ifmapper 2.2.0 → 2.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/HISTORY.txt +85 -83
- data/IFMapper.gemspec +1 -1
- data/docs/en/start.html +87 -1
- data/docs/es/start.html +83 -2
- metadata +2 -2
checksums.yaml
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data.tar.gz: 2b010cc05045f29f34925de9e21327b241cc16bd2e051baeb9c9406cdb94b276dc9696af291a6a930bd5daa132538411fbf3feafb2b055c2e52563974cdf7d11
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data/HISTORY.txt
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@@ -1,13 +1,15 @@
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v2.2.0 Updated Spanish documentation to be in sync with the English one.
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v2.1.0 Overhauled SVG export support
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Updated English documentation to meet modern HTML5 standard
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Rewrote & simplified English installation instructions for clarity
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Hide unimplemented Print menu option
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BUGFIX: Instructions link opens browser in macOS & Linux
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BUGFIX: Ruby version comparisons in IFM, Inform & TADS writers
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courtesy of PeteT & Samwiseuk
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v2.0.9 Fix a few Ruby 2.5 issues when using Automapper
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courtesy of Bill Lash/welash
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v2.0.8 Bug fixed PDF Writer as it was no longer working with v2.1+ Rubys.
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@@ -37,9 +39,9 @@ v1.2.1 Removed SVG from TODO list
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v1.2.0 Improvements:
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- Added support for exporting SVG files.
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v1.1.4 Bug fixes:
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- Fixed bug with use of &,",' and line endings in descriptions in
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- Fixed bug with use of &,",' and line endings in descriptions in
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trizbort format.
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- Fixed potential crashes in Trizbort Reader.
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- Fixed up/down/in/out exits in Trizbort Reader and Writer.
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v1.1.2 Improvements:
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- Made room box use tabs for comments, descriptions and objects.
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- Made dark rooms select as orange.
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- Added support for dark rooms and descriptions in
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- Added support for dark rooms and descriptions in
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TrizbortReader/Writer.
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v1.1.1 Improvements:
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- Made failed connections turn cyan upon selection.
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v1.1.0 - Bug fixed select all so it can be done with keyboard.
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v1.0.9 - Bug fixed crash of cut selection when stubs were present.
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- Added option to automap rooms with all caps.
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- Bug fixed Select All/None rooms to show the selection.
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@@ -69,8 +71,8 @@ v1.0.8 - Added option to load a map from command-line.
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- Bug fixed pdf output of letters near exits.
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- Added support for comments in each location.
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v1.0.7 - Bug fixed cutting and pasting of rooms,
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which could overlap previous rooms in map and
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v1.0.7 - Bug fixed cutting and pasting of rooms,
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which could overlap previous rooms in map and
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leave rooms without new connections.
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- Added localization to link switching with RMB.
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- Fixed drag selection of rooms.
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also need ruby's iconv module (which should now be part of
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both the windows and unix distros)
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To add new languages, go to ifmapper-1.0.0/lib/IFMapper/locales
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and add one for your particular language.
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and add one for your particular language.
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Then you need to create an UTF-8 Message.rb file.
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If your editor does not support writing out UTF-8 directly,
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you can create a file in another encoding and then convert
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it with an utility like iconv (see example in
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it with an utility like iconv (see example in
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ifmapper-1.0.0/lib/IFMapper/locales/es)
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- Inform7 writer is now better:
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* It now properly recognizes male/female people a
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* It now properly recognizes male/female people a
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tad better.
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* It now tries to avoid tags as much as possible
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to keep Inform7's concept of natural language.
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them as keywords and adding numbers to their tags. Fixed.
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[Bug Report: Greg Boetcherr]
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- When replacing dark rooms with lit rooms, the transcript
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automapper was discarding all other connections. So, if two dark
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rooms were connected, once one of the dark rooms became lit, the
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automapper was discarding all other connections. So, if two dark
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rooms were connected, once one of the dark rooms became lit, the
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connection to the other dark room was removed. Fixed.
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- Typo: 'interative' for 'interactive' fixed in TranscriptReader.rb
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[Bug Report: unknown]
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Improvements:
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- Automapper now recognizes two new ways of describing exits as
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being blocked.
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- Automapper was not dealing with Undo properly when mapping
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- Automapper was not dealing with Undo properly when mapping
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interactively, leading to the creation of wrong exits if user
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moved right after an undo.
