google-cloud-gaming-v1 0.7.0 → 1.0.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (75) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +3 -143
  3. data/lib/google/cloud/gaming/v1/version.rb +3 -8
  4. metadata +16 -229
  5. data/.yardopts +0 -12
  6. data/AUTHENTICATION.md +0 -151
  7. data/lib/google/cloud/gaming/v1/common_pb.rb +0 -63
  8. data/lib/google/cloud/gaming/v1/game_server_clusters_pb.rb +0 -68
  9. data/lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb +0 -1168
  10. data/lib/google/cloud/gaming/v1/game_server_clusters_service/credentials.rb +0 -51
  11. data/lib/google/cloud/gaming/v1/game_server_clusters_service/operations.rb +0 -770
  12. data/lib/google/cloud/gaming/v1/game_server_clusters_service/paths.rb +0 -73
  13. data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb +0 -938
  14. data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/operations.rb +0 -795
  15. data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest/service_stub.rb +0 -524
  16. data/lib/google/cloud/gaming/v1/game_server_clusters_service/rest.rb +0 -54
  17. data/lib/google/cloud/gaming/v1/game_server_clusters_service.rb +0 -57
  18. data/lib/google/cloud/gaming/v1/game_server_clusters_service_pb.rb +0 -46
  19. data/lib/google/cloud/gaming/v1/game_server_clusters_service_services_pb.rb +0 -61
  20. data/lib/google/cloud/gaming/v1/game_server_configs_pb.rb +0 -56
  21. data/lib/google/cloud/gaming/v1/game_server_configs_service/client.rb +0 -738
  22. data/lib/google/cloud/gaming/v1/game_server_configs_service/credentials.rb +0 -51
  23. data/lib/google/cloud/gaming/v1/game_server_configs_service/operations.rb +0 -770
  24. data/lib/google/cloud/gaming/v1/game_server_configs_service/paths.rb +0 -73
  25. data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/client.rb +0 -607
  26. data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/operations.rb +0 -795
  27. data/lib/google/cloud/gaming/v1/game_server_configs_service/rest/service_stub.rb +0 -285
  28. data/lib/google/cloud/gaming/v1/game_server_configs_service/rest.rb +0 -53
  29. data/lib/google/cloud/gaming/v1/game_server_configs_service.rb +0 -56
  30. data/lib/google/cloud/gaming/v1/game_server_configs_service_pb.rb +0 -46
  31. data/lib/google/cloud/gaming/v1/game_server_configs_service_services_pb.rb +0 -55
  32. data/lib/google/cloud/gaming/v1/game_server_deployments_pb.rb +0 -66
  33. data/lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb +0 -1259
  34. data/lib/google/cloud/gaming/v1/game_server_deployments_service/credentials.rb +0 -51
  35. data/lib/google/cloud/gaming/v1/game_server_deployments_service/operations.rb +0 -770
  36. data/lib/google/cloud/gaming/v1/game_server_deployments_service/paths.rb +0 -88
  37. data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/client.rb +0 -999
  38. data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/operations.rb +0 -795
  39. data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest/service_stub.rb +0 -584
  40. data/lib/google/cloud/gaming/v1/game_server_deployments_service/rest.rb +0 -54
  41. data/lib/google/cloud/gaming/v1/game_server_deployments_service.rb +0 -57
  42. data/lib/google/cloud/gaming/v1/game_server_deployments_service_pb.rb +0 -46
  43. data/lib/google/cloud/gaming/v1/game_server_deployments_service_services_pb.rb +0 -70
  44. data/lib/google/cloud/gaming/v1/realms_pb.rb +0 -59
  45. data/lib/google/cloud/gaming/v1/realms_service/client.rb +0 -947
  46. data/lib/google/cloud/gaming/v1/realms_service/credentials.rb +0 -51
