gosu-spritesheet 0.1.0
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- checksums.yaml +7 -0
- data/LICENSE.md +21 -0
- data/README.md +153 -0
- data/Rakefile +10 -0
- data/gosu-spritesheet.gemspec +40 -0
- data/lib/gosu/spritesheet.rb +51 -0
- data/lib/gosu/spritesheet/animation_block.rb +25 -0
- data/lib/gosu/spritesheet/version.rb +7 -0
- data/test/gosu/animation_block_test.rb +27 -0
- data/test/gosu/spritesheet_test.rb +117 -0
- data/test/test_helper.rb +8 -0
- metadata +142 -0
checksums.yaml
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SHA256:
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metadata.gz: f816d42837a8669558a069096ade4bf64d232df70079bbefdcb2c085aba8e5e8
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data.tar.gz: 381319501277c0c07fa7cc47c891fc97226e9d32f0cac57adcdb0eb87af7a4cf
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SHA512:
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metadata.gz: 007a14d835267d101a4cd70731a006582733c54db30572477b6322b785b3e0aee0bdeb81b2995da23382af5f2b79e85437c9ed7e4e81fc6e130b9166bce2de9b
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data.tar.gz: 0b5810e298823daeabefd5aeda2d7cb2e13e7c8c0914c6054d92b055036a4e32a5f68b9ac34adb069aac2e3289665c0edd142950152fa5b383dee6bc16212da2
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data/LICENSE.md
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The MIT License (MIT)
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Copyright (c) 2018 pogist
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'gosu-spritesheet'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gosu-spritesheet
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# Usage
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### Creating a simple spritesheet animation
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```ruby
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require 'gosu'
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require 'gosu/spritesheet'
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class Game < Gosu::Window
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def initialize
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tiles = Gosu::Image.load_tiles 'path/to/your/tiles.png', 10, 10
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@spritesheet = Gosu::Spritesheet.new { :tiles => tiles }
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end
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def draw
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x, y, z = #...the position of your animation on screen.
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# Just draws the next animation frame on each iteration.
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@spritesheet.animation(:default).step.draw x, y, z
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end
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end
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Game.new.show
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```
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### A more complex example using custom animations
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Consider that your game object may have more than one animation with different
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frames each, but those frames are on the same image. That way, you can define
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different animations for each set of frames:
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```ruby
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require 'gosu'
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require 'gosu/spritesheet'
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class Character
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# x, y, z are our character's initial position.
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def initialize(x, y, z)
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@x, @y, @z = x, y, z
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tiles = Gosu::Image.load_tiles 'path/to/your/tiles.png', 10, 10
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# Suppose your tile has 8 frames.
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#
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# The first 4 frames are your character walking left.
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# And the other 4 your character walking right.
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@spritesheet = Gosu::Spritesheet.new({
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:tiles => tiles,
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:animations => {
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# Here we are taking the first 4 frames as the walking left
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# animation frames.
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:walk_left => { range: [0..3], duration: 0.2 },
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# The other 4 are the frames of walking right.
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:walk_right => { range: [4..7], duration: 0.2 }
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}
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})
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# By default our character starts facing left and stopped.
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@move_direction = :left
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@moving = false
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end
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def draw
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# Let's decide which animation to draw.
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animation_key = @move_direction == :left ? :walk_left : :walk_right
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if @moving
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# If our character is moving let's animate it!
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@spritesheet.animation(animation_key).step.draw @x, @y, @z
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else
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# When our character isn't moving let's just draw its stopped frame.
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@spritesheet.animation(animation_key).stop.draw @x, @y, @z
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end
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end
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def walk(direction, speed)
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@moving = true
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@x += direction == :right ? speed : -speed
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end
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def stop_moving
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@moving = false
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end
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end
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```
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Now that we have our character class ready let's use it!
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```ruby
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class Game < Gosu::Window
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def initialize
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super 800, 600
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# Let's start our character at the center of the screen.
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@char = Character.new 400, 300
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end
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def draw
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@char.draw
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end
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def update
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if pressing_right?
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@char.walk :right, 2
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end
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if pressing_left?
