ifmapper 2.2.0 → 2.2.1
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- checksums.yaml +4 -4
- data/HISTORY.txt +85 -83
- data/IFMapper.gemspec +1 -1
- data/docs/en/start.html +87 -1
- data/docs/es/start.html +83 -2
- metadata +2 -2
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d610ce06bc1959e451ac7e51eb00c03e2b86b46bc8e32d82276c0b6ef4e19b13
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data.tar.gz: c4fae3bf1ea2b1714e91b8666c620a4662cb7d1841f221490ef995f57b4d7cbf
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 8e1fdb7eaf8e502eea98844f11ee32ec0970ac3c51529e1c347b9beba77c2ffa5246f7511a2c5e97be9365922206d50a82f3c858c40dcc9aa36ea18cc97bea3c
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data.tar.gz: 2b010cc05045f29f34925de9e21327b241cc16bd2e051baeb9c9406cdb94b276dc9696af291a6a930bd5daa132538411fbf3feafb2b055c2e52563974cdf7d11
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data/HISTORY.txt
CHANGED
@@ -1,13 +1,15 @@
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v2.2.0 Updated Spanish documentation to be in sync with the English one.
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v2.1.0 Overhauled SVG export support
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Updated English documentation to meet modern HTML5 standard
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Rewrote & simplified English installation instructions for clarity
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Hide unimplemented Print menu option
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BUGFIX: Instructions link opens browser in macOS & Linux
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BUGFIX: Ruby version comparisons in IFM, Inform & TADS writers
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courtesy of PeteT & Samwiseuk
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v2.0.9 Fix a few Ruby 2.5 issues when using Automapper
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-
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courtesy of Bill Lash/welash
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v2.0.8 Bug fixed PDF Writer as it was no longer working with v2.1+ Rubys.
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@@ -37,9 +39,9 @@ v1.2.1 Removed SVG from TODO list
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v1.2.0 Improvements:
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- Added support for exporting SVG files.
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-
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+
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v1.1.4 Bug fixes:
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-
- Fixed bug with use of &,",' and line endings in descriptions in
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- Fixed bug with use of &,",' and line endings in descriptions in
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trizbort format.
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- Fixed potential crashes in Trizbort Reader.
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- Fixed up/down/in/out exits in Trizbort Reader and Writer.
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@@ -52,7 +54,7 @@ v1.1.3 Bug fixes:
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v1.1.2 Improvements:
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- Made room box use tabs for comments, descriptions and objects.
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- Made dark rooms select as orange.
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-
- Added support for dark rooms and descriptions in
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- Added support for dark rooms and descriptions in
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TrizbortReader/Writer.
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v1.1.1 Improvements:
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- Made failed connections turn cyan upon selection.
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v1.1.0 - Bug fixed select all so it can be done with keyboard.
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-
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v1.0.9 - Bug fixed crash of cut selection when stubs were present.
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- Added option to automap rooms with all caps.
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- Bug fixed Select All/None rooms to show the selection.
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- Bug fixed pdf output of letters near exits.
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- Added support for comments in each location.
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v1.0.7 - Bug fixed cutting and pasting of rooms,
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which could overlap previous rooms in map and
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v1.0.7 - Bug fixed cutting and pasting of rooms,
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which could overlap previous rooms in map and
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leave rooms without new connections.
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- Added localization to link switching with RMB.
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- Fixed drag selection of rooms.
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also need ruby's iconv module (which should now be part of
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both the windows and unix distros)
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To add new languages, go to ifmapper-1.0.0/lib/IFMapper/locales
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and add one for your particular language.
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and add one for your particular language.
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Then you need to create an UTF-8 Message.rb file.
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If your editor does not support writing out UTF-8 directly,
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you can create a file in another encoding and then convert
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it with an utility like iconv (see example in
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it with an utility like iconv (see example in
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ifmapper-1.0.0/lib/IFMapper/locales/es)
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- Inform7 writer is now better:
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-
* It now properly recognizes male/female people a
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* It now properly recognizes male/female people a
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tad better.
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* It now tries to avoid tags as much as possible
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to keep Inform7's concept of natural language.
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them as keywords and adding numbers to their tags. Fixed.
