lolesports-api 0.1.0

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Files changed (42) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +14 -0
  3. data/.rspec +2 -0
  4. data/.rubocop.yml +11 -0
  5. data/Gemfile +4 -0
  6. data/Guardfile +25 -0
  7. data/LICENSE.txt +22 -0
  8. data/README.md +78 -0
  9. data/Rakefile +1 -0
  10. data/lib/lolesports-api.rb +14 -0
  11. data/lib/lolesports-api/base.rb +23 -0
  12. data/lib/lolesports-api/game.rb +50 -0
  13. data/lib/lolesports-api/league.rb +66 -0
  14. data/lib/lolesports-api/match.rb +52 -0
  15. data/lib/lolesports-api/play.rb +47 -0
  16. data/lib/lolesports-api/player.rb +31 -0
  17. data/lib/lolesports-api/series.rb +35 -0
  18. data/lib/lolesports-api/team.rb +31 -0
  19. data/lib/lolesports-api/tournament.rb +46 -0
  20. data/lib/lolesports-api/version.rb +3 -0
  21. data/lolesports-api.gemspec +33 -0
  22. data/spec/fixtures/vcr/cassettes/LolesportsApi_Game/_find/.yml +66 -0
  23. data/spec/fixtures/vcr/cassettes/LolesportsApi_League/_all/.yml +226 -0
  24. data/spec/fixtures/vcr/cassettes/LolesportsApi_League/_find/.yml +92 -0
  25. data/spec/fixtures/vcr/cassettes/LolesportsApi_Match/_find/.yml +66 -0
  26. data/spec/fixtures/vcr/cassettes/LolesportsApi_Player/_find/.yml +69 -0
  27. data/spec/fixtures/vcr/cassettes/LolesportsApi_Player/_reload/.yml +69 -0
  28. data/spec/fixtures/vcr/cassettes/LolesportsApi_Series/_all/.yml +87 -0
  29. data/spec/fixtures/vcr/cassettes/LolesportsApi_Series/_find/.yml +63 -0
  30. data/spec/fixtures/vcr/cassettes/LolesportsApi_Team/_find/.yml +68 -0
  31. data/spec/fixtures/vcr/cassettes/LolesportsApi_Tournament/_find/.yml +68 -0
  32. data/spec/fixtures/vcr/cassettes/LolesportsApi_Tournament/_find_matches/.yml +84 -0
  33. data/spec/lolesports-api/game_spec.rb +14 -0
  34. data/spec/lolesports-api/league_spec.rb +20 -0
  35. data/spec/lolesports-api/match_spec.rb +14 -0
  36. data/spec/lolesports-api/play_spec.rb +33 -0
  37. data/spec/lolesports-api/player_spec.rb +25 -0
  38. data/spec/lolesports-api/series_spec.rb +17 -0
  39. data/spec/lolesports-api/team_spec.rb +12 -0
  40. data/spec/lolesports-api/tournament_spec.rb +17 -0
  41. data/spec/spec_helper.rb +108 -0
  42. metadata +258 -0
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@@ -0,0 +1,14 @@
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+ /.bundle/
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+ /.yardoc
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+ /Gemfile.lock
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
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+ *.bundle
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+ *.so
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+ *.o
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+ *.a
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+ mkmf.log
data/.rspec ADDED
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+ --color
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+ --require spec_helper
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+ Documentation:
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+ Enabled: false
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+
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+ MethodLength:
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+ Max: 20
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+
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+ AbcSize:
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+ Enabled: false
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+
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+ FileName:
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+ Enabled: false
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in lolesports-api.gemspec
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+ gemspec
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+ # A sample Guardfile
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+ # More info at https://github.com/guard/guard#readme
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+
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+ guard :rspec, cmd: 'bundle exec rspec' do
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+ require 'guard/rspec/dsl'
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+ dsl = Guard::RSpec::Dsl.new(self)
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+
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+ # Feel free to open issues for suggestions and improvements
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+
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+ # RSpec files
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+ rspec = dsl.rspec
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+ watch(rspec.spec_helper) { rspec.spec_dir }
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+ watch(rspec.spec_support) { rspec.spec_dir }
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+ watch(rspec.spec_files)
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+
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+ # Ruby files
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+ ruby = dsl.ruby
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+ dsl.watch_spec_files_for(ruby.lib_files)
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+ end
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+
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+ guard :rubocop, all_on_start: false do
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+ watch(/.+\.rb$/)
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+ watch(/lolesports-api\.gemspec$/)
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+ watch(%r{(?:.+/)?\.rubocop\.yml$}) { |m| File.dirname(m[0]) }
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+ end
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+ Copyright (c) 2015 Jake Mays
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ # Lolesports::Api
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+
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+ An easier API wrapper for the [lolesports.com](http://na.lolesports.com) API.
