laptimer-geometry 0.0.1 → 0.0.2
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- data/spec/geometry_spec.rb +18 -0
- data/spec/line_spec.rb +0 -9
- data/src/geometry.rb +23 -118
- data/src/line.rb +98 -0
- metadata +8 -8
- data/spec/lap_counter_spec.rb +0 -8
- data/src/lap_counter.rb +0 -2
@@ -0,0 +1,18 @@
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require 'spec_helper'
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describe Geometry do
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it "should calculate the distance using the Earth radius Nelson Piquet" do
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point1 = {:x => -47.900648, :y => -15.772954}
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point2 = {:x => -47.900365, :y => -15.772869}
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point3 = {:x => -47.90025, :y => -15.772835}
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Geometry.calculate_spherical_distance(point1, point2).should be_true
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Geometry.calculate_spherical_distance(point1, point3).should be_true
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end
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it "should find the exact distance between 2 points on the earth" do
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point1 = {:x => -47.900331, :y => -15.77284}
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point2 = {:x => -47.897064, :y => -15.77171}
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distance = Geometry.calculate_spherical_distance(point1, point2)
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distance.should be_within(0.001).of(0.372) # in Km
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end
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end
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data/spec/line_spec.rb
CHANGED
@@ -1,5 +1,4 @@
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require 'spec_helper'
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-
require File.expand_path('../../src/geometry', __FILE__)
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describe Line do
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before do
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@@ -112,14 +111,6 @@ describe Line do
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flag_line.intercept_line_segment?(segment1).should be_false
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end
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-
it "should calculate the distance using the Earth radius Nelson Piquet" do
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-
point1 = {:x => -47.900648, :y => -15.772954}
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point2 = {:x => -47.900365, :y => -15.772869}
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point3 = {:x => -47.90025, :y => -15.772835}
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Geometry.calculate_distance(point1, point2).should be_true
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Geometry.calculate_distance(point1, point3).should be_true
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end
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-
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it "should find the crossing segment with some real coordinates - Aut. Nelson Piquet" do
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flag_line = Line.new({:x => -47.900333, :y => -15.772656, }, {:x => -47.900148, :y => -15.773056})
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segment1 = Line.new({:x => -47.900648, :y => -15.772954}, {:x =>-47.899923, :y => -15.772683})
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data/src/geometry.rb
CHANGED
@@ -1,129 +1,34 @@
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module Geometry
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include Math
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extend Math
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# Earth radius near Equator Line
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EARTH_RADIUS = 6378
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7
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def
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x2 = (point2[:x] > 0) ? point2[:x] : (point2[:x]*-1 )
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y1 = (point1[:y] > 0) ? point1[:y] : (point1[:y]*-1 )
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y2 = (point2[:y] > 0) ? point2[:y] : (point2[:y]*-1 )
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hypot x1 - x2, y1 - y2
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def euclidean_distance(point1, point2)
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hypot point1[:x] - point2[:x], point1[:y] - point2[:y]
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end
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-
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-
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-
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-
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s = sin(y2)*sin(y1)+(cos(y2)*cos(y1)*cos(x2 - x1))
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rad_distance = acos(s)
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degree_distance = rad_distance/(Math::PI/180)
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earth_radius = 6378
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distance_km = earth_radius*degree_distance
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distance_km
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end
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-
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module_function :distance
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module_function :calculate_distance
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end
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-
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class Line
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include Math
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def initialize(pointA, pointB)
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@a, @b, @c = nil, nil, nil
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@gradient = nil
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@linear = nil
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@pointA = pointA
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@pointB = pointB
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calculate_gradient
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calculate_linear
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end
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-
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def pointA
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@pointA
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end
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def pointB
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@pointB
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end
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-
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def gradient(ac = nil)
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if ac.nil?