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[Bug Report: Greg Boetcherr]
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- When replacing dark rooms with lit rooms, the transcript
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automapper was discarding all other connections. So, if two dark
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rooms were connected, once one of the dark rooms became lit, the
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automapper was discarding all other connections. So, if two dark
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rooms were connected, once one of the dark rooms became lit, the
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connection to the other dark room was removed. Fixed.
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- Typo: 'interative' for 'interactive' fixed in TranscriptReader.rb
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[Bug Report: unknown]
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Improvements:
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- Automapper now recognizes two new ways of describing exits as
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being blocked.
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- Automapper was not dealing with Undo properly when mapping
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- Automapper was not dealing with Undo properly when mapping
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interactively, leading to the creation of wrong exits if user
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moved right after an undo.
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- Automapper now tries to use the path map to determine if a location
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- Rewrote a big chunk of the map readers (inform/tads). Reason was
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two-fold:
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* make the code smaller and simpler
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-
* fix a logic problem in the layout algorithm which was
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leading to maps being laid out much bigger when map had
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* fix a logic problem in the layout algorithm which was
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leading to maps being laid out much bigger when map had
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a lot of one way connections. Now room layout is much, much
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improved.
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[Bug Report: Greg Boettcher]
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* sped up the creation of map code a tad.
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-
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- Inform reader now understands most special international character
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sequences (@:a, etc).
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- TADS reader was marking some one way door exits as normal exits.
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properly does toggle selecting of rooms/connections.
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- Minor improvement to the automapper. Now places that have Dr.,
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St., Ave. and Inc. in them will be recognized as locations.
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St., Ave. and Inc. in them will be recognized as locations.
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Previously, they were ignored due to the period.
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- The automapper will now correctly parse objects from take commands
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when the response is something like:
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You take the pencil from the bag.
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Previously, the object was considered to be 'pencil from the bag'
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instead of just 'pencil'.
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instead of just 'pencil'.
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- Slight improvement to the automapper room description
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- Slight improvement to the automapper room description
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identification. When comparing descriptions and a perfect match
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or submatch of the description cannot be found against a room, all
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words in that room description will be compared for a
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or submatch of the description cannot be found against a room, all
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words in that room description will be compared for a
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potential match. A room will be matched as already present if
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at least 20 words match (they also have to be in the same order).
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at least 20 words match (they also have to be in the same order).
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However, if multiple rooms happen to match 20 words, then the room
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with more words matched will be considered as the correct match.
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This improvement helps with locations that have identical
|
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prompt. Tested with The PK Girl mainly.
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- TADS3 source code reader is now much improved.
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It recognizes PathPassages, TravelMessage and noTravel
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exits properly.
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It does not consider a missing room as a fatal error and
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will properly find names of rooms when room line is split into
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It recognizes PathPassages, TravelMessage and noTravel
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exits properly.
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It does not consider a missing room as a fatal error and
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will properly find names of rooms when room line is split into
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multiple lines.
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It will also display passage and stairway exits properly (previously,
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they were considered door exits).
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Also, TADS3 reader can now properly parse a t3m Makefile for
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sources.
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You should now be able to map the big TADS3 demo game
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Return to Ditch Day from source, which previously would run
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into some issues.
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You should now be able to map the big TADS3 demo game
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Return to Ditch Day from source, which previously would run
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into some issues.
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- TADS and Inform readers now use a slightly different algorithm for
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laying out rooms. This new algorithm results in smaller maps and
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- IFMapper now looks for Fox1.4 and 1.2, in that order. Note that
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I still recommend Fox1.2, as it is more stable.
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- Automapper now supports selecting how locations are identified
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(either by comparing the room descriptions or just the short name)
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- Automapper now supports selecting how locations are identified
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(either by comparing the room descriptions or just the short name)
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as well as adds support for some unusual location short name
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formats used in some Infocom games (Moonmist, Witness).
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- The automapper now also looks for transcripts with extensions
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.scr (Magnetic Scrolls/Glux) and .txt (Hugo) by default.
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Note that Hugo, Glux and Magnetic Scrolls transcripts do
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not append text to transcripts after each move, instead keeping a
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not append text to transcripts after each move, instead keeping a
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buffer that gets spit out when filled. Thus, automapping while
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playing a game with these interpreters game is not as interactive
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as with winfrotz and similar. This method can also lead to some
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playing a game with these interpreters game is not as interactive
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as with winfrotz and similar. This method can also lead to some
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rooms to be missed or some connections be mistaken, as sometimes
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room descriptions will be written out only partially.