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+
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'lolesports-api'
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+ ```
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install lolesports-api
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+
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+
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+ ## Usage
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+ Remember, anywhere you'd like to use it:
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+
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+ ```ruby
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+ require 'lolesports-api'
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+ ```
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+ ### Base Methods
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+
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+ A common rule throughout the API to keep in mind, is that no single command does multiple API calls.
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+
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+ #### .find(id)
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+
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+ Any given `LolesportsApi` class(apart from `LolesportsApi::Play`) has the find method. It returns a new instance of that class, with all related properties and objects.
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+
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+ ```ruby
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+ hai = LolesportsApi::Player.find(330)
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+ # => #<LolesportsApi::Player:0x007f9fb3509998 @name="Hai"...>
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+ ```
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+
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+ #### #reload
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+ From any given API object with an `@id` attribute, you can use reload to either update the object or load it with all of its endpoint data.
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+
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+ ```ruby
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+ hai.reload
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+ # => #<LolesportsApi::Player:0x007f9fb3509998 @name="Hai"...>
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+ ```
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+
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+ ### Object Specific Methods
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+
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+ #### .all
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+
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+ This only exists for Leagues and Series. Returns an array of all instances of the object.
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+
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+ ```ruby
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+ leagues = LolesportsApi::League.all
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+ # => [#<LolesportsApi::League:0x007fd152dfe7f8>, #<LolesportsApi::League:0x00...]
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+ ```
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+
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+ ## TODO
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+ * `LolesportsApi::Tournament.all`, since the API doesn't currently actually return all tournaments. [API Link](http://na.lolesports.com/api/swagger#!/api/getTournaments)
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+ * `LolesportsApi::Team` list of games. [API Link](http://na.lolesports.com/api/swagger#!/api/getSchedule)
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+ * Other less useful API objects.
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+
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+ ## Special Thanks
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+ * Thanks [@levi](https://twitter.com/levi) for [this](https://gist.github.com/levi/e7e5e808ac0119e154ce) documentation.
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+ * And obviously, thanks Riot. <3
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+
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+
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+ ## Contributing
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+
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+ 1. Fork it ( https://github.com/[my-github-username]/lolesports-api/fork )
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Write tests.
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+ 4. Commit your changes (`git commit -am 'Add some feature'`)
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+ 5. Push to the branch (`git push origin my-new-feature`)
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+ 6. Create a new Pull Request
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+ require 'bundler/gem_tasks'
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+ require 'lolesports-api/version'
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+ require 'lolesports-api/base'
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+ require 'lolesports-api/player'
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+ require 'lolesports-api/team'
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+ require 'lolesports-api/game'
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+ require 'lolesports-api/play'
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+ require 'lolesports-api/match'
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+ require 'lolesports-api/tournament'
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+ require 'lolesports-api/league'
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+ require 'lolesports-api/series'
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+
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+ module LolesportsApi
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+ # Your code goes here...
