knuckleheads_the_ones_doomed_to_fail 1.0.0
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- checksums.yaml +7 -0
- data/LICENSE.txt +19 -0
- data/README.txt +1 -0
- data/bin/knuckleheads +124 -0
- data/bin/players.csv +4 -0
- data/lib/knuckleheads/auditable.rb +5 -0
- data/lib/knuckleheads/berserker_player.rb +40 -0
- data/lib/knuckleheads/clumsy_player.rb +36 -0
- data/lib/knuckleheads/die.rb +29 -0
- data/lib/knuckleheads/game.rb +118 -0
- data/lib/knuckleheads/game_turn_module.rb +30 -0
- data/lib/knuckleheads/loaded_die.rb +17 -0
- data/lib/knuckleheads/playable.rb +20 -0
- data/lib/knuckleheads/player.rb +74 -0
- data/lib/knuckleheads/treasure_trove.rb +34 -0
- data/spec/knuckleheads/berserker_player_spec.rb +33 -0
- data/spec/knuckleheads/clumsy_player_spec.rb +38 -0
- data/spec/knuckleheads/game_spec.rb +83 -0
- data/spec/knuckleheads/player_spec.rb +154 -0
- data/spec/knuckleheads/treasure_trove_spec.rb +93 -0
- metadata +87 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: 840aa99ed2f5ee4f7ac739189a0e3a2eb186d7aad45bc01b0f549e227ebbe21f
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data.tar.gz: bb2d18f07e5586f3eb4a76728a15f82e63c8bf7a34ac1b8b690dced1991208ae
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SHA512:
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metadata.gz: 6e53d162d6fb2550daf4f1857f2ccb3760201bb3545cc9673fbf637929ba1e4705b93cca8d680c45a6f478b8312f4861a12c2d75b77f66cc56fb83d80a5d7799
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data.tar.gz: 03110bc5061e55ca8f5fd332d1746c931168ee456c7eb930c4a4dc755849d88651b21dff6093259947540f23d2800f19ac20cc7c142395d658c36183b7f030f2
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data/LICENSE.txt
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Copyright (c) 2020- Kylie Camp
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.txt
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Cute, fun game with some nerds to play! :)
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data/bin/knuckleheads
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require_relative '../lib/knuckleheads/game'
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require_relative '../lib/knuckleheads/player'
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require_relative '../lib/knuckleheads/game_turn_module'
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require_relative '../lib/knuckleheads/die'
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require_relative '../lib/knuckleheads/clumsy_player'
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require_relative '../lib/knuckleheads/berserker_player'
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players = []
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knuckleheads = KnuckleheadsGame::Game.new("Knuckleheads")
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default_player_file = File.join(File.dirname(__FILE__), 'players.csv')
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knuckleheads.load_players(ARGV.shift || default_player_file)
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# knuckleheads.load_players(ARGV.shift || "players.csv")
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puts knuckleheads.title
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player1 = KnuckleheadsGame::Player.new("moore")
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player2 = KnuckleheadsGame::Player.new("larry", 60)
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# player2.name = "Lawrence"
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player3 = KnuckleheadsGame::Player.new("curly", 125)
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player4 = KnuckleheadsGame::Player.new("shemp", 90)
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klutz = KnuckleheadsGame::ClumsyPlayer.new("klutz", 105)
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berserker = KnuckleheadsGame::BerserkerPlayer.new("berserker", 50)
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knuckleheads.add_player(klutz)
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knuckleheads.add_player(berserker)
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players = [player1, player2, player3, player4, klutz, berserker]
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# knuckleheads.add_player(player1)
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# knuckleheads.add_player(player2)
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# knuckleheads.add_player(player3)
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# knuckleheads.add_player(player4)
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loop do
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puts "\nHow many rounds would you like to play? (Or, 'quit' to exit.)"
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answer = gets.chomp.downcase
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case answer
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when /^\d+$/
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knuckleheads.play(answer.to_i)
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when 'quit', 'exit', 'end'
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knuckleheads.print_stats
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break
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else
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"Please enter a number for the amount of rounds to play, or 'quit' to exit."
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end
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end
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knuckleheads.save_high_scores
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# players.each do |player|
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# puts player.health
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# end
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# players.each do |player|
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# puts player
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# puts player.blam
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# puts player.w00t
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# puts player.w00t
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# puts player
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# puts "- - -"
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# end
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# puts "- - -\n\t"
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# puts player3.blam
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# puts player3.blam
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# puts player3.blam
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# puts player3
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# puts player3.w00t
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# puts player3
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# def say_hello(name, health=100)
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# puts "I'm #{name.capitalize} with a health of #{health} as of #{time}!"
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# end
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# def time
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# current_time = Time.new
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# current_time.strftime("%I:%M:%S")
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# end
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# say_hello("larry", 60)
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# say_hello("curly", 125)
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# say_hello("moe")
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# say_hello("shemp", 90)
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# # # name1 = 'larry'
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# # # health1 = 60
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# # # puts name1 + '\'s' + ' health is ' + health1.to_s
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# # # name2 = 'curly'
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# # # name3 = 'moe'
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# # # puts "#{name1}'s health is #{health1}."
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# # # puts "#{name1}'s health is #{health1 * 3}."
