greed_chido 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/lib/Board.rb +150 -0
- data/lib/Help.rb +97 -0
- data/lib/Player.rb +5 -0
- data/lib/ScoreTable.rb +134 -0
- data/lib/greed_chido/version.rb +3 -0
- data/lib/greed_chido.rb +14 -0
- metadata +96 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 7a331bfb486f5355d4260920d84a72e4b59756a1
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data.tar.gz: 9372645986c2c934f07f2cfb204d5cf268fd227d
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SHA512:
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metadata.gz: 843c9b6ac4dba22ef72f3794b03fe8f4a9bc6bb867c12a0d563e7cdcc4089a9af35c172532a494dc3f4190748523ac0853de3e159718fbcba12ef92b8070732d
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data.tar.gz: 647e534c8934169b3d6323c898f85572dc73c3120bc27aa5ca3ee498d776b4829223e602d0ae82251b647413edf00430a8e6000313b277affb7aed5832297b0e
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "greed_chido"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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data/lib/Board.rb
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require 'Player'
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require 'ScoreTable'
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require 'Help'
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require 'colorize'
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class Board
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@@listPlayer = []
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@@scoreTable = ScoreTable.new
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@@support = Help.new
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public
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def initialize
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'Write game.menu to start the game'
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end
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#To control the start of the game and the ending
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def menu()
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system('clear')
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puts '==================== M E N U ===================='.colorize(:light_blue)
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puts " Press enter to start".colorize(:green)
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gets.chomp
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@@support.help
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numberPlayers
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sleep (0)
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game
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return "Finishing the game"
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end
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public
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#To get started with the players and their profiles
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def numberPlayers
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list = []
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system('clear')
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numberPlayer = validNumberPlayer
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3.times {puts "\n"}
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i = 1
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numberPlayer.times do |player|
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player = capturePlayer(i)
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@@listPlayer << player
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i+=1
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end
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@@scoreTable.displayListPlayer(@@listPlayer)
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return "Validation of players"
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end
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#To validate the number of player that will play
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def validNumberPlayer
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numberPlayer = 0
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loop do
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print "How many players? | "
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numberPlayer = gets.chomp.to_i
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@@support.help if numberPlayer == 0
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return numberPlayer if numberPlayer != nil and numberPlayer > 1
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end
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end
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#To capture the name of the player
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def capturePlayer(numberOfPlayer)
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loop do
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player = Player.new
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puts '---------------------------'
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print "Name of player ##{numberOfPlayer} : ".colorize(:green)
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player.name = gets.chomp.capitalize
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player.score = 0
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player.arrayV = []
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return player if player.name != nil and @@scoreTable.checkName(@@listPlayer,player.name)
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end
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end
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#To control all the flow of the game
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def game
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player = 0
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dices = 5
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winner = -1
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@@scoreTable.displayPoints( @@listPlayer )
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loop do
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dices.times{ @@listPlayer[ player ].arrayV << rollDice }
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@@listPlayer[ player ].arrayV.sort!
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@@scoreTable.displayTurn(@@listPlayer, player)
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dices = updatePlayer( player )
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player+=1 if dices == 0
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dices = 5 if dices == 0
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player = 0 if player >= @@listPlayer.length
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winner = @@scoreTable.winner(@@listPlayer)
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break if winner >= 0
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2.times { puts "\n " }
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end
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@@scoreTable.celebrate(winner,@@listPlayer)
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system('clear')
