glimmer-dsl-swt 4.20.13.13 → 4.20.13.14

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data/CHANGELOG.md CHANGED
@@ -1,5 +1,9 @@
1
1
  # Change Log
2
2
 
3
+ ### 4.20.13.14
4
+
5
+ - Connect 4 elaborate sample
6
+
3
7
  ### 4.20.13.13
4
8
 
5
9
  - Parking elaborate sample
data/README.md CHANGED
@@ -1,4 +1,4 @@
1
- # [<img src="https://raw.githubusercontent.com/AndyObtiva/glimmer/master/images/glimmer-logo-hi-res.png" height=85 />](https://github.com/AndyObtiva/glimmer) Glimmer DSL for SWT 4.20.13.13
1
+ # [<img src="https://raw.githubusercontent.com/AndyObtiva/glimmer/master/images/glimmer-logo-hi-res.png" height=85 />](https://github.com/AndyObtiva/glimmer) Glimmer DSL for SWT 4.20.13.14
2
2
  ## JRuby Desktop Development GUI Framework
3
3
  [![Gem Version](https://badge.fury.io/rb/glimmer-dsl-swt.svg)](http://badge.fury.io/rb/glimmer-dsl-swt)
4
4
  [![Travis CI](https://travis-ci.com/AndyObtiva/glimmer-dsl-swt.svg?branch=master)](https://travis-ci.com/github/AndyObtiva/glimmer-dsl-swt)
@@ -15,7 +15,7 @@
15
15
  [<img src="https://covers.oreillystatic.com/images/9780596519650/lrg.jpg" width=105 /><br />
16
16
  Featured in JRuby Cookbook](http://shop.oreilly.com/product/9780596519650.do) and [Chalmers/Gothenburg University Software Engineering Master's Lecture Material](http://www.cse.chalmers.se/~bergert/slides/guest_lecture_DSLs.pdf)
17
17
 
18
- [Glimmer DSL for SWT](https://rubygems.org/gems/glimmer-dsl-swt) 4.20.13.13 includes [SWT 4.20](https://download.eclipse.org/eclipse/downloads/drops4/R-4.20-202106111600/), which was released on June 11, 2021. Gem version numbers are in sync with the SWT library versions. The first two digits represent the SWT version number. The last two digits represent the minor and patch versions of Glimmer DSL for SWT. Note that SWT now supports AARCH64 on Mac and Linux, but it is not fully tested in Glimmer DSL for SWT yet, so deem its support experimental for the time being without guarantees for functionality until declared otherwise (report any issues you may encounter).
18
+ [Glimmer DSL for SWT](https://rubygems.org/gems/glimmer-dsl-swt) 4.20.13.14 includes [SWT 4.20](https://download.eclipse.org/eclipse/downloads/drops4/R-4.20-202106111600/), which was released on June 11, 2021. Gem version numbers are in sync with the SWT library versions. The first two digits represent the SWT version number. The last two digits represent the minor and patch versions of Glimmer DSL for SWT. Note that SWT now supports AARCH64 on Mac and Linux, but it is not fully tested in Glimmer DSL for SWT yet, so deem its support experimental for the time being without guarantees for functionality until declared otherwise (report any issues you may encounter).
19
19
 
20
20
  **Starting in version 4.20.0.0, [Glimmer DSL for SWT](https://rubygems.org/gems/glimmer-dsl-swt) comes with the new [***Shine***](/docs/reference/GLIMMER_GUI_DSL_SYNTAX.md#shine) syntax** for highly intuitive and visually expressive View/Model Attribute Mapping, relying on `<=>` for bidirectional (two-way) data-binding and `<=` for unidirectional (one-way) data-binding, providing an alternative to the `bind` keyword (keep in mind that it is still a beta, so default back to `bind` whenever needed).
21
21
 
@@ -326,7 +326,7 @@ jgem install glimmer-dsl-swt
326
326
 
327
327
  Or this command if you want a specific version:
328
328
  ```
329
- jgem install glimmer-dsl-swt -v 4.20.13.13
329
+ jgem install glimmer-dsl-swt -v 4.20.13.14
330
330
  ```
331
331
 
332
332
  `jgem` is JRuby's version of `gem` command.
@@ -354,7 +354,7 @@ Note: if you're using activerecord or activesupport, keep in mind that Glimmer u
354
354
 
355
355
  Add the following to `Gemfile`:
356
356
  ```
357
- gem 'glimmer-dsl-swt', '~> 4.20.13.13'
357
+ gem 'glimmer-dsl-swt', '~> 4.20.13.14'
358
358
  ```
359
359
 
