lolesports-api 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +14 -0
- data/.rspec +2 -0
- data/.rubocop.yml +11 -0
- data/Gemfile +4 -0
- data/Guardfile +25 -0
- data/LICENSE.txt +22 -0
- data/README.md +78 -0
- data/Rakefile +1 -0
- data/lib/lolesports-api.rb +14 -0
- data/lib/lolesports-api/base.rb +23 -0
- data/lib/lolesports-api/game.rb +50 -0
- data/lib/lolesports-api/league.rb +66 -0
- data/lib/lolesports-api/match.rb +52 -0
- data/lib/lolesports-api/play.rb +47 -0
- data/lib/lolesports-api/player.rb +31 -0
- data/lib/lolesports-api/series.rb +35 -0
- data/lib/lolesports-api/team.rb +31 -0
- data/lib/lolesports-api/tournament.rb +46 -0
- data/lib/lolesports-api/version.rb +3 -0
- data/lolesports-api.gemspec +33 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Game/_find/.yml +66 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_League/_all/.yml +226 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_League/_find/.yml +92 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Match/_find/.yml +66 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Player/_find/.yml +69 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Player/_reload/.yml +69 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Series/_all/.yml +87 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Series/_find/.yml +63 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Team/_find/.yml +68 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Tournament/_find/.yml +68 -0
- data/spec/fixtures/vcr/cassettes/LolesportsApi_Tournament/_find_matches/.yml +84 -0
- data/spec/lolesports-api/game_spec.rb +14 -0
- data/spec/lolesports-api/league_spec.rb +20 -0
- data/spec/lolesports-api/match_spec.rb +14 -0
- data/spec/lolesports-api/play_spec.rb +33 -0
- data/spec/lolesports-api/player_spec.rb +25 -0
- data/spec/lolesports-api/series_spec.rb +17 -0
- data/spec/lolesports-api/team_spec.rb +12 -0
- data/spec/lolesports-api/tournament_spec.rb +17 -0
- data/spec/spec_helper.rb +108 -0
- metadata +258 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 402fad071f4b0f27a2c731639413bcfb082bd079
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data.tar.gz: 11f981a8700e4c7094cb6e95bd89f55ce2d56dac
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SHA512:
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metadata.gz: 4907a696a6a1fa4ae76479431b7a737e8cefcdf1e30e7ffdf4b8a90bd1831965735cb12dbcc6a6f3bc107482a29d3badb0aa0e9782a4fed16c81a4e074f06a3b
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data.tar.gz: 2fc292e31cba432fad126ccaa1160204fe3b2b067a6cc731ca6fd84351139b7aaf9845bf3a857a86f9cc7cc0740c96642ee0329a4bd75dbd750fb80d1ba4402d
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data/.gitignore
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data/.rspec
ADDED
data/.rubocop.yml
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data/Gemfile
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data/Guardfile
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# A sample Guardfile
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# More info at https://github.com/guard/guard#readme
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guard :rspec, cmd: 'bundle exec rspec' do
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require 'guard/rspec/dsl'
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dsl = Guard::RSpec::Dsl.new(self)
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# Feel free to open issues for suggestions and improvements
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# RSpec files
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rspec = dsl.rspec
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watch(rspec.spec_helper) { rspec.spec_dir }
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watch(rspec.spec_support) { rspec.spec_dir }
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watch(rspec.spec_files)
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# Ruby files
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ruby = dsl.ruby
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dsl.watch_spec_files_for(ruby.lib_files)
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end
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guard :rubocop, all_on_start: false do
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watch(/.+\.rb$/)
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watch(/lolesports-api\.gemspec$/)
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watch(%r{(?:.+/)?\.rubocop\.yml$}) { |m| File.dirname(m[0]) }
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end
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data/LICENSE.txt
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Copyright (c) 2015 Jake Mays
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Lolesports::Api
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An easier API wrapper for the [lolesports.com](http://na.lolesports.com) API.
