gosu 1.4.0 → 1.4.1

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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  ---
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  SHA256:
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- metadata.gz: 98e9ee1c852cb1d1a27cfebd4f4e2e28eed5348feb2ec1e5a26970ab16ceadca
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- data.tar.gz: 2191e45a7decbf43a919dd1acd9517bd778572893475d9c6801c6f4109b04afa
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+ metadata.gz: 0a718ab538c3905dac47347a2ab8d60e62a971757f50b7b01c8b2da66c210513
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+ data.tar.gz: 16867f7bb311a2bfed473d4eba4c4b326f27ce50fb52272864c78e6f94debb74
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  SHA512:
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+ data.tar.gz: 0d519c817a33644b2d9095a33a27814bcef61cde00a6335998a2e685740b728c952de4a7c3ff65b5145264d70d9629a6ea4541093063b570c16984f0cb560bad
@@ -4,7 +4,7 @@
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  #define GOSU_MAJOR_VERSION 1
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  #define GOSU_MINOR_VERSION 4
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- #define GOSU_POINT_VERSION 0
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+ #define GOSU_POINT_VERSION 1
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  namespace Gosu
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  {
data/src/Audio.cpp CHANGED
@@ -148,6 +148,8 @@ public:
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  alSourceStop(source);
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+ alSourcei(source, AL_BUFFER, AL_NONE);
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+
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  // Dequeue all buffers for this source.
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  // The number of QUEUED buffers apparently includes the number of PROCESSED ones,
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  // so getting rid of the QUEUED ones is enough.
data/src/RubyGosu.cxx CHANGED
@@ -12486,7 +12486,7 @@ SWIGEXPORT void Init_gosu(void) {
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  rb_define_const(mGosu, "LICENSES", SWIG_From_std_string(static_cast< std::string >(Gosu::LICENSES)));
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  rb_define_const(mGosu, "MAJOR_VERSION", SWIG_From_int(static_cast< int >(1)));
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  rb_define_const(mGosu, "MINOR_VERSION", SWIG_From_int(static_cast< int >(4)));
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- rb_define_const(mGosu, "POINT_VERSION", SWIG_From_int(static_cast< int >(0)));
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+ rb_define_const(mGosu, "POINT_VERSION", SWIG_From_int(static_cast< int >(1)));
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  rb_define_module_function(mGosu, "milliseconds", VALUEFUNC(_wrap_milliseconds), -1);
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  rb_define_module_function(mGosu, "random", VALUEFUNC(_wrap_random), -1);
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  rb_define_module_function(mGosu, "degrees_to_radians", VALUEFUNC(_wrap_degrees_to_radians), -1);
data/src/Window.cpp CHANGED
@@ -273,7 +273,7 @@ void Gosu::Window::show()
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  while (tick()) {
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  // Sleep to keep this loop from eating 100% CPU.
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  unsigned long tick_time = milliseconds() - time_before_tick;
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- double sleep_time = tick_time - update_interval();
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+ double sleep_time = update_interval() - tick_time;
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  if (sleep_time >= 1) {
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  sleep(static_cast<unsigned long>(sleep_time));
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  }
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: gosu
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  version: !ruby/object:Gem::Version
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- version: 1.4.0
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+ version: 1.4.1
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  platform: ruby
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  authors:
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  - Julian Raschke
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2022-01-21 00:00:00.000000000 Z
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+ date: 2022-01-30 00:00:00.000000000 Z
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  dependencies: []
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  description: |2
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  2D game development library.