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Finally, TADS interpreter is the worst, in that it will actually
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This helps, for example, with TADS transcripts, which are locked
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and cannot be opened while you are still on script mode (this
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absolutely blows in TADS!).
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Previously, opening a TADS transcript in progress would just
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Previously, opening a TADS transcript in progress would just
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crash IFMapper.
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- Fixed yet another problem with links among rooms in different
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usually after 1+ hour of use of the automapper. This problem is not
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yet fixed (it is a Fox issue), but the work-around will try at
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least twice to make it work.
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-
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+
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- Switching from one map to another now immediately updates the
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section # in the toolbar.
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- There's now a new option called Map->Room List which will
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list all the rooms in your map, allowing you to also select
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list all the rooms in your map, allowing you to also select
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and sort rooms from that list.
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- Added new full maps for Risorgimiento Represo, Christminster, a full
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All Roads, Trinity.
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Partial maps for Dreamhold, Savoir Fare, Heroine's Mantle, World's
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Apart, Metamorphoses, Pytho's Mask.
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All of these were created with the automapper, as I played those
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All of these were created with the automapper, as I played those
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games.
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v0.9 - What's new:
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-
- Fixed a very idiotic bug in Cut algorithm. It was basically
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- Fixed a very idiotic bug in Cut algorithm. It was basically
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destroying all cut connections right after they were cut.
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- Editing rooms' names or objects now results in a much, much
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- You can now display and edit a location's description. This
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description is often used by the the automapper during transcript
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mapping to determine the uniqueness of a room, albeit the main
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use of editing a room description is to allow creation of
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mapping to determine the uniqueness of a room, albeit the main
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use of editing a room description is to allow creation of
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new games (currently, Inform/TADS3).
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- You can now optionally avoid displaying the task or description
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This is mainly to allow you to read maps that have walkthru tasks
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in them without giving away the game.
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- IFMapper now supports the concept of closed but unlocked doors.
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- IFMapper now supports the concept of closed but unlocked doors.
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These will be displayed as a white square between connections.
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The main interest of placing these doors is for creation
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of new Inform games, not so much for solving games.
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on something already selected, it is deselected.
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- Automapper improvements
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-
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* Automapper will now deal with complex commands involving 'then'
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a tad better.
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* An additional fix to dark rooms. Looking in a dark room would
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result in the dark room being created, even if the room had
|
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it did before.
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* Automapper is now a tad smarter in not considering words such
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as open/close in descriptions. This helps the automapper not
|
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get confused if a door which is part of the room description
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get confused if a door which is part of the room description
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changes state.
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- Inform support.
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code will actually resolve issues of where doors lead to within,
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for example, the "Enter" or "Exit" command, making parsing .inf
|
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files impossible without writing a full inform compiler.
|
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-
A second limitation is that Inform allows doors that exist only
|
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A second limitation is that Inform allows doors that exist only
|
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on one "side" of a room. These exits will be ignored.
|
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-
The inform automapper should prove compatible with most door
|
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The inform automapper should prove compatible with most door
|
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libraries, but will probably choke on a lot of hand-coded code.
|
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|
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* You can now export a map as an Inform .inf (source code) file.
|
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This can be helpful at the beginning of designing a game to place
|
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all objects/characters, doors and room descriptions easily.
|
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Obviously, these source code files will later get hacked heavily
|
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manually to provide the real game functionality.
|
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+
manually to provide the real game functionality.
|
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IFMapper just gives you a start, helping you design
|
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the landscape a tad more easily.
|
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-
Doors are created in Inform using Andrew MacKinnon's easydoors
|
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+
Doors are created in Inform using Andrew MacKinnon's easydoors
|
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Inform extension.
|
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|
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NOTE: A word of warning about reading Inform or TADS maps.
|
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|
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into memory issues and currently make the path-finding algorithm
|
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work extremely slow.