  47. data/lib/google/cloud/gaming/v1/realms_service/operations.rb +0 -770
  48. data/lib/google/cloud/gaming/v1/realms_service/paths.rb +0 -69
  49. data/lib/google/cloud/gaming/v1/realms_service/rest/client.rb +0 -763
  50. data/lib/google/cloud/gaming/v1/realms_service/rest/operations.rb +0 -795
  51. data/lib/google/cloud/gaming/v1/realms_service/rest/service_stub.rb +0 -405
  52. data/lib/google/cloud/gaming/v1/realms_service/rest.rb +0 -54
  53. data/lib/google/cloud/gaming/v1/realms_service.rb +0 -57
  54. data/lib/google/cloud/gaming/v1/realms_service_pb.rb +0 -46
  55. data/lib/google/cloud/gaming/v1/realms_service_services_pb.rb +0 -56
  56. data/lib/google/cloud/gaming/v1/rest.rb +0 -40
  57. data/lib/google/cloud/gaming/v1.rb +0 -48
  58. data/lib/google-cloud-gaming-v1.rb +0 -21
  59. data/proto_docs/README.md +0 -4
  60. data/proto_docs/google/api/client.rb +0 -381
  61. data/proto_docs/google/api/field_behavior.rb +0 -71
  62. data/proto_docs/google/api/launch_stage.rb +0 -71
  63. data/proto_docs/google/api/resource.rb +0 -222
  64. data/proto_docs/google/cloud/gaming/v1/common.rb +0 -302
  65. data/proto_docs/google/cloud/gaming/v1/game_server_clusters.rb +0 -386
  66. data/proto_docs/google/cloud/gaming/v1/game_server_configs.rb +0 -180
  67. data/proto_docs/google/cloud/gaming/v1/game_server_deployments.rb +0 -301
  68. data/proto_docs/google/cloud/gaming/v1/realms.rb +0 -191
  69. data/proto_docs/google/longrunning/operations.rb +0 -164
  70. data/proto_docs/google/protobuf/any.rb +0 -144
  71. data/proto_docs/google/protobuf/duration.rb +0 -98
  72. data/proto_docs/google/protobuf/empty.rb +0 -34
  73. data/proto_docs/google/protobuf/field_mask.rb +0 -229
  74. data/proto_docs/google/protobuf/timestamp.rb +0 -127
  75. data/proto_docs/google/rpc/status.rb +0 -48
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA256:
3
- metadata.gz: 20717f7d8b7382a79abc4afcc5ce05381737ad1f942d5897fc5054ac447b5fa4
4
- data.tar.gz: 655fb08201d34e224a5dc1f3cc2a9cba171f787cff22ecfb44e4c2cb53f3817d
3
+ metadata.gz: 465f7a6e4fd9078cdd3953011c239ed1a5fa7ccf17a86571ff97259816b75928
4
+ data.tar.gz: 4e084c64103b251d230601ec649e5210ee517a551a806cb07a5dc229e5830ce7
5
5
  SHA512:
6
- metadata.gz: 97f0fc136d50210db67109f97c74f1698c4ca6faa9cab327d6e1cc6c5bcbb8b06eca8ecc125f1be7f3a4a7387109823b3be11a18d7335c444eb565120eab5caa
7
- data.tar.gz: 8a4c2a037edf6551d11756a331c8572c4ad1062df57a44659266453d00e5d69cca79e4c6f7feedbfd37fe5a78b8e2b5012659fa6a9cbd01538a0204d49453995
6
+ metadata.gz: 479c806cd94387664b715071b3faca8a1733bf5e0baac9376189b2613704a7c7336288e8f84757c371dc5893dfeedbf719045d9d99b01743171c5a5870defb1c
7
+ data.tar.gz: 4953c99b3f64372cac081fdcff7135c3bcf4fe1b44cac02879cdcf7bb7e649cb0c09378504f1d63e6e249dc89c28ca43940ed1327424939079486920636791ca
data/README.md CHANGED
@@ -1,144 +1,4 @@
1
- # Ruby Client for the Cloud Gaming V1 API
1
+ # Tombstone for Ruby gem google-cloud-gaming-v1
2
2
 
3
- Deploy and manage infrastructure for global multiplayer gaming experiences.
4
-
5
- With Game Servers, studios and publishers can deploy and manage their game server infrastructure hosted on multiple Agones clusters around the world through a single interface.
6
-
7
- https://github.com/googleapis/google-cloud-ruby
8
-
9
- This gem is a _versioned_ client. It provides basic client classes for a
10
- specific version of the Cloud Gaming V1 API. Most users should consider using
11
- the main client gem,
12
- [google-cloud-gaming](https://rubygems.org/gems/google-cloud-gaming).
13
- See the section below titled *Which client should I use?* for more information.
