govuk_publishing_components 38.3.1 → 38.3.2

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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@@ -26,7 +26,7 @@ window.GOVUK.Modules = window.GOVUK.Modules || {};
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  Feedback.prototype.init = function () {
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  this.setInitialAriaAttributes()
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  this.setHiddenValues()
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-
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+ this.setSurveyPath()
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  this.prompt.hidden = false
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  for (var k = 0; k < this.promptQuestions.length; k++) {
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  this.promptQuestions[k].hidden = false
@@ -151,6 +151,21 @@ window.GOVUK.Modules = window.GOVUK.Modules || {};
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  this.somethingIsWrongForm.appendChild(this.timerHoneyPot)
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  }
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+ // This getter is needed for spyOn in tests
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+ Feedback.prototype.getPagePath = function () {
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+ return window.location.pathname
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+ }
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+
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+ Feedback.prototype.setSurveyPath = function () {
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+ var surveyLink = this.$module.querySelector('#survey_explanation a')
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+
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+ if (surveyLink) {
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+ var pathWithoutEmailPII = this.getPagePath().replace(/[^\s=?&]+(?:@|%40)[^\s=?&]+/, '[email]')
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+ var encodedPath = encodeURI(pathWithoutEmailPII)
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+ surveyLink.setAttribute('href', 'https://www.smartsurvey.co.uk/s/gov-uk-banner/?c=' + encodedPath)
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+ }
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+ }
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+
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  Feedback.prototype.updateAriaAttributes = function (linkClicked) {
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  linkClicked.setAttribute('aria-expanded', true)
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  }
@@ -10,7 +10,7 @@
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  <h3 class="gem-c-feedback__form-heading"><%= t("components.feedback.help_us_improve_govuk") %></h3>
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  <p id="survey_explanation" class="gem-c-feedback__form-paragraph">
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  <%= t("components.feedback.more_about_visit") %>
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- <a href="https://www.smartsurvey.co.uk/s/gov-uk-banner/?c=<%= path_without_pii %>" class="govuk-link">Please fill in this survey</a>.
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+ <a href="https://www.smartsurvey.co.uk/s/gov-uk-banner/?c=no-js" class="govuk-link" target="_blank" rel="noopener noreferrer external">Please fill in this survey (opens in a new tab)</a>.
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  </p>
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  <button
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  class="govuk-button govuk-button--secondary js-close-form"
@@ -1,3 +1,3 @@
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  module GovukPublishingComponents
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- VERSION = "38.3.1".freeze
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+ VERSION = "38.3.2".freeze
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  end
@@ -103,9 +103,9 @@ or equivalently:
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  This will create a new build for axe, called `axe.<lang>.js` and `axe.<lang>.min.js`. If you want to build all localized versions, simply pass in `--all-lang` instead. If you want to build multiple localized versions (but not all of them), you can pass in a comma-separated list of languages to the `--lang` flag, like `--lang=nl,ja`.
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- To create a new translation for axe, start by running `grunt translate --lang=<langcode>`. This will create a json file fin the `./locales` directory, with the default English text in it for you to translate. Alternatively, you could copy `./locales/_template.json`. We welcome any localization for axe-core. For details on how to contribute, see the Contributing section below. For details on the message syntax, see [Check Message Template](/doc/check-message-template.md).
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+ To create a new translation for axe, start by running `grunt translate --lang=<langcode>`. This will create a json file in the `./locales` directory, with the default English text in it for you to translate. Alternatively, you could copy `./locales/_template.json`. We welcome any localization for axe-core. For details on how to contribute, see the Contributing section below. For details on the message syntax, see [Check Message Template](/doc/check-message-template.md).
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- To update existing translation file, re-run `grunt translate --lang=<langcode>`. This will add new messages used in English and remove messages which were not used in English.
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+ To update an existing translation file, re-run `grunt translate --lang=<langcode>`. This will add new messages used in English and remove messages which were not used in English.
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  Additionally, locale can be applied at runtime by passing a `locale` object to `axe.configure()`. The locale object must be of the same shape as existing locales in the `./locales` directory. For example:
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