minesweeprb 0.3.0 → 0.4.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/Gemfile.lock +3 -1
- data/README.md +12 -10
- data/lib/minesweeprb/commands/play.rb +64 -12
- data/lib/minesweeprb/game.rb +74 -95
- data/lib/minesweeprb/game_template.rb +6 -0
- data/lib/minesweeprb/gameboard.rb +126 -61
- data/lib/minesweeprb/version.rb +1 -1
- data/lib/minesweeprb.rb +3 -0
- data/minesweeprb.gemspec +1 -0
- metadata +16 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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-
metadata.gz:
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data.tar.gz:
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metadata.gz: 1a4af15df91c5d1f7b09134c5effe760ae2c16ab6cf1b568599cacd7ae0c648b
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data.tar.gz: e8b3bc60828dfd5f93e526a0ec8bdcecba7c4b7adf811fab6efb9a1e66b8ad97
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 950340b2ad509214d3a29b9ce6bfb150afd0e5c5bd51bed672d6ad995a9960b447be27ab45d20bc45b41d0496bd53b2171ed527164d92b4e4d51ec9631e15b9c
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7
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+
data.tar.gz: 0f4eda9e575449989c208b4d32430591f697b63728b5c4a7697c48f5f8b46a0f32cc0d79348f8f7ab61d9293984f4382f6155f194f21c1bcb4899265ba621de2
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data/CHANGELOG.md
CHANGED
data/Gemfile.lock
CHANGED
@@ -1,13 +1,15 @@
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1
1
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PATH
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2
2
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remote: .
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3
3
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specs:
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4
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-
minesweeprb (0.
|
4
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+
minesweeprb (0.3.0)
|
5
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+
curses (~> 1.3)
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5
6
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timers (~> 4.3)
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tty (~> 0.10)
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GEM
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remote: https://rubygems.org/
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specs:
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12
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+
curses (1.3.2)
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11
13
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diff-lcs (1.3)
|
12
14
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equatable (0.6.1)
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13
15
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kramdown (1.16.2)
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data/README.md
CHANGED
@@ -10,7 +10,7 @@ Use clues on the gameboard to deduce locations of mines. Correctly reveal all no
|
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10
10
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## Install
|
11
11
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|
12
12
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```
|
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-
gem install
|
13
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+
gem install minesweeprb
|
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```
|
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15
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|
16
16
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## Run
|
@@ -22,13 +22,13 @@ minesweeprb
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|
22
22
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## Rules
|
23
23
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A gameboard is composed of a number of squares laid out in a rectangle.
|
24
24
|
|
25
|
-
A square
|
25
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+
A square holds either a Clue or a Mine
|
26
26
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|
27
27
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### Clue Square
|
28
28
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A Clue Square will contain a number representing the numbers of mines that border itself. If the Clue Square has no neighboring mines then it will be blank.
|
29
29
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|
30
30
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For example, a Clue Square containing a "1" will have exactly one mine in one of the spaces that borders itself.
|
31
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-
There is a mine in exactly one of the
|
31
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+
There is a mine in exactly one of the ◼ squares.
|
32
32
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```
|
33
33
|
◼ ◼ ◼
|
34
34
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◼ 1 ◼
|
@@ -45,7 +45,7 @@ There are no mines surrounding an empty square. Note: Revealing an empty square
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|
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45
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```
|
46
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where '◻' is an empty Clue Square.
|
47
47
|
|
48
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-
In the example below, there is a mine in exactly 3 of the
|
48
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+
In the example below, there is a mine in exactly 3 of the ⚑ squares. Because the "3" Clue Square only has three unrevealed spaces bordering itself, it is correct to assume that there is mine in each space.
|
49
49
|
```
|
50
50
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3 ◼ ◼ 3 ⚑ ◼
|
51
51
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◼ ◼ ◼ → ⚑ ⚑ ◼
|
@@ -53,14 +53,14 @@ In the example below, there is a mine in exactly 3 of the ? squares. Because the
|
|
53
53
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```
|
54
54
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|
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55
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### Mine Square
|
56
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-
Mine Squares should not be revealed. If you believe you have found the location of a Mine then you can
|
56
|
+
Mine Squares should not be revealed. If you believe you have found the location of a Mine then you can flag that square to prevent accidentally revealing it.