14
-
15
- ## Installation
16
-
17
- ```
18
- $ gem install google-cloud-gaming-v1
19
- ```
20
-
21
- ## Before You Begin
22
-
23
- In order to use this library, you first need to go through the following steps:
24
-
25
- 1. [Select or create a Cloud Platform project.](https://console.cloud.google.com/project)
26
- 1. [Enable billing for your project.](https://cloud.google.com/billing/docs/how-to/modify-project#enable_billing_for_a_project)
27
- 1. [Enable the API.](https://console.cloud.google.com/apis/library/gameservices.googleapis.com)
28
- 1. {file:AUTHENTICATION.md Set up authentication.}
29
-
30
- ## Quick Start
31
-
32
- ```ruby
33
- require "google/cloud/gaming/v1"
34
-
35
- client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
36
- request = ::Google::Cloud::Gaming::V1::ListGameServerClustersRequest.new # (request fields as keyword arguments...)
37
- response = client.list_game_server_clusters request
38
- ```
39
-
40
- View the [Client Library Documentation](https://cloud.google.com/ruby/docs/reference/google-cloud-gaming-v1/latest)
41
- for class and method documentation.
42
-
43
- See also the [Product Documentation](https://cloud.google.com/game-servers)
44
- for general usage information.
45
-
46
- ## Enabling Logging
47
-
48
- To enable logging for this library, set the logger for the underlying [gRPC](https://github.com/grpc/grpc/tree/master/src/ruby) library.
49
- The logger that you set may be a Ruby stdlib [`Logger`](https://ruby-doc.org/current/stdlibs/logger/Logger.html) as shown below,
50
- or a [`Google::Cloud::Logging::Logger`](https://cloud.google.com/ruby/docs/reference/google-cloud-logging/latest)
51
- that will write logs to [Cloud Logging](https://cloud.google.com/logging/). See [grpc/logconfig.rb](https://github.com/grpc/grpc/blob/master/src/ruby/lib/grpc/logconfig.rb)
52
- and the gRPC [spec_helper.rb](https://github.com/grpc/grpc/blob/master/src/ruby/spec/spec_helper.rb) for additional information.
53
-
54
- Configuring a Ruby stdlib logger:
55
-
56
- ```ruby
57
- require "logger"
58
-
59
- module MyLogger
60
- LOGGER = Logger.new $stderr, level: Logger::WARN
61
- def logger
62
- LOGGER
63
- end
64
- end
65
-
66
- # Define a gRPC module-level logger method before grpc/logconfig.rb loads.
67
- module GRPC
68
- extend MyLogger
69
- end
70
- ```
71
-
72
-
73
- ## Google Cloud Samples
74
-
75
- To browse ready to use code samples check [Google Cloud Samples](https://cloud.google.com/docs/samples).
76
-
77
- ## Supported Ruby Versions
78
-
79
- This library is supported on Ruby 2.6+.
80
-
81
- Google provides official support for Ruby versions that are actively supported
82
- by Ruby Core—that is, Ruby versions that are either in normal maintenance or
83
- in security maintenance, and not end of life. Older versions of Ruby _may_
84
- still work, but are unsupported and not recommended. See
85
- https://www.ruby-lang.org/en/downloads/branches/ for details about the Ruby
86
- support schedule.
87
-
88
- ## Which client should I use?
89
-
90
- Most modern Ruby client libraries for Google APIs come in two flavors: the main
91
- client library with a name such as `google-cloud-gaming`,
92
- and lower-level _versioned_ client libraries with names such as
93
- `google-cloud-gaming-v1`.
94
- _In most cases, you should install the main client._
95
-
96
- ### What's the difference between the main client and a versioned client?
97
-
98
- A _versioned client_ provides a basic set of data types and client classes for
99
- a _single version_ of a specific service. (That is, for a service with multiple
100
- versions, there might be a separate versioned client for each service version.)
101
- Most versioned clients are written and maintained by a code generator.
102
-
103
- The _main client_ is designed to provide you with the _recommended_ client
104
- interfaces for the service. There will be only one main client for any given
105
- service, even a service with multiple versions. The main client includes
106
- factory methods for constructing the client objects we recommend for most
107
- users. In some cases, those will be classes provided by an underlying versioned
108
- client; in other cases, they will be handwritten higher-level client objects
109
- with additional capabilities, convenience methods, or best practices built in.
110
- Generally, the main client will default to a recommended service version,
111
- although in some cases you can override this if you need to talk to a specific
112
- service version.
113
-
114
- ### Why would I want to use the main client?
115
-
116
- We recommend that most users install the main client gem for a service. You can
117
- identify this gem as the one _without_ a version in its name, e.g.