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# # # puts "#{name1}'s health is #{health1 / 9.0}."
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# # # puts "#{name1}'s health is #{health1 / 9}."
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# # # puts "Players: \n\tlarry\n\tcurly\n\tmoe"
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# # # puts "Players: \n\t#{name1}\n\t#{name2}\n\t#{name3}"
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# # name1 = 'larry'
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# # health1 = 60
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# # name2 = 'curly'
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# # health2 = 125
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# # name3 = 'moe'
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# # health3 = 100
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# # name4 = 'shemp'
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# # health4 = 90
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# # health2 = health1
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# # health1 = 30
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# # puts "#{name1.capitalize}'s health is #{health1}."
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# # puts "#{name2.upcase}'s health is #{health2}."
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# # puts "#{name3}'s health is #{health3}.".center(50, '*')
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# # puts "#{name4.capitalize.ljust(30, '.')} #{health4}"
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data/bin/players.csv
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require_relative 'player'
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module KnuckleheadsGame
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class BerserkerPlayer < Player
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def initialize(name, health=100)
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super(name, health)
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@w00t_count = 0
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end
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def berserk?
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@w00t_count > 5
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end
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def w00t
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super
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@w00t_count += 1
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puts "#{@name} is going berserk!!" if berserk?
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end
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if __FILE__ == $0
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berserker = KnuckleheadsGame::BerserkPlayer.new("berserker", 50)
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6.times { berserker.w00t }
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2.times { berserker.blam }
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puts berserker.health
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end
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def blam
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if berserk?
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w00t
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else
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super
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end
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end
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end
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end
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require_relative 'player'
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require_relative 'treasure_trove'
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module KnuckleheadsGame
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class ClumsyPlayer < Player
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if __FILE__ == $0
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clumsy = KnuckleheadsGame::ClumsyPlayer.new("klutz")
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# potion = Treasure.new(:potion, 50)
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# clumsy.found_treasures(potion)
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# clumsy.found_treasures(potion)
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# clumsy.found_treasures(potion)
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strange_weapon = KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0)
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clumsy.found_treasures(strange_weapon)
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clumsy.found_treasures(strange_weapon)
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clumsy.each_found_treasure do |treasure|
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puts "#{@treasure.points} total #{@treasure.name} points."
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end
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puts "#{clumsy.points}'s Grand Total Points:"
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end
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def found_treasures(treasure)
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damaged_treasure = KnuckleheadsGame::Treasure.new(treasure.name, treasure.points / 2.0)
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super(damaged_treasure)
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# @point_score += treasure.points / 2.0
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# @found_treasures[treasure.name] += treasure.points
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# puts "#{@name} found a #{treasure.name} worth #{points}."
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end
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end
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end
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require_relative 'game'
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require_relative 'player'
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require_relative 'game_turn_module'
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require_relative 'auditable'
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module KnuckleheadsGame
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class Die
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attr_reader :number
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include Auditable
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def initialize
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roll
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end
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def roll
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@number = rand(1..6)
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audit
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@number
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end
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# if __FILE__ == $0
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# die = Die.new
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# puts die.roll
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# puts die.roll
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# puts die.roll
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end
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end
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require_relative 'player'
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require_relative 'die'
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require_relative 'game_turn_module'
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require_relative 'treasure_trove'
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module KnuckleheadsGame
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class Game
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attr_reader :title
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attr_accessor :players
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def initialize(title="Knuckleheads")
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@title = title.capitalize
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@players = []
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end
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def add_player(a_player)
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@players << a_player
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end
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def load_players(from_file)
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File.readlines(from_file).each do |line|
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# name, health = line.split(',')
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# player = Player.new(name, Integer(health))
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add_player(KnuckleheadsGame::Player.from_csv(line))
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end
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end
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def high_score_entry(player)
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formatted_name = player.name.ljust(15, '-')
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puts "\n\t#{formatted_name} #{player.score}"
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end
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def save(to_file="players.csv")
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File.open(to_file, "w") do |file|
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@players.sort.each do |player|
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file.puts player.to_csv
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end
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end
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end
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def save_high_scores(to_file="high_scores.txt")
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File.open(to_file, "w") do |file|
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file.puts "#{title}'s High Scores:"
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@players.sort.each do |player|
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file.puts high_score_entry(player)
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end
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48
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end
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end
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def play(rounds)
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puts "\n\tThere are #{@players.size} players in the game."
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|
54
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treasures = KnuckleheadsGame::TreasureTrove::TREASURES
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puts"\nThere are #{treasures.size} treasures to be found in the game. Good luck!"
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treasures.each do |treasure|
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puts "\n\tA #{treasure.name} is worth #{treasure.points} points."