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-
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- TADS 3 support
|
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* NOTE: TADS 2 is currently *NOT* supported.
|
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|
@@ -522,8 +524,8 @@ v0.9 - What's new:
|
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Basically, TADS 3 templates are currently *NOT* supported.
|
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Instead, the standard library templates are kind of hard-coded
|
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in the reader.
|
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-
TADS 3's standard lib is more sensible than Inform when it
|
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|
-
comes to doors, so it should hopefully lead to less
|
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|
+
TADS 3's standard lib is more sensible than Inform when it
|
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|
+
comes to doors, so it should hopefully lead to less
|
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problems there.
|
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* You can now export a TADS 3 (.t) file. Same concept as Inform,
|
@@ -532,7 +534,7 @@ v0.9 - What's new:
|
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v0.8.5 - This is mainly a bug fix release.
|
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-
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+
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- Improvements to the automapper:
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* Now it uses much, much less memory as the automapper database
|
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will now use the actual map database. This is mainly a departure
|
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* Now saving/loading a map that has been automapped will also save its
|
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descriptions. This allows you to keep automapping a game easily
|
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|
in different sessions.
|
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-
* Restore/Restart/Unscript was not working appropiately.
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-
It should have allowed you to "teleport" to any new location, yet
|
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+
* Restore/Restart/Unscript was not working appropiately.
|
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+
It should have allowed you to "teleport" to any new location, yet
|
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it was creating incorrect links.
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* There's now better handling of rooms gone dark (previously, they
|
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were treated as a separate location and multiple dark rooms
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would create links to a single dark room)
|
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-
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+
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- .map save format now is smaller, as some useless data was getting
|
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saved, which we now skip. Note, however, that when automapping
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.map size is bigger, as room descriptions get also stored now.
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objects would not fit in box.
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|
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- Added some new (possibly incomplete) maps, that I did while
|
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|
-
testing the stuff. All done with automapper:
|
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+
testing the stuff. All done with automapper:
|
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|
Deadline, Dutch Dapper, Blue Doors, Inhumane, Not Just an
|
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|
Ordinary Ballerina.
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|
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|
an IFM file with no windows open.
|
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|
|
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|
- Fixed a nasty crashing bug when pasting and then immediately
|
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-
selecting pasted rooms, as the rooms were not added to the
|
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+
selecting pasted rooms, as the rooms were not added to the
|
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pathmap.
|
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- Complex doors that are locked are now drawn with a crossed line
|
@@ -585,21 +587,21 @@ v0.8.5 - This is mainly a bug fix release.
|
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|
- Complex paths drawn as bsplines are now drawn with a tad less
|
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|
quality to improve drawing speed.
|
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|
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|
-
v0.8.1 - Just some fixes to the automapper, as it was failing on some
|
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|
+
v0.8.1 - Just some fixes to the automapper, as it was failing on some
|
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|
relatively simple games.
|
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|
|
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|
Automapper was not matching rooms with periods in them. This was
|
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|
-
causing problems with games that had rooms like "Mr. Hellman's
|
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|
+
causing problems with games that had rooms like "Mr. Hellman's
|
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Bedroom".
|
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Improved the handling of multiple directional commands. A command
|
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|
like: 'n, e, w' is now handled properly.
|
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|
|
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|
-
Moved 'fox' requires together so it is easy to upgrade to
|
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|
+
Moved 'fox' requires together so it is easy to upgrade to
|
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|
upcoming fox14.
|
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602
|
|
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|
v0.8 - Added the ability to create linked rooms using the Numeric Keypad.
|
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|
-
Turn on NUM LOCK, select a single room and then use the numbers in
|
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|
+
Turn on NUM LOCK, select a single room and then use the numbers in
|
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|
the keypad to move thru an exit or add a room in a certain direction.
|
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|
|
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|
Changed name of the main program from IFMapper.rb to IFMapper.rbw.
|
@@ -608,7 +610,7 @@ v0.8 - Added the ability to create linked rooms using the Numeric Keypad.
|
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Added Home/End/PageUp/PageDown to move nodes diagonally. This
|
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|
helps with the Keypad, when not in NUM LOCK mode.
|
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|
|
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|
-
Fixed a bug that effected IFMReader that I inadvertedly
|
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|
+
Fixed a bug that effected IFMReader that I inadvertedly
|
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|
introduced in v0.7.
|
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|
|
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|
Removed Postscript support. I just realized that GSview also reads
|
@@ -633,20 +635,20 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
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|
directory, without cd'ing themselves to the IFMapper directory.