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- Automapper now tries to use the path map to determine if a location
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- Rewrote a big chunk of the map readers (inform/tads). Reason was
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two-fold:
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* make the code smaller and simpler
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* fix a logic problem in the layout algorithm which was
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leading to maps being laid out much bigger when map had
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* fix a logic problem in the layout algorithm which was
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leading to maps being laid out much bigger when map had
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a lot of one way connections. Now room layout is much, much
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improved.
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[Bug Report: Greg Boettcher]
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* sped up the creation of map code a tad.
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- Inform reader now understands most special international character
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sequences (@:a, etc).
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- TADS reader was marking some one way door exits as normal exits.
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properly does toggle selecting of rooms/connections.
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- Minor improvement to the automapper. Now places that have Dr.,
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St., Ave. and Inc. in them will be recognized as locations.
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St., Ave. and Inc. in them will be recognized as locations.
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Previously, they were ignored due to the period.
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- The automapper will now correctly parse objects from take commands
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when the response is something like:
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You take the pencil from the bag.
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Previously, the object was considered to be 'pencil from the bag'
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instead of just 'pencil'.
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instead of just 'pencil'.
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- Slight improvement to the automapper room description
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- Slight improvement to the automapper room description
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identification. When comparing descriptions and a perfect match
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or submatch of the description cannot be found against a room, all
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words in that room description will be compared for a
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or submatch of the description cannot be found against a room, all
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words in that room description will be compared for a
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potential match. A room will be matched as already present if
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at least 20 words match (they also have to be in the same order).
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at least 20 words match (they also have to be in the same order).
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However, if multiple rooms happen to match 20 words, then the room
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with more words matched will be considered as the correct match.
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This improvement helps with locations that have identical
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prompt. Tested with The PK Girl mainly.
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- TADS3 source code reader is now much improved.
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It recognizes PathPassages, TravelMessage and noTravel
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exits properly.
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It does not consider a missing room as a fatal error and
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will properly find names of rooms when room line is split into
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It recognizes PathPassages, TravelMessage and noTravel
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exits properly.
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It does not consider a missing room as a fatal error and
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will properly find names of rooms when room line is split into
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multiple lines.
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It will also display passage and stairway exits properly (previously,
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they were considered door exits).
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sources.
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You should now be able to map the big TADS3 demo game
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Return to Ditch Day from source, which previously would run
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into some issues.
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You should now be able to map the big TADS3 demo game
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Return to Ditch Day from source, which previously would run
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into some issues.
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- TADS and Inform readers now use a slightly different algorithm for
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laying out rooms. This new algorithm results in smaller maps and
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- IFMapper now looks for Fox1.4 and 1.2, in that order. Note that
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I still recommend Fox1.2, as it is more stable.
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- Automapper now supports selecting how locations are identified
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(either by comparing the room descriptions or just the short name)
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- Automapper now supports selecting how locations are identified
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(either by comparing the room descriptions or just the short name)
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as well as adds support for some unusual location short name
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formats used in some Infocom games (Moonmist, Witness).
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.scr (Magnetic Scrolls/Glux) and .txt (Hugo) by default.
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Note that Hugo, Glux and Magnetic Scrolls transcripts do
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not append text to transcripts after each move, instead keeping a
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not append text to transcripts after each move, instead keeping a
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buffer that gets spit out when filled. Thus, automapping while
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playing a game with these interpreters game is not as interactive
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as with winfrotz and similar. This method can also lead to some
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playing a game with these interpreters game is not as interactive
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as with winfrotz and similar. This method can also lead to some
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rooms to be missed or some connections be mistaken, as sometimes
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room descriptions will be written out only partially.
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This helps, for example, with TADS transcripts, which are locked
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and cannot be opened while you are still on script mode (this
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absolutely blows in TADS!).
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Previously, opening a TADS transcript in progress would just
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crash IFMapper.
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- Fixed yet another problem with links among rooms in different
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usually after 1+ hour of use of the automapper. This problem is not
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yet fixed (it is a Fox issue), but the work-around will try at
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least twice to make it work.
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- Switching from one map to another now immediately updates the
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section # in the toolbar.
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- There's now a new option called Map->Room List which will
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list all the rooms in your map, allowing you to also select
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list all the rooms in your map, allowing you to also select
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and sort rooms from that list.
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- Added new full maps for Risorgimiento Represo, Christminster, a full
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All Roads, Trinity.