|
57
57
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|
58
58
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## Gameboard
|
59
59
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A gameboard contains a Width, Height, and Number of Mines.
|
60
60
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|
61
61
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The first move is always safe which means a gameboard's Mines are not placed until the first square is revealed.
|
62
62
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|
63
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-
Since the first is always safe, a gameboard is only valid if the number of mines is less than the total number of squares. A valid gameboard must have more than one square. (i.e., 0 < # of Mines < Width * Height)
|
63
|
+
Since the first move is always safe, a gameboard is only valid if the number of mines is less than the total number of squares. A valid gameboard must have more than one square. (i.e., 0 < # of Mines < Width * Height)
|
64
64
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|
65
65
|
## How To Play
|
66
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Reveal squares you believe do not contain a Mine.
|
@@ -80,10 +80,12 @@ Reveal all Clue Squares without revealing a Mine.
|
|
80
80
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|
81
81
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|
82
82
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## TODO
|
83
|
-
* Extract Gameboard
|
83
|
+
* ~Extract Gameboard~
|
84
84
|
* Simplify logic
|
85
|
-
* Repaint only what's necessary
|
86
|
-
*
|
85
|
+
* ~Repaint only what's necessary~
|
86
|
+
* Separate squares and timer into separate window?
|
87
|
+
* ~Implement timer~
|
87
88
|
* Add Leaderboard
|
88
|
-
* Add custom games (set width, height, and number of mines)
|
89
|
+
* ~Add custom games (set width, height, and number of mines)~
|
89
90
|
* Add peek mode, undo, or lives to help users learn
|
91
|
+
* restarting a game brings back to prompt instead of generating a new board of the same dimensions
|
@@ -1,22 +1,32 @@
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1
1
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# frozen_string_literal: true
|
2
2
|
|
3
|
-
require 'tty-reader'
|
4
3
|
require 'tty-screen'
|
5
4
|
|
6
5
|
require_relative '../command'
|
7
|
-
require_relative '
|
6
|
+
require_relative '../../minesweeprb'
|
8
7
|
|
9
8
|
module Minesweeprb
|
10
9
|
module Commands
|
11
10
|
class Play < Minesweeprb::Command
|
11
|
+
SIZES = [
|
12
|
+
# [ label, width, height, # of mines ]
|
13
|
+
['Tiny', 5, 5, 3],
|
14
|
+
['Small', 9, 9, 10],
|
15
|
+
['Medium', 13, 13, 15],
|
16
|
+
['Large', 17, 17, 20],
|
17
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+
['Huge', 21, 21, 25],
|
18
|
+
].map { |options| GameTemplate.new(*options) }.freeze
|
19
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+
|
12
20
|
def initialize(options)
|
13
21
|
@options = options
|
14
22
|
end
|
15
23
|
|
16
24
|
def execute(input: $stdin, output: $stdout)
|
17
|
-
|
18
|
-
|
25
|
+
template = prompt_size(output)
|
26
|
+
template = prompt_custom(output) if template == :custom
|
19
27
|
|
28
|
+
game = Game.new(**template.to_h)
|
29
|
+
gameboard = Gameboard.new(game)
|
20
30
|
begin
|
21
31
|
gameboard.draw
|
22
32
|
ensure
|
@@ -27,21 +37,63 @@ module Minesweeprb
|
|
27
37
|
private
|
28
38
|
|
29
39
|
def prompt_size(output)
|
30
|
-
|
31
|
-
too_big =
|
40
|
+
options = SIZES.map do |option|
|
41
|
+
too_big = option.height > TTY::Screen.height || option.width * 2 - 1 > TTY::Screen.width
|
32
42
|
disabled = '(screen too small)' if too_big
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
43
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+
{
|
44
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+
