metro 0.1.4 → 0.1.5
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- data/changelog.md +9 -0
- data/lib/commands/generate_model.rb +2 -2
- data/lib/commands/generate_scene.rb +2 -2
- data/lib/commands/generate_view.rb +1 -1
- data/lib/gosu_ext/color.rb +16 -2
- data/lib/metro.rb +50 -10
- data/lib/metro/events/event_data.rb +61 -0
- data/lib/metro/events/event_relay.rb +10 -3
- data/lib/metro/events/hit_list.rb +77 -0
- data/lib/metro/models/draws.rb +6 -1
- data/lib/metro/models/grid_drawer.rb +57 -0
- data/lib/metro/models/image.rb +18 -2
- data/lib/metro/models/label.rb +22 -6
- data/lib/metro/models/menu.rb +20 -0
- data/lib/metro/models/model.rb +47 -6
- data/lib/metro/models/model_factory.rb +2 -2
- data/lib/metro/models/rectangle_bounds.rb +28 -0
- data/lib/metro/scene.rb +46 -11
- data/lib/metro/scenes.rb +10 -9
- data/lib/metro/transitions/edit_transition_scene.rb +73 -0
- data/lib/metro/transitions/scene_transitions.rb +8 -2
- data/lib/metro/transitions/transition_scene.rb +2 -1
- data/lib/metro/version.rb +1 -1
- data/lib/metro/views/json_view.rb +60 -0
- data/lib/metro/{scene_view → views}/no_view.rb +12 -4
- data/lib/metro/views/parsers.rb +26 -0
- data/lib/metro/views/scene_view.rb +107 -0
- data/lib/metro/views/view.rb +125 -0
- data/lib/metro/views/writers.rb +28 -0
- data/lib/metro/views/yaml_view.rb +94 -0
- data/lib/metro/window.rb +19 -0
- data/metro.gemspec +1 -0
- data/spec/core_ext/string_spec.rb +13 -13
- data/spec/metro/scene_spec.rb +15 -0
- data/spec/metro/scene_views/json_view_spec.rb +27 -0
- data/spec/metro/scene_views/yaml_view_spec.rb +1 -1
- data/spec/metro/views/view_spec.rb +53 -0
- metadata +41 -11
- data/lib/core_ext/string.rb +0 -15
- data/lib/metro/scene_view/json_view.rb +0 -41
- data/lib/metro/scene_view/scene_view.rb +0 -83
- data/lib/metro/scene_view/yaml_view.rb +0 -45
data/changelog.md
CHANGED
@@ -1,5 +1,14 @@
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1
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# Metro
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2
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+
## 0.1.5 / 2012-11-01
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+
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5
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+
* Metro.reload! will reload all game classes
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6
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+
* Scenes can now an editable state where the position of items can be
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7
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+
updated and saved.
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8
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* Event blocks can optionally receive an event object. The event object
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includes modifier key information.
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11
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+
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12
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## 0.1.4 / 2012-10-28
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13
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14
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* Removed dependency on the sender gem so metro is playable on Windows
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@@ -6,12 +6,12 @@ module Metro
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7
7
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def scene_filename
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8
8
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scene_name = name.gsub(/_?Scene$/i,'')
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9
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-
"#{scene_name.
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9
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+
"#{scene_name.underscore}_scene"
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10
10
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end
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11
11
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12
12
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def scene_class_name
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13
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scene_name = name.gsub(/_?Scene$/i,'')
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14
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-
"#{scene_name.