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end
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59
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|
60
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puts "\n- - -"
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61
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@players.each do |player|
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puts "\n#{player}"
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end
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65
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66
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puts "- - -"
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1.upto(rounds) do |round|
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puts "\nRound #{round}: "
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70
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|
71
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@players.each do |player|
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KnuckleheadsGame::GameTurn.take_turn(player)
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puts player
|
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end
|
75
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end
|
76
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end
|
77
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|
78
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def print_name_and_health(player)
|
79
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puts "\t#{player.name} (#{player.health})"
|
80
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end
|
81
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|
82
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def print_stats
|
83
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strong_players = @players.select{ |player| player.strong? }
|
84
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wimpy_players = @players.reject{ |player| player.strong? }
|
85
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|
86
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puts "\nKnuckleheads's Statistics: "
|
87
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+
|
88
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puts "\n#{strong_players.size} strong player(s): "
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89
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strong_players.each do |player|
|
90
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print_name_and_health(player)
|
91
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end
|
92
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+
|
93
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puts "\n#{wimpy_players.size} wimpy player(s): "
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94
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wimpy_players.each do |player|
|
95
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print_name_and_health(player)
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96
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+
end
|
97
|
+
|
98
|
+
# sorted_players = @players.sort { |a, b| b.score <=> a.score }
|
99
|
+
|
100
|
+
@players.sort.each do |player|
|
101
|
+
puts "\n#{player.name}'s Treasure Haul:"
|
102
|
+
formatted_name = player.name
|
103
|
+
player.each_found_treasure do |treasure|
|
104
|
+
puts "\t#{treasure.name}: #{treasure.points}"
|
105
|
+
end
|
106
|
+
end
|
107
|
+
|
108
|
+
puts "\nKnuckleheads's High Scores: "
|
109
|
+
@players.sort.each do |player|
|
110
|
+
# puts high_score_entry(player)
|
111
|
+
# formatted_name = player.name.ljust(15, '-')
|
112
|
+
# puts "\t#{formatted_name} #{player.score}"
|
113
|
+
end
|
114
|
+
|
115
|
+
end
|
116
|
+
|
117
|
+
end
|
118
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
require_relative 'player'
|
2
|
+
require_relative 'die'
|
3
|
+
require_relative 'game'
|
4
|
+
require_relative 'loaded_die'
|
5
|
+
|
6
|
+
module KnuckleheadsGame
|
7
|
+
|
8
|
+
module GameTurn
|
9
|
+
def self.take_turn(player)
|
10
|
+
die = KnuckleheadsGame::Die.new
|
11
|
+
# die = LoadedDie.new
|
12
|
+
|
13
|
+
number_rolled = die.roll
|
14
|
+
|
15
|
+
case die.roll
|
16
|
+
when 1..2
|
17
|
+
player.blam
|
18
|
+
when 3..4
|
19
|
+
puts "#{player.name} was skipped"
|
20
|
+
else
|
21
|
+
player.w00t
|
22
|
+
end
|
23
|
+
|
24
|
+
treasure = KnuckleheadsGame::TreasureTrove.random
|
25
|
+
player.found_treasures(treasure)
|
26
|
+
# puts "#{player.name} found a #{treasure.name}! It is worth #{treasure.points}."
|
27
|
+
# puts "#{player.name}'s current treasures are: #{@found_treasures}."
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
@@ -0,0 +1,74 @@
|
|
1
|
+
require_relative 'game'
|
2
|
+
require_relative 'die'
|
3
|
+
require_relative 'treasure_trove'
|
4
|
+
require_relative 'playable'
|
5
|
+
|
6
|
+
module KnuckleheadsGame
|
7
|
+
|
8
|
+
class Player
|
9
|
+
attr_accessor :name
|
10
|
+
attr_reader :health
|
11
|
+
|
12
|
+
include Playable
|
13
|
+
|
14
|
+
def initialize(name, health=100)
|
15
|
+
@name = name.capitalize
|
16
|
+
@health = health
|
17
|
+
@found_treasures = Hash.new(0)
|
18
|
+
@point_score = 0
|
19
|
+
end
|
20
|
+
|
21
|
+
def self.from_csv(line)
|
22
|
+
name, health = line.split(',')
|
23
|
+
player = KnuckleheadsGame::Player.new(name, Integer(health))
|
24
|
+
end
|
25
|
+
|
26
|
+
def to_csv
|
27
|
+
"#{@name},#{@health}"
|
28
|
+
end
|
29
|
+
|
30
|
+
def load_players(from_file)
|
31
|
+
File.readlines(from_file).each do |line|
|
32
|
+
add_player(KnuckleheadsGame::Player.from_csv(line))
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
def found_treasures(treasure)
|
37
|
+
@found_treasures[treasure.name] += treasure.points
|
38
|
+
|
39
|
+
@point_score += treasure.points
|
40
|
+
|
41
|
+
puts "#{@name} found a #{treasure.name}! It is worth #{treasure.points}."
|
42
|
+
puts "#{@name}'s current treasures are: #{@found_treasures}."
