gosu_texture_packer 0.0.1 → 0.1.0

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data/README.md CHANGED
@@ -1,5 +1,8 @@
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  # GosuTexturePacker
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+ [![Gem Version](https://badge.fury.io/rb/gosu_texture_packer.svg)](http://badge.fury.io/rb/gosu_texture_packer)
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+ [![Code Climate](https://codeclimate.com/github/spajus/gosu-texture-packer.png?branch=master)](https://codeclimate.com/github/spajus/gosu-texture-packer)
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+
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  [TexturePacker](http://www.codeandweb.com/texturepacker) support for [Gosu](https://github.com/jlnr/gosu) game engine.
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  ## Installation
@@ -19,12 +22,25 @@ Or install it yourself as:
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  ## Usage
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  ```ruby
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- tileset = Gosu::TexturePacker::Tileset.load_json('/path/to/tileset.json')
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+ tileset = Gosu::TexturePacker::Tileset.load_json(gosu_window, '/path/to/tileset.json')
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  frame_names = tileset.frame_list
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  tile = tileset.frame(frame_names.first)
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  tile.draw(0, 0, 0) # tile is Gosu::Image
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  ```
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+ ## Example Code
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+
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+ Run
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+ [examples/tile_brush.rb](https://github.com/spajus/gosu-texture-packer/blob/master/examples/tile_brush.rb)
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+ to see `gosu_texture_packer` in action.
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+
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+ Example tileset is loaded from
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+ [spec/files](https://github.com/spajus/gosu-texture-packer/tree/master/spec/files) directory.
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+ Click the window to draw random tiles.
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+ ![Gosu TexturePacker Example](https://raw.githubusercontent.com/spajus/gosu-texture-packer/master/examples/screenshots/tile_brush.png)
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+
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  ## Contributing
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  1. Fork it ( https://github.com/[my-github-username]/gosu_texture_packer/fork )
Binary file
@@ -0,0 +1,52 @@
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+ ROOT_DIR = File.dirname(File.dirname(__FILE__))
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+
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+ # Add ../lib to load path
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+ $:.unshift File.join(ROOT_DIR, 'lib')
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+
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+ require 'gosu'
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+ require 'gosu_texture_packer'
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+
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+ class GameWindow < Gosu::Window
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+ def initialize
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+ super(640, 480, false)
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+ self.caption = 'Click screen with mouse to draw textures'
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+ @tileset = Gosu::TexturePacker::Tileset.load_json(
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+ self, File.join(ROOT_DIR, 'spec', 'files', '_UI.json'))
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+ @drawing = {}
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+ end
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+
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+ def needs_cursor?
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+ true
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+ end
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+
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+ def update
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+ @fps = Gosu::Image.from_text(
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+ self, "FPS: #{Gosu.fps}; Mem Usage: #{memory_usage}",
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+ Gosu.default_font_name, 30)
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+ end
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+
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+ def button_down(id)
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+ close if id == Gosu::KbEscape
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+ if id == Gosu::MsLeft
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+ @drawing[[mouse_x, mouse_y]] = @tileset.frame(@tileset.frame_list.sample)
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+ end
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+ end
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+
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+ def draw
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+ @drawing.each do |coords, tile|
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+ tile.draw(coords[0], coords[1], 0)
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+ end
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+ @fps.draw(10, 10, 1)
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+ end
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+
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+ private
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+
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+ def memory_usage
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+ `ps -o rss= -p #{Process.pid}`
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+ .chomp.gsub(/(\d)(?=(\d{3})+(\..*)?$)/,'\1,') + ' KB'
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+ rescue
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+ "Unavailable. Using Windows?"
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+ end
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+ end
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+
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+ GameWindow.new.show
@@ -18,6 +18,7 @@ Gem::Specification.new do |spec|
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  spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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  spec.require_paths = ['lib']
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+ spec.add_dependency 'gosu'
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  spec.add_dependency 'json'
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  spec.add_development_dependency 'bundler', '~> 1.6'
@@ -1,5 +1,5 @@
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  module Gosu
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  module TexturePacker
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- VERSION = "0.0.1"
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+ VERSION = "0.1.0"
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  end
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: gosu_texture_packer
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  version: !ruby/object:Gem::Version
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- version: 0.0.1
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+ version: 0.1.0
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  platform: ruby
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  authors:
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  - Tomas Varaneckas
@@ -10,6 +10,20 @@ bindir: bin
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  cert_chain: []
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  date: 2014-06-18 00:00:00.000000000 Z
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  dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: gosu
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :runtime
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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  - !ruby/object:Gem::Dependency
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  name: json
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  requirement: !ruby/object:Gem::Requirement
@@ -94,6 +108,8 @@ files:
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  - LICENSE.txt
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  - README.md
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  - Rakefile
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+ - examples/screenshots/tile_brush.png
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+ - examples/tile_brush.rb
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  - gosu_texture_packer.gemspec
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  - lib/gosu_texture_packer.rb
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  - lib/gosu_texture_packer/tileset.rb