disabled: disabled,
|
45
|
+
name: option.label,
|
46
|
+
value: option,
|
47
|
+
}
|
48
|
+
end
|
49
|
+
|
50
|
+
options << {
|
51
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+
name: 'Custom',
|
52
|
+
value: :custom
|
53
|
+
}
|
54
|
+
|
55
|
+
prompt(interrupt: -> { exit 1 }).select('Size:', options, cycle: true)
|
56
|
+
end
|
57
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+
|
58
|
+
def prompt_custom(output)
|
59
|
+
min_width = 1
|
60
|
+
max_width = TTY::Screen.width / 2 - 1
|
61
|
+
width = prompt.ask("Width (#{min_width}-#{max_width})") do |q|
|
62
|
+
q.required true
|
63
|
+
q.convert :int
|
64
|
+
q.validate do |val|
|
65
|
+
val =~ /\d+/ && (min_width..max_width).include?(val.to_i)
|
66
|
+
end
|
37
67
|
end
|
38
68
|
|
39
|
-
|
69
|
+
min_height = width == 1 ? 2 : 1
|
70
|
+
max_height = TTY::Screen.height - 10 # leave room for interface
|
71
|
+
height = prompt.ask("Height (#{min_height}-#{max_height})") do |q|
|
72
|
+
q.required true
|
73
|
+
q.convert :int
|
74
|
+
q.validate do |val|
|
75
|
+
val =~ /\d+/ && (min_height..max_height).include?(val.to_i)
|
76
|
+
end
|
77
|
+
end
|
78
|
+
|
79
|
+
min_mines = 1
|
80
|
+
max_mines = width * height - 1
|
81
|
+
mines = prompt.ask("Mines (#{min_mines}-#{max_mines})") do |q|
|
82
|
+
q.required true
|
83
|
+
q.convert :int
|
84
|
+
q.validate do |val|
|
85
|
+
val =~ /\d+/ && (min_mines..max_mines).include?(val.to_i)
|
86
|
+
end
|
87
|
+
end
|
88
|
+
|
89
|
+
GameTemplate.new('Custom', width, height, mines)
|
90
|
+
end
|
91
|
+
|
92
|
+
def clear_output(output)
|
40
93
|
output.print cursor.hide
|
41
94
|
output.print cursor.up(1)
|
42
95
|
output.print cursor.clear_screen_down
|
43
96
|
output.puts
|
44
|
-
size
|
45
97
|
end
|
46
98
|
end
|
47
99
|
end
|
data/lib/minesweeprb/game.rb
CHANGED
@@ -2,8 +2,6 @@
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|
2
2
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|
3
3
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module Minesweeprb
|
4
4
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class Game
|
5
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-
DEFAULT_SIZE = 'Tiny'
|
6
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-
DEFAULT_MINE_COUNT = 1
|
7
5
|
SPRITES = {
|
8
6
|
clock: '◷',
|
9
7
|
clues: '◻➊➋➌➍➎➏➐➑'.chars.freeze,
|
@@ -17,73 +15,36 @@ module Minesweeprb
|
|
17
15
|
}.freeze
|
18
16
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WIN = "#{SPRITES[:win_face]} YOU WON #{SPRITES[:win_face]}"
|
19
17
|
LOSE = "#{SPRITES[:lose_face]} GAME OVER #{SPRITES[:lose_face]}"
|
20
|
-
SIZES = [
|
21
|
-
{
|
22
|
-
name: 'Tiny',
|
23
|
-
width: 5,
|
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|
-
height: 5,
|
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-
mines: 3,
|
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-
},
|
27
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-
{
|
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-
name: 'Small',
|
29
|
-
width: 9,
|
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|
-
height: 9,
|
31
|
-
mines: 10,
|
32
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-
},
|
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-
{
|
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-
name: 'Medium',
|
35
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-
width: 13,
|
36
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-
height: 13,
|
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-
mines: 15,
|
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-
},
|
39
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-
{
|
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-
name: 'Large',
|
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-
width: 17,
|
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-
height: 17,
|
43
|
-
mines: 20,
|