|
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|
|
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|
Added IFM export.
|
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|
-
Note that albeit you can load and save out an IFM map file, if you load
|
637
|
-
and then save an ifm file, the integrity of the ifm file created by
|
638
|
+
Note that albeit you can load and save out an IFM map file, if you load
|
639
|
+
and then save an ifm file, the integrity of the ifm file created by
|
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640
|
hand will not be kept.
|
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641
|
Things such as ifm variables, task and object dependencies will be
|
640
|
-
lost if you do that. It is unlikely I will add full walkthru
|
642
|
+
lost if you do that. It is unlikely I will add full walkthru
|
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|
functionality to IFMapper.
|
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644
|
IFMapper's main format remains its propietary .map format (which is
|
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|
just marshalling of its internal ruby classes).
|
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|
|
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647
|
Added a popup menu to the use of the right mouse button. The main
|
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648
|
functionality of this is to allow you to easily shift or switch
|
647
|
-
a connection from one room exit to another.
|
648
|
-
To use it, select a single connection among rooms, then press RMB
|
649
|
-
and select the room and the exit you want to shift the connection to.
|
649
|
+
a connection from one room exit to another.
|
650
|
+
To use it, select a single connection among rooms, then press RMB
|
651
|
+
and select the room and the exit you want to shift the connection to.
|
650
652
|
Voila! Much easier than having to delete and recreate the connection.
|
651
653
|
|
652
654
|
Improved selection mechanism a tad to be more accurate. Now you
|
@@ -661,7 +663,7 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
661
663
|
near room transition areas.
|
662
664
|
|
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665
|
Fixed a startup crashing bug when HOME variable was not defined.
|
664
|
-
If it is, IFMapper will use the value of it. If not, user preferences
|
666
|
+
If it is, IFMapper will use the value of it. If not, user preferences
|
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|
will get saved to %USERPROFILE% if defined or %HOMEDRIVE%/%HOMEPATH%.
|
666
668
|
If all fails, prefs will get saved to the current directory.
|
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669
|
|
@@ -671,14 +673,14 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
671
673
|
until you move to that section using Next/Previous.
|
672
674
|
|
673
675
|
There's now an additional search item to allow searching for keywords
|
674
|
-
in tasks.
|
676
|
+
in tasks.
|
675
677
|
|
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678
|
You can now select all nodes or none of them from a menu option.
|
677
679
|
|
678
680
|
Zooming with mousewheel is a tad faster.
|
679
681
|
|
680
682
|
There's now some very bare bones Postscript exporting, albeit no
|
681
|
-
printing yet. Printing is really a tough cookie to crack across
|
683
|
+
printing yet. Printing is really a tough cookie to crack across
|
682
684
|
platforms.
|
683
685
|
|
684
686
|
Fixed a minor bug regarding failed connections that could show with some
|
@@ -698,23 +700,23 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
698
700
|
|
699
701
|
v0.6 - Fixed a crashing bug when nodes were moved too far to the right or
|
700
702
|
to the bottom of the map area.
|
701
|
-
|
703
|
+
|
702
704
|
Recoded A* algorithm to fix some bugs and moved it away from FXMap
|
703
705
|
class, into its separate class and file.
|
704
|
-
|
706
|
+
|
705
707
|
Added cursors for n/nw/w/sw/s/se/e/ne connections. Note, however,
|
706
708
|
that the hotspot for the cursors is not working properly (this seems
|
707
709
|
an fxruby bug).
|
708
|
-
|
710
|
+
|
709
711
|
Added color preferences.
|
710
|
-
|
712
|
+
|
711
713
|
Some refactoring and documenting of code.
|
712
|
-
|
714
|
+
|
713
715
|
PDF Export is improved. Now map sections will be packed into a
|
714
716
|
page when possible. A landscape page will be automatically chosen
|
715
717
|
for each section, if it helps fit the map in the page.
|
716
718
|
Also, pdf export will now show objects in rooms as well as 'U', 'D',
|
717
|
-
'I', 'O' text in exits.
|
719
|
+
'I', 'O' text in exits.
|
718
720
|
|
719
721
|
Added the ability to set the map width/height from the Map Information
|
720
722
|
panel.