|
43
|
+
end
|
44
|
+
|
45
|
+
def each_found_treasure
|
46
|
+
@found_treasures.each do |name, points|
|
47
|
+
yield KnuckleheadsGame::Treasure.new(name, points)
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
def points
|
52
|
+
@found_treasures.values.reduce(0, :+)
|
53
|
+
end
|
54
|
+
|
55
|
+
def score
|
56
|
+
@health + @point_score
|
57
|
+
end
|
58
|
+
|
59
|
+
def point_score
|
60
|
+
@score + points
|
61
|
+
end
|
62
|
+
|
63
|
+
|
64
|
+
def <=>(other)
|
65
|
+
other.score <=> score
|
66
|
+
end
|
67
|
+
|
68
|
+
def to_s
|
69
|
+
# say_hello changed to to_s
|
70
|
+
"I'm #{@name} with a health of #{@health}; my score is #{score}, and my treasure value is #{@point_score}.\n\t"
|
71
|
+
end
|
72
|
+
|
73
|
+
end
|
74
|
+
end
|
@@ -0,0 +1,34 @@
|
|
1
|
+
module KnuckleheadsGame
|
2
|
+
|
3
|
+
Treasure = Struct.new(:name, :points)
|
4
|
+
|
5
|
+
module KnuckleheadsGame::TreasureTrove
|
6
|
+
TREASURES = [
|
7
|
+
KnuckleheadsGame::Treasure.new(:ration, 5.0),
|
8
|
+
# rations are 5sp; 10sp = 1gp, so 10 rations are 5g)
|
9
|
+
KnuckleheadsGame::Treasure.new(:bow, 25.0),
|
10
|
+
# simple ranged weapon of the person's proficiency (crossbow or shortbow)
|
11
|
+
KnuckleheadsGame::Treasure.new(:potion, 50.0),
|
12
|
+
# 1 potion of health = 50gp
|
13
|
+
KnuckleheadsGame::Treasure.new(:gemstone, 100.0),
|
14
|
+
# one of the 100gp gemstones is here as a reward: amber, amethyst, chrysoberyl, coral, garnet, jade, jet, pearl, spinel, tourmaline
|
15
|
+
KnuckleheadsGame::Treasure.new(:strange_armor, 200.0),
|
16
|
+
# armor of the person's proficiency that gives them +1 to their AC
|
17
|
+
KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0),
|
18
|
+
# weapon of the person's proficiency that gives them +1 to their attack rolls; considered magical
|
19
|
+
KnuckleheadsGame::Treasure.new(:rare_armor, 400.0),
|
20
|
+
# armor of the person's proficiency that gives them +2 to their AC
|
21
|
+
KnuckleheadsGame::Treasure.new(:rare_weapon, 400.0)
|
22
|
+
# weapon of the person's proficiency that gives them +2 to their attack rolls; considered magical
|
23
|
+
]
|
24
|
+
|
25
|
+
def self.random
|
26
|
+
TREASURES.sample
|
27
|
+
end
|
28
|
+
|
29
|
+
if __FILE__ == $0
|
30
|
+
puts KnuckleheadsGame::TreasureTrove::TREASURES
|
31
|
+
puts TREASURES.sample
|
32
|
+
end
|
33
|
+
end
|
34
|
+
end
|
@@ -0,0 +1,33 @@
|
|
1
|
+
require 'knuckleheads/berserker_player'
|
2
|
+
require 'knuckleheads/player'
|
3
|
+
|
4
|
+
module KnuckleheadsGame
|
5
|
+
|
6
|
+
describe BerserkerPlayer do
|
7
|
+
|
8
|
+
before do
|
9
|
+
@initial_health = 50
|
10
|
+
@player = KnuckleheadsGame::BerserkerPlayer.new("berserker", @initial_health)
|
11
|
+
end
|
12
|
+
|
13
|
+
it "does not go bersek when w00ted up to 5 times" do
|
14
|
+
1.upto(5) { @player.w00t }
|
15
|
+
|
16
|
+
@player.berserk?.should be_falsey
|
17
|
+
end
|
18
|
+
|
19
|
+
it "goes berserk when w00ted more than 5 times" do
|
20
|
+
1.upto(6) { @player.w00t }
|
21
|
+
|
22
|
+
@player.berserk?.should be_truthy
|
23
|
+
end
|
24
|
+
|
25
|
+
it "gets w00ted instead of blammed when it's gone berserk" do
|
26
|
+
1.upto(6) { @player.w00t }
|
27
|
+
1.upto(2) { @player.blam }
|
28
|
+
|
29
|
+
@player.health.should == @initial_health + (8 * 15)
|
30
|
+
end
|
31
|
+
|
32
|
+
end
|
33
|
+
end
|
@@ -0,0 +1,38 @@
|
|
1
|
+
require 'knuckleheads/player'
|
2
|
+
require 'knuckleheads/treasure_trove'
|
3
|
+
require 'knuckleheads/clumsy_player'
|
4
|
+
|
5
|
+
module KnuckleheadsGame
|
6
|
+
|
7
|
+
describe ClumsyPlayer do
|
8
|
+
|
9
|
+
before do
|
10
|
+
@player = KnuckleheadsGame::ClumsyPlayer.new("klutz")
|
11
|
+
end
|
12
|
+
|
13
|
+
it "only gets half the point value of each treasure" do
|
14
|
+
@player.points.should == 0
|
15
|
+
|
16
|
+
# potion = Treasure.new(:potion, 50)
|
17
|
+
# @player.found_treasures(potion)
|
18
|
+
# @player.found_treasures(potion)
|
19
|
+
# @player.found_treasures(potion)
|
20
|
+
|
21
|
+
# @player.points.should == 75
|
22
|
+
|
23
|
+
strange_weapon = KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0)