44
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-
},
|
45
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-
{
|
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-
name: 'Huge',
|
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-
width: 21,
|
48
|
-
height: 21,
|
49
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-
mines: 25,
|
50
|
-
},
|
51
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-
].freeze
|
52
18
|
|
53
19
|
attr_accessor :active_square
|
54
20
|
attr_reader :flagged_squares,
|
21
|
+
:height,
|
55
22
|
:marked_squares,
|
56
|
-
:
|
23
|
+
:mines,
|
57
24
|
:revealed_squares,
|
58
|
-
:
|
59
|
-
:
|
60
|
-
:start_time
|
25
|
+
:start_time,
|
26
|
+
:width
|
61
27
|
|
62
|
-
def initialize(
|
63
|
-
@
|
28
|
+
def initialize(label:, width:, height:, mines:)
|
29
|
+
@width = width
|
30
|
+
@height = height
|
31
|
+
@mines = mines
|
64
32
|
restart
|
65
33
|
end
|
66
34
|
|
67
35
|
def restart
|
68
36
|
@active_square = center
|
69
|
-
@flagged_squares = []
|
70
|
-
@marked_squares = []
|
71
|
-
@mined_squares = []
|
72
|
-
@revealed_squares =
|
37
|
+
@flagged_squares = Set[]
|
38
|
+
@marked_squares = Set[]
|
39
|
+
@mined_squares = Set[]
|
40
|
+
@revealed_squares = Set[]
|
41
|
+
@grid = Array.new(height) { Array.new(width) }
|
73
42
|
@start_time = nil
|
74
43
|
@end_time = nil
|
75
44
|
end
|
76
45
|
|
77
|
-
def
|
78
|
-
|
79
|
-
end
|
80
|
-
|
81
|
-
def width
|
82
|
-
size[:width]
|
83
|
-
end
|
84
|
-
|
85
|
-
def height
|
86
|
-
size[:height]
|
46
|
+
def remaining_mines
|
47
|
+
mines - flagged_squares.length
|
87
48
|
end
|
88
49
|
|
89
50
|
def center
|
@@ -97,13 +58,13 @@ module Minesweeprb
|
|
97
58
|
def time
|
98
59
|
return 0 unless start_time
|
99
60
|
|
100
|
-
|
61
|
+
end_time - start_time
|
101
62
|
end
|
102
63
|
|
103
64
|
def move(direction)
|
104
65
|
return if over?
|
105
66
|
|
106
|
-
x, y =
|
67
|
+
x, y = active_square
|
107
68
|
|
108
69
|
case direction
|
109
70
|
when :up then y -= 1
|
@@ -112,6 +73,11 @@ module Minesweeprb
|
|
112
73
|
when :right then x += 1
|
113
74
|
end
|
114
75
|
|
76
|
+
self.active_square = [x,y]
|
77
|
+
end
|
78
|
+
|
79
|
+
def active_square=(pos)
|
80
|
+
x, y = pos
|
115
81
|
x = x < 0 ? width - 1 : x
|
116
82
|
x = x > width - 1 ? 0 : x
|
117
83
|
y = y < 0 ? height - 1 : y
|
@@ -131,20 +97,20 @@ module Minesweeprb
|
|
131
97
|
end
|
132
98
|
|
133
99
|
def header
|
134
|
-
"#{SPRITES[:mine]} #{
|
100
|
+
"#{SPRITES[:mine]} #{remaining_mines.to_s.rjust(3, '0')}" \
|
135
101
|
" #{face} " \
|
136
|
-
"#{SPRITES[:clock]} #{time.to_s.rjust(3, '0')}"
|
102
|
+
"#{SPRITES[:clock]} #{time.round.to_s.rjust(3, '0')}"
|
137
103
|
end
|
138
104
|
|
139
105
|
def cycle_flag
|
140
|
-
return if over? ||
|
106
|
+
return if over? || revealed_squares.empty? || revealed_squares.include?(active_square)
|
141
107
|
|
142
108
|
if flagged_squares.include?(active_square)
|
143
109
|
@flagged_squares -= [active_square]
|
144
110
|
@marked_squares += [active_square]
|
145
111
|
elsif marked_squares.include?(active_square)
|
146
112
|
@marked_squares -= [active_square]
|
147
|
-
elsif flagged_squares.length <
|
113
|
+
elsif flagged_squares.length < mines
|
148
114
|
@flagged_squares += [active_square]
|
149
115
|
end
|
150
116
|
end
|
@@ -152,22 +118,23 @@ module Minesweeprb
|
|
152
118
|
def reveal_active_square
|
153
119
|
return if over? || flagged_squares.include?(active_square)
|
154
120
|
|
155
|
-
|
121
|
+
x, y = active_square
|
122
|
+
reveal_square(x, y)
|
156
123
|
@end_time = now if over?
|
157
124
|
end
|
158
125
|
|
159
|
-
def
|
126
|
+
def play_grid
|
160
127
|
height.times.map do |y|
|
161
128
|
width.times.map do |x|
|
162
|
-
|
129
|
+
square = [x,y]
|
163
130
|
|
164
|
-
if mined_squares.include?(
|
131
|
+
if @mined_squares.include?(square) && (revealed_squares.include?(square) || over?)
