google-apis-games_v1 0.12.0 → 0.13.0
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checksums.yaml
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metadata.gz: 98f702361b37f2c49c236f76ab3ea4c9ab9020b3f1ea4fc309c2572d3b9021ea
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data.tar.gz: 5eba46cde4b2146a008a5b1f6d26585ed59ec47c7718e09e1739452e66a0014f
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metadata.gz: a604eb94d89f18e9af2b0c1574483b7ce99715894891f8d59dba6127f2de40c8eefa1b3a9134946bad9f158dbe3e21def9a543a43d7c18a93cf9c8361064f1a8
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data.tar.gz: 8f60ca97f03754ee7c92e781b596d21ad7899cd0883a597ac0c87fb7f6b4b47b3e9276097b1df3ed1733bc22e1e62b18b9287d0daaa22e1bd021993d544fd0d5
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data/CHANGELOG.md
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@@ -2345,6 +2345,35 @@ module Google
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end
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end
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# Scoped player identifiers.
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class ScopedPlayerIds
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include Google::Apis::Core::Hashable
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# Identifier of the player across all games of the given developer. Every player
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# has the same developer_player_key in all games of one developer. Developer
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# player key changes for the game if the game is transferred to another
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# developer. Note that game_player_id will stay unchanged.
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# Corresponds to the JSON property `developerPlayerKey`
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# @return [String]
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attr_accessor :developer_player_key
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# Game-scoped player identifier. This is the same id that is returned in
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# GetPlayer game_player_id field.
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# Corresponds to the JSON property `gamePlayerId`
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# @return [String]
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attr_accessor :game_player_id
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def initialize(**args)
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update!(**args)
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end
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# Update properties of this object
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def update!(**args)
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@developer_player_key = args[:developer_player_key] if args.key?(:developer_player_key)
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@game_player_id = args[:game_player_id] if args.key?(:game_player_id)
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end
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end
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# A request to submit a score to leaderboards.
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class ScoreSubmission
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include Google::Apis::Core::Hashable
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@@ -16,13 +16,13 @@ module Google
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module Apis
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module GamesV1
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# Version of the google-apis-games_v1 gem
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GEM_VERSION = "0.
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GEM_VERSION = "0.13.0"
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# Version of the code generator used to generate this client
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GENERATOR_VERSION = "0.4.1"
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# Revision of the discovery document this client was generated from
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REVISION = "
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REVISION = "20220525"
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end
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end
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end
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@@ -358,6 +358,12 @@ module Google
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include Google::Apis::Core::JsonObjectSupport
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end
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class ScopedPlayerIds
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class Representation < Google::Apis::Core::JsonRepresentation; end
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include Google::Apis::Core::JsonObjectSupport
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end
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class ScoreSubmission
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class Representation < Google::Apis::Core::JsonRepresentation; end
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end
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end
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class ScopedPlayerIds
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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property :developer_player_key, as: 'developerPlayerKey'
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property :game_player_id, as: 'gamePlayerId'
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end
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end
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class ScoreSubmission
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# @private
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class Representation < Google::Apis::Core::JsonRepresentation
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execute_or_queue_command(command, &block)
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end
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# Retrieves scoped player identifiers for currently authenticated user.
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# @param [String] fields
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# Selector specifying which fields to include in a partial response.
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# @param [String] quota_user
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# Available to use for quota purposes for server-side applications. Can be any
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# arbitrary string assigned to a user, but should not exceed 40 characters.
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# @param [Google::Apis::RequestOptions] options
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# Request-specific options
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#
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# @yield [result, err] Result & error if block supplied
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# @yieldparam result [Google::Apis::GamesV1::ScopedPlayerIds] parsed result object
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# @yieldparam err [StandardError] error object if request failed
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#
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# @return [Google::Apis::GamesV1::ScopedPlayerIds]
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#
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# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
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# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
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# @raise [Google::Apis::AuthorizationError] Authorization is required
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def get_player_scoped_player_ids(fields: nil, quota_user: nil, options: nil, &block)
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command = make_simple_command(:get, 'games/v1/players/me/scopedIds', options)
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command.response_representation = Google::Apis::GamesV1::ScopedPlayerIds::Representation
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command.response_class = Google::Apis::GamesV1::ScopedPlayerIds
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command.query['fields'] = fields unless fields.nil?
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command.query['quotaUser'] = quota_user unless quota_user.nil?
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execute_or_queue_command(command, &block)
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end
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# Get the collection of players for the currently authenticated user.
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# @param [String] collection
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# Collection of players being retrieved
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metadata
CHANGED
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--- !ruby/object:Gem::Specification
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name: google-apis-games_v1
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.13.0
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platform: ruby
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authors:
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- Google LLC
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2022-
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date: 2022-06-13 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: google-apis-core
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0.
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version: '0.5'
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- - "<"
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version: 2.a
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requirements:
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version: '0.
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version: '0.5'
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version: 2.a
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metadata:
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bug_tracker_uri: https://github.com/googleapis/google-api-ruby-client/issues
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changelog_uri: https://github.com/googleapis/google-api-ruby-client/tree/main/generated/google-apis-games_v1/CHANGELOG.md
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documentation_uri: https://googleapis.dev/ruby/google-apis-games_v1/v0.
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documentation_uri: https://googleapis.dev/ruby/google-apis-games_v1/v0.13.0
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source_code_uri: https://github.com/googleapis/google-api-ruby-client/tree/main/generated/google-apis-games_v1
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post_install_message:
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rdoc_options: []
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version: '0'
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requirements: []
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rubygems_version: 3.3.
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rubygems_version: 3.3.14
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signing_key:
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specification_version: 4
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summary: Simple REST client for Google Play Game Services V1
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