gosu 0.8.5 → 0.8.6.pre1
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- checksums.yaml +4 -4
- data/src/Window.cpp +12 -1
- metadata +6 -6
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA1:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: cc39c3ae9a1e77e6b0519c38f7764ba3c21233e0
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4
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+
data.tar.gz: 9f36554464a7c894e529dfce04a347aad5cda10f
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 1a5f157274188f42de5034fe336ab108e97184f59019c1143e88f3234a0e114ca171bd524511319bdeeb1e83bcdc5005f90aa3c5d0dbedf0cd86e588748e33a2
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7
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+
data.tar.gz: 2899c718ce34b51cc2df01665b63f051bd7353fba88fae5bc12e297f7beaeba79c08089ed2dcbde84da0890774ae122797206246d642a15ccbc4d1f0f13b7564
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data/src/Window.cpp
CHANGED
@@ -12,6 +12,12 @@ namespace Gosu
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12
12
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{
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13
13
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void registerFrame();
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14
14
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}
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15
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+
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16
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+
void throwSDLError(const std::string& operation)
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17
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+
{
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18
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+
const char *error = SDL_GetError();
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19
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+
throw std::runtime_error(operation + ": " + (error ? error : "(unknown error)"));
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20
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+
}
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15
21
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}
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16
22
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17
23
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struct Gosu::Window::Impl
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@@ -28,7 +34,7 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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28
34
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: pimpl(new Impl)
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29
35
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{
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30
36
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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31
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-
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37
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+
throwSDLError("Could not initialize SDL Video");
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32
38
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33
39
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int actualWidth = width;
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34
40
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int actualHeight = height;
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@@ -75,6 +81,8 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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75
81
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pimpl->window = SDL_CreateWindow("",
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76
82
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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77
83
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actualWidth, actualHeight, flags);
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84
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+
if (! pimpl->window)
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85
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+
throwSDLError("Could not open window");
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78
86
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79
87
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#ifdef GOSU_IS_OPENGLES
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80
88
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
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@@ -86,6 +94,9 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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86
94
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#endif
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87
95
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88
96
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pimpl->context = SDL_GL_CreateContext(pimpl->window);
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97
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+
if (! pimpl->context)
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98
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+
throwSDLError("Could not create OpenGL context");
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99
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+
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89
100
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SDL_GL_MakeCurrent(pimpl->window, pimpl->context);
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90
101
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SDL_GL_SetSwapInterval(1);
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91
102
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metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
2
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name: gosu
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3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.8.
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4
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+
version: 0.8.6.pre1
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5
5
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platform: ruby
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6
6
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authors:
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7
7
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- Julian Raschke
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8
8
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autorequire:
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9
9
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bindir: bin
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10
10
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cert_chain: []
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11
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-
date: 2014-09
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11
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+
date: 2014-11-09 00:00:00.000000000 Z
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12
12
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dependencies: []
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13
13
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description: |2
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14
14
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2D game development library.
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@@ -170,17 +170,17 @@ require_paths:
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170
170
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- lib
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171
171
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required_ruby_version: !ruby/object:Gem::Requirement
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172
172
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requirements:
|
173
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-
- -
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173
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+
- - '>='
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174
174
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- !ruby/object:Gem::Version
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175
175
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version: 1.8.2
|
176
176
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required_rubygems_version: !ruby/object:Gem::Requirement
|
177
177
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requirements:
|
178
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-
- -
|
178
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+
- - '>'
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179
179
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- !ruby/object:Gem::Version
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180
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-
version:
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180
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+
version: 1.3.1
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181
181
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requirements: []
|
182
182
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rubyforge_project:
|
183
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-
rubygems_version: 2.
|
183
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+
rubygems_version: 2.3.0
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184
184
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signing_key:
|
185
185
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specification_version: 4
|
186
186
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summary: 2D game development library.
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