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Partial maps for Dreamhold, Savoir Fare, Heroine's Mantle, World's
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Apart, Metamorphoses, Pytho's Mask.
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All of these were created with the automapper, as I played those
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All of these were created with the automapper, as I played those
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games.
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v0.9 - What's new:
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- Fixed a very idiotic bug in Cut algorithm. It was basically
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- Fixed a very idiotic bug in Cut algorithm. It was basically
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destroying all cut connections right after they were cut.
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- Editing rooms' names or objects now results in a much, much
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- You can now display and edit a location's description. This
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description is often used by the the automapper during transcript
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mapping to determine the uniqueness of a room, albeit the main
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use of editing a room description is to allow creation of
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mapping to determine the uniqueness of a room, albeit the main
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use of editing a room description is to allow creation of
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new games (currently, Inform/TADS3).
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- You can now optionally avoid displaying the task or description
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This is mainly to allow you to read maps that have walkthru tasks
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in them without giving away the game.
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- IFMapper now supports the concept of closed but unlocked doors.
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- IFMapper now supports the concept of closed but unlocked doors.
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These will be displayed as a white square between connections.
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The main interest of placing these doors is for creation
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of new Inform games, not so much for solving games.
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on something already selected, it is deselected.
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- Automapper improvements
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* Automapper will now deal with complex commands involving 'then'
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a tad better.
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* An additional fix to dark rooms. Looking in a dark room would
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result in the dark room being created, even if the room had
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it did before.
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* Automapper is now a tad smarter in not considering words such
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as open/close in descriptions. This helps the automapper not
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get confused if a door which is part of the room description
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get confused if a door which is part of the room description
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changes state.
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- Inform support.
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code will actually resolve issues of where doors lead to within,
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for example, the "Enter" or "Exit" command, making parsing .inf
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files impossible without writing a full inform compiler.
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A second limitation is that Inform allows doors that exist only
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A second limitation is that Inform allows doors that exist only
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on one "side" of a room. These exits will be ignored.
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The inform automapper should prove compatible with most door
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The inform automapper should prove compatible with most door
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libraries, but will probably choke on a lot of hand-coded code.
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This can be helpful at the beginning of designing a game to place
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all objects/characters, doors and room descriptions easily.
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Obviously, these source code files will later get hacked heavily
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manually to provide the real game functionality.
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manually to provide the real game functionality.
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IFMapper just gives you a start, helping you design
|
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|
the landscape a tad more easily.
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Doors are created in Inform using Andrew MacKinnon's easydoors
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Doors are created in Inform using Andrew MacKinnon's easydoors
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Inform extension.
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NOTE: A word of warning about reading Inform or TADS maps.
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into memory issues and currently make the path-finding algorithm
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work extremely slow.
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- TADS 3 support
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* NOTE: TADS 2 is currently *NOT* supported.
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Basically, TADS 3 templates are currently *NOT* supported.
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in the reader.
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TADS 3's standard lib is more sensible than Inform when it
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comes to doors, so it should hopefully lead to less
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TADS 3's standard lib is more sensible than Inform when it
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comes to doors, so it should hopefully lead to less
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problems there.
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v0.8.5 - This is mainly a bug fix release.
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+
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- Improvements to the automapper:
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* Now it uses much, much less memory as the automapper database
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will now use the actual map database. This is mainly a departure
|
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* Now saving/loading a map that has been automapped will also save its
|
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descriptions. This allows you to keep automapping a game easily
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in different sessions.
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* Restore/Restart/Unscript was not working appropiately.
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It should have allowed you to "teleport" to any new location, yet
|
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* Restore/Restart/Unscript was not working appropiately.
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It should have allowed you to "teleport" to any new location, yet
|
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it was creating incorrect links.
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* There's now better handling of rooms gone dark (previously, they
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were treated as a separate location and multiple dark rooms
|
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would create links to a single dark room)
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+
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- .map save format now is smaller, as some useless data was getting
|
|
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|
saved, which we now skip. Note, however, that when automapping
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.map size is bigger, as room descriptions get also stored now.
|
|
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objects would not fit in box.
|
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|
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|
- Added some new (possibly incomplete) maps, that I did while
|
|
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|
-
testing the stuff. All done with automapper:
|
|
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|
+
testing the stuff. All done with automapper:
|
|
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|
Deadline, Dutch Dapper, Blue Doors, Inhumane, Not Just an
|
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|
Ordinary Ballerina.