|
165
132
|
SPRITES[:mine]
|
166
|
-
elsif
|
133
|
+
elsif revealed_squares.include?(square) || over?
|
134
|
+
SPRITES[:clues][@grid[y][x]]
|
135
|
+
elsif flagged_squares.include?(square)
|
167
136
|
SPRITES[:flag]
|
168
|
-
elsif
|
169
|
-
SPRITES[:clues][revealed_squares[pos]]
|
170
|
-
elsif marked_squares.include?(pos)
|
137
|
+
elsif marked_squares.include?(square)
|
171
138
|
SPRITES[:mark]
|
172
139
|
else
|
173
140
|
SPRITES[:square]
|
@@ -181,11 +148,11 @@ module Minesweeprb
|
|
181
148
|
end
|
182
149
|
|
183
150
|
def won?
|
184
|
-
!lost? && revealed_squares.count == width * height -
|
151
|
+
!lost? && revealed_squares.count == width * height - mines
|
185
152
|
end
|
186
153
|
|
187
154
|
def lost?
|
188
|
-
(revealed_squares
|
155
|
+
(revealed_squares & @mined_squares).any?
|
189
156
|
end
|
190
157
|
|
191
158
|
def over?
|
@@ -204,13 +171,14 @@ module Minesweeprb
|
|
204
171
|
|
205
172
|
def start_game
|
206
173
|
place_mines
|
174
|
+
place_clues
|
207
175
|
@start_time = now
|
208
176
|
end
|
209
177
|
|
210
178
|
def place_mines
|
211
|
-
|
179
|
+
mines.times do
|
212
180
|
pos = random_square
|
213
|
-
pos = random_square while pos == active_square || mined_squares.include?(pos)
|
181
|
+
pos = random_square while pos == active_square || @mined_squares.include?(pos)
|
214
182
|
@mined_squares << pos
|
215
183
|
end
|
216
184
|
end
|
@@ -221,43 +189,54 @@ module Minesweeprb
|
|
221
189
|
[x, y]
|
222
190
|
end
|
223
191
|
|
224
|
-
def
|
192
|
+
def place_clues
|
193
|
+
width.times do |x|
|
194
|
+
height.times do |y|
|
195
|
+
@grid[y][x] = square_value(x,y)
|
196
|
+
end
|
197
|
+
end
|
198
|
+
end
|
199
|
+
|
200
|
+
def square_value(x,y)
|
201
|
+
return if @mined_squares.include?([x,y])
|
202
|
+
|
203
|
+
(neighbors(x,y) & @mined_squares).length
|
204
|
+
end
|
205
|
+
|
206
|
+
def reveal_square(x,y)
|
207
|
+
square = [x,y]
|
225
208
|
return if over? || flagged_squares.include?(active_square)
|
226
209
|
start_game if revealed_squares.empty?
|
227
|
-
return if revealed_squares.
|
228
|
-
return lose! if mined_squares.include?(square)
|
210
|
+
return if revealed_squares.include?(square)
|
211
|
+
return lose! if @mined_squares.include?(square)
|
229
212
|
|
230
|
-
|
231
|
-
@
|
232
|
-
neighbors(
|
213
|
+
@revealed_squares << [x,y]
|
214
|
+
value = @grid[y][x]
|
215
|
+
neighbors(x,y).each { |x,y| reveal_square(x,y) } if value == 0
|
233
216
|
end
|
234
217
|
|
235
218
|
def lose!