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puts "~~~~~~~~~~~~~~~~ Thanks for playing ~~~~~~~~~~~~~~~~~"
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puts "~~~~~~~~~~~~~ Gem created by rubiocanino ~~~~~~~~~~~~~"
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puts ""
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end
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#To update the values of the array of values get it from rolling the dices
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def updatePlayer(player)
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puts "\n"
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print "#{ frase } | "
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print " #{@@listPlayer[player].name }".colorize(:green)
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print " you roll : "
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valuesOfRoll = @@listPlayer[player].arrayV
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p valuesOfRoll
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arrayValuesPoints = @@scoreTable.evaluate(@@listPlayer, player)
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scoreRolling = arrayValuesPoints.pop
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print "You got : "
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print "#{scoreRolling}".colorize(:green) if scoreRolling > 0
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print "#{scoreRolling}".colorize(:red) if scoreRolling == 0
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print " points "
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gets.chomp
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@@listPlayer[ player ].score += scoreRolling
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dices = arrayValuesPoints.length
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@@listPlayer[ player ].arrayV = []
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dices = 0 if scoreRolling == 0
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@@listPlayer[ player ].score = 0 if @@listPlayer[ player ].score < 300 and dices == 0
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return dices
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end
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#To got the value of rolling a dice
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def rollDice
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value = 1
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loop do
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value = (rand * 6.5).to_i
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break if value >0
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end
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return value
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end
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#To change the quote of the play
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def frase
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option = 0
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loop do
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option = (rand * 5.5).to_i
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break if option > 0
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end
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case option
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when 1
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return "Amazing! "
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when 2
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return "Good roll! "
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when 3
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return "Incredible! "
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when 4
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return "Good movement! "
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when 5
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return "Are you cheating? "
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end
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end
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end
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data/lib/Help.rb
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class Help
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def initialize; end
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@@line = "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
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#To control all the options to bring help to the player
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def help
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check = false
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loop do
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system('clear')
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puts "Rules of the game"
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puts @@line.colorize(:light_blue)
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puts "1) How many player can be? "
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puts "2) How can I do make points? "
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puts "3) Example of making points. "
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puts "4) How many points do I need to win? "
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puts "5) Exit or just enter to START the game. ".colorize(:red)
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puts @@line.colorize(:light_blue)
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print "Option: "
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answer = gets.chomp.to_i
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case answer
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when 0
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check = true
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when 1
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space
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help_players
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when 2
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space
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help_HowToDoPoints
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when 3
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space
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help_ExamplePoints
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when 4
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space
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help_HowManyPoints
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when 5
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check = true
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else
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print "Sorry I don't know."
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system('clear')
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end
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break if check
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end
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system('clear')
