gosu 0.9.0.pre1 → 0.9.0

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checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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@@ -4,7 +4,7 @@
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  #define GOSU_MAJOR_VERSION 0
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  #define GOSU_MINOR_VERSION 9
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  #define GOSU_POINT_VERSION 0
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- #define GOSU_VERSION "0.9.0.pre1"
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+ #define GOSU_VERSION "0.9.0"
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  #define GOSU_COPYRIGHT_NOTICE \
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  "This software uses the following third-party libraries:\n" \
@@ -2154,7 +2154,8 @@ static VALUE mGosu;
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  #include <stdexcept>
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- // Avoid Ruby Macro Hell on Windows...
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+
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+ // Escape from ruby.h macro hell on Windows.
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  #undef accept
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  #undef write
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  #undef close
@@ -2597,8 +2598,10 @@ SWIGINTERN Gosu::Color Gosu_Color_dup(Gosu::Color const *self){
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  return *self;
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  }
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  SWIGINTERN std::string Gosu_Color_inspect(Gosu::Color const *self){
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- char buffer[31];
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- std::snprintf(buffer, sizeof buffer, "#<Gosu::Color:ARGB=0x%08x>", self->argb());
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+ char buffer[32];
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+ // snprintf is either member of std:: (C++11), or a #define for ruby_snprintf.
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+ using namespace std;
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+ snprintf(buffer, sizeof buffer, "#<Gosu::Color:ARGB=0x%02x_%06x>", self->alpha(), self->argb() & 0xffffff);
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  return buffer;
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  }
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@@ -11098,7 +11101,7 @@ SWIGEXPORT void Init_gosu(void) {
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  rb_define_const(mGosu, "MAJOR_VERSION", SWIG_From_int(static_cast< int >(0)));
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  rb_define_const(mGosu, "MINOR_VERSION", SWIG_From_int(static_cast< int >(9)));
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  rb_define_const(mGosu, "POINT_VERSION", SWIG_From_int(static_cast< int >(0)));
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- rb_define_const(mGosu, "VERSION", SWIG_FromCharPtr("0.9.0.pre1"));
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+ rb_define_const(mGosu, "VERSION", SWIG_FromCharPtr("0.9.0"));
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  rb_define_const(mGosu, "GOSU_COPYRIGHT_NOTICE", SWIG_FromCharPtr("This software uses the following third-party libraries:\n\nGosu, http://www.libgosu.org, MIT License, http://opensource.org/licenses/MIT\nSDL 2, http://www.libsdl.org, MIT License, http://opensource.org/licenses/MIT\nFreeImage, http://freeimage.sourceforge.net, FreeImage Public License\nlibogg & libvorbis, http://www.xiph.org, BSD License, 3-Clause Version, http://www.xiph.org/licenses/bsd\nlibsndfile, http://www.mega-nerd.com/libsndfile, GNU LGPL 3, http://www.gnu.org/copyleft/lesser.html\nOpenAL Soft, http://kcat.strangesoft.net/openal.html, GNU LGPL 2, http://www.gnu.org/licenses/old-licenses/lgpl-2.0.html\n"));
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  rb_define_module_function(mGosu, "milliseconds", VALUEFUNC(_wrap_milliseconds), -1);
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  rb_define_module_function(mGosu, "random", VALUEFUNC(_wrap_random), -1);
@@ -104,8 +104,8 @@ class Gosu::Window
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  flush gl clip_to record
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  transform translate rotate scale
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  button_id_to_char char_to_button_id button_down?).each do |method|
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- define_method method.to_sym do |*args|
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- Gosu.send method, *args
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+ define_method method.to_sym do |*args, &block|
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+ Gosu.send method, *args, &block
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  end
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  end
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  end
@@ -435,10 +435,10 @@ module Gosu
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  # Draws the image as an arbitrary quad. This method can be used for advanced non-rectangular drawing techniques, e.g., faking perspective or isometric projection.