118
- `google-cloud-gaming`.
119
- The main client is recommended because it will embody the best practices for
120
- accessing the service, and may also provide more convenient interfaces or
121
- tighter integration into frameworks and third-party libraries. In addition, the
122
- documentation and samples published by Google will generally demonstrate use of
123
- the main client.
124
-
125
- ### Why would I want to use a versioned client?
126
-
127
- You can use a versioned client if you are content with a possibly lower-level
128
- class interface, you explicitly want to avoid features provided by the main
129
- client, or you want to access a specific service version not be covered by the
130
- main client. You can identify versioned client gems because the service version
131
- is part of the name, e.g. `google-cloud-gaming-v1`.
132
-
133
- ### What about the google-apis-<name> clients?
134
-
135
- Client library gems with names that begin with `google-apis-` are based on an
136
- older code generation technology. They talk to a REST/JSON backend (whereas
137
- most modern clients talk to a [gRPC](https://grpc.io/) backend) and they may
138
- not offer the same performance, features, and ease of use provided by more
139
- modern clients.
140
-
141
- The `google-apis-` clients have wide coverage across Google services, so you
142
- might need to use one if there is no modern client available for the service.
143
- However, if a modern client is available, we generally recommend it over the
144
- older `google-apis-` clients.
3
+ This gem is obsolete because the related Google backend is turned down.
4
+ For more information, see https://cloud.google.com/terms/deprecation.
@@ -1,12 +1,10 @@
1
- # frozen_string_literal: true
2
-
3
- # Copyright 2020 Google LLC
1
+ # Copyright 2023 Google LLC
4
2
  #
5
3
  # Licensed under the Apache License, Version 2.0 (the "License");
6
4
  # you may not use this file except in compliance with the License.
7
5
  # You may obtain a copy of the License at
8
6
  #
9
- # https://www.apache.org/licenses/LICENSE-2.0
7
+ # http://www.apache.org/licenses/LICENSE-2.0
10
8
  #
11
9
  # Unless required by applicable law or agreed to in writing, software
12
10
  # distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,14 +12,11 @@
14
12
  # See the License for the specific language governing permissions and
15
13
  # limitations under the License.
16
14
 
17
- # Auto-generated by gapic-generator-ruby. DO NOT EDIT!
18
-
19
-
20
15
  module Google
21
16
  module Cloud
22
17
  module Gaming
23
18
  module V1
24
- VERSION = "0.7.0"
19
+ VERSION = "1.0.0"
25
20
  end
26
21
  end
27
22
  end
metadata CHANGED
@@ -1,250 +1,37 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: google-cloud-gaming-v1
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.7.0
4
+ version: 1.0.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Google LLC
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2023-06-06 00:00:00.000000000 Z
12
- dependencies:
13
- - !ruby/object:Gem::Dependency
14
- name: gapic-common
15
- requirement: !ruby/object:Gem::Requirement
16
- requirements:
17
- - - ">="
18
- - !ruby/object:Gem::Version
19
- version: 0.19.1
20
- - - "<"
21
- - !ruby/object:Gem::Version
22
- version: 2.a
23
- type: :runtime
24
- prerelease: false
25
- version_requirements: !ruby/object:Gem::Requirement
26
- requirements:
27
- - - ">="
28
- - !ruby/object:Gem::Version
29
- version: 0.19.1
30
- - - "<"
31
- - !ruby/object:Gem::Version
32
- version: 2.a
33
- - !ruby/object:Gem::Dependency
34
- name: google-cloud-errors
35
- requirement: !ruby/object:Gem::Requirement
36
- requirements:
37
- - - "~>"
38
- - !ruby/object:Gem::Version
39
- version: '1.0'
40
- type: :runtime
41
- prerelease: false
42
- version_requirements: !ruby/object:Gem::Requirement
43