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end
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#To put space between the menu and the option that was selectionated
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def space
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3.times { puts "\n"}
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end
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#To display the confirmation
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def pressToContinue
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puts "\n"
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print "Press enter to continue. "
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gets.chomp
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end
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#To display how many player can play
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def help_players
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puts "Greed is a dice game played among 2 or more players, using 5"
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puts "six-sided dice."
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pressToContinue
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end
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#To display the options of how can you do Points
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def help_HowToDoPoints
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puts "Each player takes a turn consisting of one or more rolls of the dice."
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puts "On the first roll of the game, a player rolls all five dice which are"
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puts "scored according to the following:"
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puts "\n"
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puts "\tThree 1's => 1000 points"
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puts "\tThree 6's => 600 points"
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puts "\tThree 5's => 500 points"
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puts "\tThree 4's => 400 points"
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puts "\tThree 3's => 300 points"
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puts "\tThree 2's => 200 points"
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puts "\tOne 1 => 100 points"
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puts "\tOne 5 => 50 points"
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pressToContinue
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end
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#To display an example of how works the make points
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def help_ExamplePoints
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puts " Throw Score"
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puts "--------- ------------------"
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puts "5 1 3 4 1 50 + 2 * 100 = 250"
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puts "1 1 1 3 1 1000 + 100 = 1100"
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puts "2 4 4 5 4 400 + 50 = 450"
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pressToContinue
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end
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#To display how many points do you need for win
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def help_HowManyPoints
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puts " You need to have 1500 or more points to win the game."
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pressToContinue
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end
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end
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data/lib/Player.rb
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data/lib/ScoreTable.rb
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require 'colorize'
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class ScoreTable
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@@line = '|||||||||||||||||||||||||||||||||||'.colorize(:light_blue)
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#To display the name of the player and their points
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def displayPoints(listPlayer)
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system('clear')
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puts '||||||||||| P O I N T S |||||||||||'.colorize(:light_blue)
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listPlayer.each do |player|
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print "\t #{player.name}\t | "
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puts "#{player.score}".colorize(:green)
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end
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puts @@line
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end
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#To display all the players
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def displayListPlayer(listPlayer)
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system('clear')
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puts '|||||||||| P L A Y E R S ||||||||||'.colorize(:light_blue)
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listPlayer.each { |player| puts "\t #{player.name}" }
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puts @@line
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end
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#To check if the name is available
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def checkName(listPlayer,newPlayer)
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checkName = []
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checkName = listPlayer.map {|player| player.name == newPlayer}
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if checkName.include?(true) and newPlayer != nil
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puts 'This name it\'s already took it.'.colorize(:red)
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return false
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else
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return true
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end
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end
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#To control the workflow of getting the score and actualize the values of the dice
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def evaluate(listPlayer,player)
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matches = countMatches(listPlayer[player].arrayV)
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arrayOfValues = getPoints(matches,listPlayer[player].arrayV)
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return arrayOfValues
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end
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#To count the matches of each value of the array of values
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def countMatches (valuesDice)
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matches = []
