gosu 0.10.1.2-x86-mingw32 → 0.10.2.pre2-x86-mingw32

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data/lib/1.8/gosu.so CHANGED
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data/lib/1.9/gosu.so CHANGED
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data/lib/2.0/gosu.so CHANGED
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data/lib/2.1/gosu.so CHANGED
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data/lib/2.2/gosu.so CHANGED
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data/lib/SDL2.dll CHANGED
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data/lib/gosu/patches.rb CHANGED
@@ -1,117 +1,117 @@
1
- # Extend Numeric with simple angle conversion methods,
2
- # for easier integration with Chipmunk.
3
- class ::Numeric
4
- def degrees_to_radians
5
- self * Math::PI / 180.0
6
- end
7
-
8
- def radians_to_degrees
9
- self * 180.0 / Math::PI
10
- end
11
-
12
- def gosu_to_radians
13
- (self - 90) * Math::PI / 180.0
14
- end
15
-
16
- def radians_to_gosu
17
- self * 180.0 / Math::PI + 90
18
- end
19
- end
20
-
21
- # Backwards compatibility:
22
- # Import constants into Gosu::Button.
23
- module Gosu::Button
24
- Gosu.constants.each { |c| const_set(c, Gosu.const_get(c)) }
25
- end
26
-
27
- # Backwards compatibility:
28
- # The old version of from_text has been deprecated in Gosu 0.9.
29
- class Gosu::Image
30
- class << self
31
- alias from_text_without_window from_text
32
- end
33
-
34
- def self.from_text(*args)
35
- if args.size == 4
36
- from_text_without_window(args[1], args[3], :font => args[2])
37
- elsif args.size == 7
38
- from_text_without_window(args[1], args[3], :font => args[2],
39
- :spacing => args[4], :width => args[5], :align => args[6])
40
- else
41
- from_text_without_window(*args)
42
- end
43
- end
44
- end
45
-
46
- # Backwards compatibility:
47
- # Passing a Window Sample#initialize has been deprecated in Gosu 0.7.17.
48
- class Gosu::Sample
49
- alias initialize_without_window initialize
50
-
51
- def initialize(*args)
52
- args.shift if args.first.is_a? Gosu::Window
53
- initialize_without_window(*args)
54
- end
55
- end
56
-
57
- # Backwards compatibility:
58
- # Passing a Window to Song#initialize has been deprecated in Gosu 0.7.17.
59
- class Gosu::Song
60
- alias initialize_without_window initialize
61
-
62
- def initialize(*args)
63
- args.shift if args.first.is_a? Gosu::Window
64
- initialize_without_window(*args)
65
- end
66
- end
67
-
68
- # Color constants.
69
- # This is cleaner than having SWIG define them.
70
- module Gosu
71
- class ImmutableColor < Color
72
- private :alpha=, :red=, :green=, :blue=, :hue=, :saturation=, :value=
73
- end
74
-
75
- class Color
76
- NONE = Gosu::ImmutableColor.new(0x00_000000)
77
- BLACK = Gosu::ImmutableColor.new(0xff_000000)
78
- GRAY = Gosu::ImmutableColor.new(0xff_808080)
79
- WHITE = Gosu::ImmutableColor.new(0xff_ffffff)
80
- AQUA = Gosu::ImmutableColor.new(0xff_00ffff)
81
- RED = Gosu::ImmutableColor.new(0xff_ff0000)
82
- GREEN = Gosu::ImmutableColor.new(0xff_00ff00)
83
- BLUE = Gosu::ImmutableColor.new(0xff_0000ff)
84
- YELLOW = Gosu::ImmutableColor.new(0xff_ffff00)
85
- FUCHSIA = Gosu::ImmutableColor.new(0xff_ff00ff)
86
- CYAN = Gosu::ImmutableColor.new(0xff_00ffff)
87
- end
88
- end
89
-
90
- class Gosu::Window
91
- # Backwards compatibility:
92
- # Class methods that have been turned into module methods.
93
- def self.button_id_to_char(id)
94
- Gosu.button_id_to_char(id)
95
- end
96
-
97
- def self.char_to_button_id(ch)
98
- Gosu.char_to_button_id(ch)
99
- end
100
-
101
- # Backwards compatibility:
102
- # Instance methods taht have been turned into module methods.