- requirements:
44
- - - "~>"
45
- - !ruby/object:Gem::Version
46
- version: '1.0'
47
- - !ruby/object:Gem::Dependency
48
- name: google-style
49
- requirement: !ruby/object:Gem::Requirement
50
- requirements:
51
- - - "~>"
52
- - !ruby/object:Gem::Version
53
- version: 1.26.3
54
- type: :development
55
- prerelease: false
56
- version_requirements: !ruby/object:Gem::Requirement
57
- requirements:
58
- - - "~>"
59
- - !ruby/object:Gem::Version
60
- version: 1.26.3
61
- - !ruby/object:Gem::Dependency
62
- name: minitest
63
- requirement: !ruby/object:Gem::Requirement
64
- requirements:
65
- - - "~>"
66
- - !ruby/object:Gem::Version
67
- version: '5.16'
68
- type: :development
69
- prerelease: false
70
- version_requirements: !ruby/object:Gem::Requirement
71
- requirements:
72
- - - "~>"
73
- - !ruby/object:Gem::Version
74
- version: '5.16'
75
- - !ruby/object:Gem::Dependency
76
- name: minitest-focus
77
- requirement: !ruby/object:Gem::Requirement
78
- requirements:
79
- - - "~>"
80
- - !ruby/object:Gem::Version
81
- version: '1.1'
82
- type: :development
83
- prerelease: false
84
- version_requirements: !ruby/object:Gem::Requirement
85
- requirements:
86
- - - "~>"
87
- - !ruby/object:Gem::Version
88
- version: '1.1'
89
- - !ruby/object:Gem::Dependency
90
- name: minitest-rg
91
- requirement: !ruby/object:Gem::Requirement
92
- requirements:
93
- - - "~>"
94
- - !ruby/object:Gem::Version
95
- version: '5.2'
96
- type: :development
97
- prerelease: false
98
- version_requirements: !ruby/object:Gem::Requirement
99
- requirements:
100
- - - "~>"
101
- - !ruby/object:Gem::Version
102
- version: '5.2'
103
- - !ruby/object:Gem::Dependency
104
- name: rake
105
- requirement: !ruby/object:Gem::Requirement
106
- requirements:
107
- - - ">="
108
- - !ruby/object:Gem::Version
109
- version: '13.0'
110
- type: :development
111
- prerelease: false
112
- version_requirements: !ruby/object:Gem::Requirement
113
- requirements:
114
- - - ">="
115
- - !ruby/object:Gem::Version
116
- version: '13.0'
117
- - !ruby/object:Gem::Dependency
118
- name: redcarpet
119
- requirement: !ruby/object:Gem::Requirement
120
- requirements:
121
- - - "~>"
122
- - !ruby/object:Gem::Version
123
- version: '3.0'
124
- type: :development
125
- prerelease: false
126
- version_requirements: !ruby/object:Gem::Requirement
127
- requirements:
128
- - - "~>"
129
- - !ruby/object:Gem::Version
130
- version: '3.0'
131
- - !ruby/object:Gem::Dependency
132
- name: simplecov
133
- requirement: !ruby/object:Gem::Requirement
134
- requirements:
135
- - - "~>"
136
- - !ruby/object:Gem::Version
137
- version: '0.18'
138
- type: :development
139
- prerelease: false
140
- version_requirements: !ruby/object:Gem::Requirement
141
- requirements:
142
- - - "~>"
143
- - !ruby/object:Gem::Version
144
- version: '0.18'
145
- - !ruby/object:Gem::Dependency
146
- name: yard
147
- requirement: !ruby/object:Gem::Requirement
148
- requirements:
149
- - - "~>"
150
- - !ruby/object:Gem::Version
151
- version: '0.9'
152
- type: :development
153
- prerelease: false
154
- version_requirements: !ruby/object:Gem::Requirement
155
- requirements:
156
- - - "~>"
157
- - !ruby/object:Gem::Version
158
- version: '0.9'
159
- description: With Game Servers, studios and publishers can deploy and manage their
160
- game server infrastructure hosted on multiple Agones clusters around the world through
161
- a single interface. Note that google-cloud-gaming-v1 is a version-specific client
162
- library. For most uses, we recommend installing the main client library google-cloud-gaming
163
- instead. See the readme for more details.
11
+ date: 2023-11-10 00:00:00.000000000 Z
12
+ dependencies: []
13
+ description: This gem is obsolete because the related Google backend is turned down.
14
+ For more information, see https://cloud.google.com/terms/deprecation.