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matches << valuesDice.count(1)
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matches << valuesDice.count(2)
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matches << valuesDice.count(3)
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matches << valuesDice.count(4)
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matches << valuesDice.count(5)
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matches << valuesDice.count(6)
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return matches
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end
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#To get the score of the array of values and return the actualize array with the score
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def getPoints(matches,valuesDice)
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score = 0
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matches.each_with_index do |number,index|
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60
|
+
case index
|
|
61
|
+
when 0
|
|
62
|
+
score = 1000 if number >= 3
|
|
63
|
+
valuesDice = actualize(3,1,valuesDice) if number >= 3
|
|
64
|
+
puts "Three 1's => 1000 points".colorize(:blue) if number >=3
|
|
65
|
+
score += 100 if number == 1
|
|
66
|
+
puts " One 1 => 100 points".colorize(:blue) if number == 1
|
|
67
|
+
valuesDice = actualize(1,1,valuesDice) if number == 1
|
|
68
|
+
when 1
|
|
69
|
+
score += 200 if number >= 3
|
|
70
|
+
valuesDice = actualize(3,2,valuesDice) if number >= 3
|
|
71
|
+
puts " Three 2's => 200 points".colorize(:blue) if number >=3
|
|
72
|
+
when 2
|
|
73
|
+
score += 300 if number >= 3
|
|
74
|
+
valuesDice = actualize(3,3,valuesDice) if number >= 3
|
|
75
|
+
puts " Three 3's => 300 points".colorize(:blue) if number >=3
|
|
76
|
+
when 3
|
|
77
|
+
score += 400 if number >= 3
|
|
78
|
+
valuesDice = actualize(3,4,valuesDice) if number >= 3
|
|
79
|
+
puts " Three 4's => 400 points".colorize(:blue) if number >=3
|
|
80
|
+
when 4
|
|
81
|
+
score += 500 if number >= 3
|
|
82
|
+
valuesDice = actualize(3,5,valuesDice) if number >= 3
|
|
83
|
+
puts " Three 5's => 500 points".colorize(:blue) if number >=3
|
|
84
|
+
score += 50 if number == 1
|
|
85
|
+
valuesDice = actualize(1,5,valuesDice) if number == 1
|
|
86
|
+
puts " One 5 => 50 points".colorize(:blue) if number == 1
|
|
87
|
+
when 5
|
|
88
|
+
score += 600 if number >= 3
|
|
89
|
+
valuesDice = actualize(3,6,valuesDice) if number >= 3
|
|
90
|
+
puts " Three 6's => 600 points".colorize(:blue) if number >=3
|
|
91
|
+
end
|
|
92
|
+
end
|
|
93
|
+
valuesDice << score
|
|
94
|
+
return valuesDice
|
|
95
|
+
end
|
|
96
|
+
|
|
97
|
+
#To delete the dices that make points and return just the once that doesn't
|
|
98
|
+
def actualize(timesToDelete,value,valuesDice)
|
|
99
|
+
timesToDelete.times { valuesDice.delete_at(valuesDice.index(value)) }
|
|
100
|
+
return valuesDice
|
|
101
|
+
end
|
|
102
|
+
|
|
103
|
+
#To verify if in the game exist a winners
|
|
104
|
+
def winner (listPlayers)
|
|
105
|
+
winner = -1
|
|
106
|
+
listPlayers.each_with_index do |player,index|
|
|
107
|
+
winner = index if player.score >= 1500
|
|
108
|
+
break if winner >= 0
|
|
109
|
+
end
|
|
110
|
+
return winner
|
|
111
|
+
end
|
|
112
|
+
|
|
113
|
+
#To celebrate the winner of the game
|
|
114
|
+
def celebrate (winner,listOfPlayers)
|
|
115
|
+
system('clear')
|
|
116
|
+
3.times { puts "========= C O N G R A T U L A T I O N S =========".colorize(:green) }
|
|
117
|
+
puts "------------------> #{listOfPlayers[ winner ].name} <------------------".upcase.colorize(:red)
|
|
118
|
+
puts "================ You deserve it! ================".colorize(:green)
|
|
119
|
+
gets.chomp
|
|
120
|
+
end
|
|
121
|
+
|
|
122
|
+
#To display who is gonna roll
|
|
123
|
+
def displayTurn(listPlayer,player)
|
|
124
|
+
self.displayPoints( listPlayer )
|
|
125
|
+
2.times { puts "\n"}
|
|
126
|
+
print "--> Your turn "
|
|
127
|
+
puts " #{listPlayer[player].name}".colorize(:green)
|
|
128
|
+
puts "Roll the dices! "
|
|
129
|
+
print "Press "
|
|
130
|
+
print "enter ".colorize(:red)
|
|
131
|
+
print "to roll: "
|
|
132
|
+
gets.chomp
|
|
133
|
+
end
|
|
134
|
+
end
|
data/lib/greed_chido.rb
ADDED
metadata
ADDED
|
@@ -0,0 +1,96 @@
|
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
|
2
|
+
name: greed_chido
|
|
3
|
+
version: !ruby/object:Gem::Version
|
|
4
|
+
version: 0.1.0
|
|
5
|
+
platform: ruby
|
|
6
|
+
authors:
|
|
7
|
+
- Saul Rubio
|
|
8
|
+
autorequire:
|
|
9
|
+
bindir: exe
|
|
10
|
+
cert_chain: []
|
|
11
|
+
date: 2018-05-03 00:00:00.000000000 Z
|
|
12
|
+
dependencies:
|
|
13
|
+
- !ruby/object:Gem::Dependency
|
|
14
|
+
name: bundler
|
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
|
16
|
+
requirements:
|
|
17
|
+
- - "~>"
|
|
18
|
+
- !ruby/object:Gem::Version
|
|
19
|
+
version: '1.16'
|
|
20
|
+
type: :development
|
|
21
|
+
prerelease: false
|
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
23
|
+
requirements:
|
|
24
|
+
- - "~>"
|
|
25
|
+
- !ruby/object:Gem::Version
|
|
26
|
+
version: '1.16'
|
|
27
|
+
- !ruby/object:Gem::Dependency
|
|
28
|
+
name: rake
|
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
|
30
|
+
requirements:
|
|
31
|
+
- - "~>"
|
|
32
|
+
- !ruby/object:Gem::Version
|
|
33
|
+
version: '10.0'
|
|
34
|
+
type: :development
|
|
35
|
+
prerelease: false
|
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
37
|
+
requirements:
|
|
38
|
+
- - "~>"
|
|
39
|
+
- !ruby/object:Gem::Version
|
|
40
|
+
version: '10.0'
|
|
41
|
+
- !ruby/object:Gem::Dependency
|
|
42
|
+
name: colorize
|
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
|
44
|
+
requirements:
|
|
45
|
+
- - "~>"
|
|
46
|
+
- !ruby/object:Gem::Version
|
|
47
|
+
version: 0.8.1
|
|
48
|
+
type: :runtime
|
|
49
|
+
prerelease: false
|
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
|
51
|
+
requirements:
|
|
52
|
+
- - "~>"
|
|
53
|
+
- !ruby/object:Gem::Version
|
|
54
|
+
version: 0.8.1
|
|
55
|
+
description: Practically you only need to press enter all the game, and make some
|
|
56
|
+
nice time when you play the gem.
|
|
57
|
+
email:
|
|
58
|
+
- rubiocanino98@gmail.com
|
|
59
|
+
executables: []
|
|
60
|
+
extensions: []
|
|
61
|
+
extra_rdoc_files: []
|
|
62
|
+
files:
|
|
63
|
+
- bin/console
|
|
64
|
+
- bin/setup
|
|
65
|
+
- lib/Board.rb
|
|
66
|
+
- lib/Help.rb
|
|
67
|
+
- lib/Player.rb
|
|
68
|
+
- lib/ScoreTable.rb
|
|
69
|
+
- lib/greed_chido.rb
|
|
70
|
+
- lib/greed_chido/version.rb
|
|
71
|
+
homepage: https://github.com/rubiocanino/greed_chido
|
|
72
|
+
licenses:
|
|
73
|
+
- MIT
|
|
74
|
+
metadata:
|
|
75
|
+
allowed_push_host: https://rubygems.org
|
|
76
|
+
post_install_message:
|
|
77
|
+
rdoc_options: []
|
|
78
|
+
require_paths:
|
|
79
|
+
- lib
|
|
80
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
|
81
|
+
requirements:
|
|
82
|
+
- - ">="
|
|
83
|
+
- !ruby/object:Gem::Version
|
|
84
|
+
version: '0'
|
|
85
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
|
86
|
+
requirements:
|
|
87
|
+
- - ">="
|
|
88
|
+
- !ruby/object:Gem::Version
|
|
89
|
+
version: '0'
|
|
90
|
+
requirements: []
|
|
91
|
+
rubyforge_project:
|
|
92
|
+
rubygems_version: 2.5.2.1
|
|
93
|
+
signing_key:
|
|
94
|
+
specification_version: 4
|
|
95
|
+
summary: This game it's based of Greed Game in the Koans of Ruby
|
|
96
|
+
test_files: []
|