line-em-up 2.0.1 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA1:
3
- metadata.gz: ab8a2b6f72c019ac45a4df38b4e56c2239646c04
4
- data.tar.gz: cae5d31fd414ddb83898588a948c4e520a14ff0b
3
+ metadata.gz: f33876d8167fc4cd8f1c3c1bd218574cc020f630
4
+ data.tar.gz: 7d4007a5ea3fcbfea327cb0b169aff270fdea535
5
5
  SHA512:
6
- metadata.gz: 581b26a09ed7bac975a290f70bde5612240c90d58f30ede916b1506899d7bb65464a26a7c04a136962a0eb3e07d1969de615266a7be8e0bd9b4957c115c6190e
7
- data.tar.gz: f61f5666766ef66fee57304beb1dbc1d3366707909e6af33b8aa7aad1d1c029e6c3b21c02a5b266b1e276d9a36b2c9ded9a4ab542072191d25b961a20cc946ba
6
+ metadata.gz: 639c64fd5a5b16ec65f574428f317058462368d19c306d6d1e7598920b17b21a592d2a842d6d01a2408ebee9c57447c38ccd4e702d2a0cf3966118e3b48fbff9
7
+ data.tar.gz: 50dc13ac2460dd1ddd5038c181b7465035aa4c44d5b86bef5d210de6c96c803a2bae70ac2482da025460f209495851e34d61d64d791edcbcb45a59fe12fc4090
@@ -144,6 +144,7 @@ class LoadoutWindow < Gosu::Window
144
144
  @button_id_mapping = self.class.get_id_button_mapping(self)
145
145
  # @loadout_button = LUIT::Button.new(self, :loadout, (@width / 2), get_center_font_ui_y, "Back To Menu", 0, 1)
146
146
  @back_button = LUIT::Button.new(self, :back, (@width / 2), @height, "Back", 0, 1)
147
+ @movement_x, @movement_y = [0.0, 0.0]
147
148
  end
148
149
 
149
150
  def dynamic_get_resolution_fs
@@ -164,7 +165,9 @@ class LoadoutWindow < Gosu::Window
164
165
 
165
166
  # @game_window_width, @game_window_height, @fullscreen = @resolution_menu.get_resolution
166
167
  # @difficulty = @difficulty_menu.get_difficulty
167
- @gl_background.scroll
168
+ # @movement_x += 1.0
169
+ @movement_y += 1.0
170
+ @movement_x, @movement_y = @gl_background.scroll(@scroll_factor, @movement_x, @movement_y)
168
171
  end
169
172
 
170
173
  def draw
@@ -152,7 +152,7 @@ class GLBackground
152
152
  z = @height_map[y][x + 1]
153
153
  # glColor4d(1, 1, 1, z)
154
154
  glTexCoord2d(info.right, info.top)
155
- puts "#{x}, #{offs_x}, #{POINTS_X}, #{y}, #{offs_y}, #{POINTS_Y}, #{z}"
155
+ # puts "#{x}, #{offs_x}, #{POINTS_X}, #{y}, #{offs_y}, #{POINTS_Y}, #{z}"
156
156
  glVertex3d(-0.5 + (x - offs_x + 1.0) / (POINTS_X-1), -0.5 + (y - offs_y - 0.0) / (POINTS_Y-2), z)
157
157
 
158
158
  z = @height_map[y+1][x + 1]
@@ -118,7 +118,7 @@ class Main < Gosu::Window
118
118
  {is_button: true, key: button_key}
119
119
  )
120
120
 
121
-
121
+ @movement_x, @movement_y = [0.0, 0.0]
122
122
 
123
123
 
124
124
  # @font.draw("<", width + 15, get_center_font_ui_y, 1, 1.0, 1.0, 0xff_ffff00)
@@ -138,7 +138,9 @@ class Main < Gosu::Window
138
138
 
139
139
  @game_window_width, @game_window_height, @fullscreen = @resolution_menu.get_values
140
140
  @difficulty = @difficulty_menu.get_values
141
- @gl_background.scroll
141
+ # @movement_x += 0.0
142
+ @movement_y += 1.0
143
+ @movement_x, @movement_y = @gl_background.scroll(1, @movement_x, @movement_y)
142
144
  end
143
145
 
144
146
  def draw
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: line-em-up
3
3
  version: !ruby/object:Gem::Version
4
- version: 2.0.1
4
+ version: 2.0.2
5
5
  platform: ruby
6
6
  authors:
7
7
  - Ben Dana