gosu 0.8.5 → 0.8.6.pre1

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Files changed (3) hide show
  1. checksums.yaml +4 -4
  2. data/src/Window.cpp +12 -1
  3. metadata +6 -6
checksums.yaml CHANGED
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  SHA512:
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@@ -12,6 +12,12 @@ namespace Gosu
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  {
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  void registerFrame();
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  }
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+
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+ void throwSDLError(const std::string& operation)
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+ {
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+ const char *error = SDL_GetError();
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+ throw std::runtime_error(operation + ": " + (error ? error : "(unknown error)"));
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+ }
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  }
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  struct Gosu::Window::Impl
@@ -28,7 +34,7 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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  : pimpl(new Impl)
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  {
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  if (SDL_Init(SDL_INIT_VIDEO) < 0)
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- throw std::runtime_error("Failed to initialize SDL Video");
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+ throwSDLError("Could not initialize SDL Video");
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  int actualWidth = width;
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  int actualHeight = height;
@@ -75,6 +81,8 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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  pimpl->window = SDL_CreateWindow("",
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  SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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  actualWidth, actualHeight, flags);
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+ if (! pimpl->window)
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+ throwSDLError("Could not open window");
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  #ifdef GOSU_IS_OPENGLES
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  SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
@@ -86,6 +94,9 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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  #endif
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  pimpl->context = SDL_GL_CreateContext(pimpl->window);
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+ if (! pimpl->context)
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+ throwSDLError("Could not create OpenGL context");
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+
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  SDL_GL_MakeCurrent(pimpl->window, pimpl->context);
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  SDL_GL_SetSwapInterval(1);
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: gosu
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  version: !ruby/object:Gem::Version
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- version: 0.8.5
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+ version: 0.8.6.pre1
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  platform: ruby
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  authors:
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  - Julian Raschke
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2014-09-28 00:00:00.000000000 Z
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+ date: 2014-11-09 00:00:00.000000000 Z
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  dependencies: []
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  description: |2
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  2D game development library.
@@ -170,17 +170,17 @@ require_paths:
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  - lib
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  required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - ">="
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+ - - '>='
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  - !ruby/object:Gem::Version
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  version: 1.8.2
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - ">="
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+ - - '>'
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  - !ruby/object:Gem::Version
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- version: '0'
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+ version: 1.3.1
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  requirements: []
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  rubyforge_project:
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- rubygems_version: 2.2.2
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+ rubygems_version: 2.3.0
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  signing_key:
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  specification_version: 4
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  summary: 2D game development library.