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@char.walk :left, 2
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end
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end
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def button_up(id)
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# When the user stops pressing any button let's tell our character to stop
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# moving.
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@char.stop_moving
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end
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# Let's define some helper functions
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def pressing_right?
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Gosu::button_down?(Gosu::KbRight) or Gosu::button_down?(Gosu::GpRight)
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end
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def pressing_left?
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Gosu::button_down?(Gosu::KbLeft) or Gosu::button_down?(Gosu::GpLeft)
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end
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end
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Game.new.show
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```
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That's it.
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## Contributing
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Just open a pull request. I'll read it, I promise.
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## License
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The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
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data/Rakefile
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require File.expand_path("../lib/gosu/spritesheet/version.rb", __FILE__)
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Gem::Specification.new do |spec|
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spec.name = "gosu-spritesheet"
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spec.version = Gosu::Spritesheet.version
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spec.authors = ["pogist"]
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spec.email = ["murilo.paixao.2@gmail.com"]
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spec.summary = "Useful spritesheet extension for Gosu."
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spec.description = "A useful and yet simple spritesheet extension for Gosu."
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spec.homepage = "https://github.com/pogist/gosu-spritesheet"
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spec.license = "MIT"
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spec.files = Dir['lib/**/*.rb'] + [
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"README.md",
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"LICENSE.md",
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"Rakefile",
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"gosu-spritesheet.gemspec"
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]
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spec.test_files = Dir['test/**/*.rb', 'test/*.rb']
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# Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
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# to allow pushing to a single host or delete this section to allow pushing to any host.
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if spec.respond_to?(:metadata)
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spec.metadata = {
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"homepage_uri" => spec.homepage,
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"source_code_uri" => spec.homepage
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}
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else
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raise "RubyGems 2.0 or newer is required to protect against " \
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"public gem pushes."
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end
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spec.add_dependency "gosu", "~> 0.14"
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spec.add_development_dependency "bundler", "~> 1.17"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "minitest", "~> 5.0"
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spec.add_development_dependency "minitest-reporters", "~> 1.3"
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spec.add_development_dependency "byebug", "~> 10.0"
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end
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require "gosu/spritesheet/version"
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require "gosu/spritesheet/animation_block"
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module Gosu
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class MissingAnimationKeys < StandardError; end
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class UnknownAnimationKeys < StandardError; end
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class Spritesheet
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def initialize(tiles: [], animations: nil, duration: 0.2)
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@tiles = tiles
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@default_duration = duration
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setup_animations(animations)
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end
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def animation(anim_key)
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@animations[anim_key.to_sym]
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end
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private
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def setup_animations(animations)
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@animations = Hash.new
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if animations.nil?
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@animations[:default] = Gosu::AnimationBlock.new(
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@tiles,
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@default_duration
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)
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else
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animations.each do |key, value|
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@animations[key] = animation_from_spec(value)
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end
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end
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end
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def animation_from_spec(spec)
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frames_range = spec.fetch(:range, nil)
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duration = spec.fetch(:duration, nil)
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missing_keys = []
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missing_keys << ":range" if frames_range.nil?
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missing_keys << ":duration" if duration.nil?
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if not missing_keys.empty?
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message = "Missing #{missing_keys.join(' and ')} on block: #{spec}"
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raise MissingAnimationKeys, message
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end
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Gosu::AnimationBlock.new(@tiles[frames_range.first], duration)
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end
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end
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end
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require 'gosu'
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module Gosu
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class AnimationBlock
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attr_reader :frames, :duration, :duration_in_millisecs
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def initialize(frames, duration)
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@frames = frames
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@duration = duration
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@duration_in_millisecs = @duration * 1000
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end
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##
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# Calculates the next animation frame.
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#
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def step
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@frames[Gosu::milliseconds / @duration_in_millisecs % @frames.size]
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end
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def stop
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# Just gets back to the first frame.