103
- %w(draw_line draw_triangle draw_quad
104
- flush gl clip_to record
105
- transform translate rotate scale
106
- button_id_to_char char_to_button_id button_down?).each do |method|
107
- define_method method.to_sym do |*args, &block|
108
- Gosu.send method, *args, &block
109
- end
110
- end
111
- end
112
-
113
- # Release OpenAL resources during Ruby's shutdown, not Gosu's.
114
- at_exit do
115
- Gosu::Song.current_song.stop if Gosu::Song.current_song
116
- Gosu::_release_all_openal_resources
117
- end
1
+ # Extend Numeric with simple angle conversion methods,
2
+ # for easier integration with Chipmunk.
3
+ class ::Numeric
4
+ def degrees_to_radians
5
+ self * Math::PI / 180.0
6
+ end
7
+
8
+ def radians_to_degrees
9
+ self * 180.0 / Math::PI
10
+ end
11
+
12
+ def gosu_to_radians
13
+ (self - 90) * Math::PI / 180.0
14
+ end
15
+
16
+ def radians_to_gosu
17
+ self * 180.0 / Math::PI + 90
18
+ end
19
+ end
20
+
21
+ # Backwards compatibility:
22
+ # Import constants into Gosu::Button.
23
+ module Gosu::Button
24
+ Gosu.constants.each { |c| const_set(c, Gosu.const_get(c)) }
25
+ end
26
+
27
+ # Backwards compatibility:
28
+ # The old version of from_text has been deprecated in Gosu 0.9.
29
+ class Gosu::Image
30
+ class << self
31
+ alias from_text_without_window from_text
32
+ end
33
+
34
+ def self.from_text(*args)
35
+ if args.size == 4
36
+ from_text_without_window(args[1], args[3], :font => args[2])
37
+ elsif args.size == 7
38
+ from_text_without_window(args[1], args[3], :font => args[2],
39
+ :spacing => args[4], :width => args[5], :align => args[6])
40
+ else
41
+ from_text_without_window(*args)
42
+ end
43
+ end
44
+ end
45
+
46
+ # Backwards compatibility:
47
+ # Passing a Window Sample#initialize has been deprecated in Gosu 0.7.17.
48
+ class Gosu::Sample
49
+ alias initialize_without_window initialize
50
+
51
+ def initialize(*args)
52
+ args.shift if args.first.is_a? Gosu::Window
53
+ initialize_without_window(*args)
54
+ end
55
+ end
56
+
57
+ # Backwards compatibility:
58
+ # Passing a Window to Song#initialize has been deprecated in Gosu 0.7.17.
59
+ class Gosu::Song
60
+ alias initialize_without_window initialize
61
+
62
+ def initialize(*args)
63
+ args.shift if args.first.is_a? Gosu::Window
64
+ initialize_without_window(*args)
65
+ end
66
+ end
67
+
68
+ # Color constants.
69
+ # This is cleaner than having SWIG define them.
70
+ module Gosu
71
+ class ImmutableColor < Color
72
+ private :alpha=, :red=, :green=, :blue=, :hue=, :saturation=, :value=
73
+ end
74
+
75
+ class Color
76
+ NONE = Gosu::ImmutableColor.new(0x00_000000)
77
+ BLACK = Gosu::ImmutableColor.new(0xff_000000)
78
+ GRAY = Gosu::ImmutableColor.new(0xff_808080)
79
+ WHITE = Gosu::ImmutableColor.new(0xff_ffffff)
80
+ AQUA = Gosu::ImmutableColor.new(0xff_00ffff)
81
+ RED = Gosu::ImmutableColor.new(0xff_ff0000)
82
+ GREEN = Gosu::ImmutableColor.new(0xff_00ff00)
83
+ BLUE = Gosu::ImmutableColor.new(0xff_0000ff)
84
+ YELLOW = Gosu::ImmutableColor.new(0xff_ffff00)
85
+ FUCHSIA = Gosu::ImmutableColor.new(0xff_ff00ff)
86
+ CYAN = Gosu::ImmutableColor.new(0xff_00ffff)
87
+ end
88
+ end
89
+
90
+ class Gosu::Window
91
+ # Backwards compatibility:
92
+ # Class methods that have been turned into module methods.