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'lolesports-api'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install lolesports-api
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## Usage
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Remember, anywhere you'd like to use it:
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```ruby
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require 'lolesports-api'
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```
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### Base Methods
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A common rule throughout the API to keep in mind, is that no single command does multiple API calls.
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#### .find(id)
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Any given `LolesportsApi` class(apart from `LolesportsApi::Play`) has the find method. It returns a new instance of that class, with all related properties and objects.
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```ruby
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hai = LolesportsApi::Player.find(330)
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# => #<LolesportsApi::Player:0x007f9fb3509998 @name="Hai"...>
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```
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#### #reload
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From any given API object with an `@id` attribute, you can use reload to either update the object or load it with all of its endpoint data.
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```ruby
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hai.reload
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# => #<LolesportsApi::Player:0x007f9fb3509998 @name="Hai"...>
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```
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### Object Specific Methods
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#### .all
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This only exists for Leagues and Series. Returns an array of all instances of the object.
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```ruby
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leagues = LolesportsApi::League.all
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# => [#<LolesportsApi::League:0x007fd152dfe7f8>, #<LolesportsApi::League:0x00...]
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```
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## TODO
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* `LolesportsApi::Tournament.all`, since the API doesn't currently actually return all tournaments. [API Link](http://na.lolesports.com/api/swagger#!/api/getTournaments)
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* `LolesportsApi::Team` list of games. [API Link](http://na.lolesports.com/api/swagger#!/api/getSchedule)
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* Other less useful API objects.
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## Special Thanks
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* Thanks [@levi](https://twitter.com/levi) for [this](https://gist.github.com/levi/e7e5e808ac0119e154ce) documentation.
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* And obviously, thanks Riot. <3
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## Contributing
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1. Fork it ( https://github.com/[my-github-username]/lolesports-api/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Write tests.
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4. Commit your changes (`git commit -am 'Add some feature'`)
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5. Push to the branch (`git push origin my-new-feature`)
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6. Create a new Pull Request
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data/Rakefile
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require 'bundler/gem_tasks'
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require 'lolesports-api/version'
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require 'lolesports-api/base'
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require 'lolesports-api/player'
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require 'lolesports-api/team'
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require 'lolesports-api/game'
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require 'lolesports-api/play'
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require 'lolesports-api/match'
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require 'lolesports-api/tournament'
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require 'lolesports-api/league'
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require 'lolesports-api/series'
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module LolesportsApi
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# Your code goes here...
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end
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require 'faraday'
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require 'json'
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require 'date'
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module LolesportsApi
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class BaseApiObject
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SCHEDULE_URL = 'http://na.lolesports.com/api/schedule.json'
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def self.find(base_id)
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response = Faraday.get("#{self::API_URL}/#{base_id}.json")
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@attributes = JSON.parse(response.body)
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@attributes['id'] = base_id
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@base_object = new(@attributes)
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end
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def reload
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response = Faraday.get("#{self.class::API_URL}/#{@id}.json")
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@attributes = JSON.parse(response.body)
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initialize(@attributes)
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self
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end
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end
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end
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module LolesportsApi
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class Game < LolesportsApi::BaseApiObject