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@frames[0]
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end
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end
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end
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require "test_helper"
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require "gosu"
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describe Gosu::AnimationBlock do
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let(:dude_tiles) {
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path = File.expand_path('../resources/dude.png', __FILE__)
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Gosu::Image.load_tiles path, 32, 48
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}
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before do
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@animation = Gosu::AnimationBlock.new(dude_tiles, 0.2)
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end
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after do
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@animation = nil
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end
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it "calculates the next animation frame" do
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# When
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next_frame = @animation.step
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# Then
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next_frame.must_equal dude_tiles[
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Gosu::milliseconds / @animation.duration_in_millisecs % dude_tiles.size
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]
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end
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end
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require "test_helper"
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require "gosu"
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describe Gosu::Spritesheet do
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let(:dude_tiles) {
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path = File.expand_path('../resources/dude.png', __FILE__)
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Gosu::Image.load_tiles path, 32, 48
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}
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describe "when initialized from a tile set" do
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describe "and a custom animation block is provided" do
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let (:spritesheet) {
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Gosu::Spritesheet.new({
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:tiles => dude_tiles,
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:animations => {
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:my_custom_animation => { range: [0..3], duration: 0.3 }
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}
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})
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}
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it "must be able to fetch the custom animation" do
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spritesheet.animation(:my_custom_animation).wont_be_nil
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spritesheet.animation(:my_custom_animation).frames.must_equal dude_tiles[0..3]
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spritesheet.animation(:my_custom_animation).duration.must_equal 0.3
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end
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end
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describe "and no custom animation blocks are provided" do
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let(:spritesheet) { Gosu::Spritesheet.new(:tiles => dude_tiles) }
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it "has a default animation block that animates all tiles in sequence" do
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spritesheet.animation(:default).wont_be_nil
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spritesheet.animation(:default).frames.must_equal dude_tiles
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spritesheet.animation(:default).duration.must_equal 0.2
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end
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end
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describe "and a duration is provided for the default animation" do
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let(:spritesheet) {
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Gosu::Spritesheet.new({
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:tiles => dude_tiles,
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:duration => 1.0
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})
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}
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it "must specify the default animation duration" do
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|
+
spritesheet.animation(:default).duration.must_equal 1.0
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
describe "and a animation block called default is provided" do
|
52
|
+
let(:spritesheet) {
|
53
|
+
