libui 0.1.2.pre-arm64-darwin → 0.1.3.pre-arm64-darwin
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- checksums.yaml +4 -4
- data/README.md +93 -65
- data/lib/libui/ffi.rb +3 -0
- data/lib/libui/fiddle_patch.rb +8 -0
- data/lib/libui/version.rb +1 -1
- data/lib/libui.rb +34 -7
- data/vendor/README.md +20 -6
- data/vendor/libui.arm64.dylib +0 -0
- metadata +5 -5
- data/vendor/libui.dylib +0 -0
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data/README.md
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# LibUI
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![
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[![test](https://github.com/kojix2/LibUI/actions/workflows/test.yml/badge.svg)](https://github.com/kojix2/LibUI/actions/workflows/test.yml)
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[![Gem Version](https://badge.fury.io/rb/libui.svg)](https://badge.fury.io/rb/libui)
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<a href="https://github.com/AndyObtiva/glimmer-dsl-libui"><img alt="glimmer-dsl-libui" src="https://github.com/AndyObtiva/glimmer/blob/master/images/glimmer-logo-hi-res.svg" width="50" height="50" align="right"></a>
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[![Pre-build](https://github.com/kojix2/libui-ng/actions/workflows/pre-build.yml/badge.svg?branch=pre-build)](https://github.com/kojix2/libui-ng/actions/workflows/pre-build.yml)
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LibUI is a Ruby wrapper for libui and libui-ng.
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:rocket: [libui-ng](https://github.com/libui-ng/libui-ng) - A cross-platform portable GUI library
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:radio_button: [libui](https://github.com/andlabs/libui) - Original version by andlabs
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:radio_button: [libui](https://github.com/andlabs/libui) - Original version by andlabs.
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## Installation
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gem install libui
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```
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- The gem package includes the [official release](https://github.com/andlabs/libui/releases/tag/alpha4.1) of the libui shared library version 4.1 for Windows, Mac, and Linux.
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- Namely `libui.dll`, `libui.dylib`, and `libui.so` (only 1.8MB in total).
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- No dependencies required.
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- The libui gem uses the standard Ruby library [Fiddle](https://github.com/ruby/fiddle) to call C functions.
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| Windows
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| Windows | Mac | Linux |
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| ---------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------- |
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| <img src="https://user-images.githubusercontent.com/5798442/103118046-900ea780-46b0-11eb-81fc-32626762e4df.png"> | <img src="https://user-images.githubusercontent.com/5798442/103118059-99980f80-46b0-11eb-9d12-324ec4d297c9.png"> | <img src="https://user-images.githubusercontent.com/5798442/103118068-a0bf1d80-46b0-11eb-8c5c-3bdcc3dcfb26.png"> |
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Notes:
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- If you are using the 32-bit (x86) version of Ruby, you need to download the 32-bit (x86) native dll. See the [Development](#development) section.
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- On Windows, libui may not work due to missing DLLs. In that case, you need to install [Visual C++ Redistributable](https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist). See ([#48](https://github.com/kojix2/LibUI/issues/48))
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- Users with [Raspberry Pi](https://www.raspberrypi.com/) or other platforms will need to compile the C libui library. See the [Development](#development) section.
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## Usage
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UI.quit
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```
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For more examples, see the [examples](https://github.com/kojix2/libui/tree/main/examples) directory.
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### General Rules
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Compared to original libui written in C
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Compared to the original libui library written in C:
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- Method names use snake_case.
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- The last argument can be omitted if it's nil.
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- A block can be passed as a callback.
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- The block will be converted to a Proc object and added as the last argument.
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- The last argument can still be omitted when nil.
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You can use [the documentation for libui's Go bindings](https://pkg.go.dev/github.com/andlabs/ui) as a reference.
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### DSLs for LibUI
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LibUI is
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LibUI is not object-oriented because it is a thin Ruby wrapper (binding) for the procedural C libui library, mirroring its API structure.
