joyce 0.1.2

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+ ---
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+ metadata.gz: 83f8879e432dfd00cfaaa771d71f55d87112d6ec631af93ce5bcb46bbc91d4415b73dcc47ef06cee20f07b32b36315723783357322441b052eec750df8f2f387
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+ -
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+ ChangeLog.md
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+ LICENSE.txt
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+ /.bundle
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+ /.yardoc/
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+ /Gemfile.lock
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+ /doc/
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+ /pkg/
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+ /vendor/cache/*.gem
data/.rspec ADDED
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+ --colour --format documentation --tag ~@flaky
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+ --markup markdown --title "joyce Documentation" --protected
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+ ### 0.1.0 / 2016-04-07
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+
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+ * Initial release:
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+
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ gemspec
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+
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+ gem 'gosu'
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+ gem 'metacosm'
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+
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+ group :development do
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+ gem 'kramdown'
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+ gem 'pry'
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+ end
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+ Copyright (c) 2016 Joseph Weissman
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ # joyce
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+
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+
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+ * [Homepage](https://rubygems.org/gems/joyce)
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+ * [Documentation](http://rubydoc.info/gems/joyce/frames)
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+ * [Email](mailto:jweissman1986 at gmail.com)
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+
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+ [![Code Climate GPA](https://codeclimate.com/github//joyce/badges/gpa.svg)](https://codeclimate.com/github//joyce)
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+
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+ ## Description
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+
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+ Joyce is a multiplayer game server framework built on top of Metacosm
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+
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+ ## What is the big idea?
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+
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+ The idea is to build 'isomorphic' Ruby games: to target both a Gosu game client as well as a game server
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+ running in the cloud. Both are running the same code, but the responsibilities are split:
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+
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+ - The game server runs game business logic, and publishes events that the clients consume to hydrate their local views
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+ - Clients publish commands the the server validates and handles, updating game state and generating events
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+
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+ One upshot of this is that all game processing is kept on the server, and clients are doing nothing but
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+ rendering views and when necessary figuring out what commands to publish (when the user interacts).
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+
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+ ## Features
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+
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+ ## Examples
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+
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+ Below is the source for a toy app that displays a list of other connected players and how long they've been connected. The server uses a ping command from clients to determine if players have disconnected.
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+
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+ ```ruby
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+ require 'joyce'
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+ module Example
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+ class SampleAppView < Joyce::ApplicationView
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+ def render
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+ game_view.render(window, font)
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+ end
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+
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+ def game_view
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+ GameView.find_by active_player_id: application.player_id
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+ end
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+ end
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+
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+ class SampleServer < Joyce::Server
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+ def setup
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+ # p [ :sample_server_setup ]
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+ Game.create
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+ end
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+
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+ def tick
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+ # p [ :sample_server_tick ]
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+ Game.all.each(&:iterate!)
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+ end
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+ end
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+
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+ class Application < Joyce::Application
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+ viewed_with Example::SampleAppView
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+
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+ def setup
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+ # p [ :sample_app_setup ]
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+ GameView.create(active_player_id: player_id)
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+ sim.params[:active_player_id] = player_id
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+ end
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+
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+ def tick
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+ @ticks ||= 0
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+ @ticks += 1
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+ # p [ :sample_app_tick ]
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+ if (@ticks % 30 == 0)
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+ fire(PingCommand.create(player_id: player_id, player_name: player_name))
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+ end
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+ end
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+
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+ def player_id
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+ @player_id ||= SecureRandom.uuid
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+ end
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+
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+ def player_name
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+ @player_name ||= %w[ Alice Bob Cardiff Danielle Echo Fargo ].sample
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+ end
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+ end
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+
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+ class BulletPointAtom
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+ def render(color: 0xf0f0f0f0, location:,size: 10,window:)
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+ x,y = location
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+ window.draw_quad(x,y,color,
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+ x,y+size,color,
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+ x+size,y,color,
89
+ x+size,y+size,color)
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+ end
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+ end
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+
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+ class TextBoxAtom
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+ def render(message:, location:, font:)
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+ x,y = *location
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+ font.draw(message, x, y, 1)
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+ end
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+ end
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+
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+ class ListMolecule
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+ def render(title: '', elements:, location:, font:, window:)
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+ x0,y0 = location
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+ font.draw(title, x0, y0, 1)
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+ elements.each_with_index do |element, index|
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+ x, y = x0, y0 + ((index+1)*20)
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+
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+ bullet_point = BulletPointAtom.new
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+ bullet_point.render(location: [x-10,y], window: window)
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+
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+ text_box = TextBoxAtom.new
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+ text_box.render(message: element, location: [x,y], font: font)
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+ end
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+ end
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+ end
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+
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+ class PlayerView < Metacosm::View
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+ belongs_to :game_view
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+ attr_accessor :name, :joined_at, :player_id
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+ end
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+
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+ class GameView < Metacosm::View
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+ has_many :player_views
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+
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+ attr_accessor :active_player_id, :game_id
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+ # attr_accessor :player_names
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+
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+ def render(window, font)
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+ # p [ :render_game_view, pinged_at: pinged_at ]
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+ window.draw_quad(10,10, 0xf0f0f0f0,
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+ 10,20, 0xf0f0f0f0,
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+ 20,10, 0xf0f0f0f0,
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+ 20,20, 0xf0f0f0f0)
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+
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+ if player_names && player_names.any?