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+
"#{scene_name.classify}Scene"
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15
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end
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16
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end
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data/lib/gosu_ext/color.rb
CHANGED
@@ -22,9 +22,9 @@ class Gosu::Color
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22
22
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end
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23
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def self.parse_string(value)
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-
parse_hex(value) || parse_rgb(value) || parse_rgba(value) || [ 255, 255, 255, 255 ]
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+
parse_hex(value) || parse_rgb(value) || parse_rgba(value) || parse_gosu_color_string(value) || [ 255, 255, 255, 255 ]
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26
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end
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-
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27
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+
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def self.parse_rgba(rgba)
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if rgba =~ /rgba\(([\d]{1,3}),([\d]{1,3}),([\d]{1,3}),(\d(?:\.\d)?)\)/
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[ (255 * $4.to_f).floor.to_i, $1.to_i, $2.to_i, $3.to_i ]
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@@ -45,4 +45,18 @@ class Gosu::Color
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end
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46
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end
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47
47
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def self.parse_gosu_color_string(string)
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if string =~ /\(ARGB: ([\d]{1,3})\/([\d]{1,3})\/([\d]{1,3})\/([\d]{1,3})\)/
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[ $1.to_i, $2.to_i, $3.to_i, $4.to_i ]
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end
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end
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def to_s
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"rgba(#{red},#{green},#{blue},#{alpha / 255.to_f})"
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end
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def to_json(*params)
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to_s.to_json
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end
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end
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data/lib/metro.rb
CHANGED
@@ -2,9 +2,10 @@ require 'gosu'
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require 'gosu_ext/color'
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require 'gosu_ext/gosu_constants'
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require 'i18n'
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require 'active_support'
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require 'active_support/dependencies'
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require 'active_support/inflector'
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8
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-
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-
require 'core_ext/string'
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require 'core_ext/numeric'
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require 'logger'
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require 'erb'
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@@ -49,33 +50,72 @@ module Metro
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# the value uses the default filename.
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#
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def run(filename=default_game_filename)
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-
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-
|
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+
move_to_game_directory!(filename)
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load_game_files!
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load_game_configuration(filename)
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configure_controls!
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start_game
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end
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def load_game_files!
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prepare_watcher!
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load_game_files
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execute_watcher!
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end
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alias_method :reload!, :load_game_files!
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private
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def move_to_game_directory!(filename)
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game_directory = File.dirname(filename)
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Dir.chdir game_directory
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end
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#
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# The watcher will keep track of all the constants that were added to the Object
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# Namespace after the start of the execution of the game. This will allow for only
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# those objects to be reloaded.
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#
|
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def watcher
|
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@watcher ||= ActiveSupport::Dependencies::WatchStack.new
|
82
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end
|
83
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+
|
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#
|
85
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# The watcher should watch the Object Namespace for any changes. Any constants
|
86
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# that are added will be tracked from this point forward.
|
87
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#
|
88
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def prepare_watcher!
|
89
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ActiveSupport::Dependencies.clear
|
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watcher.watch_namespaces([ Object ])
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+
end
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+
|
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#
|
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# The watcher will now mark all the constants that it has watched being loaded
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# as unloadable. Doing so exhausts the list of constants found so the watcher
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# will be empty.
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#
|
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# @note an exception is raised if the watcher is not prepared every time this
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# is called.
|
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#
|
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def execute_watcher!
|
102
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watcher.new_constants.each { |constant| unloadable constant }
|
103
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+
end
|
104
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+
|
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def load_game_files
|
62
106
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$LOAD_PATH.unshift(Dir.pwd) unless $LOAD_PATH.include?(Dir.pwd)
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63
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load_paths 'models', 'scenes', 'lib'
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64
108
|
end
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-
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-
def change_into_game_directory(filename)
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-
game_directory = File.dirname(filename)
|
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-
Dir.chdir game_directory
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-
end
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70
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def load_paths(*paths)
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paths.flatten.compact.each {|path| load_path path }
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73
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end
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74
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|
75
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def load_path(path)
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76
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-
Dir["#{path}/**/*.rb"].each {|model|
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+
Dir["#{path}/**/*.rb"].each {|model| require_or_load model }
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77
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end
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78
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|
118
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+
|
79
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def load_game_configuration(filename)
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gamefile = File.basename(filename)
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game_files_exist!(gamefile)
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@@ -0,0 +1,61 @@
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module Metro
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class EventData
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attr_reader :mouse_x, :mouse_y, :created_at
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|
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def initialize(window)
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@created_at = Time.now
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@mouse_x = window.mouse_x
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@mouse_y = window.mouse_y
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10
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+
|
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capture_modifier_keys(window)
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end
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+
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def modifier_keys
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15
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@modifier_keys ||= {}
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16
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end
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def capture_modifier_keys(window)
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self.class.modifier_key_list.each do |key|
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modifier_keys[key] = window.button_down?(key)
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end
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end
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#
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# TODO: This attempt to reduce duplication is brittle and will likely end in heartache.