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|
|
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|
an IFM file with no windows open.
|
|
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579
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|
|
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|
- Fixed a nasty crashing bug when pasting and then immediately
|
|
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|
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selecting pasted rooms, as the rooms were not added to the
|
|
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|
+
selecting pasted rooms, as the rooms were not added to the
|
|
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|
pathmap.
|
|
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583
|
|
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|
- Complex doors that are locked are now drawn with a crossed line
|
|
@@ -585,21 +587,21 @@ v0.8.5 - This is mainly a bug fix release.
|
|
|
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|
- Complex paths drawn as bsplines are now drawn with a tad less
|
|
586
588
|
quality to improve drawing speed.
|
|
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589
|
|
|
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|
-
v0.8.1 - Just some fixes to the automapper, as it was failing on some
|
|
590
|
+
v0.8.1 - Just some fixes to the automapper, as it was failing on some
|
|
589
591
|
relatively simple games.
|
|
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592
|
|
|
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|
Automapper was not matching rooms with periods in them. This was
|
|
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|
-
causing problems with games that had rooms like "Mr. Hellman's
|
|
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|
+
causing problems with games that had rooms like "Mr. Hellman's
|
|
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|
Bedroom".
|
|
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|
|
|
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|
Improved the handling of multiple directional commands. A command
|
|
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|
like: 'n, e, w' is now handled properly.
|
|
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599
|
|
|
598
|
-
Moved 'fox' requires together so it is easy to upgrade to
|
|
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|
+
Moved 'fox' requires together so it is easy to upgrade to
|
|
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|
upcoming fox14.
|
|
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602
|
|
|
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|
v0.8 - Added the ability to create linked rooms using the Numeric Keypad.
|
|
602
|
-
Turn on NUM LOCK, select a single room and then use the numbers in
|
|
604
|
+
Turn on NUM LOCK, select a single room and then use the numbers in
|
|
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|
the keypad to move thru an exit or add a room in a certain direction.
|
|
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|
|
|
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|
Changed name of the main program from IFMapper.rb to IFMapper.rbw.
|
|
@@ -608,7 +610,7 @@ v0.8 - Added the ability to create linked rooms using the Numeric Keypad.
|
|
|
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610
|
Added Home/End/PageUp/PageDown to move nodes diagonally. This
|
|
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611
|
helps with the Keypad, when not in NUM LOCK mode.
|
|
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612
|
|
|
611
|
-
Fixed a bug that effected IFMReader that I inadvertedly
|
|
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|
+
Fixed a bug that effected IFMReader that I inadvertedly
|
|
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|
introduced in v0.7.
|
|
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615
|
|
|
614
616
|
Removed Postscript support. I just realized that GSview also reads
|
|
@@ -633,20 +635,20 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
|
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635
|
directory, without cd'ing themselves to the IFMapper directory.
|
|
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636
|
|
|
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|
Added IFM export.
|
|
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|
-
Note that albeit you can load and save out an IFM map file, if you load
|
|
637
|
-
and then save an ifm file, the integrity of the ifm file created by
|
|
638
|
+
Note that albeit you can load and save out an IFM map file, if you load
|
|
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|
+
and then save an ifm file, the integrity of the ifm file created by
|
|
638
640
|
hand will not be kept.
|
|
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641
|
Things such as ifm variables, task and object dependencies will be
|
|
640
|
-
lost if you do that. It is unlikely I will add full walkthru
|
|
642
|
+
lost if you do that. It is unlikely I will add full walkthru
|
|
641
643
|
functionality to IFMapper.
|
|
642
644
|
IFMapper's main format remains its propietary .map format (which is
|
|
643
645
|
just marshalling of its internal ruby classes).
|
|
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646
|
|
|
645
647
|
Added a popup menu to the use of the right mouse button. The main
|
|
646
648
|
functionality of this is to allow you to easily shift or switch
|
|
647
|
-
a connection from one room exit to another.
|
|
648
|
-
To use it, select a single connection among rooms, then press RMB
|
|
649
|
-
and select the room and the exit you want to shift the connection to.
|
|
649
|
+
a connection from one room exit to another.
|
|
650
|
+
To use it, select a single connection among rooms, then press RMB
|
|
651
|
+
and select the room and the exit you want to shift the connection to.
|
|
650
652
|
Voila! Much easier than having to delete and recreate the connection.
|
|
651
653
|
|
|
652
654
|
Improved selection mechanism a tad to be more accurate. Now you
|
|
@@ -661,7 +663,7 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
|
661
663
|
near room transition areas.
