gubby 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.gitignore +17 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +29 -0
- data/Rakefile +1 -0
- data/gubby.gemspec +24 -0
- data/lib/gubby.rb +15 -0
- data/lib/gubby/components/position_2d.rb +26 -0
- data/lib/gubby/extensions/object.rb +11 -0
- data/lib/gubby/game_engine.rb +68 -0
- data/lib/gubby/game_entity.rb +45 -0
- data/lib/gubby/systems/game_system.rb +40 -0
- data/lib/gubby/version.rb +3 -0
- metadata +82 -0
data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2013 Justin Basinger
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Gubby
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TODO: Write a gem description
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## Installation
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Add this line to your application's Gemfile:
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gem 'gubby'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gubby
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## Usage
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TODO: Write usage instructions here
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "bundler/gem_tasks"
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data/gubby.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gubby/version'
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Gem::Specification.new do |spec|
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spec.name = "gubby"
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spec.version = Gubby::VERSION
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spec.authors = ["Justin Basinger"]
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spec.email = ["justin.m.basinger@gmail.com"]
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spec.description = "This is a system used to create component based objects. Primarily for games, but you don't have to use it just for that if you don't want to."
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spec.summary = "Gubby component system"
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spec.homepage = ""
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spec.license = "MIT"
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spec.files = `git ls-files`.split($/)
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.3"
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spec.add_development_dependency "rake"
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end
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data/lib/gubby.rb
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require "gubby/extensions/object"
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require "gubby/version"
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require "gubby/game_engine"
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require "gubby/game_entity"
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require "gubby/components/position_2d"
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require "gubby/systems/game_system"
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#Dir["gubby/extensions/*.rb","gubby/*.rb","gubby/systems/*.rb","gubby/components/*.rb"].each { |f| require File.basename(f,File.extname(f)) }
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module Gubby
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# Bundler: Your code goes here...
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# Me: Don't tell me what to do computer!
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end
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module Gubby
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module Components
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module Position2D
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attr_accessor :x, :y, :z, :angle, :center_x, :center_y, :factor_x, :factor_y
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def Position2D.extend_object(e)
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super(e)
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e.x = 0
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e.y = 0
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e.z = 1
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e.angle = 0
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e.center_x = 0.5
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e.center_y = 0.5
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e.factor_x = 1
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e.factor_y = 1
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end
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end
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end
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end
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module Gubby
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class GameEngine
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attr_accessor :systems
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attr_reader :entities
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def initialize(*systems)
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@systems = []
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@entities = []
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systems.each do |s|
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@systems.push(s)
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end
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end
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def run(command, *args)
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@systems.select{ |s| s.respond_to?(command) }.each do |s|
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s.send(command.to_s, *args)
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end
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end
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def add_entity(e)
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@entities.push(e) unless @entities.include?(e)
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e.engine = self
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@systems.each do |s|
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s.refresh_entity(e)
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end
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end
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def refresh_entity(e)
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@systems.each do |s|
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s.refresh_entity(e)
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end
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end
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def remove_entity(e)
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@entities.delete(e)
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@systems.each do |s|
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if s.entities.include?(e) then
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s.entities.delete(e)
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end
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end
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e.engine = nil
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end
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def [](*selectors)
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found = []
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selectors.each do |s|
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found.concat(@entities.select{|e| e.name == s}) if s.is_a?(String)
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found.concat(@entities.select{|e| e.is_a?(s)}) if s.is_a?(Module)
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end
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return found
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end
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end
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end
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module Gubby
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class GameEntity
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attr_accessor :entity_name,
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:engine
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attr_reader :components
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def initialize(name = nil, *components)
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@components = []
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@entity_name = name unless name.nil?
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add_component(*components)
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end
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def add_component(*components)
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components.each do |c|
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extend(c)
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@components.push(c)
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end
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@engine.refresh_entity(self) unless @engine.nil?
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end
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def remove_component(*components)
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components.each do |c|
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unextend(c)
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@components.delete(c)
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end
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@engine.refresh_entity(self) unless @engine.nil?
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end
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def destroy()
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@engine.remove_entity(self)
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end
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end
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end
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module Gubby
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module Systems
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class GameSystem
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attr_reader :entities
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def initialize(*args)
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@entities = []
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@component_types = args
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end
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def refresh_entity(e)
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#We need to make sure the entity is all the types it needs to be
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is_compatible = true
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@component_types.each do |c|
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is_compatible = is_compatible && e.is_a?(c)
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end
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if is_compatible && !@entities.include?(e)
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@entities.push(e)
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end
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if not is_compatible && @entities.include?(e)
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@entities.delete(e)
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end
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end
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end
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: gubby
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version: !ruby/object:Gem::Version
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version: 0.0.1
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prerelease:
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platform: ruby
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authors:
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- Justin Basinger
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-04-19 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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requirement: &23540316 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ~>
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- !ruby/object:Gem::Version
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version: '1.3'
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type: :development
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prerelease: false
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version_requirements: *23540316
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- !ruby/object:Gem::Dependency
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name: rake
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requirement: &23540064 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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type: :development
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prerelease: false
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version_requirements: *23540064
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description: This is a system used to create component based objects. Primarily for
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games, but you don't have to use it just for that if you don't want to.
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email:
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- justin.m.basinger@gmail.com
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- .gitignore
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- Gemfile
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- LICENSE.txt
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- README.md
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- Rakefile
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- gubby.gemspec
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- lib/gubby.rb
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- lib/gubby/components/position_2d.rb
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- lib/gubby/extensions/object.rb
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- lib/gubby/game_engine.rb
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- lib/gubby/game_entity.rb
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- lib/gubby/systems/game_system.rb
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- lib/gubby/version.rb
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homepage: ''
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licenses:
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- MIT
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.11
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signing_key:
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specification_version: 3
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summary: Gubby component system
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test_files: []
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