|
236
|
-
@
|
237
|
-
end
|
238
|
-
|
239
|
-
def square_value(square)
|
240
|
-
(neighbors(square) & mined_squares).size
|
219
|
+
@revealed_squares |= @mined_squares
|
241
220
|
end
|
242
221
|
|
243
|
-
def neighbors(
|
222
|
+
def neighbors(x,y)
|
244
223
|
[
|
245
224
|
# top
|
246
|
-
[
|
247
|
-
[
|
248
|
-
[
|
225
|
+
[x - 1, y - 1],
|
226
|
+
[x - 0, y - 1],
|
227
|
+
[x + 1, y - 1],
|
249
228
|
|
250
|
-
#
|
251
|
-
[
|
252
|
-
[
|
229
|
+
# sides
|
230
|
+
[x - 1, y - 0],
|
231
|
+
[x + 1, y - 0],
|
253
232
|
|
254
233
|
# bottom
|
255
|
-
[
|
256
|
-
[
|
257
|
-
[
|
234
|
+
[x - 1, y + 1],
|
235
|
+
[x - 0, y + 1],
|
236
|
+
[x + 1, y + 1],
|
258
237
|
].select do |x,y|
|
259
|
-
(0
|
260
|
-
end
|
238
|
+
x.between?(0, width-1) && y.between?(0, height-1)
|
239
|
+
end.to_set
|
261
240
|
end
|
262
241
|
end
|
263
242
|
end
|
@@ -2,7 +2,6 @@
|
|
2
2
|
|
3
3
|
require 'curses'
|
4
4
|
require 'timers'
|
5
|
-
require_relative './game'
|
6
5
|
|
7
6
|
module Minesweeprb
|
8
7
|
class Gameboard
|
@@ -48,20 +47,39 @@ module Minesweeprb
|
|
48
47
|
|
49
48
|
COLOR_PAIRS = COLORS.keys.freeze
|
50
49
|
|
51
|
-
attr_reader :game, :
|
50
|
+
attr_reader :game, :windows, :game_x, :game_y
|
52
51
|
|
53
|
-
def initialize(
|
54
|
-
@
|
55
|
-
@game = Game.new(size)
|
56
|
-
@timers = Timers::Group.new
|
57
|
-
@game_timer = @timers.every(0.5) { paint }
|
52
|
+
def initialize(game)
|
53
|
+
@game = game
|
58
54
|
setup_curses
|
59
|
-
|
55
|
+
end
|
56
|
+
|
57
|
+
def w_header
|
58
|
+
windows[:header]
|
59
|
+
end
|
60
|
+
|
61
|
+
def w_grid
|
62
|
+
windows[:grid]
|
63
|
+
end
|
64
|
+
|
65
|
+
def w_status
|
66
|
+
windows[:status]
|
67
|
+
end
|
68
|
+
|
69
|
+
def w_instructions
|
70
|
+
windows[:instructions]
|
71
|
+
end
|
72
|
+
|
73
|
+
def w_debug
|
74
|
+
windows[:debug]
|
60
75
|
end
|
61
76
|
|
62
77
|
def draw
|
63
|
-
|
64
|
-
|
78
|
+
# paint_debug
|
79
|
+
Thread.new { loop { paint_header && sleep(0.5) } }
|
80
|
+
|
81
|
+
paint_grid
|
82
|
+
paint_grid while process_input(w_grid.getch)
|
65
83
|
end
|
66
84
|
|
67
85
|
def clear
|
@@ -71,21 +89,63 @@ module Minesweeprb
|
|
71
89
|
private
|
72
90
|
|
73
91
|
def setup_curses
|
74
|
-
init_screen
|
92
|
+
screen = init_screen
|
75
93
|
use_default_colors
|
76
94
|
start_color
|
77
95
|
curs_set(0)
|
78
96
|
noecho
|
79
97
|
self.ESCDELAY = 1;
|
80
98
|
mousemask(BUTTON1_CLICKED|BUTTON2_CLICKED|BUTTON3_CLICKED|BUTTON4_CLICKED)
|
81
|
-
|
82
|
-
|
99
|
+
|
100
|
+
header = {
|
101
|
+
top: 1,
|
102
|
+
left: (screen.maxx - game.header.length) / 2,
|
103
|
+
cols: game.header.length,
|
104
|
+
rows: 1,
|
105
|
+
}
|
106
|
+
grid = {
|
107
|
+
left: (screen.maxx - (game.width * 2 - 1)) / 2,
|
108
|
+
top: header[:top] + header[:rows] + 1,
|
109
|
+
cols: game.width * 2 - 1, # leave room for spaces between squares
|
110
|
+
rows: game.height, # leave room for win/lose status and instructions
|
111
|
+
}
|
112
|
+