|
|
662
664
|
|
|
663
665
|
Fixed a startup crashing bug when HOME variable was not defined.
|
|
664
|
-
If it is, IFMapper will use the value of it. If not, user preferences
|
|
666
|
+
If it is, IFMapper will use the value of it. If not, user preferences
|
|
665
667
|
will get saved to %USERPROFILE% if defined or %HOMEDRIVE%/%HOMEPATH%.
|
|
666
668
|
If all fails, prefs will get saved to the current directory.
|
|
667
669
|
|
|
@@ -671,14 +673,14 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
|
671
673
|
until you move to that section using Next/Previous.
|
|
672
674
|
|
|
673
675
|
There's now an additional search item to allow searching for keywords
|
|
674
|
-
in tasks.
|
|
676
|
+
in tasks.
|
|
675
677
|
|
|
676
678
|
You can now select all nodes or none of them from a menu option.
|
|
677
679
|
|
|
678
680
|
Zooming with mousewheel is a tad faster.
|
|
679
681
|
|
|
680
682
|
There's now some very bare bones Postscript exporting, albeit no
|
|
681
|
-
printing yet. Printing is really a tough cookie to crack across
|
|
683
|
+
printing yet. Printing is really a tough cookie to crack across
|
|
682
684
|
platforms.
|
|
683
685
|
|
|
684
686
|
Fixed a minor bug regarding failed connections that could show with some
|
|
@@ -698,23 +700,23 @@ v0.7 - Fix the issue of users trying to fire up the application from another
|
|
|
698
700
|
|
|
699
701
|
v0.6 - Fixed a crashing bug when nodes were moved too far to the right or
|
|
700
702
|
to the bottom of the map area.
|
|
701
|
-
|
|
703
|
+
|
|
702
704
|
Recoded A* algorithm to fix some bugs and moved it away from FXMap
|
|
703
705
|
class, into its separate class and file.
|
|
704
|
-
|
|
706
|
+
|
|
705
707
|
Added cursors for n/nw/w/sw/s/se/e/ne connections. Note, however,
|
|
706
708
|
that the hotspot for the cursors is not working properly (this seems
|
|
707
709
|
an fxruby bug).
|
|
708
|
-
|
|
710
|
+
|
|
709
711
|
Added color preferences.
|
|
710
|
-
|
|
712
|
+
|
|
711
713
|
Some refactoring and documenting of code.
|
|
712
|
-
|
|
714
|
+
|
|
713
715
|
PDF Export is improved. Now map sections will be packed into a
|
|
714
716
|
page when possible. A landscape page will be automatically chosen
|
|
715
717
|
for each section, if it helps fit the map in the page.
|
|
716
718
|
Also, pdf export will now show objects in rooms as well as 'U', 'D',
|
|
717
|
-
'I', 'O' text in exits.
|
|
719
|
+
'I', 'O' text in exits.
|
|
718
720
|
|
|
719
721
|
Added the ability to set the map width/height from the Map Information
|
|
720
722
|
panel.
|
data/IFMapper.gemspec
CHANGED
data/docs/en/start.html
CHANGED
|
@@ -259,6 +259,90 @@
|
|
|
259
259
|
<br>
|
|
260
260
|
<code>sudo gem install ifmapper</code><br>
|
|
261
261
|
<br>
|
|
262
|
+
<br> Here's a step by step from another user (untested): <br><br>
|
|
263
|
+
|
|
264
|
+
<code>
|
|
265
|
+
Install Homebrew
|
|
266
|
+
<br>
|
|
267
|
+
----------------
|
|
268
|
+
<br>
|
|
269
|
+
|
|
270
|
+
|
|
271
|
+
/usr/bin/ruby -e “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install 1)”
|
|
272
|
+
<br>
|
|
273
|
+
<br>
|
|
274
|
