lotu 0.1.1 → 0.1.2
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- data/VERSION +1 -1
- data/examples/hello_world/hello_world.rb +4 -12
- data/examples/mouse_pointer/mouse_pointer.rb +55 -0
- data/lib/lotu/actor.rb +14 -9
- data/lib/lotu/behaviors/collidable.rb +27 -0
- data/lib/lotu/behaviors/{input_controller.rb → controllable/input_controller.rb} +1 -0
- data/lib/lotu/behaviors/controllable.rb +20 -20
- data/lib/lotu/behaviors/drawable.rb +26 -18
- data/lib/lotu/behaviors/eventful.rb +12 -13
- data/lib/lotu/behaviors/resourceful.rb +45 -46
- data/lib/lotu/cursor.rb +11 -3
- data/lib/lotu/systems/collision.rb +42 -0
- data/lib/lotu/window.rb +11 -9
- data/lib/lotu.rb +2 -1
- data/lotu.gemspec +7 -6
- metadata +8 -7
- data/examples/mouse_pointer/mouse.rb +0 -86
- data/lib/lotu/behaviors/has_behavior.rb +0 -8
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
0.1.
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1
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+
0.1.2
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@@ -3,11 +3,7 @@ LIB_PATH = File.join(File.dirname(__FILE__), '..', '..', 'lib', 'lotu.rb')
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|
3
3
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require File.expand_path(LIB_PATH)
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4
4
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include Gosu::Button
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5
5
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6
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-
class
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7
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-
is_drawable
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8
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-
is_controllable
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9
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-
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10
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-
attr_reader :speed
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6
|
+
class MovingRuby < Lotu::Actor
|
11
7
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|
12
8
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def initialize
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13
9
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super
|
@@ -34,30 +30,26 @@ class Player < Lotu::Actor
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34
30
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@y += 1
|
35
31
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end
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36
32
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|
37
|
-
def warp(x, y)
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38
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-
@x, @y = x, y
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39
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-
end
|
40
33
|
end
|
41
34
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|
42
35
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class Example < Lotu::Window
|
43
|
-
is_controllable
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44
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-
is_resourceful
|
45
36
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|
46
37
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def initialize
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47
38
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super
|
48
39
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set_keys KbEscape => :close
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40
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+
|
49
41
|
with_path(__FILE__) do
|
50
42
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load_images '../media'
|
51
|
-
load_sounds '../media'
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52
43
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end
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53
44
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|