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attr_reader :id, :date_time, :game_length, :game_number,
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:legs_url, :match_id, :max_games, :no_vods,
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:platform_game_id, :platform_id, :players,
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:tournament, :vods, :winner_id, :has_vod
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attr_accessor :blue_team, :red_team
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API_URL = 'http://na.lolesports.com/api/game'
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def initialize(attributes = {})
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@id = attributes['id'].to_i
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@game_length = attributes['gameLength'].to_i
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@game_number = attributes['gameNumber'].to_i
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@legs_url = attributes['legsUrl']
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@match_id = attributes['matchId'].to_i
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@max_games = attributes['maxGames'].to_i
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@no_vods = attributes['noVods']
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@platform_game_id = attributes['platformGameId']
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@platform_id = attributes['platformId']
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@players = []
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@tournament = attributes['tournament'] || {}
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@vods = attributes['vods'] || {}
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@winner_id = attributes['winnerId'].to_i
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@has_vod = attributes['hasVod']
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@date_time =
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DateTime.parse(attributes['dateTime']) if attributes['dateTime']
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prepare_teams(attributes)
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self
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end
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def self.find(game_id)
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super
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@attributes['players'].each_value do |player|
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@base_object.players << LolesportsApi::Play.new(player)
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end
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@base_object.prepare_teams(@attributes)
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@base_object
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end
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def prepare_teams(attrs)
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return unless attrs['contestants']
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@blue_team = LolesportsApi::Team.new(attrs['contestants']['blue'])
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@red_team = LolesportsApi::Team.new(attrs['contestants']['red'])
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end
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end
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end
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module LolesportsApi
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class League < LolesportsApi::BaseApiObject
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attr_reader :id, :color, :default_series_id,
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:default_tournament_id, :international_live_stream,
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:label, :league_image, :league_series,
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:league_tournaments, :menu_weight, :no_vods,
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:published, :short_name, :url
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API_URL = 'http://na.lolesports.com/api/league'
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def initialize(attributes)
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@id = attributes['id'].to_i
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@color = attributes['color']
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@default_series_id = attributes['defaultSeriesId'].to_i
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@default_tournament_id = attributes['defaultTournamentId'].to_i
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# International Live Stream is one giant cluster, watch out.
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@international_live_stream = attributes['internationalLiveStream']
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@label = attributes['label']
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@league_image = attributes['leagueImage']
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@league_series = []
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@league_tournaments = []
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@menu_weight = attributes['menuWeight']
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@no_vods = attributes['noVods']
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@published = attributes['published']
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@short_name = attributes['shortName']
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@url = attributes['url']
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self
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end
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def self.find(league_id)
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super
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@attributes['leagueTournaments'].each do |tournament|
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@base_object.league_tournaments <<
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LolesportsApi::Tournament.new('id' => tournament)
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end
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@attributes['leagueSeries'].each do |series|
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@base_object.league_series <<
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LolesportsApi::Series.new('id' => series)
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end
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@base_object
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end
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def self.all