93
+ def self.button_id_to_char(id)
94
+ Gosu.button_id_to_char(id)
95
+ end
96
+
97
+ def self.char_to_button_id(ch)
98
+ Gosu.char_to_button_id(ch)
99
+ end
100
+
101
+ # Backwards compatibility:
102
+ # Instance methods taht have been turned into module methods.
103
+ %w(draw_line draw_triangle draw_quad
104
+ flush gl clip_to record
105
+ transform translate rotate scale
106
+ button_id_to_char char_to_button_id button_down?).each do |method|
107
+ define_method method.to_sym do |*args, &block|
108
+ Gosu.send method, *args, &block
109
+ end
110
+ end
111
+ end
112
+
113
+ # Release OpenAL resources during Ruby's shutdown, not Gosu's.
114
+ at_exit do
115
+ Gosu::Song.current_song.stop if Gosu::Song.current_song
116
+ Gosu::_release_all_openal_resources
117
+ end
data/lib/gosu/preview.rb CHANGED
@@ -1,10 +1,10 @@
1
- warn "gosu/preview.rb has been removed in Gosu 0.9.0, and Gosu itself \n" +
2
- "provides a similar interface to what preview.rb used to offer.\n" +
3
- "Notable differences:\n" +
4
- "• no global $window variable\n" +
5
- "• no global Gosu.mouse_x and Gosu.mouse_y functions\n" +
6
- "• Image#initialize et.al. use an options hash now\n" +
7
- "If you cannot update your code base right now, you should require \n" +
8
- "Gosu 0.8.x in your Gemfile: gem 'gosu', '~> 0.8.0'";
9
-
10
- require 'gosu'
1
+ warn "gosu/preview.rb has been removed in Gosu 0.9.0, and Gosu itself \n" +
2
+ "provides a similar interface to what preview.rb used to offer.\n" +
3
+ "Notable differences:\n" +
4
+ "• no global $window variable\n" +
5
+ "• no global Gosu.mouse_x and Gosu.mouse_y functions\n" +
6
+ "• Image#initialize et.al. use an options hash now\n" +
7
+ "If you cannot update your code base right now, you should require \n" +
8
+ "Gosu 0.8.x in your Gemfile: gem 'gosu', '~> 0.8.0'";
9
+
10
+ require 'gosu'
data/lib/gosu/run.rb CHANGED
@@ -1,11 +1,11 @@
1
- # Replace the load path
2
- $LOAD_PATH.clear
3
- $LOAD_PATH << File.dirname(__FILE__)[0..-6]
4
- $LOAD_PATH << $LOAD_PATH[0] + '/lib'
5
- # Ruby portions of Gosu
6
- require 'gosu/patches'
7
- require 'gosu/swig_patches'
8
- # Let the application know it is being run from the Mac app wrapper.
9
- OSX_EXECUTABLE = true
10
- # Main application
11
- require 'Main'
1
+ # Replace the load path
2
+ $LOAD_PATH.clear
3
+ $LOAD_PATH << File.dirname(__FILE__)[0..-6]
4
+ $LOAD_PATH << $LOAD_PATH[0] + '/lib'
5
+ # Ruby portions of Gosu
6
+ require 'gosu/patches'
7
+ require 'gosu/swig_patches'
8
+ # Let the application know it is being run from the Mac app wrapper.
9
+ OSX_EXECUTABLE = true
10
+ # Main application
11
+ require 'Main'
@@ -1,70 +1,70 @@
1
- # SWIG workarounds
2
- # These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
3
-
4
- # Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
5
- # It is not clear whether this is a SWIG issue or if some stack frame is not exception
6
- # compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
7
- # custom debugging help:
8
- class Gosu::Window
9
- alias initialize_without_hash initialize
10
-
11
- def initialize width, height, *args
12
- if args.empty? or args.first.is_a? Hash then
13
- options = args.first || {}
14
- fullscreen = options[:fullscreen]
15
- update_interval = options[:update_interval]
16
- else
17
- fullscreen, update_interval = *args
18
- end
19
- initialize_without_hash width, height, !!fullscreen, update_interval || 16.666666
20
- end
21
-
22
- %w(update draw needs_redraw? needs_cursor?
