lws 7.0.4 → 7.1.0

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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  SHA256:
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+ data.tar.gz: a54b2b41fbff167874b7a360752735f85b42f5d58357110af507b1e728382d2fcbfa0e67522eca838d7ef80161d8af92bd4e30981c00ce6db87fd40b4f1edfdd
@@ -134,7 +134,11 @@ end
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  # Set up Pry
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  FileUtils.mkdir_p("#{ENV['HOME']}/.local/share/LeftClick")
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- Pry.config.history.file = "#{ENV['HOME']}/.local/share/LeftClick/lws_history"
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+ if Pry.config.history_file
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+ Pry.config.history_file = "#{ENV['HOME']}/.local/share/LeftClick/lws_history"
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+ else
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+ Pry.config.history.file = "#{ENV['HOME']}/.local/share/LeftClick/lws_history"
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+ end
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  Pry.config.prompt_name = PROG_NAME
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  # Print an LWS setup summary
@@ -802,8 +802,8 @@ module LWS::DigitalSignage
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  attribute :configuration_id
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  # @!attribute feedbacks
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- # @return [Array<Player::Feedback>] the feedbacks for the player
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- has_many :feedbacks, class_name: "LWS::DigitalSignage::Player::Feedback"
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+ # @return [Hash{String=>String}] a mapping of player feedback key/values
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+ attribute :feedbacks
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  # @!attribute [r] health_percentage
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  # @return [Fixnum] the health of the player (percentage)
@@ -871,7 +871,7 @@ module LWS::DigitalSignage
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  attribute :release_channel_id
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  # @!attribute requests
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- # @return [Array<Player::Feedback>] the requests for the player
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+ # @return [Array<Player::Request>] the requests for the player
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  has_many :requests, class_name: "LWS::DigitalSignage::Player::Request"
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  # @!attribute screenshots
@@ -890,6 +890,10 @@ module LWS::DigitalSignage
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  # @return ["unknown", "good", "warning", "bad"] the player status
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  attribute :status
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+ # @!attribute status_reason [r]
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+ # @return [String] the reason for the current player status
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+ attribute :status_reason
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+
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  # @!attribute tags
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  # @return [Array<Player::Tag>] the tags of the player
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  has_many :tags, class_name: "LWS::DigitalSignage::Player::Tag"
@@ -1040,75 +1044,6 @@ module LWS::DigitalSignage
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  attribute :value
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  end
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- # = The player feedback class
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- #
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- # @note
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- # This class is only used within the context of the {Player} class.
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- class Player::Feedback < LWS::Generic::Model
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- use_api LWS::DigitalSignage.api
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- uri "players/:player_id/feedbacks(/:id)"
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-
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- # @!attribute player
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- # @return [Player] the player the feedback is originating from
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- belongs_to :player, class_name: "LWS::DigitalSignage::Player"
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-
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- # @!attribute player_id
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- # @return [Integer] the ID of the player the feedback is originating from
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- attribute :player_id
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-
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- # @!attribute release
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- # @return [Player::Os::Branch::Release] the player OS branch release the
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- # feedback is related to
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- # FIXME: Missing branch_id field in LWS
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- belongs_to :release, class_name: "LWS::DigitalSignage::Player::Os::Branch::Release",
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- uri: "player/os/branches/:branch_id/releases/:id"
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-
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- # @!attribute release_id
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- # @return [Integer] the ID of the player OS branch release the feedback
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- # is related to
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-
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- # @!attribute results
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- # @return [Array<Player::Feedback::Result>] the results of the player feedback
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- # FIXME: Chained associations don't work yet in Spyke (#89)
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- has_many :results, class_name: "LWS::DigitalSignage::Player::Feedback::Result",
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- uri: "players/:player_id/feedbacks/:feedback_id/results(/:id)"
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- end
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-
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- # = The player feedback result class
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- #
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- # @note
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- # This class is only used within the context of the {Player::Feedback}
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- # class.
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- class Player::Feedback::Result < LWS::Generic::Model
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- use_api LWS::DigitalSignage.api
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- uri "players/:player_id/feedbacks/:feedback_id/results(/:id)"
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-
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- # @!attribute feedback
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- # @return [Player::Feedback] the player feedback the result is a part of
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- belongs_to :feedback, class_name: "LWS::DigitalSignage::Player::Feedback",
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- uri: "players/:player_id/feedbacks/:id"
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-
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- # @!attribute feedback_id
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- # @return [Player::Feedback] the ID of the player feedback the result is a part of
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- attribute :feedback_id
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-
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- # @!attribute key
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- # @return [String] the key of the player feedback result
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- attribute :key
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-
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- # @!attribute player
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- # @return [Player] the player the feedback result is for
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- belongs_to :player, class_name: "LWS::DigitalSignage::Player"
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-
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- # @!attribute player_id
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- # @return [Integer] the ID of the player the feedback result is for
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- attribute :player_id
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-
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- # @!attribute value
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- # @return [String] the value of the player feedback result
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- attribute :value
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- end
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-
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  # = The player log class
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  #
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  # @note
@@ -1632,20 +1567,6 @@ module LWS::DigitalSignage
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  # @return [String, nil] the optional argument for the player request
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  attribute :argument
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- # @!attribute feedback
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- # This field should be set once the action has been processed (see
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- # {#processed}) and the action is +"send_feedback"+.
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- #
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- # @return [Player::Feedback, nil] the player feedback as a response to the
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- # action request +"send_status"+
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- belongs_to :feedback, class_name: "LWS::DigitalSignage::Player::Feedback",
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- uri: "players/:player_id/feedbacks/:id"
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-
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- # @!attribute feedback_id
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- # @return [Integer, nil] the ID of the player feedback as a response to the
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- # action request +"send_status"+
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- attribute :feedback_id
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-
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  # @!attribute log
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  # This field should be set once the action has been processed (see
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  # {#processed}) and the action is +"send_logs"+.
