gosu 0.8.0.pre4 → 0.8.0.pre5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/src/Graphics/ClipRectStack.hpp +2 -1
- data/src/Window.cpp +4 -2
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 1889cd8967a000617b963d0b4c5e545da6028f20
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data.tar.gz: 6bf2f49b9de7e560794ffd743c2ded349dcf4f19
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: cd7a2e2f1734c0ec1477f2c7c1a00ba59127d0d5b9f4a6bf724542ec97c9e75e1bd79948a7b2e9c29a4a6aa1e954cc8c1b7309ca6004d80ee2a7d72a8ca0657b
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data.tar.gz: a98a8e5caf16dec02f7a9632449689f2960497e74352fefadcd5d071cf30c6e46c2e287c66c6dcb28f4bce296b9665e6f7441e09c8600c71086b196be2d920b3
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@@ -40,7 +40,8 @@ class Gosu::ClipRectStack
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result.height = resultBottom - result.y;
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}
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// On the iPhone, we may have to
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// On the iPhone, we may have to multiply everything by 2 for Retina displays.
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// TODO: Doesn't this affect Retina Macs as well?
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// TODO: This should be handled by a global transform.
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int fac = clipRectBaseFactor();
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result.x *= fac, result.y *= fac, result.width *= fac, result.height *= fac;
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data/src/Window.cpp
CHANGED
@@ -50,8 +50,8 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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throw std::runtime_error("Failed to initialize SDL Video");
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-
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-
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int actualWidth = width;
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int actualHeight = height;
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double scaleFactor = 1.0;
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double blackBarWidth = 0;
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double blackBarHeight = 0;
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@@ -95,6 +95,8 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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#endif
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SDL_GL_GetDrawableSize(pimpl->window, &actualWidth, &actualHeight);
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pimpl->context = SDL_GL_CreateContext(pimpl->window);
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SDL_GL_MakeCurrent(pimpl->window, pimpl->context);
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SDL_GL_SetSwapInterval(1);
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: gosu
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version: !ruby/object:Gem::Version
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-
version: 0.8.0.
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version: 0.8.0.pre5
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platform: ruby
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authors:
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- Julian Raschke
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2014-06-
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date: 2014-06-12 00:00:00.000000000 Z
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dependencies: []
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description: |2
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2D game development library.
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