|
24
|
+
@player.found_treasures(strange_weapon)
|
25
|
+
@player.found_treasures(strange_weapon)
|
26
|
+
|
27
|
+
@player.points.should == 200.0
|
28
|
+
|
29
|
+
yielded = []
|
30
|
+
@player.each_found_treasure do |treasure|
|
31
|
+
yielded << treasure
|
32
|
+
end
|
33
|
+
|
34
|
+
yielded.should == [KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0)]
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
38
|
+
end
|
@@ -0,0 +1,83 @@
|
|
1
|
+
require 'knuckleheads/game'
|
2
|
+
require 'knuckleheads/player'
|
3
|
+
require 'knuckleheads/die'
|
4
|
+
|
5
|
+
module KnuckleheadsGame
|
6
|
+
|
7
|
+
describe Game do
|
8
|
+
before do
|
9
|
+
@game = KnuckleheadsGame::Game.new("knuckleheads")
|
10
|
+
|
11
|
+
@initial_health1 = 100
|
12
|
+
@initial_health2 = 60
|
13
|
+
@initial_health3 = 125
|
14
|
+
@initial_health4 = 90
|
15
|
+
|
16
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
17
|
+
player2 = KnuckleheadsGame::Player.new("larry", @initial_health2)
|
18
|
+
player3 = KnuckleheadsGame::Player.new("curly", @initial_health3)
|
19
|
+
player4 = KnuckleheadsGame::Player.new("shemp", @initial_health4)
|
20
|
+
|
21
|
+
@game.add_player(player1)
|
22
|
+
@game.add_player(player2)
|
23
|
+
@game.add_player(player3)
|
24
|
+
@game.add_player(player4)
|
25
|
+
end
|
26
|
+
|
27
|
+
it "has a capitalized title" do
|
28
|
+
knuckleheads = KnuckleheadsGame::Game.new("knuckleheads")
|
29
|
+
|
30
|
+
knuckleheads.title.should == "Knuckleheads"
|
31
|
+
end
|
32
|
+
|
33
|
+
it "has a string representation" do
|
34
|
+
@game.players[0].to_s.should == "I'm Moore with a health of 100; my score is 100, and my treasure value is 0.\n\t"
|
35
|
+
@game.players[1].to_s.should == "I'm Larry with a health of 60; my score is 60, and my treasure value is 0.\n\t"
|
36
|
+
@game.players[2].to_s.should == "I'm Curly with a health of 125; my score is 125, and my treasure value is 0.\n\t"
|
37
|
+
@game.players[3].to_s.should == "I'm Shemp with a health of 90; my score is 90, and my treasure value is 0.\n\t"
|
38
|
+
end
|
39
|
+
|
40
|
+
it "w00ts the player if a high number is rolled" do
|
41
|
+
Die.any_instance.stub(:roll).and_return(5)
|
42
|
+
|
43
|
+
@game.play(3)
|
44
|
+
|
45
|
+
@game.players[0].health.should == @initial_health1 + (15 * 3)
|
46
|
+
@game.players[1].health.should == @initial_health2 + (15 * 3)
|
47
|
+
@game.players[2].health.should == @initial_health3 + (15 * 3)
|
48
|
+
@game.players[3].health.should == @initial_health4 + (15 * 3)
|
49
|
+
end
|
50
|
+
|
51
|
+
it "skips the player if a medium number is rolled" do
|
52
|
+
Die.any_instance.stub(:roll).and_return(3)
|
53
|
+
|
54
|
+
@game.play(3)
|
55
|
+
|
56
|
+
@game.players[0].health.should == @initial_health1
|
57
|
+
@game.players[1].health.should == @initial_health2
|
58
|
+
@game.players[2].health.should == @initial_health3
|
59
|
+
@game.players[3].health.should == @initial_health4
|
60
|
+
end
|
61
|
+
|
62
|
+
it "blams the player if a low number is rolled" do
|
63
|
+
Die.any_instance.stub(:roll).and_return(1)
|
64
|
+
|
65
|
+
@game.play(3)
|
66
|
+
|
67
|
+
@game.players[0].health.should == @initial_health1 - (10 * 3)
|
68
|
+
@game.players[1].health.should == @initial_health2 - (10 * 3)
|
69
|
+
@game.players[2].health.should == @initial_health3 - (10 * 3)
|
70
|
+
@game.players[3].health.should == @initial_health4 - (10 * 3)
|
71
|
+
end
|
72
|
+
|
73
|
+
it "assigns a treasure for points during a player's turn" do
|
74
|
+
game = KnuckleheadsGame::Game.new("Knuckleheads")
|
75
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
76
|
+
|
77
|
+
game.add_player(player1)
|
78
|
+
game.play(1)
|
79
|
+
|
80
|
+
player1.points.should_not be_zero
|
81
|
+
end
|
82
|
+
end
|
83
|
+
end
|
@@ -0,0 +1,154 @@
|
|
1
|
+
require 'knuckleheads/player'
|
2
|
+
require 'knuckleheads/game'
|
3
|
+
require 'knuckleheads/game_turn_module'
|
4
|
+
require 'knuckleheads/die'
|
5
|
+
require 'knuckleheads/treasure_trove'
|
6
|
+
|
7
|
+
module KnuckleheadsGame