54
|
-
@
|
45
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+
@ruby = MovingRuby.new
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55
46
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end
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56
47
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|
57
48
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def draw
|
58
49
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super
|
59
50
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@fps_counter.draw
|
60
51
|
end
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52
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+
|
61
53
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end
|
62
54
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|
63
55
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Example.new.show
|
@@ -0,0 +1,55 @@
|
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1
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+
#!/usr/bin/env ruby
|
2
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+
LIB_PATH = File.join(File.dirname(__FILE__), '..', '..', 'lib', 'lotu.rb')
|
3
|
+
require File.expand_path(LIB_PATH)
|
4
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+
include Gosu::Button
|
5
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+
|
6
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+
class WarpingRuby < Lotu::Actor
|
7
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+
def initialize
|
8
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+
super
|
9
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+
set_image 'CptnRuby Gem.png'
|
10
|
+
end
|
11
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+
|
12
|
+
def warp(x, y)
|
13
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+
@x, @y = x, y
|
14
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+
end
|
15
|
+
end
|
16
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+
|
17
|
+
class Example < Lotu::Window
|
18
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+
def initialize
|
19
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+
super
|
20
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+
set_keys KbEscape => :close
|
21
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+
|
22
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+
with_path __FILE__ do
|
23
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+
load_images '../media'
|
24
|
+
end
|
25
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+
|
26
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+
@ruby = WarpingRuby.new
|
27
|
+
@cursor1 = Lotu::Cursor.new(:image => 'crosshair.png',
|
28
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+
:keys => {MsLeft => [:click, false]})
|
29
|
+
@cursor2 = Lotu::Cursor.new(:image => 'crosshair.png',
|
30
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+
:use_mouse => false,
|
31
|
+
:keys => {
|
32
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+
KbSpace => [:click, false],
|
33
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+
KbUp => :up,
|
34
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+
KbDown => :down,
|
35
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+
KbLeft => :left,
|
36
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+
KbRight => :right
|
37
|
+
})
|
38
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+
|
39
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+
@cursor1.on(:click) do |x,y|
|
40
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+
@ruby.warp(x,y)
|
41
|
+
end
|
42
|
+
@cursor2.on(:click) do |x,y|
|
43
|
+
@ruby.warp(x,y)
|
44
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+
end
|
45
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+
end
|
46
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+
|
47
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+
def draw
|
48
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+
super
|
49
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+
@fps_counter.draw
|
50
|
+
@font.draw("@cursor1: #{@cursor1.clicked_x}, #{@cursor1.clicked_y}", 10, 30, 0, 1.0, 1.0, 0xfffff000)
|
51
|
+