Gosu::Spritesheet.new({
|
54
|
+
:tiles => dude_tiles,
|
55
|
+
:animations => {
|
56
|
+
:default => { range: [0..3], duration: 0.3 }
|
57
|
+
}
|
58
|
+
})
|
59
|
+
}
|
60
|
+
|
61
|
+
# Default animation options set during `default`'s initialization
|
62
|
+
let(:default_frames) { dude_tiles }
|
63
|
+
let(:default_duration) { 0.2 }
|
64
|
+
|
65
|
+
it "wont override the new block called `default`" do
|
66
|
+
spritesheet.animation(:default).frames.wont_equal default_frames
|
67
|
+
spritesheet.animation(:default).duration.wont_equal default_duration
|
68
|
+
end
|
69
|
+
end
|
70
|
+
|
71
|
+
describe "and a custom animation block is in a completely wrong format" do
|
72
|
+
let(:spritesheet) {
|
73
|
+
Gosu::Spritesheet.new({
|
74
|
+
:tiles => dude_tiles,
|
75
|
+
:animations => {
|
76
|
+
:my_custom_animation => { frames: [0..3], anim_duration: 0.2 }
|
77
|
+
}
|
78
|
+
})
|
79
|
+
}
|
80
|
+
|
81
|
+
it "must raise that both keys are missing" do
|
82
|
+
error = proc { spritesheet }.must_raise Gosu::MissingAnimationKeys
|
83
|
+
error.message.must_match(/Missing :range and :duration on block:/)
|
84
|
+
end
|
85
|
+
end
|
86
|
+
|
87
|
+
describe "and a custom animation block is missing one key" do
|
88
|
+
let(:missing_range) {
|
89
|
+
Gosu::Spritesheet.new({
|
90
|
+
:tiles => dude_tiles,
|
91
|
+
:animations => {
|
92
|
+
:my_custom_animation => { duration: 0.2 }
|
93
|
+
}
|
94
|
+
})
|
95
|
+
}
|
96
|
+
|
97
|
+
let(:missing_duration) {
|
98
|
+
Gosu::Spritesheet.new({
|
99
|
+
:tiles => dude_tiles,
|
100
|
+
:animations => {
|
101
|
+
:my_custom_animation => { range: [0..3] }
|
102
|
+
}
|
103
|
+
})
|
104
|
+
}
|
105
|
+
|
106
|
+
it "must say that range key is missing" do
|
107
|
+
error = proc { missing_range }.must_raise Gosu::MissingAnimationKeys
|
108
|
+
error.message.must_match(/Missing :range on block:/)
|
109
|
+
end
|
110
|
+
|
111
|
+
it "must say that duration key is missing" do
|
112
|
+
error = proc { missing_duration }.must_raise Gosu::MissingAnimationKeys
|
113
|
+
error.message.must_match(/Missing :duration on block:/)
|
114
|
+
end
|
115
|
+
end
|
116
|
+
end
|
117
|
+
end
|
data/test/test_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,142 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: gosu-spritesheet
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- pogist
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2019-02-28 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: gosu
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0.14'
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0.14'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.17'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.17'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rake
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '10.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '10.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: minitest
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - "~>"
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '5.0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - "~>"
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '5.0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: minitest-reporters
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - "~>"
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '1.3'
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - "~>"
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '1.3'
|
83
|
+
- !ruby/object:Gem::Dependency
|
84
|
+
name: byebug
|
85
|
+
requirement: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - "~>"
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: '10.0'
|
90
|
+
type: :development
|
91
|
+
prerelease: false
|
92
|
+
version_requirements: !ruby/object:Gem::Requirement
|
93
|
+
requirements:
|
94
|
+
- - "~>"
|
95
|
+
- !ruby/object:Gem::Version
|
96
|
+
version: '10.0'
|
97
|
+
description: A useful and yet simple spritesheet extension for Gosu.
|
98
|
+
email:
|
99
|
+
- murilo.paixao.2@gmail.com
|
100
|
+
executables: []
|
101
|
+
extensions: []
|
102
|
+
extra_rdoc_files: []
|
103
|
+
files:
|
104
|
+
- LICENSE.md
|
105
|
+
- README.md
|
106
|
+
- Rakefile
|
107
|
+
- gosu-spritesheet.gemspec
|
108
|
+
- lib/gosu/spritesheet.rb
|
109
|
+
- lib/gosu/spritesheet/animation_block.rb
|
110
|
+
- lib/gosu/spritesheet/version.rb
|
111
|
+
- test/gosu/animation_block_test.rb
|
112
|
+
- test/gosu/spritesheet_test.rb
|
113
|
+
- test/test_helper.rb
|
114
|
+
homepage: https://github.com/pogist/gosu-spritesheet
|
115
|
+
licenses:
|
116
|
+
- MIT
|
117
|
+
metadata:
|
118
|
+
homepage_uri: https://github.com/pogist/gosu-spritesheet
|
119
|
+
source_code_uri: https://github.com/pogist/gosu-spritesheet
|
120
|
+
post_install_message:
|
121
|
+
rdoc_options: []
|
122
|
+
require_paths:
|
123
|
+
- lib
|
124
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
125
|
+
requirements:
|
126
|
+
- - ">="
|
127
|
+
- !ruby/object:Gem::Version
|
128
|
+
version: '0'
|
129
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
130
|
+
requirements:
|
131
|
+
- - ">="
|
132
|
+
- !ruby/object:Gem::Version
|
133
|
+
version: '0'
|
134
|
+
requirements: []
|
135
|
+
rubygems_version: 3.0.1
|
136
|
+
signing_key:
|
137
|
+
specification_version: 4
|
138
|
+
summary: Useful spritesheet extension for Gosu.
|
139
|
+
test_files:
|
140
|
+
- test/gosu/spritesheet_test.rb
|
141
|
+
- test/gosu/animation_block_test.rb
|
142
|
+
- test/test_helper.rb
|