|
8
|
+
|
9
|
+
describe Player do
|
10
|
+
|
11
|
+
before do
|
12
|
+
@initial_health1 = 100
|
13
|
+
@initial_health2 = 60
|
14
|
+
@initial_health3 = 125
|
15
|
+
@initial_health4 = 90
|
16
|
+
end
|
17
|
+
|
18
|
+
it "has capitalized name" do
|
19
|
+
player1 = KnuckleheadsGame::Player.new("moore", 100)
|
20
|
+
player2 = KnuckleheadsGame::Player.new("larry", 60)
|
21
|
+
player3 = KnuckleheadsGame::Player.new("curly", 125)
|
22
|
+
player4 = KnuckleheadsGame::Player.new("shemp", 90)
|
23
|
+
|
24
|
+
player1.name.should == "Moore"
|
25
|
+
player2.name.should == "Larry"
|
26
|
+
player3.name.should == "Curly"
|
27
|
+
player4.name.should == "Shemp"
|
28
|
+
end
|
29
|
+
|
30
|
+
it "has a health value of" do
|
31
|
+
player1 = KnuckleheadsGame::Player.new("moore", 100)
|
32
|
+
player2 = KnuckleheadsGame::Player.new("larry", 60)
|
33
|
+
player3 = KnuckleheadsGame::Player.new("curly", 125)
|
34
|
+
player4 = KnuckleheadsGame::Player.new("shemp", 90)
|
35
|
+
|
36
|
+
player1.health.should == 100
|
37
|
+
player2.health.should == 60
|
38
|
+
player3.health.should == 125
|
39
|
+
player4.health.should == 90
|
40
|
+
end
|
41
|
+
|
42
|
+
it "computes a score as the sum of its health and points" do
|
43
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
44
|
+
|
45
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:bow, 25))
|
46
|
+
|
47
|
+
player1.score.should == (@initial_health1 + 25)
|
48
|
+
end
|
49
|
+
|
50
|
+
it "computes points as the sum of all treasure points" do
|
51
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
52
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
53
|
+
player1.points.should == 5
|
54
|
+
|
55
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:bow, 25))
|
56
|
+
player1.points.should == 30
|
57
|
+
|
58
|
+
player1.found_treasures(Treasure.new(:gemstone, 100))
|
59
|
+
player1.points.should == 130
|
60
|
+
|
61
|
+
end
|
62
|
+
|
63
|
+
it "increases health by 15 when w00ted" do
|
64
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
65
|
+
player1.w00t
|
66
|
+
|
67
|
+
player2 = KnuckleheadsGame::Player.new("larry", @initial_health2)
|
68
|
+
player2.w00t
|
69
|
+
|
70
|
+
player3 = KnuckleheadsGame::Player.new("curly", @initial_health3)
|
71
|
+
player3.w00t
|
72
|
+
|
73
|
+
player4 = KnuckleheadsGame::Player.new("shemp", @initial_health4)
|
74
|
+
player4.w00t
|
75
|
+
|
76
|
+
player1.health.should == @initial_health1 + 15
|
77
|
+
player2.health.should == @initial_health2 + 15
|
78
|
+
player3.health.should == @initial_health3 + 15
|
79
|
+
player4.health.should == @initial_health4 + 15
|
80
|
+
end
|
81
|
+
|
82
|
+
it "decreases health by 10 when w00ted" do
|
83
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
84
|
+
player1.blam
|
85
|
+
|
86
|
+
player2 = KnuckleheadsGame::Player.new("larry", @initial_health2)
|
87
|
+
player2.blam
|
88
|
+
|
89
|
+
player3 = KnuckleheadsGame::Player.new("curly", @initial_health3)
|
90
|
+
player3.blam
|
91
|
+
|
92
|
+
player4 = KnuckleheadsGame::Player.new("shemp", @initial_health4)
|
93
|
+
player4.blam
|
94
|
+
|
95
|
+
player1.health.should == @initial_health1 - 10
|
96
|
+
player2.health.should == @initial_health2 - 10
|
97
|
+
player3.health.should == @initial_health3 - 10
|
98
|
+
player4.health.should == @initial_health4 - 10
|
99
|
+
end
|
100
|
+
|
101
|
+
it "yields each found treasure and its total points" do
|
102
|
+
player1 = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
103
|
+
|
104
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:gemstone, 100))
|
105
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:gemstone, 100))
|
106
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:potion, 50))
|
107
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
108
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
109
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
110
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
111
|
+
player1.found_treasures(KnuckleheadsGame::Treasure.new(:ration, 5))
|
112
|
+
|
113
|
+