@font.draw("@cursor2: #{@cursor2.clicked_x}, #{@cursor2.clicked_y}", 10, 30+@font.height, 0, 1.0, 1.0, 0xfffff000)
|
52
|
+
end
|
53
|
+
end
|
54
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+
|
55
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+
Example.new.show
|
data/lib/lotu/actor.rb
CHANGED
@@ -1,18 +1,25 @@
|
|
1
1
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module Lotu
|
2
2
|
class Actor
|
3
|
-
extend HasBehavior
|
4
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-
|
5
3
|
attr_accessor :parent, :x, :y
|
6
4
|
|
7
5
|
def initialize(opts={})
|
8
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-
|
9
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-
|
10
|
-
|
6
|
+
default_opts = {
|
7
|
+
:x => 0,
|
8
|
+
:y => 0,
|
9
|
+
:color => 0xffffffff
|
10
|
+
}
|
11
|
+
opts = default_opts.merge!(opts)
|
12
|
+
@x = opts[:x]
|
13
|
+
@y = opts[:y]
|
14
|
+
@color = opts[:color]
|
11
15
|
@parent = $window
|
12
16
|
@parent.update_queue << self
|
13
17
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|
14
|
-
#
|
15
|
-
|
18
|
+
# Add extra functionality
|
19
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+
self.extend Drawable
|
20
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+
self.extend Controllable
|
21
|
+
self.extend Eventful
|
22
|
+
self.extend Collidable
|
16
23
|
end
|
17
24
|
|
18
25
|
# Easy access to delta-time
|
@@ -25,8 +32,6 @@ module Lotu
|
|
25
32
|
@parent.update_queue.delete(self)
|
26
33
|
end
|
27
34
|
|
28
|
-
# Meant to be overriden by behaviors
|
29
|
-
def init_behavior;end
|
30
35
|
def update;end
|
31
36
|
end
|
32
37
|
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
module Lotu
|
2
|
+
module Collidable
|
3
|
+
|
4
|
+
def self.extended(instance)
|
5
|
+
instance.init_behavior
|
6
|
+
end
|
7
|
+
|
8
|
+
def init_behavior
|
9
|
+
@collision_tag = nil
|
10
|
+
end
|
11
|
+
|
12
|
+
def collides_as(tag)
|
13
|
+
@collision_tag = tag
|
14
|
+
@parent.systems[:collision].add_entity(self, tag)
|
15
|
+
end
|
16
|
+
|
17
|
+
def collides_with(other)
|
18
|
+
Gosu.distance(@x, @y, other.x, other.y) < @collision_radius + other.collision_radius
|
19
|
+
end
|
20
|
+
|
21
|
+
def die
|
22
|
+
super
|
23
|
+
@parent.systems[:collision].remove_entity(self, @collision_tag)
|
24
|
+
end
|
25
|
+
|
26
|
+
end
|
27
|
+
end
|
@@ -1,28 +1,28 @@
|
|
1
1
|
# Convenience module to set up an InputController
|
2
2
|
module Lotu
|
3
3
|
module Controllable
|
4
|
-
|
5
|
-
|
4
|
+
|
5
|
+
def self.extended(instance)
|
6
|
+
instance.init_behavior
|
7
|
+
end
|
8
|
+
|
9
|
+
def init_behavior
|
10
|
+
@input_controller = nil
|
6
11
|
end
|
7
12
|
|
8
|
-
|
9
|
-
|
10
|
-
|
11
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-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
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-
|
17
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-
|
18
|
-
|
19
|
-
|
20
|
-
#
|
21
|
-
# This will call #go_up every 50ms
|
22
|
-
# Gosu::Button::KbUp => [:go_up, 50]
|
23
|
-
def set_keys(keys)
|
24
|
-
@_input_controller = InputController.new(self, keys)
|
25
|
-
end
|
13
|
+
# This will call #go_up every game loop
|
14
|
+
# Gosu::Button::KbUp => :go_up
|
15
|
+
# This is the same as the above
|
16
|
+
# Gosu::Button::KbUp => [:go_up, 0]
|
17
|
+
#
|
18
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+
# This will call #go_up once
|
19
|
+
# Gosu::Button::KbUp => [:go_up, false]
|
20
|
+
#
|
21
|
+
# This will call #go_up every 50ms
|
22
|
+
# Gosu::Button::KbUp => [:go_up, 50]
|
23
|
+
def set_keys(keys)
|
24
|
+
@input_controller = InputController.new(self, keys)
|
26
25
|
end
|
26
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+
|
27
27
|
end
|
28
28
|
end
|
@@ -1,28 +1,36 @@
|
|
1
1
|
module Lotu
|
2
2
|
module Drawable
|
3
|
-
|
4
|
-
|
3
|
+
|
4
|
+
def self.extended(instance)
|
5
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+
instance.init_behavior
|
5
6
|
end
|
6
7
|
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
8
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+
def init_behavior
|
9
|
+
@image = nil
|
10
|
+
@color = 0xffffffff
|
11
|
+
@z = 0
|
12
|
+
@angle = 0.0
|
13
|
+