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+ ListMolecule.new.render(
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+ title: "Connected Users:",
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+ elements: player_names,
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+ location: [40,40],
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+ font: font,
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+ window: window
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+ )
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+ end
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+ end
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+
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+ private
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+ def player_names
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+ self.player_views.map { |p| "#{p.name} (#{time_ago_in_words(p.joined_at)})" } #(&:name)
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+ end
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+ end
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+
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+ class PingCommand < Metacosm::Command
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+ attr_accessor :player_id, :player_name
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+ end
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+
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+ class PingCommandHandler
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+ def handle(player_id:, player_name:)
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+ p [ :ping, from_player: player_id ]
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+ game = Game.find_by(players: { id: player_id })
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+ if game.nil?
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+ # we could try to create a new game for the player?
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+ # or add them to an existing one?
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+ p [ :no_game_yet! ]
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+
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+ game = Game.first || Game.create
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+ game.admit_player(player_id: player_id, player_name: player_name)
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+ end
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+
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+ game.ping(player_id: player_id)
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+ end
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+ end
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+
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+ #
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+ # class GameController
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+ # def ping(player_id:, player_name:)
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+ # game = Game.find_by ...
176
+ # end
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+ # end
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+ #
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+
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+ class ApplicationEventListener < Metacosm::EventListener
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+ def game_view
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+ GameView.find_by(active_player_id: active_player_id)
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+ end
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+
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+ def active_player_id
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+ self.simulation.params[:active_player_id]
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+ end
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+ end
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+
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+ class PlayerAdmittedEvent < Metacosm::Event
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+ attr_accessor :player_id, :player_name, :connected_player_list
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+ end
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+
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+ class PlayerAdmittedEventListener < ApplicationEventListener
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+ def receive(player_id:, player_name:, connected_player_list:)
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+ p [ :player_admitted_event_listener ]
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+ if game_view
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+ # game_view.create_player_view(player_id: player_id, name: player_name, joined_at: Time.now)
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+ # go through connected player list and make views...
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+ connected_player_list.each do |id:, name:, joined_at:|
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+ player_view = game_view.player_views.where(player_id: id).first_or_create
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+ player_view.update(name: name, joined_at: joined_at)
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+ end
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+ end
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+ end
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+ end
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+
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+ class PlayerDroppedEvent < Metacosm::Event
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+ attr_accessor :player_id, :connected_player_list
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+ end
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+
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+ class PlayerDroppedEventListener < ApplicationEventListener
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+ def receive(player_id:, connected_player_list:)
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+ p [ :player_dropped_event_listener! ]
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+ if game_view
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+ game_view.player_views.map(&:destroy)
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+ connected_player_list.each do |id:, name:, joined_at:|
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+ player_view = game_view.player_views.where(player_id: id).first_or_create
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+ player_view.update(name: name, joined_at: joined_at)
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+ end
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+ end
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+ end
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+ end
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+ end
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+ ```
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+
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+ ## Requirements
228
+
229
+ ## Install
230
+
231
+ $ gem install joyce
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+
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+ ## Synopsis
234
+
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+ $ joyce
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+
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+ ## Copyright
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+
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+ Copyright (c) 2016 Joseph Weissman
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+
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+ See {file:LICENSE.txt} for details.
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+ # encoding: utf-8
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+
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+ require 'rubygems'
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+
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+ begin
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+ require 'bundler/setup'
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+ rescue LoadError => e
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+ abort e.message
9
+ end
10
+
11
+ require 'rake'
12
+
13
+
14
+ require 'rubygems/tasks'
15
+ Gem::Tasks.new
16
+
17
+ require 'rspec/core/rake_task'
18
+ RSpec::Core::RakeTask.new
19
+
20
+ task :test => :spec
21
+ task :default => :spec
22
+
23
+ require 'yard'
24
+ YARD::Rake::YardocTask.new
25
+ task :doc => :yard
26
+
27
+ require 'cucumber/rake/task'
28
+
29
+ Cucumber::Rake::Task.new do |t|
30
+ t.cucumber_opts = %w[--format pretty]
31
+ end
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+ #!/usr/bin/env ruby
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+
3
+ root = File.expand_path(File.join(File.dirname(__FILE__),'..'))
4
+ if File.directory?(File.join(root,'.git'))
5
+ Dir.chdir(root) do
6
+ begin
7
+ require 'bundler/setup'
8
+ rescue LoadError => e
9
+ warn e.message
10
+ warn "Run `gem install bundler` to install Bundler"
11
+ exit -1
12
+ end
13
+ end
14
+ end
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+ REDIS0006�ܳC�Z��V
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+ require_relative 'models/game'
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+ require_relative 'models/player'
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+
4
+ module Example
5
+ class SampleAppView < Joyce::ApplicationView
6
+ def render
7
+ game_view.render(window, font)
8
+ end
9
+
10
+ def game_view
11
+ GameView.find_by active_player_id: application.player_id
12
+ end
13
+ end
14
+
15
+ class SampleServer < Joyce::Server
16
+ def setup
17
+ # p [ :sample_server_setup ]
18
+ Game.create
19
+ end
20
+
21
+ def tick
22
+ # p [ :sample_server_tick ]
23
+ Game.all.each(&:iterate!)
24
+ end
25
+ end
26
+
27
+ class Application < Joyce::Application
28
+ viewed_with Example::SampleAppView
29
+
30
+ def setup
31
+ # p [ :sample_app_setup ]
32
+ GameView.create(active_player_id: player_id)
33
+ sim.params[:active_player_id] = player_id
34
+ end
35
+
36
+ def tick
37
+ @ticks ||= 0
38
+ @ticks += 1
39
+ # p [ :sample_app_tick ]
40
+ if (@ticks % 30 == 0)
41
+ fire(PingCommand.create(player_id: player_id, player_name: player_name))
42
+ end
43
+ end
44
+
45
+ def player_id
46
+ @player_id ||= SecureRandom.uuid
47
+ end
48
+
49
+ def player_name
50
+ @player_name ||= %w[ Alice Bob Cardiff Danielle Echo Fargo ].sample
51
+ end
52
+ end
53
+
54
+ class BulletPointAtom
55
+ def render(color: 0xf0f0f0f0, location:,size: 10,window:)
56
+ x,y = location
57
+ window.draw_quad(x,y,color,
58
+ x,y+size,color,
59
+ x+size,y,color,
60
+ x+size,y+size,color)
61
+ end
62
+ end
63
+
64
+ class TextBoxAtom
65
+ def render(message:, location:, font:)
66
+ x,y = *location
67
+ font.draw(message, x, y, 1)
68
+ end
69
+ end
70
+
71
+ class ListMolecule
72
+ def render(title: '', elements:, location:, font:, window:)
73
+ x0,y0 = location
74
+ font.draw(title, x0, y0, 1)
75
+ elements.each_with_index do |element, index|
76
+ x, y = x0, y0 + ((index+1)*20)
77
+
78
+ bullet_point = BulletPointAtom.new
79
+ bullet_point.render(location: [x-10,y], window: window)
80
+
81
+ text_box = TextBoxAtom.new
82
+ text_box.render(message: element, location: [x,y], font: font)
83
+ end
84
+ end
85
+ end
86
+
87
+ class PlayerView < Metacosm::View
88
+ belongs_to :game_view
89
+ attr_accessor :name, :joined_at, :player_id
90
+ end
91
+
92
+ class GameView < Metacosm::View
93
+ has_many :player_views
94
+
95
+ attr_accessor :active_player_id, :game_id
96
+ # attr_accessor :player_names
97
+
98
+ def render(window, font)
99
+ # p [ :render_game_view, pinged_at: pinged_at ]
100
+ window.draw_quad(10,10, 0xf0f0f0f0,
101
+ 10,20, 0xf0f0f0f0,
102
+ 20,10, 0xf0f0f0f0,
103
+ 20,20, 0xf0f0f0f0)
104
+
105
+ if player_names && player_names.any?
106
+ ListMolecule.new.render(
107
+ title: "Connected Users:",
108
+ elements: player_names,
109
+ location: [40,40],
110
+ font: font,
111
+ window: window
112
+ )
113
+ end
114
+ end
115
+
116
+ private
117
+ def player_names
118
+ self.player_views.map { |p| "#{p.name} (#{time_ago_in_words(p.joined_at)})" } #(&:name)
119
+ end
120
+ end
121
+
122
+ class PingCommand < Metacosm::Command
123
+ attr_accessor :player_id, :player_name
124
+ end
125
+
126
+ class PingCommandHandler
127
+ def handle(player_id:, player_name:)
128
+ p [ :ping, from_player: player_id ]
129
+ game = Game.find_by(players: { id: player_id })
130
+ if game.nil?
131
+ # we could try to create a new game for the player?
132
+ # or add them to an existing one?
133
+ p [ :no_game_yet! ]
134
+
135
+ game = Game.first || Game.create
136
+ game.admit_player(player_id: player_id, player_name: player_name)
137
+ end
138
+
139
+ game.ping(player_id: player_id)
140
+ end
141
+ end
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+
143
+ #
144
+ # class GameController
145
+ # def ping(player_id:, player_name:)
146
+ # game = Game.find_by ...
147
+ # end
148
+ # end
149
+ #
150
+
151
+ class ApplicationEventListener < Metacosm::EventListener
152
+ def game_view
153
+ GameView.find_by(active_player_id: active_player_id)
154
+ end
155
+
156
+ def active_player_id
157
+ self.simulation.params[:active_player_id]
158
+ end
159
+ end
160
+
161
+ class PlayerAdmittedEvent < Metacosm::Event
162
+ attr_accessor :player_id, :player_name, :connected_player_list
163
+ end
164
+
165
+ class PlayerAdmittedEventListener < ApplicationEventListener
166
+ def receive(player_id:, player_name:, connected_player_list:)
167
+ p [ :player_admitted_event_listener ]
168
+ if game_view
169
+ # game_view.create_player_view(player_id: player_id, name: player_name, joined_at: Time.now)
170
+ # go through connected player list and make views...
171
+ connected_player_list.each do |id:, name:, joined_at:|
172
+ player_view = game_view.player_views.where(player_id: id).first_or_create
173
+ player_view.update(name: name, joined_at: joined_at)
174
+ end
175
+ end
176
+ end
177
+ end
178
+
179
+ class PlayerDroppedEvent < Metacosm::Event
180
+ attr_accessor :player_id, :connected_player_list
181
+ end
182
+
183
+ class PlayerDroppedEventListener < ApplicationEventListener
184
+ def receive(player_id:, connected_player_list:)
185
+ p [ :player_dropped_event_listener! ]
186
+ if game_view
187
+ game_view.player_views.map(&:destroy)
188
+ connected_player_list.each do |id:, name:, joined_at:|
189
+ player_view = game_view.player_views.where(player_id: id).first_or_create
190
+ player_view.update(name: name, joined_at: joined_at)
191
+ end
192
+ end
193
+ end
194
+ end
195
+
196
+ # TODO sagas in metacosm (also controllers for commands...)
197
+ # class PlayerSaga < Metacosm::Saga
198
+ # def player_dropped(player_id:, connected_player_list:)
199
+ # end
200
+ # def player_admitted(player_id:, player_name:, connected_player_list:)
201
+ # end
202
+ # end
203
+ end
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1
+ module Example
2
+ class Game < Metacosm::Model
3
+ has_many :players
4
+
5
+ def iterate!
6
+ # check for dropped players
7
+ players_to_drop = self.players.all.select do |player|
8
+ player.pinged_at < 3.seconds.ago
9
+ end
10
+
11
+ players_to_drop.each do |player|
12
+ drop_player(player)
13
+ end
14
+
15
+ self
16
+ end
17
+
18
+ def ping(player_id:)
19
+ player = self.players.where(id: player_id).first
20
+ player.update(pinged_at: Time.now)
21
+ self
22
+ end
23
+
24
+ def admit_player(player_name:, player_id:)
25
+ self.players.create(
26
+ name: player_name,
27
+ id: player_id,
28
+ joined_at: Time.now,
29
+ pinged_at: Time.now
30
+ )
31
+
32
+ emit(
33
+ PlayerAdmittedEvent.create(
34
+ player_id: player_id,
35
+ player_name: player_name,
36
+ connected_player_list: connected_player_list,
37
+ )
38
+ )
39
+
40
+ self
41
+ end
42
+
43
+ private
44
+ def drop_player(player)
45
+ lost_player_id = player.id
46
+ player.destroy
47
+
48
+ emit(
49
+ PlayerDroppedEvent.create(
50
+ player_id: lost_player_id,
51
+ connected_player_list: connected_player_list
52
+ )
53
+ )
54
+ end
55
+
56
+ def connected_player_list
57
+ self.players.map do |player|
58
+ {
59
+ id: player.id,
60
+ name: player.name,
61
+ joined_at: player.joined_at
62
+ }
63
+ end
64
+ end
65
+ end
66
+ end
@@ -0,0 +1,6 @@
1
+ module Example
2
+ class Player < Metacosm::Model
3
+ belongs_to :game
4
+ attr_accessor :name, :joined_at, :pinged_at
5
+ end
6
+ end
File without changes
@@ -0,0 +1 @@
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+ Feature: Blah blah blah
File without changes
@@ -0,0 +1,21 @@
1
+ name: joyce
2
+ summary: "multiplayer game server framework"
3
+ description: "isomorphic ruby games"
4
+ license: MIT
5
+ authors: Joseph Weissman
6
+ email: jweissman1986@gmail.com
7
+ homepage: https://rubygems.org/gems/joyce
8
+
9
+ dependencies:
10
+ gosu: ~> 0.10
11
+ metacosm: ~> 0.3
12
+ actionpack: ~> 4.2
13
+
14
+ development_dependencies:
15
+ bundler: ~> 1.10
16
+ codeclimate-test-reporter: ~> 0.1
17
+ cucumber: ~> 0.10.2
18
+ rake: ~> 10.0
19
+ rspec: ~> 3.0
20
+ rubygems-tasks: ~> 0.2
21
+ yard: ~> 0.8
@@ -0,0 +1,60 @@
1
+ # encoding: utf-8
2
+
3
+ require 'yaml'
4
+
5
+ Gem::Specification.new do |gem|
6
+ gemspec = YAML.load_file('gemspec.yml')
7
+
8
+ gem.name = gemspec.fetch('name')
9
+ gem.version = gemspec.fetch('version') do
10
+ lib_dir = File.join(File.dirname(__FILE__),'lib')
11
+ $LOAD_PATH << lib_dir unless $LOAD_PATH.include?(lib_dir)
12
+
13
+ require 'joyce/version'
14
+ Joyce::VERSION
15
+ end
16
+
17
+ gem.summary = gemspec['summary']
18
+ gem.description = gemspec['description']
19
+ gem.licenses = Array(gemspec['license'])
20
+ gem.authors = Array(gemspec['authors'])
21
+ gem.email = gemspec['email']
22
+ gem.homepage = gemspec['homepage']
23
+
24
+ glob = lambda { |patterns| gem.files & Dir[*patterns] }
25
+
26
+ gem.files = `git ls-files`.split($/)
27
+ gem.files = glob[gemspec['files']] if gemspec['files']
28
+
29
+ gem.executables = gemspec.fetch('executables') do
30
+ glob['bin/*'].map { |path| File.basename(path) }
31
+ end
32
+ gem.default_executable = gem.executables.first if Gem::VERSION < '1.7.'
33
+
34
+ gem.extensions = glob[gemspec['extensions'] || 'ext/**/extconf.rb']
35
+ gem.test_files = glob[gemspec['test_files'] || '{test/{**/}*_test.rb']
36
+ gem.extra_rdoc_files = glob[gemspec['extra_doc_files'] || '*.{txt,md}']
37
+
38
+ gem.require_paths = Array(gemspec.fetch('require_paths') {
39
+ %w[ext lib].select { |dir| File.directory?(dir) }
40
+ })
41
+
42
+ gem.requirements = Array(gemspec['requirements'])
43
+ gem.required_ruby_version = gemspec['required_ruby_version']
44
+ gem.required_rubygems_version = gemspec['required_rubygems_version']
45
+ gem.post_install_message = gemspec['post_install_message']
46
+
47
+ split = lambda { |string| string.split(/,\s*/) }
48
+
49
+ if gemspec['dependencies']
50
+ gemspec['dependencies'].each do |name,versions|
51
+ gem.add_dependency(name,split[versions])
52
+ end
53
+ end
54
+
55
+ if gemspec['development_dependencies']
56
+ gemspec['development_dependencies'].each do |name,versions|
57
+ gem.add_development_dependency(name,split[versions])
58
+ end
59
+ end
60
+ end
@@ -0,0 +1,137 @@
1
+ require 'gosu'
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+ require 'redis' # TODO move require to mc/remote_sim?
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+ require 'metacosm'
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+ require 'metacosm/remote_simulation'
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+
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+ require 'action_view' # just for distance of time in words..
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+ include ActionView::Helpers::DateHelper
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+
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+ require 'joyce/version'
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+ require 'joyce/application'
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+
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+ module Joyce
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+ EVENT_STREAM = :joyce_event_stream
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+ COMMAND_QUEUE = :joyce_command_queue
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+
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+ class ApplicationView
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+ attr_reader :application
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+
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+ def initialize(application)
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+ @application ||= application
21
+ end
22
+
23
+ def render
24
+ # ...
25
+ end
26
+
27
+ def window
28
+ @application.window
29
+ end
30
+
31
+ def font
32
+ @font ||= Gosu::Font.new(18)
33
+ end
34
+ end
35
+
36
+ class ApplicationWindow < Gosu::Window
37
+ attr_accessor :width, :height
38
+ attr_reader :app
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+
40
+ def initialize(app, width: 800, height: 600)
41
+ @app = app
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+ self.width = width
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+ self.height = height
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+
45
+ super(self.width, self.height)
46
+ end
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+
48
+ def draw
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+ app.view.render
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+ end
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+
52
+ def update
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+ app.tick
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+ end
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+ end
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+
57
+ class NullWindow
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+ attr_reader :app
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+ def initialize(app, width: 800, height: 600)
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+ # p [ :created_null_window, provided_dimensions: [ width, height ] ]
61
+ @app = app
62
+ end
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+
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+ def show
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+ app.tick
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+ false
67
+ end
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+
69
+ def draw_quad(*)
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+ # p [ :null_window, :draw_quad ]
71
+ self
72
+ end
73
+ end
74
+
75
+ class Server
76
+ def setup
77
+ # p [ :server_setup ]
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+ end
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+
80
+ def boot
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+ sim.on_event(publish_to: EVENT_STREAM)
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+ @cmd_thread = sim.subscribe_for_commands(channel: COMMAND_QUEUE)
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+ setup
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+ sim.conduct!
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+ drive!
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+ # cmd_thread.join
87
+ end
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+
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+ def join
90
+ @cmd_thread.join
91
+ end
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+
93
+ def tick
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+ # p [ :server_tick ]
95
+ end
96
+
97
+ def drive!
98
+ @driving = true
99
+ Thread.new do
100
+ while @driving
101
+ tick
102
+ sleep 0.05
103
+ end
104
+ end
105
+ end
106
+
107
+ def halt!
108
+ @driving = false
109
+ end
110
+
111
+ def sim
112
+ @simulation ||= Metacosm::Simulation.current
113
+ end
114
+
115
+ def received_commands
116
+ sim.received_commands
117
+ end
118
+
119
+ class << self
120
+ def kickstart!
121
+ server = new
122
+ server.boot
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+ server
124
+ end
125
+ end
126
+ end
127
+
128
+ class RemoteSim < Metacosm::RemoteSimulation
129
+ def initialize
130
+ super(COMMAND_QUEUE, EVENT_STREAM)
131
+ end
132
+
133
+ def redis_connection
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+ ::Redis.new
135
+ end
136
+ end
137
+ end
@@ -0,0 +1,61 @@
1
+ module Joyce
2
+ class Application
3
+ def initialize(headless: false)
4
+ @headless = headless
5
+ end
6
+
7
+ def setup
8
+ # ...
9
+ end
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+
11
+ def tick
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+ # ...
13
+ end
14
+
15
+ def launch
16
+ sim.conduct!
17
+ setup
18
+ window.show
19
+ self
20
+ end
21
+
22
+ def fire(cmd)
23
+ sim.fire(cmd)
24
+ end
25
+
26
+ def received_events
27
+ sim.received_events
28
+ end
29
+
30
+ def sim
31
+ @simulation ||= RemoteSim.current
32
+ end
33
+
34
+ def view
35
+ @view ||= construct_view
36
+ end
37
+
38
+ def window
39
+ @window ||= @headless ? NullWindow.new(self) : ApplicationWindow.new(self)
40
+ end
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+
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+ private
43
+ def construct_view
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+ self.class.view_class.new(self)
45
+ end
46
+
47
+ class << self
48
+ attr_reader :view_class
49
+ def viewed_with(view_class)
50
+ @view_class ||= view_class
51
+ self
52
+ end
53
+
54
+ def kickstart!(headless: false)
55
+ app = new(headless: headless)
56
+ app.launch
57
+ app
58
+ end
59
+ end
60
+ end
61
+ end
@@ -0,0 +1,4 @@
1
+ module Joyce
2
+ # joyce version
3
+ VERSION = "0.1.2"
4
+ end
@@ -0,0 +1,91 @@
1
+ require 'spec_helper'
2
+
3
+ describe Joyce do
4
+ it "should have a VERSION constant" do
5
+ expect(subject.const_get('VERSION')).to_not be_empty
6
+ end
7
+ end
8
+
9
+ describe Joyce::Application do
10
+ describe '.kickstart' do
11
+ subject(:application) { instance_double(Joyce::Application) }
12
+ it 'should launch a new app instance' do
13
+ expect(Application).to receive(:new).and_return(application)
14
+ expect(application).to receive(:launch)
15
+ Application.kickstart!(headless: true)
16
+ end
17
+ end
18
+
19
+ describe "#launch" do
20
+ subject(:application) { Joyce::Application.new(headless: true) }
21
+ it 'should call #show on app window' do
22
+ expect(application.window).to receive(:show)
23
+ application.launch
24
+ end
25
+ end
26
+ end
27
+
28
+ describe Joyce::Server do
29
+ describe ".kickstart" do
30
+ subject(:server) { instance_double(Joyce::Server) }
31
+ it 'should call boot on a new server instance' do
32
+ expect(Server).to receive(:new).and_return(server)
33
+ expect(server).to receive(:boot)
34
+ Server.kickstart!
35
+ end
36
+ end
37
+ end
38
+
39
+ describe Example::Application do
40
+ subject(:app) { Example::Application.new(headless: true) }
41
+
42
+ it 'should have a view with the indicated class' do
43
+ expect(app.view.class).to eq(Example::SampleAppView)
44
+ end
45
+
46
+ context "#launch" do
47
+ it 'should call setup' do
48
+ expect(app).to receive(:setup)
49
+ app.launch
50
+ end
51
+ end
52
+ end
53
+
54
+ describe Example::SampleAppView do
55
+ let(:sample_app) { Example::Application.new(headless: true) }
56
+ let(:window) { instance_double(ApplicationWindow) }
57
+
58
+ subject(:sample_app_view) { sample_app.view }
59
+ before { sample_app.setup }
60
+
61
+ it 'should render to the app window' do
62
+ expect(sample_app).to receive(:window).and_return(window)
63
+ expect(window).to receive(:draw_quad)
64
+ sample_app_view.render
65
+ end
66
+ end
67
+
68
+ describe Example::SampleServer, redis: true, flaky: true do
69
+ subject(:server) { Example::SampleServer.new }
70
+ let(:app) { Example::Application.new(headless: true) }
71
+ let(:command) { Example::PingCommand.create(player_id: 'the_player_id', player_name: 'Alice') }
72
+ let(:event) { Example::PlayerAdmittedEvent.create( player_name: "Alice", player_id: 'the_player_id', connected_player_list: connected_player_list) }
73
+ let(:connected_player_list) do
74
+ [
75
+ { id: 'the_player_id', name: 'Alice', joined_at: 1.day.ago }
76
+ ]
77
+ end
78
+
79
+ before do
80
+ app.launch
81
+ server.boot
82
+ end
83
+
84
+ it 'should receive commands from app' do
85
+ expect { app.fire(command); sleep 3 }.to change{server.received_commands.count}.by(1)
86
+ end
87
+
88
+ it 'should propagate events to app' do
89
+ expect { server.sim.receive(event); sleep 3 }.to change{app.received_events.count}.by(1)
90
+ end
91
+ end
@@ -0,0 +1,10 @@
1
+ require 'rspec'
2
+ require 'pry'
3
+
4
+ require 'joyce/version'
5
+ require 'joyce/application'
6
+ require 'joyce'
7
+
8
+ include Joyce
9
+
10
+ require_relative '../example/application'
metadata ADDED
@@ -0,0 +1,212 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: joyce
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.1.2
5
+ platform: ruby
6
+ authors:
7
+ - Joseph Weissman
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2016-04-17 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: gosu
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: '0.10'
20
+ type: :runtime
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: '0.10'
27
+ - !ruby/object:Gem::Dependency
28
+ name: metacosm
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '0.3'
34
+ type: :runtime
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '0.3'
41
+ - !ruby/object:Gem::Dependency
42
+ name: actionpack
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - "~>"
46
+ - !ruby/object:Gem::Version
47
+ version: '4.2'
48
+ type: :runtime
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - "~>"
53
+ - !ruby/object:Gem::Version
54
+ version: '4.2'
55
+ - !ruby/object:Gem::Dependency
56
+ name: bundler
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - "~>"
60
+ - !ruby/object:Gem::Version
61
+ version: '1.10'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - "~>"
67
+ - !ruby/object:Gem::Version
68
+ version: '1.10'
69
+ - !ruby/object:Gem::Dependency
70
+ name: codeclimate-test-reporter
71
+ requirement: !ruby/object:Gem::Requirement
72
+ requirements:
73
+ - - "~>"
74
+ - !ruby/object:Gem::Version
75
+ version: '0.1'
76
+ type: :development
77
+ prerelease: false
78
+ version_requirements: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - "~>"
81
+ - !ruby/object:Gem::Version
82
+ version: '0.1'
83
+ - !ruby/object:Gem::Dependency
84
+ name: cucumber
85
+ requirement: !ruby/object:Gem::Requirement
86
+ requirements:
87
+ - - "~>"
88
+ - !ruby/object:Gem::Version
89
+ version: 0.10.2
90
+ type: :development
91
+ prerelease: false
92
+ version_requirements: !ruby/object:Gem::Requirement
93
+ requirements:
94
+ - - "~>"
95
+ - !ruby/object:Gem::Version
96
+ version: 0.10.2
97
+ - !ruby/object:Gem::Dependency
98
+ name: rake
99
+ requirement: !ruby/object:Gem::Requirement
100
+ requirements:
101
+ - - "~>"
102
+ - !ruby/object:Gem::Version
103
+ version: '10.0'
104
+ type: :development
105
+ prerelease: false
106
+ version_requirements: !ruby/object:Gem::Requirement
107
+ requirements:
108
+ - - "~>"
109
+ - !ruby/object:Gem::Version
110
+ version: '10.0'
111
+ - !ruby/object:Gem::Dependency
112
+ name: rspec
113
+ requirement: !ruby/object:Gem::Requirement
114
+ requirements:
115
+ - - "~>"
116
+ - !ruby/object:Gem::Version
117
+ version: '3.0'
118
+ type: :development
119
+ prerelease: false
120
+ version_requirements: !ruby/object:Gem::Requirement
121
+ requirements:
122
+ - - "~>"
123
+ - !ruby/object:Gem::Version
124
+ version: '3.0'
125
+ - !ruby/object:Gem::Dependency
126
+ name: rubygems-tasks
127
+ requirement: !ruby/object:Gem::Requirement
128
+ requirements:
129
+ - - "~>"
130
+ - !ruby/object:Gem::Version
131
+ version: '0.2'
132
+ type: :development
133
+ prerelease: false
134
+ version_requirements: !ruby/object:Gem::Requirement
135
+ requirements:
136
+ - - "~>"
137
+ - !ruby/object:Gem::Version
138
+ version: '0.2'
139
+ - !ruby/object:Gem::Dependency
140
+ name: yard
141
+ requirement: !ruby/object:Gem::Requirement
142
+ requirements:
143
+ - - "~>"
144
+ - !ruby/object:Gem::Version
145
+ version: '0.8'
146
+ type: :development
147
+ prerelease: false
148
+ version_requirements: !ruby/object:Gem::Requirement
149
+ requirements:
150
+ - - "~>"
151
+ - !ruby/object:Gem::Version
152
+ version: '0.8'
153
+ description: isomorphic ruby games
154
+ email: jweissman1986@gmail.com
155
+ executables:
156
+ - joyce
157
+ extensions: []
158
+ extra_rdoc_files:
159
+ - ChangeLog.md
160
+ - LICENSE.txt
161
+ - README.md
162
+ files:
163
+ - ".document"
164
+ - ".gitignore"
165
+ - ".rspec"
166
+ - ".yardopts"
167
+ - ChangeLog.md
168
+ - Gemfile
169
+ - LICENSE.txt
170
+ - README.md
171
+ - Rakefile
172
+ - bin/joyce
173
+ - dump.rdb
174
+ - example/application.rb
175
+ - example/models/game.rb
176
+ - example/models/player.rb
177
+ - features/.gitkeep
178
+ - features/joyce.feature
179
+ - features/step_definitions/.gitkeep
180
+ - features/step_definitions/joyce_steps.rb
181
+ - gemspec.yml
182
+ - joyce.gemspec
183
+ - lib/joyce.rb
184
+ - lib/joyce/application.rb
185
+ - lib/joyce/version.rb
186
+ - spec/joyce_spec.rb
187
+ - spec/spec_helper.rb
188
+ homepage: https://rubygems.org/gems/joyce
189
+ licenses:
190
+ - MIT
191
+ metadata: {}
192
+ post_install_message:
193
+ rdoc_options: []
194
+ require_paths:
195
+ - lib
196
+ required_ruby_version: !ruby/object:Gem::Requirement
197
+ requirements:
198
+ - - ">="
199
+ - !ruby/object:Gem::Version
200
+ version: '0'
201
+ required_rubygems_version: !ruby/object:Gem::Requirement
202
+ requirements:
203
+ - - ">="
204
+ - !ruby/object:Gem::Version
205
+ version: '0'
206
+ requirements: []
207
+ rubyforge_project:
208
+ rubygems_version: 2.4.5.1
209
+ signing_key:
210
+ specification_version: 4
211
+ summary: multiplayer game server framework
212
+ test_files: []