yielded = []
|
114
|
+
player1.each_found_treasure do |treasure|
|
115
|
+
yielded << treasure
|
116
|
+
end
|
117
|
+
|
118
|
+
yielded.should == [
|
119
|
+
KnuckleheadsGame::Treasure.new(:gemstone, 200),
|
120
|
+
KnuckleheadsGame::Treasure.new(:potion, 50),
|
121
|
+
KnuckleheadsGame::Treasure.new(:ration, 25)
|
122
|
+
]
|
123
|
+
end
|
124
|
+
|
125
|
+
it "can be created from a CSV string" do
|
126
|
+
player = KnuckleheadsGame::Player.from_csv("moore,100")
|
127
|
+
|
128
|
+
player.name.should == "Moore"
|
129
|
+
player.health.should == 100
|
130
|
+
end
|
131
|
+
|
132
|
+
context "with a health greater than 100" do
|
133
|
+
before do
|
134
|
+
@player = KnuckleheadsGame::Player.new("curly", @initial_health3)
|
135
|
+
end
|
136
|
+
|
137
|
+
it "is strong" do
|
138
|
+
@player.should be_strong
|
139
|
+
end
|
140
|
+
end
|
141
|
+
|
142
|
+
context "with a health of 100 or less" do
|
143
|
+
before do
|
144
|
+
@player = KnuckleheadsGame::Player.new("moore", @initial_health1)
|
145
|
+
@player = KnuckleheadsGame::Player.new("larry", @initial_health2)
|
146
|
+
@player = KnuckleheadsGame::Player.new("shemp", @initial_health4)
|
147
|
+
end
|
148
|
+
|
149
|
+
it "is wimpy" do
|
150
|
+
@player.should_not be_strong
|
151
|
+
end
|
152
|
+
end
|
153
|
+
end
|
154
|
+
end
|
@@ -0,0 +1,93 @@
|
|
1
|
+
require 'knuckleheads/treasure_trove'
|
2
|
+
|
3
|
+
module KnuckleheadsGame
|
4
|
+
|
5
|
+
describe Treasure do
|
6
|
+
|
7
|
+
before do
|
8
|
+
@treasure1 = KnuckleheadsGame::Treasure.new(:ration, 5.0)
|
9
|
+
@treasure2 = KnuckleheadsGame::Treasure.new(:bow, 25.0)
|
10
|
+
@treasure3 = KnuckleheadsGame::Treasure.new(:potion, 50.0)
|
11
|
+
@treasure4 = KnuckleheadsGame::Treasure.new(:gemstone, 100.0)
|
12
|
+
@treasure5 = KnuckleheadsGame::Treasure.new(:strange_armor, 200.0)
|
13
|
+
@treasure6 = KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0)
|
14
|
+
@treasure7 = KnuckleheadsGame::Treasure.new(:rare_armor, 400.0)
|
15
|
+
@treasure8 = KnuckleheadsGame::Treasure.new(:rare_weapon, 400.0)
|
16
|
+
end
|
17
|
+
|
18
|
+
it "has a name attribute" do
|
19
|
+
@treasure1.name.should == :ration
|
20
|
+
@treasure2.name.should == :bow
|
21
|
+
@treasure3.name.should == :potion
|
22
|
+
@treasure4.name.should == :gemstone
|
23
|
+
@treasure5.name.should == :strange_armor
|
24
|
+
@treasure6.name.should == :strange_weapon
|
25
|
+
@treasure7.name.should == :rare_armor
|
26
|
+
@treasure8.name.should == :rare_weapon
|
27
|
+
end
|
28
|
+
|
29
|
+
it "has a value attribute" do
|
30
|
+
@treasure1.points.should == 5.0
|
31
|
+
@treasure2.points.should == 25.0
|
32
|
+
@treasure3.points.should == 50.0
|
33
|
+
@treasure4.points.should == 100.0
|
34
|
+
@treasure5.points.should == 200.0
|
35
|
+
@treasure6.points.should == 200.0
|
36
|
+
@treasure7.points.should == 400.0
|
37
|
+
@treasure8.points.should == 400.0
|
38
|
+
end
|
39
|
+
end
|
40
|
+
|
41
|
+
describe TreasureTrove do
|
42
|
+
|
43
|
+
it "has eight treasures" do
|
44
|
+
TreasureTrove::TREASURES.size.should == 8
|
45
|
+
end
|
46
|
+
|
47
|
+
it "has a ration, with a 5 value" do
|
48
|
+
TreasureTrove::TREASURES[0].should == KnuckleheadsGame::Treasure.new(:ration, 5.0)
|
49
|
+
# rations are 5sp; 10sp = 1gp, so 10 rations are 5g
|
50
|
+
end
|
51
|
+
|
52
|
+
it "has a ranged weapon, with a 25 value" do
|
53
|
+
TreasureTrove::TREASURES[1].should == KnuckleheadsGame::Treasure.new(:bow, 25.0)
|
54
|
+
# simple ranged weapon of the person's proficiency (crossbow or shortbow); 25 gp
|
55
|
+
end
|
56
|
+
|
57
|
+
it "has a health potion, with a 50 value" do
|
58
|
+
TreasureTrove::TREASURES[2].should == KnuckleheadsGame::Treasure.new(:potion, 50.0)
|
59
|
+
# 1 potion of health = 50gp
|
60
|
+
end
|
61
|
+
|
62
|
+
it "has a gemstone, with a 100 value" do
|
63
|
+
TreasureTrove::TREASURES[3].should == KnuckleheadsGame::Treasure.new(:gemstone, 100.0)
|
64
|
+
# one of the 100gp gemstones is here as a reward: amber, amethyst, chrysoberyl, coral, garnet, jade, jet, pearl, spinel, tourmaline
|
65
|
+