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To build actual applications, it is recommended to use a DSL for LibUI, as they enable writing object-oriented code the Ruby way (instead of procedural code the C way):
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- [Glimmer DSL for LibUI](https://github.com/AndyObtiva/glimmer-dsl-libui)
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- [libui_paradise](https://rubygems.org/gems/libui_paradise)
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###
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### Working with fiddle pointers
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```ruby
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require 'libui'
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UI.init
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```
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To convert a pointer to a string:
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```ruby
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label = UI.new_label("Ruby")
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p pointer.to_s # Ruby
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```
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If you need to use C structs, you can do the following
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If you need to use C structs, you can do the following:
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```ruby
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font_button = UI.new_font_button
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# Allocate memory
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# Allocate memory
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font_descriptor = UI::FFI::FontDescriptor.malloc
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font_descriptor.to_ptr.free = Fiddle::RUBY_FREE
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# font_descriptor = UI::FFI::FontDescriptor.malloc(Fiddle::RUBY_FREE) # fiddle 1.0.1 or higher
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end
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```
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`Fiddle::Closure::BlockCaller` or `Fiddle::Closure`.
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If the function object is collected, memory will be freed
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and a segmentation violation will occur when the callback is invoked.
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- Callbacks
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- In Ruby/Fiddle, a C callback function is written as an object of
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`Fiddle::Closure::BlockCaller` or `Fiddle::Closure`.
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Be careful about Ruby's garbage collection - if the function object is collected, memory will be freed resulting in a segmentation violation when the callback is invoked.
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```ruby
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# to a local variable to prevent it from being collected by GC.
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# Assign to a local variable to prevent it from being collected by GC.
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handler.MouseEvent = (c1 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
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handler.MouseCrossed = (c2 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
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handler.DragBroken = (c3 = Fiddle::Closure::BlockCaller.new(0, [0]) {})
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```
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###
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### Creating a Windows executable (.exe) with OCRA
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OCRA (One-Click Ruby Application) builds Windows executables from Ruby source code.
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-
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* https://github.com/larsch/ocra/
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- https://github.com/larsch/ocra/
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To build an exe with Ocra, include 3 DLLs from the ruby_builtin_dlls folder:
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```sh
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ocra examples/control_gallery.rb ^
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--gem-all=fiddle ^
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```
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Add additional options below if necessary
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Add additional options below if necessary:
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```sh
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--window ^
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## Development
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LibUI is not object-oriented, but it provides high portability with a minimal implementation.
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```sh
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git clone https://github.com/kojix2/libui
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cd libui
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bundle install
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bundle exec rake vendor:
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bundle exec rake vendor:auto # vendor:build
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bundle exec rake test
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```
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### Pre-built shared libraries for libui-ng
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Use the following rake tasks to download the shared library required for your platform:
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`rake -T`
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```
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:
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rake vendor:build[hash] # Build libui-ng latest master [commit hash]
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rake vendor:libui-ng:macos # Download latest official pre-build for Mac to vendor directory
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rake vendor:libui-ng:ubuntu_x64 # Download latest official pre-build for Ubuntu to vendor directory
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rake vendor:macos_arm64 # Download pre-build for Mac to vendor directory
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rake vendor:macos_x64 # Download pre-build for Mac to vendor directory
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rake vendor:raspbian_aarch64 # Download pre-build for Raspbian to vendor directory
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rake vendor:ubuntu_x64 # Download pre-build for Ubuntu to vendor directory
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rake vendor:windows_x64 # Download pre-build for Windows to vendor directory
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rake vendor:windows_x86 # Download pre-build for Windows to vendor directory
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```
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For example,
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For example, if you are using a 32-bit (x86) version of Ruby on Windows, type `vendor:windows_x86`.
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These shared libraries are [artifacts](https://github.com/kojix2/libui-ng/actions/workflows/pre-build.yml) of the [pre-build branch](https://github.com/kojix2/libui-ng/tree/pre-build) of [kojix2/libui-ng](https://github.com/kojix2/libui-ng). In that case, please let us know.
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###
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### Using C libui compiled from source code
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The following Rake task will compile libui-ng. meson or ninja is required.
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`bundle exec rake vendor:build`
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Alternatively, you can tell Ruby LibUI the location of shared libraries. Set the environment variable `LIBUIDIR` to specify the path to the shared library. (See [#46](https://github.com/kojix2/LibUI/issues/46#issuecomment-1041575792)). This is especially useful on platforms where the LibUI gem does not provide shared library, such as the ARM architecture (used in devices like Raspberry Pi).
