gosu 0.14.3 → 0.14.4.pre2
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- checksums.yaml +4 -4
- data/Gosu/Version.hpp +1 -1
- data/src/Log.hpp +19 -0
- data/src/RubyGosu.cxx +1 -1
- data/src/Texture.cpp +3 -0
- data/src/TrueTypeFont.cpp +2 -2
- data/src/TrueTypeFontUnix.cpp +64 -17
- metadata +5 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: ad14d18a7ade0c42aab29811719f40e6f6c8ada5f1aa2b8048b3f0306baaf138
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data.tar.gz: 3937bfbc9006015e908c3ce0420ad0c3a2264d6181720bc3a924c0fbca624861
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a568075f265f527e288991b9da74b81fd1e52c308609d5aea42fdb5c4b5af1fac0f3a399d8ba7d35089f3fa070b52309997be923f94f5a991440683852837003
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data.tar.gz: c075d9b23de4e3135953cedb3c27079f94e5c128697581418b8ab553e32172024961a36e75a2338a1c37c9f567923be774c0f709f8dc9babb0260cb82987b549
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data/Gosu/Version.hpp
CHANGED
data/src/Log.hpp
ADDED
@@ -0,0 +1,19 @@
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1
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#pragma once
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#include <cstdlib>
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#include <utility>
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namespace Gosu
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7
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{
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8
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template<class... Args>
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9
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void log(const char* format, Args&&... args)
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{
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11
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using namespace std;
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if (getenv("GOSU_DEBUG")) {
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14
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fprintf(stderr, format, std::forward<Args>(args)...);
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fprintf(stderr, "\n");
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}
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}
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}
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data/src/RubyGosu.cxx
CHANGED
@@ -11701,7 +11701,7 @@ SWIGEXPORT void Init_gosu(void) {
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11701
11701
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rb_define_const(mGosu, "LICENSES", SWIG_From_std_string(static_cast< std::string >(Gosu::LICENSES)));
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11702
11702
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rb_define_const(mGosu, "MAJOR_VERSION", SWIG_From_int(static_cast< int >(0)));
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11703
11703
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rb_define_const(mGosu, "MINOR_VERSION", SWIG_From_int(static_cast< int >(14)));
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11704
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-
rb_define_const(mGosu, "POINT_VERSION", SWIG_From_int(static_cast< int >(
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11704
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+
rb_define_const(mGosu, "POINT_VERSION", SWIG_From_int(static_cast< int >(4)));
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11705
11705
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rb_define_module_function(mGosu, "milliseconds", VALUEFUNC(_wrap_milliseconds), -1);
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11706
11706
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rb_define_module_function(mGosu, "random", VALUEFUNC(_wrap_random), -1);
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11707
11707
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rb_define_module_function(mGosu, "degrees_to_radians", VALUEFUNC(_wrap_degrees_to_radians), -1);
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data/src/Texture.cpp
CHANGED
@@ -1,5 +1,6 @@
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1
1
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#include "Texture.hpp"
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2
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#include "TexChunk.hpp"
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3
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+
#include "Log.hpp"
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#include <Gosu/Bitmap.hpp>
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#include <Gosu/Graphics.hpp>
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#include <Gosu/Platform.hpp>
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@@ -14,6 +15,8 @@ namespace Gosu
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14
15
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Gosu::Texture::Texture(unsigned width, unsigned height, bool retro)
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15
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: allocator_(width, height), retro_(retro)
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{
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18
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log("Allocating a new texture of size %dx%d (retro=%d)", width, height, (int) retro);
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19
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+
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17
20
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ensure_current_context();
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18
21
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19
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// Create texture name.
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data/src/TrueTypeFont.cpp
CHANGED
@@ -244,7 +244,7 @@ Gosu::TrueTypeFont& Gosu::font_by_name(const string& font_name, unsigned font_fl
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244
244
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vector<const unsigned char*> ttf_stack;
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ttf_stack.push_back(ttf_fallback_data());
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ttf_stack.push_back(ttf_data_by_name(default_font_name(), 0));
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-
ttf_stack.push_back(ttf_data_by_name(default_font_name(), font_flags));
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+
if (font_flags != 0) ttf_stack.push_back(ttf_data_by_name(default_font_name(), font_flags));
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if (font_name.find_first_of("./\\") != string::npos) {
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// A filename? Load it and add it to the stack.