end
|
66
|
+
|
67
|
+
it "has a +1 armor, with a 200 value" do
|
68
|
+
TreasureTrove::TREASURES[4].should == KnuckleheadsGame::Treasure.new(:strange_armor, 200.0)
|
69
|
+
# armor of the person's proficiency that gives them +1 to their AC; 200 gp
|
70
|
+
end
|
71
|
+
|
72
|
+
it "has a +1 weapon, with a 200 value" do
|
73
|
+
TreasureTrove::TREASURES[5].should == KnuckleheadsGame::Treasure.new(:strange_weapon, 200.0)
|
74
|
+
# weapon of the person's proficiency that gives them +1 to their attack rolls; considered magical; 200 gp
|
75
|
+
end
|
76
|
+
|
77
|
+
it "has a +2 armor, with a 400 value" do
|
78
|
+
TreasureTrove::TREASURES[6].should == KnuckleheadsGame::Treasure.new(:rare_armor, 400.0)
|
79
|
+
# armor of the person's proficiency that gives them +2 to their AC; 400 gp
|
80
|
+
end
|
81
|
+
|
82
|
+
it "has a +2 weapon worth 400 gp" do
|
83
|
+
TreasureTrove::TREASURES[7].should == KnuckleheadsGame::Treasure.new(:rare_weapon, 400.0)
|
84
|
+
# weapon of the person's proficiency that gives them +2 to their attack rolls; considered magical; 400 gp
|
85
|
+
end
|
86
|
+
|
87
|
+
it "returns a random treasure" do
|
88
|
+
treasure = TreasureTrove.random
|
89
|
+
|
90
|
+
TreasureTrove::TREASURES.should include(treasure)
|
91
|
+
end
|
92
|
+
end
|
93
|
+
end
|
metadata
ADDED
@@ -0,0 +1,87 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: knuckleheads_the_ones_doomed_to_fail
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Kylie Camp
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2020-08-06 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: rspec
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - ">="
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 2.8.0
|
20
|
+
- - "~>"
|
21
|
+
- !ruby/object:Gem::Version
|
22
|
+
version: '2.8'
|
23
|
+
type: :development
|
24
|
+
prerelease: false
|
25
|
+
version_requirements: !ruby/object:Gem::Requirement
|
26
|
+
requirements:
|
27
|
+
- - ">="
|
28
|
+
- !ruby/object:Gem::Version
|
29
|
+
version: 2.8.0
|
30
|
+
- - "~>"
|
31
|
+
- !ruby/object:Gem::Version
|
32
|
+
version: '2.8'
|
33
|
+
description: Cute, fun game with some nerds to play! :)
|
34
|
+
email: chiixil.84@gmail.com
|
35
|
+
executables:
|
36
|
+
- knuckleheads
|
37
|
+
extensions: []
|
38
|
+
extra_rdoc_files: []
|
39
|
+
files:
|
40
|
+
- LICENSE.txt
|
41
|
+
- README.txt
|
42
|
+
- bin/knuckleheads
|
43
|
+
- bin/players.csv
|
44
|
+
- lib/knuckleheads/auditable.rb
|
45
|
+
- lib/knuckleheads/berserker_player.rb
|
46
|
+
- lib/knuckleheads/clumsy_player.rb
|
47
|
+
- lib/knuckleheads/die.rb
|
48
|
+
- lib/knuckleheads/game.rb
|
49
|
+
- lib/knuckleheads/game_turn_module.rb
|
50
|
+
- lib/knuckleheads/loaded_die.rb
|
51
|
+
- lib/knuckleheads/playable.rb
|
52
|
+
- lib/knuckleheads/player.rb
|
53
|
+
- lib/knuckleheads/treasure_trove.rb
|
54
|
+
- spec/knuckleheads/berserker_player_spec.rb
|
55
|
+
- spec/knuckleheads/clumsy_player_spec.rb
|
56
|
+
- spec/knuckleheads/game_spec.rb
|
57
|
+
- spec/knuckleheads/player_spec.rb
|
58
|
+
- spec/knuckleheads/treasure_trove_spec.rb
|
59
|
+
homepage: https://github.com/roastpotential
|
60
|
+
licenses:
|
61
|
+
- MIT
|
62
|
+
metadata: {}
|
63
|
+
post_install_message:
|
64
|
+
rdoc_options: []
|
65
|
+
require_paths:
|
66
|
+
- lib
|
67
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
68
|
+
requirements:
|
69
|
+
- - ">="
|
70
|
+
- !ruby/object:Gem::Version
|
71
|
+
version: '1.9'
|
72
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
73
|
+
requirements:
|
74
|
+
- - ">="
|
75
|
+
- !ruby/object:Gem::Version
|
76
|
+
version: '0'
|
77
|
+
requirements: []
|
78
|
+
rubygems_version: 3.0.3
|
79
|
+
signing_key:
|
80
|
+
specification_version: 4
|
81
|
+
summary: Cute, fun game with some nerds to play! :)
|
82
|
+
test_files:
|
83
|
+
- spec/knuckleheads/berserker_player_spec.rb
|
84
|
+
- spec/knuckleheads/clumsy_player_spec.rb
|
85
|
+
- spec/knuckleheads/game_spec.rb
|
86
|
+
- spec/knuckleheads/player_spec.rb
|
87
|
+
- spec/knuckleheads/treasure_trove_spec.rb
|