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+ end
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+ require 'faraday'
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+ require 'json'
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+ require 'date'
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+
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+ module LolesportsApi
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+ class BaseApiObject
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+ SCHEDULE_URL = 'http://na.lolesports.com/api/schedule.json'
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+
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+ def self.find(base_id)
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+ response = Faraday.get("#{self::API_URL}/#{base_id}.json")
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+ @attributes = JSON.parse(response.body)
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+ @attributes['id'] = base_id
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+ @base_object = new(@attributes)
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+ end
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+
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+ def reload
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+ response = Faraday.get("#{self.class::API_URL}/#{@id}.json")
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+ @attributes = JSON.parse(response.body)
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+ initialize(@attributes)
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+ self
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+ end
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+ end
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+ end
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+ module LolesportsApi
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+ class Game < LolesportsApi::BaseApiObject
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+ attr_reader :id, :date_time, :game_length, :game_number,
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+ :legs_url, :match_id, :max_games, :no_vods,
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+ :platform_game_id, :platform_id, :players,
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+ :tournament, :vods, :winner_id, :has_vod
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+
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+ attr_accessor :blue_team, :red_team
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+
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+ API_URL = 'http://na.lolesports.com/api/game'
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+
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+ def initialize(attributes = {})
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+ @id = attributes['id'].to_i
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+ @game_length = attributes['gameLength'].to_i
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+ @game_number = attributes['gameNumber'].to_i
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+ @legs_url = attributes['legsUrl']
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+ @match_id = attributes['matchId'].to_i
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+ @max_games = attributes['maxGames'].to_i
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+ @no_vods = attributes['noVods']
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+ @platform_game_id = attributes['platformGameId']
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+ @platform_id = attributes['platformId']
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+ @players = []
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+ @tournament = attributes['tournament'] || {}
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+ @vods = attributes['vods'] || {}
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+ @winner_id = attributes['winnerId'].to_i
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+ @has_vod = attributes['hasVod']
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+ @date_time =
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+ DateTime.parse(attributes['dateTime']) if attributes['dateTime']
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+
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+ prepare_teams(attributes)
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+
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+ self
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+ end
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+
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+ def self.find(game_id)
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+ super
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+ @attributes['players'].each_value do |player|
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+ @base_object.players << LolesportsApi::Play.new(player)
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+ end
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+ @base_object.prepare_teams(@attributes)
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+ @base_object
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+ end
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+
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+ def prepare_teams(attrs)
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+ return unless attrs['contestants']
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+ @blue_team = LolesportsApi::Team.new(attrs['contestants']['blue'])
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+ @red_team = LolesportsApi::Team.new(attrs['contestants']['red'])
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+ end
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+ end
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+ end
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+ module LolesportsApi
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+ class League < LolesportsApi::BaseApiObject
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+ attr_reader :id, :color, :default_series_id,
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+ :default_tournament_id, :international_live_stream,
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+ :label, :league_image, :league_series,
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+ :league_tournaments, :menu_weight, :no_vods,
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+ :published, :short_name, :url
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+
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+ API_URL = 'http://na.lolesports.com/api/league'
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+
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+ def initialize(attributes)
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+ @id = attributes['id'].to_i
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+ @color = attributes['color']
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+ @default_series_id = attributes['defaultSeriesId'].to_i
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+ @default_tournament_id = attributes['defaultTournamentId'].to_i
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+ # International Live Stream is one giant cluster, watch out.
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+ @international_live_stream = attributes['internationalLiveStream']
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+ @label = attributes['label']
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+ @league_image = attributes['leagueImage']
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+ @league_series = []
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+ @league_tournaments = []
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+ @menu_weight = attributes['menuWeight']
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+ @no_vods = attributes['noVods']
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+ @published = attributes['published']
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+ @short_name = attributes['shortName']
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+ @url = attributes['url']
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+
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+ self
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+ end
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+
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+ def self.find(league_id)
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+ super
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+ @attributes['leagueTournaments'].each do |tournament|
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+ @base_object.league_tournaments <<
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+ LolesportsApi::Tournament.new('id' => tournament)
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+ end
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+ @attributes['leagueSeries'].each do |series|
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+ @base_object.league_series <<
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+ LolesportsApi::Series.new('id' => series)
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+ end
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+ @base_object
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+ end
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+
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+ def self.all
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+ response = Faraday.get("#{API_URL}.json?parameters%5Bmethod%5D=all")
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+ leagues_json = JSON.parse(response.body)
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+ leagues = []
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+ leagues_json['leagues'].each do |league|
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+ leagues << new(league)
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+ end
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+ leagues
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+ end
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+
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+ def name
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+ @label
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+ end
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+
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+ def series
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+ @league_series
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+ end