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Another simple approach is to replace the shared libraries in the gem vendor directory with the ones you have compiled.
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### Publishing gems
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```sh
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ls vendor # check the vendor directory
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rm -rf pkg # remove previously built gems
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rake build_platform # build gems
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# Check the contents of the gem
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find pkg -name *.gem -exec sh -c "echo; echo \# {}; tar -O -f {} -x data.tar.gz | tar zt" \;
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rake release_platform # publish gems
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```
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### libui or libui-ng
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- From version 0.1.X, we plan to support only libui-ng/libui-ng.
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- Version 0.0.X only supports andlabs/libui.
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## Contributing
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Would you like to
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Would you like to contribute to LibUI?
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- Please feel free to send us your [pull requests](https://github.com/kojix2/libui/pulls).
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- Small corrections, such as typo fixes, are appreciated.
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- Did you find any bugs? Submit them in the [issues](https://github.com/kojix2/LibUI/issues) section!
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Do you need commit rights?
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- If you need commit rights to my repository or want to get admin rights and take over the project, please feel free to contact @kojix2.
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- Many OSS projects become abandoned because only the founder has commit rights to the original repository.
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Support libui-ng development
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-
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- Contributing to the development of libui-ng is a contribution to the entire libui community, including Ruby's LibUI.
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- For example, it would be easier to release LibUI in Ruby if libui-ng could be built easily and official shared libraries could be distributed.
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##
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## Acknowledgements
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This project is inspired by libui-ruby.
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-
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- https://github.com/jamescook/libui-ruby
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While libui-ruby uses [Ruby-FFI](https://github.com/ffi/ffi), this gem uses [Fiddle](https://github.com/ruby/fiddle).
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data/lib/libui/ffi.rb
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try_extern 'char *uiWindowTitle(uiWindow *w)'
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try_extern 'void uiWindowSetTitle(uiWindow *w, const char *title)'
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try_extern 'void uiWindowPosition(uiWindow *w, int *x, int *y)'
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try_extern 'void uiWindowSetPosition(uiWindow *w, int x, int y)'
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try_extern 'void uiWindowOnPositionChanged(uiWindow *w, void (*f)(uiWindow *sender, void *senderData), void *data)'
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try_extern 'void uiWindowContentSize(uiWindow *w, int *width, int *height)'
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try_extern 'void uiWindowSetContentSize(uiWindow *w, int width, int height)'
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try_extern 'int uiWindowFullscreen(uiWindow *w)'
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data/lib/libui/fiddle_patch.rb
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module LibUI
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# This module overrides Fiddle's mtehods
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# - Fiddle::Importer#extern
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# - Fiddle::CParser#parse_signature
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# Original methods are in
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# - https://github.com/ruby/fiddle/blob/master/lib/fiddle/import.rb
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# - https://github.com/ruby/fiddle/blob/master/lib/fiddle/cparser.rb
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# These changes add the ability to parse the signatures of functions given as arguments.
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module FiddlePatch
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def parse_signature(signature, tymap = nil)
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tymap ||= {}
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data/lib/libui/version.rb
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data/lib/libui.rb
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attr_accessor :ffi_lib
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end
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lib_name =
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lib_name = [
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"libui.#{RbConfig::CONFIG['host_cpu']}.#{RbConfig::CONFIG['SOEXT']}",
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"libui.#{RbConfig::CONFIG['SOEXT']}"
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]
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self.ffi_lib = \
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if ENV['LIBUIDIR'] && !ENV['LIBUIDIR'].empty?
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lib_name.lazy
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.map { |name| File.expand_path(name, ENV['LIBUIDIR']) }
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.find { |path| File.exist?(path) }
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else
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+
lib_name.lazy
|
24
|
+
.map { |name| File.expand_path("../vendor/#{name}", __dir__) }
|
25
|
+
.find { |path| File.exist?(path) }
|
26
|
+
end
|
19
27
|
|
20
28
|
require_relative 'libui/ffi'
|
21
29
|
require_relative 'libui/libui_base'
|
@@ -35,6 +43,25 @@ module LibUI
|
|
35
43
|
warn UI.free_init_error(init)