+
|
|
275
|
+
Update Search Paths
|
|
276
|
+
<br>
|
|
277
|
+
-------------------
|
|
278
|
+
|
|
279
|
+
<br>
|
|
280
|
+
pico .profile
|
|
281
|
+
|
|
282
|
+
<br>
|
|
283
|
+
if which ruby >/dev/null && which gem >/dev/null; then
|
|
284
|
+
|
|
285
|
+
<br>
|
|
286
|
+
PATH="$(ruby -r rubygems -e ‘puts Gem.user_dir’)/bin:$PATH"
|
|
287
|
+
|
|
288
|
+
<br>
|
|
289
|
+
fi
|
|
290
|
+
|
|
291
|
+
<br>
|
|
292
|
+
ctrl-x
|
|
293
|
+
|
|
294
|
+
<br>
|
|
295
|
+
y
|
|
296
|
+
|
|
297
|
+
<br>
|
|
298
|
+
close Terminal window
|
|
299
|
+
<br>
|
|
300
|
+
|
|
301
|
+
reopen Terminal window
|
|
302
|
+
<br>
|
|
303
|
+
<br>
|
|
304
|
+
|
|
305
|
+
Install support libraries
|
|
306
|
+
<br>
|
|
307
|
+
-------------------------
|
|
308
|
+
|
|
309
|
+
<br>
|
|
310
|
+
brew cask install xquartz
|
|
311
|
+
<br>
|
|
312
|
+
|
|
313
|
+
brew install fox
|
|
314
|
+
<br>
|
|
315
|
+
<br>
|
|
316
|
+
|
|
317
|
+
Install ruby gems
|
|
318
|
+
<br>
|
|
319
|
+
-----------------
|
|
320
|
+
<br>
|
|
321
|
+
|
|
322
|
+
gem install fxruby --user-install
|
|
323
|
+
<br>
|
|
324
|
+
|
|
325
|
+
gem install pdf-writer --user-install
|
|
326
|
+
<br>
|
|
327
|
+
|
|
328
|
+
gem install ifmapper --user-install
|
|
329
|
+
<br>
|
|
330
|
+
|
|
331
|
+
<br>
|
|
332
|
+
Launch ifmapper
|
|
333
|
+
<br>
|
|
334
|
+
---------------
|
|
335
|
+
<br>
|
|
336
|
+
/Applications/Utilities/XQuartz.app
|
|
337
|
+
|
|
338
|
+
<br>
|
|
339
|
+
Launch Terminal
|
|
340
|
+
|
|
341
|
+
<br>
|
|
342
|
+
ifmapper
|
|
343
|
+
<br>
|
|
344
|
+
<br>
|
|
345
|
+
</code>
|
|
262
346
|
</p>
|
|
263
347
|
<p id="LinuxOrUNIX" class="heading2">
|
|
264
348
|
Linux or UNIX
|
|
@@ -271,7 +355,9 @@
|
|
|
271
355
|
<code>sudo apt-get install ruby</code><br>
|
|
272
356
|
<br>
|
|
273
357
|
<br>
|
|
274
|
-
|
|
358
|
+
Note that is likely you will also have to install the FOX toolkit
|
|
359
|
+
from your distribution's package repository as well as the essential
|
|
360
|
+
build development toolset, in the same way that you installed Ruby.
|
|
275
361
|
<br>
|
|
276
362
|
<code>sudo apt-get install build-essential libfox-1.6-dev</code><br>
|
|
277
363
|
<br>
|
data/docs/es/start.html
CHANGED
|
@@ -284,6 +284,87 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
|
284
284
|
<br>
|
|
285
285
|
<code>sudo gem install ifmapper</code><br>
|
|
286
286
|
<br>
|
|
287
|
+
<br> Here's a step by step from another user (untested): <br><br>
|
|
288
|
+
<code>
|
|
289
|
+
Instalar Homebrew
|
|
290
|
+
<br>
|
|
291
|
+
-----------------
|
|
292
|
+
<br>
|
|
293
|
+
/usr/bin/ruby -e “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install 1)”
|
|
294
|
+
<br>
|
|
295
|
+
<br>
|
|
296
|
+
|
|
297
|
+
Update Caminos de Búsqueda
|
|
298
|
+
<br>
|
|
299
|
+
--------------------------
|
|
300
|
+
|
|
301
|
+
<br>
|
|
302
|
+
pico .profile
|
|
303
|
+
|
|
304
|
+
<br>
|
|
305
|
+
if which ruby >/dev/null && which gem >/dev/null; then
|
|
306
|
+
|
|
307
|
+
<br>
|
|
308
|
+
PATH="$(ruby -r rubygems -e ‘puts Gem.user_dir’)/bin:$PATH"
|
|
309
|
+
|
|
310
|
+
<br>
|
|
311
|
+
fi
|
|
312
|
+
|