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+
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+ def tournaments
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+ @league_tournaments
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+ end
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+ end
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+ end
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+ module LolesportsApi
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+ class Match < LolesportsApi::BaseApiObject
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+ attr_reader :id, :blue_team, :red_team, :date_time, :games,
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+ :is_finished, :is_live, :live_streams,
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+ :max_games, :name, :polldaddy_id, :url,
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+ :winner_id
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+
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+ attr_accessor :tournament
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+
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+ API_URL = 'http://na.lolesports.com/api/match'
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+
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+ def initialize(attributes = {})
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+ @id = (attributes['id'] || attributes['matchId']).to_i
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+ @date_time =
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+ DateTime.parse(attributes['dateTime']) if attributes['dateTime']
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+ @is_finished = attributes['isFinished']
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+ @is_live = attributes['isLive']
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+ @live_streams = attributes['liveStreams']
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+ @max_games = attributes['maxGames']
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+ @name = attributes['name']
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+ @polldaddy_id = attributes['polldaddyId']
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+ @tournament = LolesportsApi::Tournament.new(attributes['tournament'])
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+ @url = attributes['url']
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+ @winner_id = attributes['winnerId']
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+
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+ prepare_teams(attributes)
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+ prepare_games(attributes)
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+
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+ self
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+ end
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+
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+ def self.find(match_id)
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+ super
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+ @base_object.prepare_games(@attributes)
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+ @base_object
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+ end
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+
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+ def prepare_games(attrs)
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+ return unless attrs['games']
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+ @games = []
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+ attrs['games'].each_value do |game|
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+ @games << LolesportsApi::Game.new(game)
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+ end
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+ end
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+
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+ def prepare_teams(attrs)
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+ return unless attrs['contestants']
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+ @blue_team = LolesportsApi::Team.new(attrs['contestants']['blue'])
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+ @red_team = LolesportsApi::Team.new(attrs['contestants']['red'])
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+ end
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+ end
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+ end
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+ module LolesportsApi
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+ class Play
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+ attr_reader :assists, :champion_id, :deaths, :end_level,
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+ :player_id, :items, :kda, :kills, :minions_killed,
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+ :name, :photo_url, :spell0, :spell1, :team_id,
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+ :total_gold, :player
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+
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+ def initialize(attributes = {})
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+ @assists = attributes['assists']
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+ @champion_id = attributes['championId']
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+ @deaths = attributes['deaths']
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+ @end_level = attributes['endLevel']
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+ @player_id = attributes['id']
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+ @items = processed_items(attributes)
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+ @kda = attributes['kda']
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+ @kills = attributes['kills']
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+ @minions_killed = attributes['minionsKilled']
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+ @name = attributes['name']
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+ @photo_url = attributes['photoURL']
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+ @spell0 = attributes['spell0'].to_i
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+ @spell1 = attributes['spell1'].to_i
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+ @team_id = attributes['teamId']
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+ @total_gold = attributes['totalGold']
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+
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+ @player = prepare_player
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+ end
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+
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+ private
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+
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+ def processed_items(attrs)
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+ collected_items = []
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+ attrs.each do |key, value|
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+ collected_items << value.to_i if key.match(/^items\d$/)
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+ end
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+ collected_items
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+ end
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+
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+ def prepare_player
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+ LolesportsApi::Player.new(
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+ 'id' => @player_id,
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+ 'name' => @name,
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+ 'photoUrl' => @photo_url,
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+ 'teamId' => @team_id
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+ )
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+ end
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+ end
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+ end
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+ module LolesportsApi
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+ class Player < LolesportsApi::BaseApiObject
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+ attr_reader :id, :name, :bio, :first_name, :last_name,
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+ :team_id, :role, :role_id, :is_starter,
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+ :hometown, :contract_expiration, :photo_url,
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+ :profile_url, :residency, :api_url
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+
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+ API_URL = 'http://na.lolesports.com/api/player'
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+
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+ def initialize(attributes = {})
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+ @id = attributes['id'] || attributes['playerId'].to_i
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+ @name = attributes['name']
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+ @bio = attributes['bio']
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+ @first_name = attributes['firstname']
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+ @last_name = attributes['lastname']
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+ @team_id = attributes['teamId']
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+ @role = attributes['role']
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+ @role_id = attributes['roleId']
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+ @is_starter = attributes['isStarter']
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+ @hometown = attributes['hometown']
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+ @contract_expiration = attributes['contractExpiration']
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+ @photo_url = attributes['photoUrl']
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+ @profile_url = attributes['profileUrl']
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+ @residency = attributes['residency']
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+ end
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+
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+ def self.all
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+ fail StandardError, 'No API endpoint available.'
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+ end
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+ end
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+ end