|
data/IFMapper.gemspec
CHANGED
data/docs/en/start.html
CHANGED
@@ -259,6 +259,90 @@
|
|
259
259
|
<br>
|
260
260
|
<code>sudo gem install ifmapper</code><br>
|
261
261
|
<br>
|
262
|
+
<br> Here's a step by step from another user (untested): <br><br>
|
263
|
+
|
264
|
+
<code>
|
265
|
+
Install Homebrew
|
266
|
+
<br>
|
267
|
+
----------------
|
268
|
+
<br>
|
269
|
+
|
270
|
+
|
271
|
+
/usr/bin/ruby -e “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install 1)”
|
272
|
+
<br>
|
273
|
+
<br>
|
274
|
+
|
275
|
+
Update Search Paths
|
276
|
+
<br>
|
277
|
+
-------------------
|
278
|
+
|
279
|
+
<br>
|
280
|
+
pico .profile
|
281
|
+
|
282
|
+
<br>
|
283
|
+
if which ruby >/dev/null && which gem >/dev/null; then
|
284
|
+
|
285
|
+
<br>
|
286
|
+
PATH="$(ruby -r rubygems -e ‘puts Gem.user_dir’)/bin:$PATH"
|
287
|
+
|
288
|
+
<br>
|
289
|
+
fi
|
290
|
+
|
291
|
+
<br>
|
292
|
+
ctrl-x
|
293
|
+
|
294
|
+
<br>
|
295
|
+
y
|
296
|
+
|
297
|
+
<br>
|
298
|
+
close Terminal window
|
299
|
+
<br>
|
300
|
+
|
301
|
+
reopen Terminal window
|
302
|
+
<br>
|
303
|
+
<br>
|
304
|
+
|
305
|
+
Install support libraries
|
306
|
+
<br>
|
307
|
+
-------------------------
|
308
|
+
|
309
|
+
<br>
|
310
|
+
brew cask install xquartz
|
311
|
+
<br>
|
312
|
+
|
313
|
+
brew install fox
|
314
|
+
<br>
|
315
|
+
<br>
|
316
|
+
|
317
|
+
Install ruby gems
|
318
|
+
<br>
|
319
|
+
-----------------
|
320
|
+
<br>
|
321
|
+
|
322
|
+
gem install fxruby --user-install
|
323
|
+
<br>
|
324
|
+
|
325
|
+
gem install pdf-writer --user-install
|
326
|
+
<br>
|
327
|
+
|
328
|
+
gem install ifmapper --user-install
|
329
|
+
<br>
|
330
|
+
|
331
|
+
<br>
|
332
|
+
Launch ifmapper
|
333
|
+
<br>
|
334
|
+
---------------
|
335
|
+
<br>
|
336
|
+
/Applications/Utilities/XQuartz.app
|
337
|
+
|
338
|
+
<br>
|
339
|
+
Launch Terminal
|
340
|
+
|
341
|
+
<br>
|
342
|
+
ifmapper
|
343
|
+
<br>
|
344
|
+
<br>
|
345
|
+
</code>
|
262
346
|
</p>
|
263
347
|
<p id="LinuxOrUNIX" class="heading2">
|
264
348
|
Linux or UNIX
|
@@ -271,7 +355,9 @@
|
|
271
355
|
<code>sudo apt-get install ruby</code><br>
|
272
356
|
<br>
|
273
357
|
<br>
|
274
|
-
|
358
|
+
Note that is likely you will also have to install the FOX toolkit
|
359
|
+
from your distribution's package repository as well as the essential
|
360
|
+
build development toolset, in the same way that you installed Ruby.