23
- lose_focus button_down button_up).each do |callback|
24
- define_method "protected_#{callback}" do |*args|
25
- begin
26
- # If there has been an exception, don't do anything as to not make matters worse.
27
- # Conveniently turn the return value into a boolean result (for needs_cursor? etc).
28
- defined?(@_exception) ? false : !!send(callback, *args)
29
- rescue Exception => e
30
- # Exit the message loop naturally, then re-throw
31
- @_exception = e
32
- close
33
- end
34
- end
35
- end
36
-
37
- def protected_draw_2
38
- protected_draw
39
- $gosu_gl_blocks_2 = $gosu_gl_blocks
40
- $gosu_gl_blocks = nil
41
- end
42
-
43
- alias show_internal show
44
- def show
45
- show_internal
46
- # Try to format the message nicely, without any useless patching that we are
47
- # doing here.
48
- if defined? @_exception then
49
- if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
50
- @_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
51
- end
52
- raise @_exception
53
- end
54
- end
55
- end
56
-
57
- module Gosu
58
- # Keep a reference to these blocks that is only cleared after Window#draw.
59
- # Otherwise, the GC might free these blocks while Gosu is still rendering.
60
- def self.gl(*args, &block)
61
- $gosu_gl_blocks ||= []
62
- $gosu_gl_blocks << block
63
- unsafe_gl(*args, &block)
64
- end
65
- end
66
-
67
- # SWIG won't let me rename my method to '[]='.
68
- class Gosu::Font
69
- alias []= set_image
70
- end
1
+ # SWIG workarounds
2
+ # These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
3
+
4
+ # Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
5
+ # It is not clear whether this is a SWIG issue or if some stack frame is not exception
6
+ # compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
7
+ # custom debugging help:
8
+ class Gosu::Window
9
+ alias initialize_without_hash initialize
10
+
11
+ def initialize width, height, *args
12
+ if args.empty? or args.first.is_a? Hash then
13
+ options = args.first || {}
14
+ fullscreen = options[:fullscreen]
15
+ update_interval = options[:update_interval]
16
+ else
17
+ fullscreen, update_interval = *args
18
+ end
19
+ initialize_without_hash width, height, !!fullscreen, update_interval || 16.666666
20
+ end
21
+
22
+ %w(update draw needs_redraw? needs_cursor?
23
+ lose_focus button_down button_up).each do |callback|
24
+ define_method "protected_#{callback}" do |*args|
25
+ begin
26
+ # If there has been an exception, don't do anything as to not make matters worse.
27
+ # Conveniently turn the return value into a boolean result (for needs_cursor? etc).
28
+ defined?(@_exception) ? false : !!send(callback, *args)
29
+ rescue Exception => e
30
+ # Exit the message loop naturally, then re-throw
31
+ @_exception = e
32
+ close
33
+ end
34
+ end
35
+ end
36
+
37
+ def protected_draw_2
38
+ protected_draw
39
+ $gosu_gl_blocks_2 = $gosu_gl_blocks
40
+ $gosu_gl_blocks = nil
41
+ end
42
+
43
+ alias show_internal show
44
+ def show
45
+ show_internal
46
+ # Try to format the message nicely, without any useless patching that we are
47
+ # doing here.
48
+ if defined? @_exception then
49
+ if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
50
+ @_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
51
+ end
52
+ raise @_exception
53
+ end
54
+ end
55
+ end
56
+
57
+ module Gosu
58
+ # Keep a reference to these blocks that is only cleared after Window#draw.
59
+ # Otherwise, the GC might free these blocks while Gosu is still rendering.
60
+ def self.gl(*args, &block)
61
+ $gosu_gl_blocks ||= []
62
+ $gosu_gl_blocks << block
63
+ unsafe_gl(*args, &block)
64
+ end
65
+ end
66
+
67
+ # SWIG won't let me rename my method to '[]='.
68
+ class Gosu::Font
69
+ alias []= set_image
70
+ end
data/lib/gosu/zen.rb CHANGED
@@ -1,89 +1,89 @@
1
- require 'gosu/preview'
2
-
3
- module Gosu
4
- module Zen
5
-
6
- @@window_args = [800, 600, {}]
7
- @@options = {}
8
-
9
- def window width, height, options = nil
10
- if $window.nil?