|
313
|
+
<br>
|
|
314
|
+
ctrl-x
|
|
315
|
+
|
|
316
|
+
<br>
|
|
317
|
+
y
|
|
318
|
+
|
|
319
|
+
<br>
|
|
320
|
+
close Terminal window
|
|
321
|
+
<br>
|
|
322
|
+
|
|
323
|
+
reopen Terminal window
|
|
324
|
+
<br>
|
|
325
|
+
<br>
|
|
326
|
+
|
|
327
|
+
Instalar las biblitecas de soporte
|
|
328
|
+
<br>
|
|
329
|
+
----------------------------------
|
|
330
|
+
|
|
331
|
+
<br>
|
|
332
|
+
brew cask install xquartz
|
|
333
|
+
<br>
|
|
334
|
+
|
|
335
|
+
brew install fox
|
|
336
|
+
<br>
|
|
337
|
+
<br>
|
|
338
|
+
|
|
339
|
+
Instalar ruby gems
|
|
340
|
+
<br>
|
|
341
|
+
------------------
|
|
342
|
+
<br>
|
|
343
|
+
|
|
344
|
+
gem install fxruby --user-install
|
|
345
|
+
<br>
|
|
346
|
+
|
|
347
|
+
gem install pdf-writer --user-install
|
|
348
|
+
<br>
|
|
349
|
+
|
|
350
|
+
gem install ifmapper --user-install
|
|
351
|
+
<br>
|
|
352
|
+
|
|
353
|
+
<br>
|
|
354
|
+
Lanzar ifmapper
|
|
355
|
+
<br>
|
|
356
|
+
---------------
|
|
357
|
+
<br>
|
|
358
|
+
/Applications/Utilities/XQuartz.app
|
|
359
|
+
|
|
360
|
+
<br>
|
|
361
|
+
Launch Terminal
|
|
362
|
+
|
|
363
|
+
<br>
|
|
364
|
+
ifmapper
|
|
365
|
+
<br>
|
|
366
|
+
<br>
|
|
367
|
+
</code>
|
|
287
368
|
</p>
|
|
288
369
|
|
|
289
370
|
<p id="LinuxOrUNIX" class="heading2">
|
|
@@ -315,7 +396,7 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
|
315
396
|
Actualizando
|
|
316
397
|
</p>
|
|
317
398
|
<p>
|
|
318
|
-
Incluído con Ruby, <a href="https://rubygems.org">RubyGems</a> maneja
|
|
399
|
+
Incluído con Ruby, <a href="https://rubygems.org">RubyGems</a> maneja las bibliotecas de Ruby - puede instalar y actualizar cualquier dependencia que IFMapper necesite.<br>
|
|
319
400
|
<br>
|
|
320
401
|
Una vez que IFMapper está instalado por RubyGems, usted puede actualizarlo a la ultima version corriendo este comando:<br>
|
|
321
402
|
<br>
|
|
@@ -354,7 +435,7 @@ cardinales para navegar por el juego, es relativamente fácil perderse.&nb
|
|
|
354
435
|
|
|
355
436
|
<p>
|
|
356
437
|
<img src="../images/IFMapper_main.gif" border="0" height="600" width="800" alt="IFMapper main user interface"></p>
|
|
357
|
-
<p>La interfaz de IFMapper consiste de un menu que permite acceder a operaciones comunes (cargar/
|
|
438
|
+
<p>La interfaz de IFMapper consiste de un menu que permite acceder a operaciones comunes (cargar/grabar mapas, cambiar seteos, etc), una barra de herramientas con funcionalidad similar, y una o más ventanas mostrando una página de un mapa.</p>
|
|
358
439
|
|
|
359
440
|
<p>IFMapper te permite editar multiples
|
|
360
441
|
mapas simultáneamente.<br>
|
metadata
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
|
2
2
|
name: ifmapper
|
|
3
3
|
version: !ruby/object:Gem::Version
|
|
4
|
-
version: 2.2.
|
|
4
|
+
version: 2.2.1
|
|
5
5
|
platform: ruby
|
|
6
6
|
authors:
|
|
7
7
|
- Gonzalo Garramuno
|
|
8
8
|
autorequire:
|
|
9
9
|
bindir: bin
|
|
10
10
|
cert_chain: []
|
|
11
|
-
date: 2019-09-
|
|
11
|
+
date: 2019-09-25 00:00:00.000000000 Z
|
|
12
12
|
dependencies:
|
|
13
13
|
- !ruby/object:Gem::Dependency
|
|
14
14
|
name: rake-compiler
|