164
15
  email: googleapis-packages@google.com
165
16
  executables: []
166
17
  extensions: []
167
18
  extra_rdoc_files: []
168
19
  files:
169
- - ".yardopts"
170
- - AUTHENTICATION.md
171
20
  - LICENSE.md
172
21
  - README.md
173
- - lib/google-cloud-gaming-v1.rb
174
- - lib/google/cloud/gaming/v1.rb
175
- - lib/google/cloud/gaming/v1/common_pb.rb
176
- - lib/google/cloud/gaming/v1/game_server_clusters_pb.rb
177
- - lib/google/cloud/gaming/v1/game_server_clusters_service.rb
178
- - lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb
179
- - lib/google/cloud/gaming/v1/game_server_clusters_service/credentials.rb
180
- - lib/google/cloud/gaming/v1/game_server_clusters_service/operations.rb
181
- - lib/google/cloud/gaming/v1/game_server_clusters_service/paths.rb
182
- - lib/google/cloud/gaming/v1/game_server_clusters_service/rest.rb
183
- - lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb
184
- - lib/google/cloud/gaming/v1/game_server_clusters_service/rest/operations.rb
185
- - lib/google/cloud/gaming/v1/game_server_clusters_service/rest/service_stub.rb
186
- - lib/google/cloud/gaming/v1/game_server_clusters_service_pb.rb
187
- - lib/google/cloud/gaming/v1/game_server_clusters_service_services_pb.rb
188
- - lib/google/cloud/gaming/v1/game_server_configs_pb.rb
189
- - lib/google/cloud/gaming/v1/game_server_configs_service.rb
190
- - lib/google/cloud/gaming/v1/game_server_configs_service/client.rb
191
- - lib/google/cloud/gaming/v1/game_server_configs_service/credentials.rb
192
- - lib/google/cloud/gaming/v1/game_server_configs_service/operations.rb
193
- - lib/google/cloud/gaming/v1/game_server_configs_service/paths.rb
194
- - lib/google/cloud/gaming/v1/game_server_configs_service/rest.rb
195
- - lib/google/cloud/gaming/v1/game_server_configs_service/rest/client.rb
196
- - lib/google/cloud/gaming/v1/game_server_configs_service/rest/operations.rb
197
- - lib/google/cloud/gaming/v1/game_server_configs_service/rest/service_stub.rb
198
- - lib/google/cloud/gaming/v1/game_server_configs_service_pb.rb
199
- - lib/google/cloud/gaming/v1/game_server_configs_service_services_pb.rb
200
- - lib/google/cloud/gaming/v1/game_server_deployments_pb.rb
201
- - lib/google/cloud/gaming/v1/game_server_deployments_service.rb
202
- - lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb
203
- - lib/google/cloud/gaming/v1/game_server_deployments_service/credentials.rb
204
- - lib/google/cloud/gaming/v1/game_server_deployments_service/operations.rb
205
- - lib/google/cloud/gaming/v1/game_server_deployments_service/paths.rb
206
- - lib/google/cloud/gaming/v1/game_server_deployments_service/rest.rb
207
- - lib/google/cloud/gaming/v1/game_server_deployments_service/rest/client.rb
208
- - lib/google/cloud/gaming/v1/game_server_deployments_service/rest/operations.rb
209
- - lib/google/cloud/gaming/v1/game_server_deployments_service/rest/service_stub.rb
210
- - lib/google/cloud/gaming/v1/game_server_deployments_service_pb.rb
211
- - lib/google/cloud/gaming/v1/game_server_deployments_service_services_pb.rb
212
- - lib/google/cloud/gaming/v1/realms_pb.rb
213
- - lib/google/cloud/gaming/v1/realms_service.rb
214
- - lib/google/cloud/gaming/v1/realms_service/client.rb
215
- - lib/google/cloud/gaming/v1/realms_service/credentials.rb
216
- - lib/google/cloud/gaming/v1/realms_service/operations.rb
217
- - lib/google/cloud/gaming/v1/realms_service/paths.rb
218
- - lib/google/cloud/gaming/v1/realms_service/rest.rb
219
- - lib/google/cloud/gaming/v1/realms_service/rest/client.rb
220
- - lib/google/cloud/gaming/v1/realms_service/rest/operations.rb
221
- - lib/google/cloud/gaming/v1/realms_service/rest/service_stub.rb
222
- - lib/google/cloud/gaming/v1/realms_service_pb.rb
223
- - lib/google/cloud/gaming/v1/realms_service_services_pb.rb
224
- - lib/google/cloud/gaming/v1/rest.rb
225
22
  - lib/google/cloud/gaming/v1/version.rb
226
- - proto_docs/README.md
227
- - proto_docs/google/api/client.rb
228
- - proto_docs/google/api/field_behavior.rb
229
- - proto_docs/google/api/launch_stage.rb
230
- - proto_docs/google/api/resource.rb
231
- - proto_docs/google/cloud/gaming/v1/common.rb
232
- - proto_docs/google/cloud/gaming/v1/game_server_clusters.rb
233
- - proto_docs/google/cloud/gaming/v1/game_server_configs.rb
234
- - proto_docs/google/cloud/gaming/v1/game_server_deployments.rb
235
- - proto_docs/google/cloud/gaming/v1/realms.rb
236
- - proto_docs/google/longrunning/operations.rb
237
- - proto_docs/google/protobuf/any.rb
238
- - proto_docs/google/protobuf/duration.rb
239
- - proto_docs/google/protobuf/empty.rb
240
- - proto_docs/google/protobuf/field_mask.rb
241
- - proto_docs/google/protobuf/timestamp.rb
242
- - proto_docs/google/rpc/status.rb
243
23
  homepage: https://github.com/googleapis/google-cloud-ruby
244
24
  licenses:
245
25
  - Apache-2.0
246
26
  metadata: {}
247
- post_install_message:
27
+ post_install_message: |2+
28
+
29
+ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
30
+ The google-cloud-gaming-v1 gem is OBSOLETE.