@center_x = 0.5
|
14
|
+
@center_y = 0.5
|
15
|
+
@factor_x = 1.0
|
16
|
+
@factor_y = 1.0
|
17
|
+
@color = 0xffffffff
|
18
|
+
@mode = :default
|
19
|
+
end
|
12
20
|
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
21
|
+
def set_image(image)
|
22
|
+
@image = @parent.image(image)
|
23
|
+
@parent.draw_queue << self unless @parent.draw_queue.include?(self)
|
24
|
+
end
|
17
25
|
|
18
|
-
|
19
|
-
|
20
|
-
|
26
|
+
def draw
|
27
|
+
@image.draw_rot(@x, @y, @z, @angle, @center_x, @center_y, @factor_x, @factor_y, @color, @mode)
|
28
|
+
end
|
21
29
|
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
end
|
30
|
+
def die
|
31
|
+
super
|
32
|
+
@parent.draw_queue.delete(self)
|
26
33
|
end
|
34
|
+
|
27
35
|
end
|
28
36
|
end
|
@@ -17,23 +17,22 @@
|
|
17
17
|
|
18
18
|
module Lotu
|
19
19
|
module Eventful
|
20
|
-
|
21
|
-
|
20
|
+
|
21
|
+
def self.extended(instance)
|
22
|
+
instance.init_behavior
|
22
23
|
end
|
23
24
|
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
@_events = {}
|
28
|
-
end
|
25
|
+
def init_behavior
|
26
|
+
@events = {}
|
27
|
+
end
|
29
28
|
|
30
|
-
|
31
|
-
|
32
|
-
|
29
|
+
def on(event, &blk)
|
30
|
+
@events[event] = blk
|
31
|
+
end
|
33
32
|
|
34
|
-
|
35
|
-
|
36
|
-
end
|
33
|
+
def fire(event, *args)
|
34
|
+
@events[event].call(*args) if @events[event]
|
37
35
|
end
|
36
|
+
|
38
37
|
end
|
39
38
|
end
|
@@ -1,64 +1,63 @@
|
|
1
1
|
# Add methods to load and access images, sounds & songs
|
2
2
|
module Lotu
|
3
3
|
module Resourceful
|
4
|
-
def is_resourceful
|
5
|
-
include InstanceMethods
|
6
|
-
end
|
7
4
|
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
@_sounds = {}
|
12
|
-
@_songs = {}
|
13
|
-
end
|
5
|
+
def self.extended(instance)
|
6
|
+
instance.init_behavior
|
7
|
+
end
|
14
8
|
|
15
|
-
|
16
|
-
|
17
|
-
|
9
|
+
def init_behavior
|
10
|
+
@images = {}
|
11
|
+
@sounds = {}
|
12
|
+
@songs = {}
|
13
|
+
end
|
18
14
|
|
19
|
-
|
20
|
-
|
21
|
-
|
15
|
+
def image(name)
|
16
|
+
@images[name]
|
17
|
+
end
|
22
18
|
|
23
|
-
|
24
|
-
|
25
|
-
|
19
|
+
def sound(name)
|
20
|
+
@sounds[name]
|
21
|
+
end
|
26
22
|
|
27
|
-
|
28
|
-
|
29
|
-
|
23
|
+
def song(name)
|
24
|
+
@songs[name]
|
25
|
+
end
|
30
26
|
|
31
|
-
|
32
|
-
|
33
|
-
|
27
|
+
def load_images(path)
|
28
|
+
load_resources(@images, /\.png|\.jpg|\.bmp/, path, Gosu::Image)
|
29
|
+
end
|
34
30
|
|
35
|
-
|
36
|
-
|
37
|
-
|
31
|
+
def load_sounds(path)
|
32
|
+
load_resources(@sounds, /\.ogg|\.mp3|\.wav/, path, Gosu::Sample)
|
33
|
+
end
|
38
34
|
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
end
|
35
|
+
def load_songs(path)
|
36
|
+
load_resources(@songs, /\.ogg|\.mp3|\.wav/, path, Gosu::Song)
|
37
|
+
end
|
43
38
|
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
39
|
+
def with_path(path, &blk)
|
40
|
+
@path = File.expand_path(File.dirname path)
|
41
|
+
yield
|
42
|
+
end
|
48
43
|
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
44
|
+
def load_resources(container, regexp, path, klass)
|
45
|
+
path = File.expand_path(File.join(@path, path))
|
46
|
+
puts "Loading from: #{path}"
|
47
|
+
|
48
|
+
count = 0
|
49
|
+
Dir.entries(path).select do |entry|
|
50
|
+
entry =~ regexp
|
51
|
+
end.each do |entry|
|
52
|
+
begin
|
53
|
+
container[entry] = klass.new($window, File.join(path, entry))
|
54
|
+
count += 1
|
55
|
+
rescue Exception => e
|
56
|
+
puts e, File.join(path, entry)
|
59
57
|
end
|
60
|
-
puts "#{count} #{klass} files loaded."
|
61
58
|
end
|
59
|
+
puts "#{count} #{klass} files loaded."
|
62
60
|
end
|
61
|
+
|
63
62
|
end
|
64
63
|
end
|
data/lib/lotu/cursor.rb
CHANGED
@@ -4,11 +4,18 @@ module Lotu
|
|
4
4
|
attr_reader :clicked_x, :clicked_y
|
5
5
|
attr_accessor :speed, :use_mouse
|
6
6
|
|
7
|
-
def initialize
|
7
|
+
def initialize(opts={})
|
8
|
+
default_opts = {
|
9
|
+
:use_mouse => true,
|
10
|
+
:speed => 100
|
11
|
+
}
|
12
|
+
opts = default_opts.merge!(opts)
|
8
13
|
super
|
9
14
|
@clicked_x = @clicked_y = 0
|
10
|
-
@speed =
|
11
|
-
@use_mouse =
|
15
|
+
@speed = opts[:speed]
|
16
|
+
@use_mouse = opts[:use_mouse]
|
17
|
+
set_image(opts[:image]) unless opts[:image].nil?
|
18
|
+
set_keys(opts[:keys]) unless opts[:keys].nil?