@@ -133,6 +133,14 @@ module LWS::Presence
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  # the presence status to set people to when checking in
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  attribute :checkin_status
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+ # @!attribute checkout_alter_status
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+ # @return ["available", "unavailable", "maintenance_cleaning",
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+ # "maintenance_technical", "permanent_available",
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+ # "permanent_unavailable", "permanent_maintenance_cleaning",
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+ # "permanent_maintenance_technical", nil] the status to set the
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+ # location to when someone checks out
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+ attribute :checkout_alter_status
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+
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  # @!attribute checkout_location
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  # @return [Location, nil] the location to move people to when they
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  # are checked out
@@ -232,6 +240,13 @@ module LWS::Presence
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  # @return [Array<Reader>] the (RFID/code/ID/...) readers linked to this location
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  has_many :readers
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+ # @!attribute status
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+ # @return ["available", "unavailable", "maintenance_cleaning",
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+ # "maintenance_technical", "permanent_available",
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+ # "permanent_unavailable", "permanent_maintenance_cleaning",
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+ # "permanent_maintenance_technical"] the status of the location
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+ attribute :status
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+
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  # @!attribute time_zone
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  # @return [String] the time zone of the location
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  attribute :time_zone
@@ -458,6 +473,14 @@ module LWS::Presence
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  # @return [Integer] the ID of the location the person is located at
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  attribute :location_id
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+ # @!attribute location_status_change_permissions
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+ # @return [Array<"available", "unavailable", "maintenance_cleaning",
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+ # "maintenance_technical", "permanent_available",
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+ # "permanent_unavailable", "permanent_maintenance_cleaning",
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+ # "permanent_maintenance_technical">] the location statuses the person
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+ # will clear to available on check-in
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+ attribute :location_status_change_permissions
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+
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  # @!attribute long
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  # @return [Float, nil] the exact longitude of the person's location
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  attribute :long
@@ -13,6 +13,6 @@ module LWS
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  # The LWS library version.
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  # @note The major and minor version parts match the LWS API version!
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- VERSION = "7.0.4".freeze
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+ VERSION = "7.1.0".freeze
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  end
@@ -530,64 +530,6 @@ class TestDigitalSignagePlayerConfigurationSetting < MiniTest::Test
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  end
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- class TestDigitalSignagePlayerFeedback < MiniTest::Test
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-
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- include LWS::DigitalSignage
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-
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- def setup
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- @player = Player.find(1)
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- # Player feedbacks only exist as child objects of players
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- @player_feedback = @player.feedbacks.first
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- end
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-
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- def test_valid
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- refute_nil(@player_feedback)
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- assert_instance_of(Player::Feedback, @player_feedback)
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- refute_nil(@player_feedback.id)
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- end
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-
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- def test_valid_associations
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- assert_instance_of(Player, @player_feedback.player)
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- assert_equal(@player, @player_feedback.player)
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- # FIXME: Missing branch_id field in LWS
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- #assert_instance_of(Player::Os::Branch::Release, @player_feedback.release)
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- # FIXME: Chained associations don't work yet in Spyke (#89)
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- #assert_instance_of(Player::Feedback::Result, @player_feedback.results.first)
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- end
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-
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- end
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-
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- class TestDigitalSignagePlayerFeedbackResult < MiniTest::Test
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-
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- include LWS::DigitalSignage
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-
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- def setup
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- @player = Player.find(1)
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- # Player feedbacks only exist as decendant objects of players
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- @player_feedback = @player.feedbacks.all.first
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- # Player feedback results only exist as decendant objects of player
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- # feedbacks
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- # FIXME: Chained associations don't work yet in Spyke (#89)
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- #@player_feedback_result = @player_feedback.results.first
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- end
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-
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- # FIXME: Chained associations don't work yet in Spyke (#89)
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- #def test_valid
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- # refute_nil(@player_feedback_result)
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- # assert_instance_of(Player::Feedback::Result, @player_feedback_result)
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- # refute_nil(@player_feedback_result.id)
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- #end
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-
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- # FIXME: Chained associations don't work yet in Spyke (#89)
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- #def test_valid_associations
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- # assert_instance_of(Player, @player_feedback_result.player)
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- # assert_equal(@player, @player_feedback_result.player)
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- # assert_instance_of(Player::Feedback, @player_feedback_result.feedback)
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- # assert_equal(@player_feedback, @player_feedback_result.feedback)
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- #end
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-
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- end
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-
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  class TestDigitalSignagePlayerLog < MiniTest::Test
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  include LWS::DigitalSignage
@@ -930,9 +872,7 @@ class TestDigitalSignagePlayerRequest < MiniTest::Test
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  assert_equal(@player, @player_request.player)
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  # FIXME: Chained associations don't work yet in Spyke (#89)
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  #if @player_request.processed
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- # if @player_request.feedback.present?
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- # assert_instance_of(Player::Feedback, @player_request.feedback)
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- # elsif @player_request.log.present?
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+ # if @player_request.log.present?
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  # assert_instance_of(Player::Log, @player_request.log)
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  # elsif @player_request.screenshot.present?
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  # assert_instance_of(Player::Screenshot, @player_request.screenshot)
metadata CHANGED
@@ -1,14 +1,14 @@
1
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  --- !ruby/object:Gem::Specification
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  name: lws
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  version: !ruby/object:Gem::Version
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- version: 7.0.4
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+ version: 7.1.0
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  platform: ruby
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  authors:
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  - LeftClick B.V.
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2020-03-25 00:00:00.000000000 Z
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+ date: 2020-05-11 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: faraday_middleware