status = {
|
113
|
+
left: 0,
|
114
|
+
top: grid[:top] + grid[:rows] + 1,
|
115
|
+
cols: 0,
|
116
|
+
rows: 1,
|
117
|
+
}
|
118
|
+
instructions = {
|
119
|
+
left: 0,
|
120
|
+
top: status[:top] + status[:rows] + 1,
|
121
|
+
cols: 0,
|
122
|
+
rows: 1,
|
123
|
+
}
|
124
|
+
debug = {
|
125
|
+
left: 0,
|
126
|
+
top: screen.maxy - 1,
|
127
|
+
cols: 0,
|
128
|
+
rows: 1,
|
129
|
+
}
|
130
|
+
|
131
|
+
@windows = {}
|
132
|
+
@windows[:header] = build_window(**header)
|
133
|
+
@windows[:grid] = build_window(**grid)
|
134
|
+
@windows[:status] = build_window(**status)
|
135
|
+
@windows[:instructions] = build_window(**instructions)
|
136
|
+
@windows[:debug] = build_window(**debug)
|
137
|
+
@windows[:grid].keypad(true)
|
138
|
+
|
83
139
|
COLOR_PAIRS.each.with_index do |char, index|
|
84
140
|
fg, bg = COLORS[char]
|
85
141
|
init_pair(index + 1, fg, bg || -1)
|
86
142
|
end
|
87
143
|
end
|
88
144
|
|
145
|
+
def build_window(rows:, cols:, top:, left:)
|
146
|
+
Window.new(rows, cols, top, left)
|
147
|
+
end
|
148
|
+
|
89
149
|
def process_input(key)
|
90
150
|
case key
|
91
151
|
when KEY_MOUSE then process_mouse(getmouse)
|
@@ -100,17 +160,17 @@ module Minesweeprb
|
|
100
160
|
end
|
101
161
|
|
102
162
|
def process_mouse(m)
|
103
|
-
top =
|
104
|
-
left =
|
105
|
-
bottom =
|
106
|
-
right =
|
163
|
+
top = w_grid.begy
|
164
|
+
left = w_grid.begx
|
165
|
+
bottom = top + game.height
|
166
|
+
right = left + game.width * 2 - 1
|
107
167
|
on_board = (top..bottom).include?(m.y) &&
|
108
168
|
(left..right).include?(m.x) &&
|
109
|
-
(m.x -
|
169
|
+
(m.x - w_grid.begx).even?
|
110
170
|
|
111
171
|
return if !on_board && !game.over?
|
112
172
|
|
113
|
-
game.active_square = [(m.x -
|
173
|
+
game.active_square = [(m.x - w_grid.begx) / 2, m.y - w_grid.begy]
|
114
174
|
|
115
175
|
case m.bstate
|
116
176
|
when BUTTON1_CLICKED then game.reveal_active_square
|
@@ -118,70 +178,75 @@ module Minesweeprb
|
|
118
178
|
end
|
119
179
|
end
|
120
180
|
|
121
|
-
def
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
181
|
+
def paint_header
|
182
|
+
w_header.setpos(0,0)
|
183
|
+
|
184
|
+
game.header.chars.each do |char|
|
185
|
+
w_header.attron(color_for(char)) { w_header << char }
|
186
|
+
end
|
187
|
+
|
188
|
+
w_header.refresh
|
129
189
|
end
|
130
190
|
|
131
|
-
def
|
132
|
-
|
133
|
-
|
134
|
-
game.header.center(window.maxx - 1).chars.each do |char|
|
135
|
-
window.attron(color_for(char)) { window << char }
|
191
|
+
def paint_debug
|
192
|
+
COLORS.keys.each do |char|
|
193
|
+
w_debug.attron(color_for(char)) { w_debug << char.to_s }
|
136
194
|
end
|
137
|
-
|
138
|
-
|
139
|
-
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
# window << "\n"
|
145
|
-
|
146
|
-
padding = (window.maxx - game.width * 2) / 2
|
147
|
-
game.squares.each.with_index do |line, row|
|
148
|
-
window << ' ' * padding
|
149
|
-
@game_x, @game_y = window.curx, window.cury if row.zero?