11
- @@window_args[0] = width
12
- @@window_args[1] = height
13
- @@window_args[2].merge! options if options
14
- else
15
- raise "window size can only be set before the window is created"
16
- end
17
- end
18
-
19
- def set what, value
20
- if $window.nil?
21
- @@options[what.to_sym] = value
22
- else
23
- $window.send "#{what}=", value
24
- end
25
- end
26
-
27
- def init &body
28
- ZenWindow.send :define_method, :init, &body
29
- end
30
-
31
- def button_down id = nil, &body
32
- m = id ? "button_down_#{id}" : :button_down_other
33
- ZenWindow.send :define_method, m, &body
34
- end
35
-
36
- def button_up id = nil, &body
37
- m = id ? "button_up_#{id}" : :button_up_other
38
- ZenWindow.send :define_method, m, &body
39
- end
40
-
41
- def update &body
42
- ZenWindow.send :define_method, :update, &body
43
- end
44
-
45
- def draw &body
46
- ZenWindow.send :define_method, :draw, &body
47
- end
48
-
49
- def run!
50
- window = ZenWindow.new *@@window_args
51
- @@options.each do |opt, value|
52
- window.send "#{opt}=", value
53
- end
54
- window.show
55
- end
56
-
57
- def Zen.included mod
58
- at_exit { run! unless $! }
59
- end
60
-
61
- end
62
-
63
- class ZenWindow < Window
64
- def initialize *args
65
- super
66
- init
67
- end
68
-
69
- def init
70
- end
71
-
72
- def button_down id
73
- m = :"button_down_#{id}"
74
- respond_to?(m) ? send(m) : button_down_other(id)
75
- end
76
-
77
- def button_up id
78
- m = :"button_up_#{id}"
79
- respond_to?(m) ? send(m) : button_up_other(id)
80
- end
81
-
82
- def button_down_other id
83
- end
84
-
85
- def button_up_other id
86
- end
87
-
88
- end
89
- end
1
+ require 'gosu/preview'
2
+
3
+ module Gosu
4
+ module Zen
5
+
6
+ @@window_args = [800, 600, {}]
7
+ @@options = {}
8
+
9
+ def window width, height, options = nil
10
+ if $window.nil?
11
+ @@window_args[0] = width
12
+ @@window_args[1] = height
13
+ @@window_args[2].merge! options if options
14
+ else
15
+ raise "window size can only be set before the window is created"
16
+ end
17
+ end
18
+
19
+ def set what, value
20
+ if $window.nil?
21
+ @@options[what.to_sym] = value
22
+ else
23
+ $window.send "#{what}=", value
24
+ end
25
+ end
26
+
27
+ def init &body
28
+ ZenWindow.send :define_method, :init, &body
29
+ end
30
+
31
+ def button_down id = nil, &body
32
+ m = id ? "button_down_#{id}" : :button_down_other
33
+ ZenWindow.send :define_method, m, &body
34
+ end
35
+
36
+ def button_up id = nil, &body
37
+ m = id ? "button_up_#{id}" : :button_up_other
38
+ ZenWindow.send :define_method, m, &body
39
+ end
40
+
41
+ def update &body
42
+ ZenWindow.send :define_method, :update, &body
43
+ end
44
+
45
+ def draw &body
46
+ ZenWindow.send :define_method, :draw, &body
47
+ end
48
+
49
+ def run!
50
+ window = ZenWindow.new *@@window_args
51
+ @@options.each do |opt, value|
52
+ window.send "#{opt}=", value
53
+ end
54
+ window.show
55
+ end
56
+
57
+ def Zen.included mod
58
+ at_exit { run! unless $! }
59
+ end
60
+
61
+ end
62
+
63
+ class ZenWindow < Window
64
+ def initialize *args
65
+ super
66
+ init
67
+ end
68
+
69
+ def init
70
+ end
71
+
72
+ def button_down id
73
+ m = :"button_down_#{id}"
74
+ respond_to?(m) ? send(m) : button_down_other(id)
75
+ end
76
+
77
+ def button_up id
78
+ m = :"button_up_#{id}"
79
+ respond_to?(m) ? send(m) : button_up_other(id)
80
+ end
81
+
82
+ def button_down_other id
83
+ end
84
+
85
+ def button_up_other id
86
+ end
87
+
88
+ end
89
+ end
data/lib/gosu.rb CHANGED
@@ -1,19 +1,19 @@
1
- require 'rbconfig'
2
-
3
- if RUBY_PLATFORM =~ /mswin$|mingw32|mingw64|win32\-|\-win32/ then
4
- binary_path = File.dirname(__FILE__)
5
- # 64-bit builds of Windows use "x64-mingw32" as RUBY_PLATFORM
6
- binary_path += '64' if RUBY_PLATFORM =~ /^x64-/
7
-
8
- # Add this gem to the PATH on Windows so that bundled DLLs can be found.