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response = Faraday.get("#{API_URL}.json?parameters%5Bmethod%5D=all")
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leagues_json = JSON.parse(response.body)
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leagues = []
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leagues_json['leagues'].each do |league|
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leagues << new(league)
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end
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leagues
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end
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def name
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@label
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end
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def series
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@league_series
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end
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def tournaments
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@league_tournaments
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end
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end
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end
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module LolesportsApi
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class Match < LolesportsApi::BaseApiObject
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attr_reader :id, :blue_team, :red_team, :date_time, :games,
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:is_finished, :is_live, :live_streams,
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:max_games, :name, :polldaddy_id, :url,
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:winner_id
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attr_accessor :tournament
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API_URL = 'http://na.lolesports.com/api/match'
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def initialize(attributes = {})
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@id = (attributes['id'] || attributes['matchId']).to_i
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@date_time =
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DateTime.parse(attributes['dateTime']) if attributes['dateTime']
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@is_finished = attributes['isFinished']
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@is_live = attributes['isLive']
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@live_streams = attributes['liveStreams']
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@max_games = attributes['maxGames']
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@name = attributes['name']
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@polldaddy_id = attributes['polldaddyId']
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@tournament = LolesportsApi::Tournament.new(attributes['tournament'])
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@url = attributes['url']
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@winner_id = attributes['winnerId']
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prepare_teams(attributes)
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prepare_games(attributes)
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self
|
30
|
+
end
|
31
|
+
|
32
|
+
def self.find(match_id)
|
33
|
+
super
|
34
|
+
@base_object.prepare_games(@attributes)
|
35
|
+
@base_object
|
36
|
+
end
|
37
|
+
|
38
|
+
def prepare_games(attrs)
|
39
|
+
return unless attrs['games']
|
40
|
+
@games = []
|
41
|
+
attrs['games'].each_value do |game|
|
42
|
+
@games << LolesportsApi::Game.new(game)
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
46
|
+
def prepare_teams(attrs)
|
47
|
+
return unless attrs['contestants']
|
48
|
+
@blue_team = LolesportsApi::Team.new(attrs['contestants']['blue'])
|
49
|
+
@red_team = LolesportsApi::Team.new(attrs['contestants']['red'])
|
50
|
+
end
|
51
|
+
end
|
52
|
+
end
|
@@ -0,0 +1,47 @@
|
|
1
|
+
module LolesportsApi
|
2
|
+
class Play
|
3
|
+
attr_reader :assists, :champion_id, :deaths, :end_level,
|
4
|
+
:player_id, :items, :kda, :kills, :minions_killed,
|
5
|
+
:name, :photo_url, :spell0, :spell1, :team_id,
|
6
|
+
:total_gold, :player
|
7
|
+
|
8
|
+
def initialize(attributes = {})
|
9
|
+
@assists = attributes['assists']
|
10
|
+
@champion_id = attributes['championId']
|
11
|
+
@deaths = attributes['deaths']
|
12
|
+
@end_level = attributes['endLevel']
|
13
|
+
@player_id = attributes['id']
|
14
|
+
@items = processed_items(attributes)
|
15
|
+
@kda = attributes['kda']
|
16
|
+
@kills = attributes['kills']
|
17
|
+
@minions_killed = attributes['minionsKilled']
|
18
|
+
@name = attributes['name']
|
19
|
+
@photo_url = attributes['photoURL']
|
20
|
+
@spell0 = attributes['spell0'].to_i
|
21
|
+
@spell1 = attributes['spell1'].to_i
|
22
|
+
@team_id = attributes['teamId']
|
23
|
+
@total_gold = attributes['totalGold']
|
24
|
+
|
25
|
+
@player = prepare_player
|
26
|
+
end
|
27
|
+
|
28
|
+
private
|
29
|
+
|
30
|
+
def processed_items(attrs)
|
31
|
+
collected_items = []
|
32
|
+
attrs.each do |key, value|
|
33
|
+
collected_items << value.to_i if key.match(/^items\d$/)
|
34
|
+
end
|
35
|
+
collected_items
|
36
|
+
end
|
37
|
+
|
38
|
+
def prepare_player
|
39
|
+
LolesportsApi::Player.new(
|
40
|
+
'id' => @player_id,
|
41
|
+
'name' => @name,
|
42
|
+
'photoUrl' => @photo_url,
|
43
|
+
'teamId' => @team_id
|
44
|
+
)
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
module LolesportsApi
|
2
|
+
class Player < LolesportsApi::BaseApiObject
|
3
|
+
attr_reader :id, :name, :bio, :first_name, :last_name,
|
4
|
+
:team_id, :role, :role_id, :is_starter,
|
5
|
+
:hometown, :contract_expiration, :photo_url,
|
6
|
+
:profile_url, :residency, :api_url
|
7
|
+
|
8
|
+
API_URL = 'http://na.lolesports.com/api/player'
|
9
|
+
|
10
|
+
def initialize(attributes = {})
|
11
|
+
@id = attributes['id'] || attributes['playerId'].to_i
|
12
|
+
@name = attributes['name']
|
13
|
+
@bio = attributes['bio']
|
14
|
+
@first_name = attributes['firstname']
|
15
|
+
@last_name = attributes['lastname']
|
16
|
+
@team_id = attributes['teamId']
|
17
|
+
@role = attributes['role']
|
18
|
+
@role_id = attributes['roleId']
|
19
|
+
@is_starter = attributes['isStarter']
|
20
|
+
@hometown = attributes['hometown']
|
21
|
+
@contract_expiration = attributes['contractExpiration']
|
22
|
+
@photo_url = attributes['photoUrl']
|
23
|
+
@profile_url = attributes['profileUrl']
|
24
|
+
@residency = attributes['residency']
|
25
|
+
end
|
26
|
+
|
27
|
+
def self.all
|
28
|
+
fail StandardError, 'No API endpoint available.'
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|