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  #
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  # @return [void]
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- # @param (see Gosu::Window#draw_quad)
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+ # @param (see Gosu.draw_quad)
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  #
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  # @see #draw
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- # @see Gosu::Window#draw_quad
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+ # @see Gosu.draw_quad
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#drawing-with-colours Drawing with colors, explained in the Gosu Wiki
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#order-of-corners The order of corners explained in the Gosu Wiki
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#z-ordering Z-ordering explained in the Gosu Wiki
@@ -884,11 +884,32 @@ module Gosu
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  # @param mode [:default, :additive] the blending mode to use.
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  #
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  # @see draw_line
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+ # @see draw_rect
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  # @see draw_quad
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#drawing-with-colours Drawing with colors, explained in the Gosu Wiki
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#z-ordering Z-ordering explained in the Gosu Wiki
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  def draw_triangle(x1, y1, c1, x2, y2, c2, x3, y3, c3, z=0, mode=:default); end
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+ ##
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+ # Draws a rectangle (actually a quad, or two triangles).
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+ #
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+ # @return [void]
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+ # @param x [Float] the X coordinate of the rectangle’s top left corner.
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+ # @param y [Float] the Y coordinate of the rectangle’s top left corner.
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+ # @param width [Float] the width of the rectangle.
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+ # @param height [Float] the height of the rectangle.
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+ # @param c [Gosu::Color] the color of the rectangle.
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+ # @param z [Float] the Z-order.
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+ # @param mode [:default, :additive] the blending mode to use.
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+ #
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+ # @see draw_line
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+ # @see draw_triangle
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+ # @see draw_quad
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+ # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#drawing-with-colours Drawing with colors, explained in the Gosu Wiki
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+ # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#order-of-corners The order of corners explained in the Gosu Wiki
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+ # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#z-ordering Z-ordering explained in the Gosu Wiki
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+ def draw_rect(x, y, width, height, c, z=0, mode=:default); end
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+
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  ##
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  # Draws a quad (actually two triangles).
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  #
@@ -910,6 +931,7 @@ module Gosu
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  #
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  # @see draw_line
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  # @see draw_triangle
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+ # @see draw_rect
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#drawing-with-colours Drawing with colors, explained in the Gosu Wiki
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#order-of-corners The order of corners explained in the Gosu Wiki
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  # @see https://github.com/jlnr/gosu/wiki/Basic-Concepts#z-ordering Z-ordering explained in the Gosu Wiki
@@ -956,7 +978,7 @@ module Gosu
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  def clip_to(x, y, w, h); end
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  ##
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- # Records all drawing operatons inside the block as a reusable "image". This method can be used to speed rendering of multiple static images, e.g., a fixed tile map.
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+ # Records all drawing operations inside the block as a reusable "image". This method can be used to speed rendering of multiple static images, e.g., a fixed tile map.
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  #
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  # @note Because the returned object is not a true image---it's implemented using vertex buffers and is not backed by a texture---there are restrictions on how it can be used.
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  #
@@ -972,7 +994,7 @@ module Gosu
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  def record(width, height); end
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  ##
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- # Rotates all drawing operatons inside the block.
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+ # Rotates all drawing operations inside the block.
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  #
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  # @return [void]
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  # @param angle [Float] the rotation angle.
@@ -20,7 +20,7 @@ namespace
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  }
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  }
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- std::tr1::array<bool, Gosu::numButtons> buttonStates { { false } };
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+ std::tr1::array<bool, Gosu::numButtons> buttonStates = { { false } };
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  }
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  struct Gosu::Input::Impl
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: gosu
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  version: !ruby/object:Gem::Version
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- version: 0.9.0.pre1
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+ version: 0.9.0
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  platform: ruby
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  authors:
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  - Julian Raschke
@@ -162,9 +162,9 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  version: 1.8.2
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>'
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+ - - '>='
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  - !ruby/object:Gem::Version
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- version: 1.3.1
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+ version: '0'
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  requirements: []
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  rubyforge_project:
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  rubygems_version: 2.0.14