|
275
361
|
<br>
|
276
362
|
<code>sudo apt-get install build-essential libfox-1.6-dev</code><br>
|
277
363
|
<br>
|
data/docs/es/start.html
CHANGED
@@ -284,6 +284,87 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
284
284
|
<br>
|
285
285
|
<code>sudo gem install ifmapper</code><br>
|
286
286
|
<br>
|
287
|
+
<br> Here's a step by step from another user (untested): <br><br>
|
288
|
+
<code>
|
289
|
+
Instalar Homebrew
|
290
|
+
<br>
|
291
|
+
-----------------
|
292
|
+
<br>
|
293
|
+
/usr/bin/ruby -e “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install 1)”
|
294
|
+
<br>
|
295
|
+
<br>
|
296
|
+
|
297
|
+
Update Caminos de Búsqueda
|
298
|
+
<br>
|
299
|
+
--------------------------
|
300
|
+
|
301
|
+
<br>
|
302
|
+
pico .profile
|
303
|
+
|
304
|
+
<br>
|
305
|
+
if which ruby >/dev/null && which gem >/dev/null; then
|
306
|
+
|
307
|
+
<br>
|
308
|
+
PATH="$(ruby -r rubygems -e ‘puts Gem.user_dir’)/bin:$PATH"
|
309
|
+
|
310
|
+
<br>
|
311
|
+
fi
|
312
|
+
|
313
|
+
<br>
|
314
|
+
ctrl-x
|
315
|
+
|
316
|
+
<br>
|
317
|
+
y
|
318
|
+
|
319
|
+
<br>
|
320
|
+
close Terminal window
|
321
|
+
<br>
|
322
|
+
|
323
|
+
reopen Terminal window
|
324
|
+
<br>
|
325
|
+
<br>
|
326
|
+
|
327
|
+
Instalar las biblitecas de soporte
|
328
|
+
<br>
|
329
|
+
----------------------------------
|
330
|
+
|
331
|
+
<br>
|
332
|
+
brew cask install xquartz
|
333
|
+
<br>
|
334
|
+
|
335
|
+
brew install fox
|
336
|
+
<br>
|
337
|
+
<br>
|
338
|
+
|
339
|
+
Instalar ruby gems
|
340
|
+
<br>
|
341
|
+
------------------
|
342
|
+
<br>
|
343
|
+
|
344
|
+
gem install fxruby --user-install
|
345
|
+
<br>
|
346
|
+
|
347
|
+
gem install pdf-writer --user-install
|
348
|
+
<br>
|
349
|
+
|
350
|
+
gem install ifmapper --user-install
|
351
|
+
<br>
|
352
|
+
|
353
|
+
<br>
|
354
|
+
Lanzar ifmapper
|
355
|
+
<br>
|
356
|
+
---------------
|
357
|
+
<br>
|
358
|
+
/Applications/Utilities/XQuartz.app
|
359
|
+
|
360
|
+
<br>
|
361
|
+
Launch Terminal
|
362
|
+
|
363
|
+
<br>
|
364
|
+
ifmapper
|
365
|
+
<br>
|
366
|
+
<br>
|
367
|
+
</code>
|
287
368
|
</p>
|
288
369
|
|
289
370
|
<p id="LinuxOrUNIX" class="heading2">
|
@@ -315,7 +396,7 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
315
396
|
Actualizando
|
316
397
|
</p>
|
317
398
|
<p>
|
318
|
-
Incluído con Ruby, <a href="https://rubygems.org">RubyGems</a> maneja
|
399
|
+
Incluído con Ruby, <a href="https://rubygems.org">RubyGems</a> maneja las bibliotecas de Ruby - puede instalar y actualizar cualquier dependencia que IFMapper necesite.<br>
|
319
400
|
<br>
|
320
401
|
Una vez que IFMapper está instalado por RubyGems, usted puede actualizarlo a la ultima version corriendo este comando:<br>
|
321
402
|
<br>
|
@@ -354,7 +435,7 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
354
435
|
|
355
436
|
<p>
|
356
437
|
<img src="../images/IFMapper_main.gif" border="0" height="600" width="800" alt="IFMapper main user interface"></p>
|
357
|
-
<p>La interfaz de IFMapper consiste de un menu que permite acceder a operaciones comunes (cargar/
|
438
|
+
<p>La interfaz de IFMapper consiste de un menu que permite acceder a operaciones comunes (cargar/grabar mapas, cambiar seteos, etc), una barra de herramientas con funcionalidad similar, y una o más ventanas mostrando una página de un mapa.</p>
|
358
439
|
|
359
440
|
<p>IFMapper te permite editar multiples
|
360
441
|
mapas simultáneamente.<br>
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: ifmapper
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.2.
|
4
|
+
version: 2.2.1
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Gonzalo Garramuno
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2019-09-
|
11
|
+
date: 2019-09-25 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: rake-compiler
|