9
- ENV['PATH'] = "#{binary_path};#{ENV['PATH']}"
10
-
11
- # Add the correct directory
12
- RUBY_VERSION =~ /(\d+.\d+)/
13
- $LOAD_PATH.unshift "#{binary_path}/#{$1}"
14
- end
15
-
16
- require "gosu.#{RbConfig::CONFIG['DLEXT']}"
17
-
18
- require "gosu/swig_patches"
19
- require "gosu/patches"
1
+ require 'rbconfig'
2
+
3
+ if RUBY_PLATFORM =~ /mswin$|mingw32|mingw64|win32\-|\-win32/ then
4
+ binary_path = File.dirname(__FILE__)
5
+ # 64-bit builds of Windows use "x64-mingw32" as RUBY_PLATFORM
6
+ binary_path += '64' if RUBY_PLATFORM =~ /^x64-/
7
+
8
+ # Add this gem to the PATH on Windows so that bundled DLLs can be found.
9
+ ENV['PATH'] = "#{binary_path};#{ENV['PATH']}"
10
+
11
+ # Add the correct directory
12
+ RUBY_VERSION =~ /(\d+.\d+)/
13
+ $LOAD_PATH.unshift "#{binary_path}/#{$1}"
14
+ end
15
+
16
+ require "gosu.#{RbConfig::CONFIG['DLEXT']}"
17
+
18
+ require "gosu/swig_patches"
19
+ require "gosu/patches"
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: gosu
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.10.1.2
4
+ version: 0.10.2.pre2
5
5
  platform: x86-mingw32
6
6
  authors:
7
7
  - Julian Raschke
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2015-08-26 00:00:00.000000000 Z
11
+ date: 2015-09-07 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: |2
14
14
  2D game development library.
@@ -23,12 +23,6 @@ executables: []
23
23
  extensions: []
24
24
  extra_rdoc_files: []
25
25
  files:
26
- - lib/gosu/patches.rb
27
- - lib/gosu/preview.rb
28
- - lib/gosu/run.rb
29
- - lib/gosu/swig_patches.rb
30
- - lib/gosu/zen.rb
31
- - lib/gosu.rb
32
26
  - lib/1.8/gosu.so
33
27
  - lib/1.9/gosu.so
34
28
  - lib/2.0/gosu.so
@@ -36,6 +30,12 @@ files:
36
30
  - lib/2.2/gosu.so
37
31
  - lib/OpenAL32.dll
38
32
  - lib/SDL2.dll
33
+ - lib/gosu.rb
34
+ - lib/gosu/patches.rb
35
+ - lib/gosu/preview.rb
36
+ - lib/gosu/run.rb
37
+ - lib/gosu/swig_patches.rb
38
+ - lib/gosu/zen.rb
39
39
  - lib/libsndfile.dll
40
40
  homepage: http://www.libgosu.org/
41
41
  licenses: []
@@ -46,17 +46,17 @@ require_paths:
46
46
  - lib
47
47
  required_ruby_version: !ruby/object:Gem::Requirement
48
48
  requirements:
49
- - - '>='
49
+ - - ">="
50
50
  - !ruby/object:Gem::Version
51
51
  version: '0'
52
52
  required_rubygems_version: !ruby/object:Gem::Requirement
53
53
  requirements:
54
- - - '>='
54
+ - - ">"
55
55
  - !ruby/object:Gem::Version
56
- version: '0'
56
+ version: 1.3.1
57
57
  requirements: []
58
58
  rubyforge_project:
59
- rubygems_version: 2.0.14
59
+ rubygems_version: 2.4.8
60
60
  signing_key:
61
61
  specification_version: 4
62
62
  summary: 2D game development library.