31
+ For more information, see:
32
+ https://cloud.google.com/terms/deprecation
33
+ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
34
+
248
35
  rdoc_options: []
249
36
  require_paths:
250
37
  - lib
@@ -252,15 +39,15 @@ required_ruby_version: !ruby/object:Gem::Requirement
252
39
  requirements:
253
40
  - - ">="
254
41
  - !ruby/object:Gem::Version
255
- version: '2.6'
42
+ version: '2.0'
256
43
  required_rubygems_version: !ruby/object:Gem::Requirement
257
44
  requirements:
258
45
  - - ">="
259
46
  - !ruby/object:Gem::Version
260
47
  version: '0'
261
48
  requirements: []
262
- rubygems_version: 3.4.2
49
+ rubygems_version: 3.4.19
263
50
  signing_key:
264
51
  specification_version: 4
265
- summary: Deploy and manage infrastructure for global multiplayer gaming experiences.
52
+ summary: This gem is obsolete because the related backend is turned down.
266
53
  test_files: []
data/.yardopts DELETED
@@ -1,12 +0,0 @@
1
- --no-private
2
- --title="Cloud Gaming V1 API"
3
- --exclude _pb\.rb$
4
- --markup markdown
5
- --markup-provider redcarpet
6
-
7
- ./lib/**/*.rb
8
- ./proto_docs/**/*.rb
9
- -
10
- README.md
11
- LICENSE.md
12
- AUTHENTICATION.md
data/AUTHENTICATION.md DELETED
@@ -1,151 +0,0 @@
1
- # Authentication
2
-
3
- In general, the google-cloud-gaming-v1 library uses
4
- [Service Account](https://cloud.google.com/iam/docs/creating-managing-service-accounts)
5
- credentials to connect to Google Cloud services. When running within
6
- [Google Cloud Platform environments](#google-cloud-platform-environments) the
7
- credentials will be discovered automatically. When running on other
8
- environments, the Service Account credentials can be specified by providing the
9
- path to the
10
- [JSON keyfile](https://cloud.google.com/iam/docs/managing-service-account-keys)
11
- for the account (or the JSON itself) in
12
- [environment variables](#environment-variables). Additionally, Cloud SDK
13
- credentials can also be discovered automatically, but this is only recommended
14
- during development.
15
-
16
- ## Quickstart
17
-
18
- 1. [Create a service account and credentials](#creating-a-service-account).
19
- 2. Set the [environment variable](#environment-variables).
20
-
21
- ```sh
22
- export GAMING_CREDENTIALS=path/to/keyfile.json
23
- ```
24
-
25
- 3. Initialize the client.
26
-
27
- ```ruby
28
- require "google/cloud/gaming/v1"
29
-
30
- client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
31
- ```
32
-
33
- ## Credential Lookup
34
-
35
- The google-cloud-gaming-v1 library aims to make authentication
36
- as simple as possible, and provides several mechanisms to configure your system
37
- without requiring **Service Account Credentials** directly in code.