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@@ -253,7 +253,7 @@ Gosu::TrueTypeFont& Gosu::font_by_name(const string& font_name, unsigned font_fl
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253
253
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else if (font_name != default_font_name()) {
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// A font name? Add it to the stack, both with font_flags and without.
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ttf_stack.push_back(ttf_data_by_name(font_name, 0));
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-
ttf_stack.push_back(ttf_data_by_name(font_name, font_flags));
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+
if (font_flags != 0) ttf_stack.push_back(ttf_data_by_name(font_name, font_flags));
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}
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font_ptr = &font_with_stack(move(ttf_stack));
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data/src/TrueTypeFontUnix.cpp
CHANGED
@@ -2,9 +2,11 @@
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2
2
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#if defined(GOSU_IS_X)
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#include "TrueTypeFont.hpp"
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#include "Log.hpp"
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#include <Gosu/IO.hpp>
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#include <Gosu/Text.hpp>
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#include <Gosu/Utility.hpp>
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9
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#include <fontconfig/fontconfig.h>
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@@ -19,18 +21,22 @@ const unsigned char* Gosu::ttf_data_by_name(const string& font_name, unsigned fo
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auto& ttf_ptr = ttf_file_cache[make_pair(font_name, font_flags)];
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if (ttf_ptr) return ttf_ptr;
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log("Trying to find a font named '%s', flags=%x", font_name.c_str(), font_flags);
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static FcConfig* config = FcInitLoadConfigAndFonts();
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if (config) {
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-
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-
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-
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-
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FcPattern* pattern;
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// Our search pattern does not include weight or slant so that we can compromise on these.
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pattern = FcPatternBuild(nullptr,
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FC_FAMILY, FcTypeString, font_name.empty() ? "sans-serif" : font_name.c_str(),
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FC_OUTLINE, FcTypeBool, FcTrue, // exclude bitmap fonts
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nullptr);
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FcObjectSet* props = FcObjectSetBuild(FC_FILE, FC_WEIGHT, FC_SLANT, nullptr);
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if (FcFontSet* fonts = FcFontList(config, pattern, props)) {
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log("Looking for the best candidate among %d matching fonts", (int) fonts->nfont);
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// Among all matching fonts, find the variant that is the best fit for our font_flags.
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string best_filename;
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int best_diff;
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@@ -45,26 +51,32 @@ const unsigned char* Gosu::ttf_data_by_name(const string& font_name, unsigned fo
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// Lower is better, so find the font with the lowest diff.
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int diff = 0;
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if (font_flags & Gosu::FF_BOLD) {
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-
diff += abs(weight -
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diff += abs(weight - FC_WEIGHT_BOLD);
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}
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56
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else {
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-
diff += abs(weight -
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diff += abs(weight - FC_WEIGHT_REGULAR);
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58
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}
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53
59
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if (font_flags & Gosu::FF_ITALIC) {
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54
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-
diff += abs(slant -
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60
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diff += abs(slant - FC_SLANT_ITALIC);
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61
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}
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else {
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57
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-
diff += abs(slant -
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diff += abs(slant - FC_SLANT_ROMAN);
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}
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65
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// Penalize OTF fonts since we are not really good at handling these.
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67
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FcChar8 *file;
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68
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FcPatternGetString(fonts->fonts[i], FC_FILE, 0, &file);
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69
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if (has_extension(reinterpret_cast<char*>(file), ".otf")) {
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diff += 10000;
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}
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72
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if (best_filename.empty() || diff < best_diff) {
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61
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-
FcChar8 *file;
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62
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-
FcPatternGetString(fonts->fonts[i], FC_FILE, 0, &file);
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best_filename = reinterpret_cast<char*>(file);
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best_diff = diff;
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}
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66
77
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}
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67
78
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if (!best_filename.empty()) {
|
79
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+
log("Loading best candidate '%s'", best_filename.c_str());
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80
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ttf_ptr = ttf_data_from_file(best_filename.c_str());
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}
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@@ -78,22 +90,57 @@ const unsigned char* Gosu::ttf_data_by_name(const string& font_name, unsigned fo
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90
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return ttf_ptr;
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91
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}
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80
92
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93
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+
static const unsigned char* ttf_data_of_default_sans_serif_font()
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94
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{
|
95
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const unsigned char* ttf_ptr = nullptr;
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96
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+
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97
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// At this point, we already have an open FcConfig, and can pass nullptr to these functions.