|
36
44
|
end
|
37
45
|
|
46
|
+
# Gets the window position.
|
47
|
+
# Coordinates are measured from the top left corner of the screen.
|
48
|
+
# @param w [Fiddle::Pointer] Pointer of uiWindow instance.
|
49
|
+
# @return [Array] position of the window. [x, y]
|
50
|
+
# @note This method may return inaccurate or dummy values on Unix platforms.
|
51
|
+
|
52
|
+
def window_position(w)
|
53
|
+
x_ptr = Fiddle::Pointer.malloc(Fiddle::SIZEOF_INT, Fiddle::RUBY_FREE)
|
54
|
+
y_ptr = Fiddle::Pointer.malloc(Fiddle::SIZEOF_INT, Fiddle::RUBY_FREE)
|
55
|
+
super(w, x_ptr, y_ptr)
|
56
|
+
x = x_ptr[0, Fiddle::SIZEOF_INT].unpack1('i*')
|
57
|
+
y = y_ptr[0, Fiddle::SIZEOF_INT].unpack1('i*')
|
58
|
+
[x, y]
|
59
|
+
end
|
60
|
+
|
61
|
+
# FIXME: This is a workaround for a old version of Fiddle.
|
62
|
+
# Fiddle 1.1.2 and above should be able to handle one character string.
|
63
|
+
# See https://github.com/ruby/fiddle/issues/96
|
64
|
+
|
38
65
|
def open_type_features_add(otf, a, b, c, d, value)
|
39
66
|
a, b, c, d = [a, b, c, d].map { |s| s.is_a?(String) ? s.ord : s }
|
40
67
|
super(otf, a, b, c, d, value)
|
data/vendor/README.md
CHANGED
@@ -68,6 +68,16 @@ For the sake of completeness, I should note that the default value of `--layout`
|
|
68
68
|
|
69
69
|
Backends other than `ninja` should work, but are untested by me.
|
70
70
|
|
71
|
+
## Testing
|
72
|
+
|
73
|
+
### Automated Unit Tests
|
74
|
+
|
75
|
+
Run the included unit tests via `meson test -C build`. Alternatively you can also run the `unit` executable manually.
|
76
|
+
|
77
|
+
### Manual Testing Suite
|
78
|
+
|
79
|
+
Run the manual quality assurance test suite via `qa` and follow the instructions laid out within.
|
80
|
+
|
71
81
|
## Installation
|
72
82
|
|
73
83
|
Meson also supports installing from source; if you use Ninja, just do
|
@@ -82,9 +92,13 @@ When running `meson`, the `--prefix` option will set the installation prefix. [T
|
|
82
92
|
|
83
93
|
Can be built from AUR: https://aur.archlinux.org/packages/libui-ng-git/
|
84
94
|
|
85
|
-
## Documentation
|
95
|
+
## Documentation [WIP]
|
96
|
+
|
97
|
+
[API](https://libui-ng.github.io/libui-ng/), check the [modules](https://libui-ng.github.io/libui-ng/modules.html) section for an overview of (nearly all) uiControls.
|
98
|
+
|
99
|
+
Consult the `ui.h` comments for the uiControls missing in the docs.
|
86
100
|
|
87
|
-
|
101
|
+
Check the `examples` directory for fully fledged examples. Check out the `tests` directory and subdirectories for more real world usage.
