
            default_executable: missile-command-ruby
         | 
| 14 14 | 
             
            dependencies:
         | 
| 15 15 | 
             
            - !ruby/object:Gem::Dependency
         | 
| 16 16 | 
             
              name: lotu
         | 
| 17 | 
            -
              requirement: & | 
| 17 | 
            +
              requirement: &19031820 !ruby/object:Gem::Requirement
         | 
| 18 18 | 
             
                none: false
         | 
| 19 19 | 
             
                requirements:
         | 
| 20 20 | 
             
                - - ! '>='
         | 
| @@ -22,7 +22,7 @@ dependencies: | |
| 22 22 | 
             
                    version: '0'
         | 
| 23 23 | 
             
              type: :runtime
         | 
| 24 24 | 
             
              prerelease: false
         | 
| 25 | 
            -
              version_requirements: * | 
| 25 | 
            +
              version_requirements: *19031820
         | 
| 26 26 | 
             
            description: Protect your cities, destroy the incoming enemy missiles!
         | 
| 27 27 | 
             
            email: dev@lobotuerto.com
         | 
| 28 28 | 
             
            executables:
         | 
| @@ -68,7 +68,7 @@ files: | |
| 68 68 | 
             
            has_rdoc: true
         | 
| 69 69 | 
             
            homepage: http://github.com/lobo-tuerto/missile-command-ruby
         | 
| 70 70 | 
             
            licenses: []
         | 
| 71 | 
            -
            post_install_message:  | 
| 71 | 
            +
            post_install_message: 
         | 
| 72 72 | 
             
            rdoc_options: []
         | 
| 73 73 | 
             
            require_paths:
         | 
| 74 74 | 
             
            - lib
         | 
| @@ -85,9 +85,9 @@ required_rubygems_version: !ruby/object:Gem::Requirement | |
| 85 85 | 
             
                - !ruby/object:Gem::Version
         | 
| 86 86 | 
             
                  version: '0'
         | 
| 87 87 | 
             
            requirements: []
         | 
| 88 | 
            -
            rubyforge_project:  | 
| 89 | 
            -
            rubygems_version: 1.5. | 
| 90 | 
            -
            signing_key:  | 
| 88 | 
            +
            rubyforge_project: 
         | 
| 89 | 
            +
            rubygems_version: 1.5.2
         | 
| 90 | 
            +
            signing_key: 
         | 
| 91 91 | 
             
            specification_version: 3
         | 
| 92 92 | 
             
            summary: Missile command in Ruby!
         | 
| 93 93 | 
             
            test_files: []
         |