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#
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def self.modifier_key_list_names
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@modifier_key_list_names ||= %w[ KbLeftControl KbRightControl
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KbLeftAlt KbRightAlt
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KbLeftMeta KbRightMeta
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KbLeftShift KbRightShift ]
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end
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def self.modifier_key_list
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@modifier_key_list ||= modifier_key_list_names.map {|key| "Gosu::#{key}".constantize }
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end
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+
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#
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# Generate methods for each left and right modifier key
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#
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modifier_key_list_names.each_with_index do |key_name,index|
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define_method "#{key_name.gsub(/^Kb/,'').underscore}?" do
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modifier_keys[self.class.modifier_key_list[index]]
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end
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end
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#
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# Define generic modifier keys that is not concerned with whether it
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# was the left key or the right key.
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#
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[ :control?, :alt?, :meta?, :shift? ].each do |generic|
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define_method generic do
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send("left_#{generic}") or send("right_#{generic}")
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end
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end
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end
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end
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@@ -1,3 +1,5 @@
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require_relative 'event_data'
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module Metro
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#
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@@ -253,7 +255,7 @@ module Metro
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# has been triggered.
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#
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def fire_button_up(id)
|
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-
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+
execute_block_for_target( &up_action(id) )
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end
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#
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@@ -261,7 +263,7 @@ module Metro
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# event has been triggered.
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#
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def fire_button_down(id)
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-
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execute_block_for_target( &down_action(id) )
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end
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#
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@@ -271,9 +273,14 @@ module Metro
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#
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def fire_events_for_held_buttons
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held_actions.each do |key,action|
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-
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+
execute_block_for_target(&action) if window and window.button_down?(key)
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275
277
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end
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278
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end
|
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+
|
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+
def execute_block_for_target(&block)
|
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+
event_data = EventData.new(window)
|
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+
target.instance_exec(event_data,&block)
|
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+
end
|
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284
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278
285
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# @return a block of code that is mapped for the 'button_up' id or a block that will attempt to call out
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# to the action missing method.
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@@ -0,0 +1,77 @@
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module Metro
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#
|
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# The HitList is an object that maintains when an object is touched/clicked
|
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# and then moved and finally released. The object attempts to work through
|
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# the process:
|
7
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+
#
|
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# hit_list.hit(first_event)
|
9
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+
# hit_list.update(next_event)
|
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+
# hit_list.update(next_event)
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+
# hit_list.release(last_event)
|
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+
#
|
13
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+
#
|
14