|
12
19
|
end
|
13
20
|
|
14
21
|
def update
|
@@ -52,5 +59,6 @@ module Lotu
|
|
52
59
|
@x += @speed * dt
|
53
60
|
adjust_mouse if use_mouse
|
54
61
|
end
|
62
|
+
|
55
63
|
end
|
56
64
|
end
|
@@ -0,0 +1,42 @@
|
|
1
|
+
module Lotu
|
2
|
+
module Systems
|
3
|
+
|
4
|
+
module Collision
|
5
|
+
def self.extended(instance)
|
6
|
+
instance.systems[:collision] = CollisionSystem.new
|
7
|
+
end
|
8
|
+
end
|
9
|
+
|
10
|
+
class CollisionSystem
|
11
|
+
|
12
|
+
def initialize
|
13
|
+
@entities = Hash.new{ |h,k| h[k] = [] }
|
14
|
+
@actions = {}
|
15
|
+
end
|
16
|
+
|
17
|
+
def add_entity(obj, tag)
|
18
|
+
@entities[tag] << obj
|
19
|
+
end
|
20
|
+
|
21
|
+
def remove_entity(obj, tag)
|
22
|
+
@entities[tag].delete(obj)
|
23
|
+
end
|
24
|
+
|
25
|
+
def when_colliding(type1, type2, &blk)
|
26
|
+
@actions[[type1, type2]] = blk
|
27
|
+
end
|
28
|
+
|
29
|
+
def update
|
30
|
+
@actions.each do |tags, blk|
|
31
|
+
@entities[tags[0]].each do |ent1|
|
32
|
+
@entities[tags[1]].each do |ent2|
|
33
|
+
blk.call(ent1, ent2) if ent1.collides_with(ent2)
|
34
|
+
end
|
35
|
+
end
|
36
|
+
end
|
37
|
+
end
|
38
|
+
|
39
|
+
end
|
40
|
+
|
41
|
+
end
|
42
|
+
end
|
data/lib/lotu/window.rb
CHANGED
@@ -1,9 +1,7 @@
|
|
1
1
|
module Lotu
|
2
2
|
class Window < Gosu::Window
|
3
|
-
extend HasBehavior
|
4
|
-
|
5
3
|
# delta time
|
6
|
-
attr_reader :dt
|
4
|
+
attr_reader :dt, :systems
|
7
5
|
attr_accessor :update_queue, :draw_queue, :input_listeners, :font
|
8
6
|
|
9
7
|
def initialize(params={})
|
@@ -13,16 +11,19 @@ module Lotu
|
|
13
11
|
$window = self
|
14
12
|
|
15
13
|
# Systems setup
|
14
|
+
@systems = {}
|
16
15
|
@update_queue = []
|
17
16
|
@draw_queue = []
|
18
17
|
@input_register = Hash.new{|hash,key| hash[key] = []}
|
19
18
|
|
20
19
|
@fps_counter = FpsCounter.new
|
21
20
|
@last_time = Gosu::milliseconds
|
22
|
-
@font = Gosu::Font.new(self, Gosu::default_font_name,
|
21
|
+
@font = Gosu::Font.new(self, Gosu::default_font_name, 20)
|
23
22
|
|
24
|
-
#
|
25
|
-
|
23
|
+
# Add extra functionality
|
24
|
+
self.extend Controllable
|
25
|
+
self.extend Resourceful
|
26
|
+
extend Systems::Collision
|
26
27
|
end
|
27
28
|
|
28
29
|
def update
|
@@ -31,6 +32,10 @@ module Lotu
|
|
31
32
|
@last_time = new_time
|
32
33
|
@fps_counter.update(@dt)
|
33
34
|
|
35
|
+
@systems.each_value do |system|
|
36
|
+
system.update
|
37
|
+
end
|
38
|
+
|
34
39
|
@update_queue.each do |item|
|
35
40
|
item.update
|
36
41
|
end
|
@@ -65,8 +70,5 @@ module Lotu
|
|
65
70
|
def register_for_draw(object)
|
66
71
|
@draw_queue << object
|
67
72
|
end
|
68
|
-
|
69
|
-
# Meant to be overriden by behaviors
|
70
|
-
def init_behavior;end
|
71
73
|
end
|
72
74
|
end
|
data/lib/lotu.rb
CHANGED
@@ -2,5 +2,6 @@ LOTU_ROOT = File.expand_path(File.join(File.dirname(__FILE__), 'lotu'))
|
|
2
2
|
$LOAD_PATH.unshift(LOTU_ROOT)
|
3
3
|
|
4
4
|
require 'gosu'
|
5
|
-
%w{controllable resourceful drawable input_controller eventful
|
5
|
+
%w{collidable controllable resourceful drawable controllable/input_controller eventful}.each{|file| require "behaviors/#{file}"}
|
6
|
+
%w{collision}.each{|file| require "systems/#{file}"}
|
6
7
|
%w{fps actor cursor window}.each{|file| require file}
|
data/lotu.gemspec
CHANGED
@@ -5,11 +5,11 @@
|
|
5
5
|
|
6
6
|
Gem::Specification.new do |s|
|
7
7
|
s.name = %q{lotu}
|
8
|
-
s.version = "0.1.