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FcPattern* pattern = FcNameParse(reinterpret_cast<const FcChar8*>("sans-serif"));
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99
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FcConfigSubstitute(nullptr, pattern, FcMatchPattern);
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100
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FcDefaultSubstitute(pattern);
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FcResult match_result;
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pattern = FcFontMatch(nullptr, pattern, &match_result);
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if (match_result == FcResultMatch) {
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FcChar8* filename;
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105
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if (FcPatternGetString(pattern, FC_FILE, 0, &filename) == FcResultMatch) {
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106
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Gosu::log("Found the default sans-serif font: '%s'", filename);
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107
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ttf_ptr = Gosu::ttf_data_from_file(reinterpret_cast<char*>(filename));
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}
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109
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}
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FcPatternDestroy(pattern);
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return ttf_ptr;
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}
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const unsigned char* Gosu::ttf_fallback_data()
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{
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83
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-
// Prefer
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117
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// Prefer Arial Unicode MS as a fallback because it covers a lot of Unicode in a single file.
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118
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// This is also the fallback font on Windows and macOS.
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static const unsigned char* arial_unicode = ttf_data_by_name("Arial Unicode MS", 0);
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+
if (arial_unicode) return arial_unicode;
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+
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122
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// DejaVu has at least some Unicode coverage (though no CJK).
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static const unsigned char* deja_vu = ttf_data_by_name("DejaVu", 0);
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if (deja_vu) return deja_vu;
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+
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126
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// Unifont has pretty good Unicode coverage, but looks extremely ugly.
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static const unsigned char* unifont = ttf_data_by_name("Unifont", 0);
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if (unifont) return unifont;
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129
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-
//
|
88
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-
static const unsigned char*
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89
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-
if (
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130
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// If none of the fonts above work, try to use the default sans-serif font.
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static const unsigned char* default_font = ttf_data_of_default_sans_serif_font();
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if (default_font) return default_font;
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90
133
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134
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// If nothing else works, try to load a file from this hardcoded path.
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135
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return ttf_data_from_file("/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf");
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136
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}
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137
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94
138
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string Gosu::default_font_name()
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95
139
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{
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140
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// Liberation Sans was designed to have the same metrics as Arial, which is the default
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141
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// font on macOS and Windows.
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return "Liberation Sans";
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97
143
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}
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#endif
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+
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: gosu
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3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.14.
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4
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+
version: 0.14.4.pre2
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5
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platform: ruby
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6
6
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authors:
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- Julian Raschke
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autorequire:
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bindir: bin
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cert_chain: []
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11
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-
date: 2018-10-
|
11
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+
date: 2018-10-08 00:00:00.000000000 Z
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12
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dependencies: []
|
13
13
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description: |2
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14
14
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2D game development library.
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@@ -95,6 +95,7 @@ files:
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95
95
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- src/Inspection.cpp
|
96
96
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- src/LargeImageData.cpp
|
97
97
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- src/LargeImageData.hpp
|
98
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+
- src/Log.hpp
|
98
99
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- src/MPEGFile.hpp
|
99
100
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- src/Macro.cpp
|
100
101
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- src/Macro.hpp
|
@@ -162,9 +163,9 @@ required_ruby_version: !ruby/object:Gem::Requirement
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|
162
163
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version: 1.9.3
|
163
164
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required_rubygems_version: !ruby/object:Gem::Requirement
|
164
165
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requirements:
|
165
|
-
- - "
|
166
|
+
- - ">"
|
166
167
|
- !ruby/object:Gem::Version
|
167
|
-
version:
|
168
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+
version: 1.3.1
|
168
169
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requirements: []
|
169
170
|
rubyforge_project:
|
170
171
|
rubygems_version: 2.7.6
|