38
-
39
- **Credentials** are discovered in the following order:
40
-
41
- 1. Specify credentials in method arguments
42
- 2. Specify credentials in configuration
43
- 3. Discover credentials path in environment variables
44
- 4. Discover credentials JSON in environment variables
45
- 5. Discover credentials file in the Cloud SDK's path
46
- 6. Discover GCP credentials
47
-
48
- ### Google Cloud Platform environments
49
-
50
- When running on Google Cloud Platform (GCP), including Google Compute Engine
51
- (GCE), Google Kubernetes Engine (GKE), Google App Engine (GAE), Google Cloud
52
- Functions (GCF) and Cloud Run, **Credentials** are discovered automatically.
53
- Code should be written as if already authenticated.
54
-
55
- ### Environment Variables
56
-
57
- The **Credentials JSON** can be placed in environment variables instead of
58
- declaring them directly in code. Each service has its own environment variable,
59
- allowing for different service accounts to be used for different services. (See
60
- the READMEs for the individual service gems for details.) The path to the
61
- **Credentials JSON** file can be stored in the environment variable, or the
62
- **Credentials JSON** itself can be stored for environments such as Docker
63
- containers where writing files is difficult or not encouraged.
64
-
65
- The environment variables that google-cloud-gaming-v1
66
- checks for credentials are configured on the service Credentials class (such as
67
- {::Google::Cloud::Gaming::V1::GameServerClustersService::Credentials}):
68
-
69
- * `GAMING_CREDENTIALS` - Path to JSON file, or JSON contents
70
- * `GAMING_KEYFILE` - Path to JSON file, or JSON contents
71
- * `GOOGLE_CLOUD_CREDENTIALS` - Path to JSON file, or JSON contents
72
- * `GOOGLE_CLOUD_KEYFILE` - Path to JSON file, or JSON contents
73
- * `GOOGLE_APPLICATION_CREDENTIALS` - Path to JSON file
74
-
75
- ```ruby
76
- require "google/cloud/gaming/v1"
77
-
78
- ENV["GAMING_CREDENTIALS"] = "path/to/keyfile.json"
79
-
80
- client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
81
- ```
82
-
83
- ### Configuration
84
-
85
- The path to the **Credentials JSON** file can be configured instead of storing
86
- it in an environment variable. Either on an individual client initialization:
87
-
88
- ```ruby
89
- require "google/cloud/gaming/v1"
90
-
91
- client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
92
- config.credentials = "path/to/keyfile.json"
93
- end
94
- ```
95
-
96
- Or globally for all clients:
97
-
98
- ```ruby
99
- require "google/cloud/gaming/v1"
100
-
101
- ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
102
- config.credentials = "path/to/keyfile.json"
103
- end
104
-
105
- client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new
106
- ```
107
-
108
- ### Cloud SDK
109
-
110
- This option allows for an easy way to authenticate during development. If
111
- credentials are not provided in code or in environment variables, then Cloud SDK
112
- credentials are discovered.
113
-
114
- To configure your system for this, simply:
115
-
116
- 1. [Download and install the Cloud SDK](https://cloud.google.com/sdk)
117
- 2. Authenticate using OAuth 2.0 `$ gcloud auth application-default login`
118
- 3. Write code as if already authenticated.
119
-
120
- **NOTE:** This is _not_ recommended for running in production. The Cloud SDK
121
- *should* only be used during development.
122
-
123
- ## Creating a Service Account
124
-
125
- Google Cloud requires **Service Account Credentials** to
126
- connect to the APIs. You will use the **JSON key file** to
127
- connect to most services with google-cloud-gaming-v1.
128
-
129
- If you are not running this client within
130
- [Google Cloud Platform environments](#google-cloud-platform-environments), you
131
- need a Google Developers service account.
132
-
133
- 1. Visit the [Google Cloud Console](https://console.cloud.google.com/project).
134
- 2. Create a new project or click on an existing project.
135
- 3. Activate the menu in the upper left and select **APIs & Services**. From
136
- here, you will enable the APIs that your application requires.
137
-
138
- *Note: You may need to enable billing in order to use these services.*
139
-
140
- 4. Select **Credentials** from the side navigation.
141
-
142
- Find the "Create credentials" drop down near the top of the page, and select
143
- "Service account" to be guided through downloading a new JSON key file.
144
-
145
- If you want to re-use an existing service account, you can easily generate a
146
- new key file. Just select the account you wish to re-use, click the pencil
147
- tool on the right side to edit the service account, select the **Keys** tab,
148
- and then select **Add Key**.
149
-
150
- The key file you download will be used by this library to authenticate API
151
- requests and should be stored in a secure location.