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@gradient
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else
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@gradient = ac
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-
end
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-
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@gradient
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end
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-
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# m(x2-x1) - y2 + y1 = 0
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def include?(point)
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result = @gradient * (point[:x] - @pointA[:x]) - point[:y] + @pointA[:y]
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if(result == 0)
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true
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else
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false
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end
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end
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def calculate_spherical_distance(point1, point2)
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x1 = deg_2_rad(point1[:x])
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x2 = deg_2_rad(point2[:x])
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y1 = deg_2_rad(point1[:y])
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y2 = deg_2_rad(point2[:y])
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17
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-
def intercept?(line)
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(intercept_at(line).nil? == true) ? false : true
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end
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18
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-
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-
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-
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return new_point
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end
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-
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return nil
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-
end
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-
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def linear_touch
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@linear
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end
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-
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def intercept_line_segment?(line)
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-
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# verify the distance
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if intercept?(line)
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-
interception_point = intercept_at(line)
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-
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distance_segment = Geometry.calculate_distance(line.pointA, line.pointB)
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distance_A_line_segment = Geometry.calculate_distance(line.pointA, interception_point)
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distance_B_line_segment = Geometry.calculate_distance(line.pointB, interception_point)
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if distance_A_line_segment > distance_segment
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return false
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elsif distance_B_line_segment > distance_segment
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return false
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else
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return true
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-
end
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end
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-
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return false
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-
end
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-
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private
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def calculate_gradient
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@gradient = (@pointB[:y] - @pointA[:y]) / (@pointB[:x] - @pointA[:x]).to_f
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-
end
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dlon = x2 - x1
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dlat = y2 - y1
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a = (sin(dlat/2))**2 + cos(y1) * cos(y2) * (sin(dlon/2))**2
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c = 2 * atan2( sqrt(a), sqrt(1-a) )
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d = 6378 * c
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end
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-
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-
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-
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-
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end
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@linear
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-
end
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def deg_2_rad(deg)
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rad = deg * Math::PI/180;
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rad
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end
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126
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-
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-
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128
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-
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module_function :euclidean_distance
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module_function :deg_2_rad
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module_function :calculate_spherical_distance
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end
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data/src/line.rb
ADDED
@@ -0,0 +1,98 @@
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1
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class Line
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def initialize(pointA, pointB)
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@a, @b, @c = nil, nil, nil
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@gradient = nil
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@linear = nil
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@pointA = pointA
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@pointB = pointB
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calculate_gradient
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calculate_linear
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end
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def pointA
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@pointA
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end
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def pointB
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@pointB
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end
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def gradient(ac = nil)
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if ac.nil?
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@gradient
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else
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@gradient = ac
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end
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@gradient
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end
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# m(x2-x1) - y2 + y1 = 0
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def include?(point)
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result = @gradient * (point[:x] - @pointA[:x]) - point[:y] + @pointA[:y]
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if(result == 0)
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true
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else
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false
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end
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end
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def intercept?(line)
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(intercept_at(line).nil? == true) ? false : true
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end
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def intercept_at(line)
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if @gradient != line.gradient
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x = calculate_x_from_two_lines(self, line)
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y = (@gradient*x.to_f) + @linear
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new_point = { :x => sprintf('%.6f',x).to_f, :y => sprintf('%.6f',y).to_f}
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return new_point
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end
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return nil
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end
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def linear_touch
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@linear
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end
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def intercept_line_segment?(line)
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# verify the distance
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if intercept?(line)
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interception_point = intercept_at(line)
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distance_segment = Geometry.calculate_spherical_distance(line.pointA, line.pointB)
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distance_A_line_segment = Geometry.calculate_spherical_distance(line.pointA, interception_point)
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distance_B_line_segment = Geometry.calculate_spherical_distance(line.pointB, interception_point)
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if distance_A_line_segment > distance_segment
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return false
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elsif distance_B_line_segment > distance_segment
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return false
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else
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return true
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end
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end
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return false
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end
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private
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def calculate_gradient
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@gradient = (@pointB[:y] - @pointA[:y]) / (@pointB[:x] - @pointA[:x]).to_f
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end
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def calculate_linear
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@linear = nil
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89
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if not @gradient.nil?
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@linear = @pointA[:y].to_f - (@gradient * @pointA[:x].to_f )
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end
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@linear
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end
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def calculate_x_from_two_lines(line1, line2)
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(line2.linear_touch - line1.linear_touch) / (line1.gradient - line2.gradient)
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end
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end
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metadata
CHANGED
@@ -1,13 +1,13 @@
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--- !ruby/object:Gem::Specification
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name: laptimer-geometry
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3
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version: !ruby/object:Gem::Version
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-
hash:
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hash: 27
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prerelease:
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segments:
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- 0
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- 0
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-
-
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version: 0.0.
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- 2
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version: 0.0.2
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platform: ruby
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authors:
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- Eduardo Marques
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@@ -15,10 +15,10 @@ autorequire:
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bindir: bin
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cert_chain: []
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18
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-
date: 2011-10-
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date: 2011-10-14 00:00:00 Z
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dependencies: []
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-
description: " laptimer-geometry is a gem created to help the
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description: " laptimer-geometry is a gem created to help the coordinate calculations used in laptimer software.\n v0.0.2 \n - Added a new method to calculate distance between two geographic points\n - Improved the accuracy of the distance calculation\n"
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email: edhana@gmail.com
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executables: []
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@@ -28,8 +28,8 @@ extra_rdoc_files: []
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files:
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- src/geometry.rb
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31
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-
- src/
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32
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-
- spec/
|
31
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+
- src/line.rb
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32
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- spec/geometry_spec.rb
|
33
33
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- spec/line_spec.rb
|
34
34
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homepage: http://github.com/edhana/laptimer-geometry
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licenses: []
|
@@ -65,5 +65,5 @@ signing_key:
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specification_version: 3
|
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summary: Implementation of basic 2D geometry algorithms, to help with a lap timer system written in Ruby
|
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test_files:
|
68
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-
- spec/
|
68
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+
- spec/geometry_spec.rb
|
69
69
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- spec/line_spec.rb
|
data/spec/lap_counter_spec.rb
DELETED
data/src/lap_counter.rb
DELETED