|
88
102
|
|
89
103
|
## Language Bindings
|
90
104
|
|
@@ -96,7 +110,7 @@ Language | Bindings
|
|
96
110
|
--- | ---
|
97
111
|
C++ | [libui-cpp](https://github.com/billyquith/libui-cpp), [cpp-libui-qtlike](https://github.com/aoloe/cpp-libui-qtlike)
|
98
112
|
C# / .NET Framework | [LibUI.Binding](https://github.com/NattyNarwhal/LibUI.Binding)
|
99
|
-
C# / .NET Core | [DevZH.UI](https://github.com/noliar/DevZH.UI), [SharpUI](https://github.com/benpye/sharpui/)
|
113
|
+
C# / .NET Core | [DevZH.UI](https://github.com/noliar/DevZH.UI), [SharpUI](https://github.com/benpye/sharpui/)
|
100
114
|
CHICKEN Scheme | [wasamasa/libui](https://github.com/wasamasa/libui)
|
101
115
|
Common Lisp | [jinwoo/cl-ui](https://github.com/jinwoo/cl-ui)
|
102
116
|
Crystal | [libui.cr](https://github.com/Fusion/libui.cr), [hedron](https://github.com/Qwerp-Derp/hedron), [iu](https://github.com/grkek/iu)
|
@@ -109,13 +123,13 @@ JavaScript/Node.js | [libui-node](https://github.com/parro-it/libui-node), [libu
|
|
109
123
|
Julia | [Libui.jl](https://github.com/joa-quim/Libui.jl)
|
110
124
|
Kotlin | [kotlin-libui](https://github.com/msink/kotlin-libui)
|
111
125
|
Lua | [libuilua](https://github.com/zevv/libuilua), [libui-lua](https://github.com/mdombroski/libui-lua), [lui](http://tset.de/lui/index.html), [lui](https://github.com/zhaozg/lui)
|
112
|
-
Nim | [ui](https://github.com/nim-lang/ui)
|
126
|
+
Nim | [ui](https://github.com/nim-lang/ui), [uing](https://github.com/neroist/uing)
|
113
127
|
Perl6 | [perl6-libui](https://github.com/Garland-g/perl6-libui)
|
114
|
-
PHP | [ui](https://github.com/krakjoe/ui)
|
128
|
+
PHP | [ui](https://github.com/krakjoe/ui), [Ardillo](https://github.com/ardillo-php/ext)
|
115
129
|
Python | [pylibui](https://github.com/joaoventura/pylibui)
|
116
130
|
Ring | [RingLibui](https://github.com/ring-lang/ring/tree/master/extensions/ringlibui)
|
117
131
|
Ruby | [libui-ruby](https://github.com/jamescook/libui-ruby), [LibUI](https://github.com/kojix2/libui), [Glimmer DSL for LibUI](https://github.com/AndyObtiva/glimmer-dsl-libui)
|
118
|
-
Rust | [libui-ng-sys](https://github.com/norepimorphism/libui-ng-sys), [boing](https://github.com/norepimorphism/boing), [libui-rs](https://github.com/rust-native-ui/libui-rs)
|
132
|
+
Rust | [libui-ng-sys](https://github.com/norepimorphism/libui-ng-sys), [boing](https://github.com/norepimorphism/boing), [libui-rs](https://github.com/rust-native-ui/libui-rs), [libui](https://github.com/libui-rs/libui)
|
119
133
|
Scala | [scalaui](https://github.com/lolgab/scalaui)
|
120
134
|
Swift | [libui-swift](https://github.com/sclukey/libui-swift)
|
121
135
|
|
Binary file
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: libui
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
|
+
version: 0.1.3.pre
|
5
5
|
platform: arm64-darwin
|
6
6
|
authors:
|
7
7
|
- kojix2
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2023-
|
11
|
+
date: 2023-11-09 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description:
|
14
14
|
email:
|
@@ -27,7 +27,7 @@ files:
|
|
27
27
|
- lib/libui/version.rb
|
28
28
|
- vendor/LICENSE.md
|
29
29
|
- vendor/README.md
|
30
|
-
- vendor/libui.dylib
|
30
|
+
- vendor/libui.arm64.dylib
|
31
31
|
homepage: https://github.com/kojix2/libui
|
32
32
|
licenses:
|
33
33
|
- MIT
|
@@ -40,14 +40,14 @@ required_ruby_version: !ruby/object:Gem::Requirement
|
|
40
40
|
requirements:
|
41
41
|
- - ">="
|
42
42
|
- !ruby/object:Gem::Version
|
43
|
-
version: '2.
|
43
|
+
version: '2.6'
|
44
44
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
45
45
|
requirements:
|
46
46
|
- - ">"
|
47
47
|
- !ruby/object:Gem::Version
|
48
48
|
version: 1.3.1
|
49
49
|
requirements: []
|
50
|
-
rubygems_version: 3.4.
|
50
|
+
rubygems_version: 3.4.20
|
51
51
|
signing_key:
|
52
52
|
specification_version: 4
|
53
53
|
summary: Ruby bindings to libui
|
data/vendor/libui.dylib
DELETED
Binary file
|