lionel 0.0.1 → 0.0.2

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data/README.md CHANGED
@@ -1,6 +1,6 @@
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  # Lionel
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- TODO: Write a gem description
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+ Engine gems are convenient for versioning and packaging static assets. Lionel lets you use assets packaged as Engines without depending on Rails.
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  ## Installation
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@@ -12,13 +12,20 @@ And then execute:
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  $ bundle
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- Or install it yourself as:
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+ ## Known Supported Engines
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- $ gem install lionel
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+ * [jquery-rails](https://rubygems.org/gems/jquery-rails)
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+ * [jquery-ui-rails](https://rubygems.org/gems/jquery-ui-rails)
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+ * [knockoutjs-rails](https://rubygems.org/gems/knockoutjs-rails)
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+ * [underscore-rails](https://rubygems.org/gems/underscore-rails)
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- ## Usage
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+ ## Known Unsupported Engines
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- TODO: Write usage instructions here
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+ * [backbone-rails](https://rubygems.org/gems/backbone-rails) - depends on Rails so lionel isn't necessary.
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+
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+ ## Known Supported Frameworks
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+
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+ * [Middleman](http://middlemanapp.com/): [Demo App](https://github.com/gkop/lionel-middleman-demo)
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  ## Contributing
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data/lib/lionel/rails.rb CHANGED
@@ -5,12 +5,12 @@ module Rails
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  Null::Object.instance
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  end
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- class Engine
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- end
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-
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  class Railtie
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  def self.method_missing(method, *args, &block)
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  Null::Object.instance
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  end
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  end
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+
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+ class Engine < Railtie
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+ end
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  end
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  module Lionel
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- VERSION = "0.0.1"
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+ VERSION = "0.0.2"
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: lionel
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  version: !ruby/object:Gem::Version
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- version: 0.0.1
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+ version: 0.0.2
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  prerelease:
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  platform: ruby
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  authors: