imgui-bindings 0.1.10 → 0.1.11
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- checksums.yaml +4 -4
- data/ChangeLog +4 -0
- data/README.md +1 -1
- data/lib/imgui.aarch64.so +0 -0
- data/lib/imgui.arm64.dylib +0 -0
- data/lib/imgui.dll +0 -0
- data/lib/imgui.rb +30 -23
- data/lib/imgui.x86_64.dylib +0 -0
- data/lib/imgui.x86_64.so +0 -0
- data/lib/imnodes.aarch64.so +0 -0
- data/lib/imnodes.arm64.dylib +0 -0
- data/lib/imnodes.dll +0 -0
- data/lib/imnodes.x86_64.dylib +0 -0
- data/lib/imnodes.x86_64.so +0 -0
- metadata +3 -3
checksums.yaml
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 2f4ab82ec1b7b3864037f67ece6ac3a0030142feb80b76a4dad18796b482563a
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data.tar.gz: 1b90387f2ee8740f3189a1c45f1ef11400cd9ce71d62df47c3c533d5c7176985
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metadata.gz:
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data.tar.gz:
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metadata.gz: 5253284c99162d8def4fdfa281e2cbb8c9093860470cb9ecd8f748950ee2fd82e80e21374e7cc2f2887458845c7631b6df47144b1b08c2ea998bf1da4981f50d
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data.tar.gz: 64763edd313a24856c05de4fe0fd5953f48175faeb5a6a4bf9ed64a2e59360be231ce06a9467f26ca64551c6000e03de00fc21ddb5225c4edd554dd8dbac0ae8
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data/ChangeLog
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data/README.md
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data/lib/imgui.aarch64.so
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data/lib/imgui.arm64.dylib
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data/lib/imgui.dll
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data/lib/imgui.rb
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@@ -113,7 +113,7 @@ ImGuiButtonFlags_MouseButtonDefault_ = 1 # ImGuiButtonFlags_MouseButtonLeft
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# ImGuiChildFlags_
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# Flags for ImGui::BeginChild()
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# (Legacy:
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# (Legacy: bit 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border = false'.
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# About using AutoResizeX/AutoResizeY flags:
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# - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
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# - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
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@@ -122,7 +122,7 @@ ImGuiButtonFlags_MouseButtonDefault_ = 1 # ImGuiButtonFlags_MouseButtonLeft
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# - You may also use ImGuiChildFlags_AlwaysAutoResize to force an update even when child window is not in view.
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# HOWEVER PLEASE UNDERSTAND THAT DOING SO WILL PREVENT BeginChild() FROM EVER RETURNING FALSE, disabling benefits of coarse clipping.
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ImGuiChildFlags_None = 0 # 0
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ImGuiChildFlags_Border = 1 # 1 << 0 # Show an outer border and enable WindowPadding. (
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ImGuiChildFlags_Border = 1 # 1 << 0 # Show an outer border and enable WindowPadding. (IMPORTANT: this is always == 1 == true for legacy reason)
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ImGuiChildFlags_AlwaysUseWindowPadding = 2 # 1 << 1 # Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)
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ImGuiChildFlags_ResizeX = 4 # 1 << 2 # Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags)
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ImGuiChildFlags_ResizeY = 8 # 1 << 3 # Allow resize from bottom border (layout direction). "
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@@ -563,24 +563,25 @@ ImGuiMouseSource_COUNT = 3 # 3
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# ImGuiPopupFlags_
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# Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
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# - To be backward compatible with older API which took an 'int mouse_button = 1' argument
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# small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
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# - To be backward compatible with older API which took an 'int mouse_button = 1' argument instead of 'ImGuiPopupFlags flags',
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# we need to treat small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
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# It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
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# - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
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# IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter
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# and want to use another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag explicitly.
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# - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later).
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ImGuiPopupFlags_None = 0
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ImGuiPopupFlags_MouseButtonLeft = 0
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ImGuiPopupFlags_MouseButtonRight = 1
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ImGuiPopupFlags_MouseButtonMiddle = 2
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ImGuiPopupFlags_MouseButtonMask_ = 31
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ImGuiPopupFlags_MouseButtonDefault_ = 1
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ImGuiPopupFlags_None = 0 # 0
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ImGuiPopupFlags_MouseButtonLeft = 0 # 0 # For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)
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ImGuiPopupFlags_MouseButtonRight = 1 # 1 # For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)
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ImGuiPopupFlags_MouseButtonMiddle = 2 # 2 # For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)
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ImGuiPopupFlags_MouseButtonMask_ = 31 # 0x1F
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ImGuiPopupFlags_MouseButtonDefault_ = 1 # 1
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ImGuiPopupFlags_NoReopen = 32 # 1 << 5 # For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation)
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ImGuiPopupFlags_NoOpenOverExistingPopup = 128 # 1 << 7 # For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
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ImGuiPopupFlags_NoOpenOverItems = 256 # 1 << 8 # For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space
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ImGuiPopupFlags_AnyPopupId = 1024 # 1 << 10 # For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
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ImGuiPopupFlags_AnyPopupLevel = 2048 # 1 << 11 # For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
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ImGuiPopupFlags_AnyPopup = 3072 # ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel
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# ImGuiSelectableFlags_
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# Flags for ImGui::Selectable()
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# - Windows are generally trying to stay within the Work Area of their host viewport.
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class ImGuiViewport < FFI::Struct
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layout(
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:ID, :uint,
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:Flags, :int,
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:Pos, ImVec2.by_value,
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:Size, ImVec2.by_value,
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@@ -1815,7 +1817,6 @@ class ImGuiIO < FFI::Struct
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:MetricsRenderWindows, :int,
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:MetricsActiveWindows, :int,
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:MouseDelta, ImVec2.by_value,
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:_UnusedPadding, :pointer,
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:Ctx, :pointer,
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:MousePos, ImVec2.by_value,
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:MouseDown, [:bool, 5],
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@@ -2770,6 +2771,7 @@ module ImGui
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[:igCreateContext, [:pointer], :pointer],
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[:igDebugCheckVersionAndDataLayout, [:pointer, :size_t, :size_t, :size_t, :size_t, :size_t, :size_t], :bool],
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[:igDebugFlashStyleColor, [:int], :void],
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[:igDebugStartItemPicker, [], :void],
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[:igDebugTextEncoding, [:pointer], :void],
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[:igDestroyContext, [:pointer], :void],
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[:igDragFloat, [:pointer, :pointer, :float, :float, :float, :pointer, :int], :bool],
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@@ -2807,7 +2809,7 @@ module ImGui
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[:igGetClipboardText, [], :pointer],
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[:igGetColorU32_Col, [:int, :float], :uint],
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[:igGetColorU32_Vec4, [ImVec4.by_value], :uint],
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[:igGetColorU32_U32, [:uint], :uint],
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[:igGetColorU32_U32, [:uint, :float], :uint],
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[:igGetColumnIndex, [], :int],
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[:igGetColumnOffset, [:int], :float],
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[:igGetColumnWidth, [:int], :float],
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@@ -3520,6 +3522,11 @@ module ImGui
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igDebugFlashStyleColor(idx)
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end
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# ret: void
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def self.DebugStartItemPicker()
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igDebugStartItemPicker()
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end
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# arg: text(const char*)
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# ret: void
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#
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@@ -3744,10 +3751,10 @@ module ImGui
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igGetColorU32_Vec4(col)
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end
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# arg: col(ImU32)
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# arg: col(ImU32), alpha_mul(float)
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# ret: uint
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def self.GetColorU32_U32(col)
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igGetColorU32_U32(col)
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def self.GetColorU32_U32(col, alpha_mul = 1.0)
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igGetColorU32_U32(col, alpha_mul)
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end
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# ret: int
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@@ -5492,7 +5499,7 @@ module ImGui
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# - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
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# - Before 1.90 (November 2023), the "ImGuiChildFlags child_flags = 0" parameter was "bool border = false".
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# This API is backward compatible with old code, as we guarantee that ImGuiChildFlags_Border == true.
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# Consider updating your old
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# Consider updating your old code:
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# BeginChild("Name", size, false) -> Begin("Name", size, 0); or Begin("Name", size, ImGuiChildFlags_None);
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# BeginChild("Name", size, true) -> Begin("Name", size, ImGuiChildFlags_Border);
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# - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)):
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# arg: 0:col(ImVec4)
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# ret: uint
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return igGetColorU32_Vec4(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImVec4))
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# arg: 0:col(ImU32)
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# arg: 0:col(ImU32), 1:alpha_mul(float)
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# ret: uint
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return igGetColorU32_U32(arg[0]) if arg.length ==
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return igGetColorU32_U32(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float))
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$stderr.puts("[Warning] GetColorU32 : No matching functions found (#{arg})")
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end
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data/lib/imgui.x86_64.dylib
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data/lib/imgui.x86_64.so
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data/lib/imnodes.aarch64.so
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data/lib/imnodes.arm64.dylib
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data/lib/imnodes.dll
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data/lib/imnodes.x86_64.dylib
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data/lib/imnodes.x86_64.so
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metadata
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--- !ruby/object:Gem::Specification
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name: imgui-bindings
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.11
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platform: ruby
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authors:
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- vaiorabbit
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2024-
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date: 2024-02-25 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ffi
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@@ -88,7 +88,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubygems_version: 3.5.
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rubygems_version: 3.5.5
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signing_key:
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specification_version: 4
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summary: Bindings for Dear ImGui
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