|
8
|
+
s.version = "0.1.2"
|
9
9
|
|
10
10
|
s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
|
11
11
|
s.authors = ["lobo_tuerto"]
|
12
|
-
s.date = %q{2010-03-
|
12
|
+
s.date = %q{2010-03-19}
|
13
13
|
s.description = %q{lotu aims to bring an agile and simple game development framework to life. It provides useful abstractions so you can concentrate on developing your game.}
|
14
14
|
s.email = %q{dev@lobotuerto.com}
|
15
15
|
s.extra_rdoc_files = [
|
@@ -42,17 +42,18 @@ Gem::Specification.new do |s|
|
|
42
42
|
"examples/media/crosshair.png",
|
43
43
|
"examples/media/lobo_tuerto.png",
|
44
44
|
"examples/media/title.png",
|
45
|
-
"examples/mouse_pointer/
|
45
|
+
"examples/mouse_pointer/mouse_pointer.rb",
|
46
46
|
"lib/lotu.rb",
|
47
47
|
"lib/lotu/actor.rb",
|
48
|
+
"lib/lotu/behaviors/collidable.rb",
|
48
49
|
"lib/lotu/behaviors/controllable.rb",
|
50
|
+
"lib/lotu/behaviors/controllable/input_controller.rb",
|
49
51
|
"lib/lotu/behaviors/drawable.rb",
|
50
52
|
"lib/lotu/behaviors/eventful.rb",
|
51
|
-
"lib/lotu/behaviors/has_behavior.rb",
|
52
|
-
"lib/lotu/behaviors/input_controller.rb",
|
53
53
|
"lib/lotu/behaviors/resourceful.rb",
|
54
54
|
"lib/lotu/cursor.rb",
|
55
55
|
"lib/lotu/fps.rb",
|
56
|
+
"lib/lotu/systems/collision.rb",
|
56
57
|
"lib/lotu/window.rb",
|
57
58
|
"lotu.gemspec"
|
58
59
|
]
|
@@ -63,7 +64,7 @@ Gem::Specification.new do |s|
|
|
63
64
|
s.summary = %q{A simple, agile Ruby game development framework.}
|
64
65
|
s.test_files = [
|
65
66
|
"examples/hello_world/hello_world.rb",
|
66
|
-
"examples/mouse_pointer/
|
67
|
+
"examples/mouse_pointer/mouse_pointer.rb"
|
67
68
|
]
|
68
69
|
|
69
70
|
if s.respond_to? :specification_version then
|
metadata
CHANGED
@@ -5,8 +5,8 @@ version: !ruby/object:Gem::Version
|
|
5
5
|
segments:
|
6
6
|
- 0
|
7
7
|
- 1
|
8
|
-
-
|
9
|
-
version: 0.1.
|
8
|
+
- 2
|
9
|
+
version: 0.1.2
|
10
10
|
platform: ruby
|
11
11
|
authors:
|
12
12
|
- lobo_tuerto
|
@@ -14,7 +14,7 @@ autorequire:
|
|
14
14
|
bindir: bin
|
15
15
|
cert_chain: []
|
16
16
|
|
17
|
-
date: 2010-03-
|
17
|
+
date: 2010-03-19 00:00:00 -06:00
|
18
18
|
default_executable:
|
19
19
|
dependencies:
|
20
20
|
- !ruby/object:Gem::Dependency
|
@@ -66,17 +66,18 @@ files:
|
|
66
66
|
- examples/media/crosshair.png
|
67
67
|
- examples/media/lobo_tuerto.png
|
68
68
|
- examples/media/title.png
|
69
|
-
- examples/mouse_pointer/
|
69
|
+
- examples/mouse_pointer/mouse_pointer.rb
|
70
70
|
- lib/lotu.rb
|
71
71
|
- lib/lotu/actor.rb
|
72
|
+
- lib/lotu/behaviors/collidable.rb
|
72
73
|
- lib/lotu/behaviors/controllable.rb
|
74
|
+
- lib/lotu/behaviors/controllable/input_controller.rb
|
73
75
|
- lib/lotu/behaviors/drawable.rb
|
74
76
|
- lib/lotu/behaviors/eventful.rb
|
75
|
-
- lib/lotu/behaviors/has_behavior.rb
|
76
|
-
- lib/lotu/behaviors/input_controller.rb
|
77
77
|
- lib/lotu/behaviors/resourceful.rb
|
78
78
|
- lib/lotu/cursor.rb
|
79
79
|
- lib/lotu/fps.rb
|
80
|
+
- lib/lotu/systems/collision.rb
|
80
81
|
- lib/lotu/window.rb
|
81
82
|
- lotu.gemspec
|
82
83
|
has_rdoc: true
|
@@ -111,4 +112,4 @@ specification_version: 3
|
|
111
112
|
summary: A simple, agile Ruby game development framework.