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+
# @see EditTransitionScene
|
15
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+
#
|
16
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+
class HitList
|
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+
|
18
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+
def initialize(drawers)
|
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+
@drawers = drawers
|
20
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+
end
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+
|
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+
attr_reader :drawers
|
23
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+
|
24
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+
def hit(event)
|
25
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+
add drawers_at(event.mouse_x,event.mouse_y)
|
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+
save_event event
|
27
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+
end
|
28
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+
|
29
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+
def update(event)
|
30
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+
offset_x, offset_y = offset_from_last_event(event)
|
31
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+
|
32
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+
list.each { |d| d.offset(offset_x,offset_y) }
|
33
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+
|
34
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+
save_event event
|
35
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+
end
|
36
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+
|
37
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+
def release(event)
|
38
|
+
offset_x, offset_y = offset_from_last_event(event)
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39
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+
|
40
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+
list.each { |d| d.offset(offset_x,offset_y) }
|
41
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+
|
42
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+
save_event event
|
43
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+
clear
|
44
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+
end
|
45
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+
|
46
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+
def drawers_at(x,y)
|
47
|
+
hit_drawers = drawers.find_all { |drawer| drawer.contains?(x,y) }
|
48
|
+
|
49
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+
# assumed that we only want one item
|
50
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+
top_drawer = hit_drawers.inject(hit_drawers.first) {|top,drawer| drawer.z_order > top.z_order ? drawer : top }
|
51
|
+
[ top_drawer ].compact
|
52
|
+
end
|
53
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+
|
54
|
+
def offset_from_last_event(event)
|
55
|
+
[ (event.mouse_x - @last_event.mouse_x).to_i, (event.mouse_y - @last_event.mouse_y).to_i ]
|
56
|
+
end
|
57
|
+
|
58
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+
def save_event(event)
|
59
|
+
@first_event = event unless @first_event
|
60
|
+
@last_event = event
|
61
|
+
end
|
62
|
+
|
63
|
+
def list
|
64
|
+
@list ||= []
|
65
|
+
end
|
66
|
+
|
67
|
+
def add(hits)
|
68
|
+
Array(hits).each {|hit| list.push hit }
|
69
|
+
end
|
70
|
+
|
71
|
+
def clear
|
72
|
+
list.clear
|
73
|
+
@first_event = nil
|
74
|
+
end
|
75
|
+
|
76
|
+
end
|
77
|
+
end
|
data/lib/metro/models/draws.rb
CHANGED
@@ -30,7 +30,12 @@ module Metro
|
|
30
30
|
# end
|
31
31
|
#
|
32
32
|
def draw(actor_name,options = {})
|
33
|
-
|
33
|
+
|
34
|
+
view_content_for_actor = view.content[actor_name.to_s]
|
35
|
+
actor_data = view_content_for_actor.merge(options)
|
36
|
+
actor_data[:name] = actor_name
|
37
|
+
|
38
|
+
scene_actor = ModelFactory.new actor_name, actor_data
|
34
39
|
|
35
40
|
define_method actor_name do
|
36
41
|
instance_variable_get("@#{actor_name}")
|
@@ -0,0 +1,57 @@
|
|
1
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+
module Metro
|
2
|
+
module Models
|
3
|
+
|
4
|
+
class GridDrawer < Model
|
5
|
+
|
6
|
+
attr_writer :color, :spacing, :height, :width
|
7
|
+
|
8
|
+
def name
|
9
|
+
self.class.name
|
10
|
+
end
|
11
|
+
|
12
|
+
def spacing
|
13
|
+
@spacing ||= 10
|
14
|
+
end
|
15
|
+
|
16
|
+
def height
|
17
|
+
@height || Game.height
|
18
|
+
end
|
19
|
+
|
20
|
+
def width
|
21
|
+
@width || Game.width
|
22
|
+
end
|
23
|
+
|
24
|
+
def color
|
25
|
+
@color ||= Gosu::Color.new("rgba(255,255,255,0.1)")
|
26
|
+
end
|
27
|
+
|
28
|
+
def saveable?
|
29
|
+
false
|
30
|
+
end
|
31
|
+
|
32
|
+
def contains?(x,y)
|
33
|
+
false
|
34
|
+
end
|
35
|
+
|
36
|
+
def draw
|
37
|
+
draw_horizontal_lines
|
38
|
+
draw_vertical_lines
|
39
|
+
end
|
40
|
+
|
41
|
+
def draw_vertical_lines
|
42
|
+
xs = (width / spacing + 1).times.map {|segment| segment * spacing }
|
43
|
+
xs.each do |x|
|
44
|
+
window.draw_line(x, 1, color, x, height, color, 0, :additive)
|
45
|
+
end
|
46
|
+
end
|
47
|
+
|
48
|
+
def draw_horizontal_lines
|
49
|
+
ys = (height / spacing + 1).times.map {|segment| segment * spacing }
|
50
|
+
ys.each do |y|
|
51
|
+
window.draw_line(1, y, color, width, y, color, 0, :additive)
|
52
|
+
end
|
53
|
+
end
|
54
|
+
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
data/lib/metro/models/image.rb
CHANGED
@@ -3,10 +3,10 @@ module Metro
|
|
3
3
|
|
4
4
|
#
|
5
5
|
# Draws an Image
|
6
|
-
#
|
6
|
+
#
|
7
7
|
# @example Using the Image in a view file
|
8
8
|
# model: "metro::models::image"
|
9
|
-
#
|
9
|
+
#
|
10
10
|
class Image < Model
|
11
11
|
|
12
12
|
attr_accessor :x, :y, :angle, :center_x, :center_y, :x_factor, :y_factor, :z_order
|
@@ -25,6 +25,22 @@ module Metro
|
|
25
25
|
@image ||= Gosu::Image.new(window,asset_path(path))
|
26
26
|
end
|
27
27
|
|
28
|
+
def contains?(x,y)
|
29
|
+
bounds.contains?(x,y)
|
30
|
+
end
|
31
|
+
|
32
|
+
def bounds
|
33
|
+
Bounds.new x - (width * center_x), y - (height * center_y), x + (width * center_x), y + (height * center_y)
|
34
|
+
end
|
35
|
+
|
36
|
+
def width
|
37
|
+
image.width
|
38
|
+
end
|
39
|
+
|
40
|
+
def height
|
41
|
+
image.height
|
42
|
+
end
|
43
|
+
|
28
44
|
def draw
|
29
45
|
image.draw_rot x, y, z_order,
|
30
46
|
angle.to_f,
|