|
195
|
+
w_debug.refresh
|
196
|
+
end
|
197
|
+
|
198
|
+
def paint_grid
|
199
|
+
w_grid.setpos(0,0)
|
200
|
+
|
201
|
+
game.play_grid.each.with_index do |line, row|
|
150
202
|
line.each.with_index do |char, col|
|
203
|
+
w_grid.setpos(row, col * 2) if col < line.length
|
204
|
+
|
151
205
|
if game.active_square == [col, row]
|
152
|
-
|
206
|
+
w_grid.attron(color_for(char) | A_REVERSE) { w_grid << char }
|
153
207
|
else
|
154
|
-
|
208
|
+
w_grid.attron(color_for(char)) { w_grid << char }
|
155
209
|
end
|
156
|
-
window << ' ' if col < line.length
|
157
210
|
end
|
158
|
-
clrtoeol
|
159
|
-
window << "\n"
|
160
211
|
end
|
161
212
|
|
213
|
+
paint_status
|
214
|
+
paint_instructions
|
215
|
+
|
216
|
+
w_grid.refresh
|
217
|
+
w_status.refresh
|
218
|
+
w_instructions.refresh
|
219
|
+
end
|
220
|
+
|
221
|
+
def paint_status
|
162
222
|
if game.over?
|
163
|
-
|
223
|
+
w_status.setpos(0,0)
|
164
224
|
outcome = game.won? ? :win : :lose
|
165
|
-
message = game.game_over_message.center(
|
225
|
+
message = game.game_over_message.center(w_status.maxx - 1)
|
166
226
|
message.chars.each do |char|
|
167
227
|
char_color = color_for(char)
|
168
228
|
|
169
229
|
if char_color.zero?
|
170
|
-
|
230
|
+
w_status.attron(color_for(outcome)) { w_status << char }
|
171
231
|
else
|
172
|
-
|
232
|
+
w_status.attron(char_color) { w_status << char }
|
173
233
|
end
|
174
234
|
end
|
175
|
-
|
176
|
-
|
235
|
+
else
|
236
|
+
w_status.clear
|
177
237
|
end
|
238
|
+
end
|
178
239
|
|
179
|
-
|
180
|
-
|
181
|
-
|
182
|
-
|
240
|
+
def paint_instructions
|
241
|
+
instructions = []
|
242
|
+
instructions << '(←↓↑→ or hjkl)Move' unless game.over?
|
243
|
+
instructions << '(f or ␣)Flag/Mark' if game.started?
|
244
|
+
instructions << '(↵)Reveal' unless game.over?
|
245
|
+
instructions << '(r)Restart'
|
246
|
+
instructions << '(q or ⎋)Quit'
|
183
247
|
|
184
|
-
|
248
|
+
w_instructions.setpos(0,0)
|
249
|
+
w_instructions << instructions.join(' ').center(w_instructions.maxx - 1)
|
185
250
|
end
|
186
251
|
|
187
252
|
def color_for(char)
|
data/lib/minesweeprb/version.rb
CHANGED
data/lib/minesweeprb.rb
CHANGED
data/minesweeprb.gemspec
CHANGED
@@ -29,6 +29,7 @@ Gem::Specification.new do |spec|
|
|
29
29
|
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
|
30
30
|
spec.require_paths = ['lib']
|
31
31
|
|
32
|
+
spec.add_runtime_dependency 'curses', '~> 1.3'
|
32
33
|
spec.add_runtime_dependency 'timers', '~> 4.3'
|
33
34
|
spec.add_runtime_dependency 'tty', '~> 0.10'
|
34
35
|
end
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: minesweeprb
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.
|
4
|
+
version: 0.4.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- scudco
|
@@ -10,6 +10,20 @@ bindir: exe
|
|
10
10
|
cert_chain: []
|
11
11
|
date: 2020-02-09 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: curses
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.3'
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.3'
|
13
27
|
- !ruby/object:Gem::Dependency
|
14
28
|
name: timers
|
15
29
|
requirement: !ruby/object:Gem::Requirement
|
@@ -65,6 +79,7 @@ files:
|
|
65
79
|
- lib/minesweeprb/commands/.gitkeep
|
66
80
|
- lib/minesweeprb/commands/play.rb
|
67
81
|
- lib/minesweeprb/game.rb
|
82
|
+
- lib/minesweeprb/game_template.rb
|
68
83
|
- lib/minesweeprb/gameboard.rb
|
69
84
|
- lib/minesweeprb/templates/.gitkeep
|
70
85
|
- lib/minesweeprb/templates/play/.gitkeep
|