|
112
113
|
test_files:
|
113
114
|
- examples/hello_world/hello_world.rb
|
114
|
-
- examples/mouse_pointer/
|
115
|
+
- examples/mouse_pointer/mouse_pointer.rb
|
@@ -1,86 +0,0 @@
|
|
1
|
-
#!/usr/bin/env ruby
|
2
|
-
LIB_PATH = File.join(File.dirname(__FILE__), '..', '..', 'lib', 'lotu.rb')
|
3
|
-
require File.expand_path(LIB_PATH)
|
4
|
-
include Gosu::Button
|
5
|
-
|
6
|
-
class Cursor < Lotu::Cursor
|
7
|
-
is_eventful
|
8
|
-
is_controllable
|
9
|
-
is_drawable
|
10
|
-
|
11
|
-
def initialize
|
12
|
-
super
|
13
|
-
set_keys(MsLeft => [:click, false],
|
14
|
-
KbSpace => [:click, false],
|
15
|
-
KbUp => :up,
|
16
|
-
KbDown => :down,
|
17
|
-
KbLeft => :left,
|
18
|
-
KbRight => :right)
|
19
|
-
end
|
20
|
-
end
|
21
|
-
|
22
|
-
class Player < Lotu::Actor
|
23
|
-
is_drawable
|
24
|
-
is_controllable
|
25
|
-
|
26
|
-
attr_reader :speed
|
27
|
-
|
28
|
-
def initialize
|
29
|
-
super
|
30
|
-
set_image 'CptnRuby Gem.png'
|
31
|
-
set_keys(KbRight => :move_right,
|
32
|
-
KbLeft => :move_left,
|
33
|
-
KbUp => :move_up,
|
34
|
-
KbDown => :move_down)
|
35
|
-
end
|
36
|
-
|
37
|
-
def move_right
|
38
|
-
@x += 1
|
39
|
-
end
|
40
|
-
|
41
|
-
def move_left
|
42
|
-
@x -= 1
|
43
|
-
end
|
44
|
-
|
45
|
-
def move_up
|
46
|
-
@y -= 1
|
47
|
-
end
|
48
|
-
|
49
|
-
def move_down
|
50
|
-
@y += 1
|
51
|
-
end
|
52
|
-
|
53
|
-
def warp(x, y)
|
54
|
-
@x, @y = x, y
|
55
|
-
end
|
56
|
-
end
|
57
|
-
|
58
|
-
class Example < Lotu::Window
|
59
|
-
is_controllable
|
60
|
-
is_resourceful
|
61
|
-
|
62
|
-
def initialize
|
63
|
-
super
|
64
|
-
set_keys KbEscape => :close
|
65
|
-
with_path __FILE__ do
|
66
|
-
load_images '../media'
|
67
|
-
load_sounds '../media'
|
68
|
-
end
|
69
|
-
|
70
|
-
@player = Player.new
|
71
|
-
@font = Gosu::Font.new(self, Gosu::default_font_name, 20)
|
72
|
-
@cursor = Cursor.new
|
73
|
-
@cursor.set_image('crosshair.png')
|
74
|
-
@cursor.on(:click) do |x,y|
|
75
|
-
@player.warp(x,y)
|
76
|
-
end
|
77
|
-
end
|
78
|
-
|
79
|
-
def draw
|
80
|
-
super
|
81
|
-
@fps_counter.draw
|
82
|
-
@font.draw("Clicked on? #{@cursor.clicked_x}, #{@cursor.clicked_y}", 10, 30, 0, 1.0, 1.0, 0xfffff000)
|
83
|
-
end
|
84
|
-
end
|
85
|
-
|
86
|
-
Example.new.show
|