360
360
  And, then run:
@@ -375,7 +375,7 @@ glimmer
375
375
  ```
376
376
 
377
377
  ```
378
- Glimmer (JRuby Desktop Development GUI Framework) - JRuby Gem: glimmer-dsl-swt v4.20.13.13
378
+ Glimmer (JRuby Desktop Development GUI Framework) - JRuby Gem: glimmer-dsl-swt v4.20.13.14
379
379
 
380
380
  Usage: glimmer [--bundler] [--pd] [--quiet] [--debug] [--log-level=VALUE] [[ENV_VAR=VALUE]...] [[-jruby-option]...] (application.rb or task[task_args]) [[application2.rb]...]
381
381
 
data/VERSION CHANGED
@@ -1 +1 @@
1
- 4.20.13.13
1
+ 4.20.13.14
@@ -60,6 +60,7 @@
60
60
  - [User Profile](#user-profile)
61
61
  - [Login](#login)
62
62
  - [Tic Tac Toe](#tic-tac-toe)
63
+ - [Connect 4](#connect-4)
63
64
  - [Contact Manager](#contact-manager)
64
65
  - [Game of Life](#game-of-life)
65
66
  - [Glimmer Tetris](#glimmer-tetris)
@@ -1045,6 +1046,34 @@ Code:
1045
1046
  ![Tic Tac Toe In Progress](/images/glimmer-tic-tac-toe-in-progress.png)
1046
1047
  ![Tic Tac Toe Game Over](/images/glimmer-tic-tac-toe-game-over.png)
1047
1048
 
1049
+ #### Connect 4
1050
+
1051
+ This sample demonstrates a widget/shape hybrid MVC application, including GUI layout and data-binding.
1052
+
1053
+ Code:
1054
+
1055
+ [samples/elaborate/connect4.rb](/samples/elaborate/connect4.rb)
1056
+
1057
+ Connect 4
1058
+
1059
+ ![Connect 4](/images/glimmer-connect4.png)
1060
+
1061
+ Connect 4 - About To Drop
1062
+
1063
+ ![Connect 4 About To Drop](/images/glimmer-connect4-about-to-drop.png)
1064
+
1065
+ Connect 4 - Dropped Coin
1066
+
1067
+ ![Connect 4 Dropped Coin](/images/glimmer-connect4-dropped-coin.png)
1068
+
1069
+ Connect 4 - Player 1 Wins
1070
+
1071
+ ![Connect 4 Player 1 Wins](/images/glimmer-connect4-player1-wins.png)
1072
+
1073
+ Connect 4 - Game Over Message Box
1074
+
1075
+ ![Connect 4 Game Over Message Box](/images/glimmer-connect4-game-over-dialog.png)
1076
+
1048
1077
  #### Contact Manager
1049
1078
 
1050
1079
  This sample demonstrates table data-binding, sorting, filtering, GUI layout, MVP pattern, and test-driven development (has [specs](https://github.com/AndyObtiva/glimmer-dsl-swt/blob/master/spec/samples/elaborate/contact_manager/contact_manager_presenter_spec.rb)).
@@ -1075,7 +1104,7 @@ Contact Manager - Edit Done
1075
1104
 
1076
1105
  #### Game of Life
1077
1106
 
1078
- This sample demonstrates how to build an interactive canvas-based visualization of Conway's Game of Life (test-first), taking advantage of data-binding and multi-threading.
1107
+ This sample demonstrates how to build an interactive canvas-based visualization of Conway's Game of Life ([test-first](https://github.com/AndyObtiva/glimmer-dsl-swt/blob/master/spec/samples/elaborate/game_of_life/model/grid_spec.rb)), taking advantage of data-binding and multi-threading.
1079
1108
 
1080
1109
  Code:
1081
1110
 
Binary file
@@ -0,0 +1,118 @@
1
+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ require 'glimmer-dsl-swt'
23
+
24
+ require_relative 'connect4/model/grid'
25
+
26
+ class Connect4
27
+ include Glimmer::UI::CustomShell
28
+
29
+ WIDTH = 7
30
+ HEIGHT = 6
31
+ COLOR_BACKGROUND = rgb(63, 104, 212)
32
+ COLOR_EMPTY_SLOT = :white
33
+ COLOR_COIN1 = rgb(236, 223, 56)
34
+ COLOR_COIN2 = rgb(176, 11, 23)
35
+
36
+ attr_accessor :current_player_color
37
+
38
+ before_body do
39
+ @grid = Model::Grid.new(WIDTH, HEIGHT)
40
+ select_player_color
41
+ end
42
+
43
+ after_body do
44
+ observe(@grid, :current_player) do
45
+ select_player_color
46
+ end
47
+
48
+ observe(@grid, :game_over) do |game_over_value|
49
+ if game_over_value
50
+ game_over_message = case game_over_value
51
+ when true
52
+ "Game over!\nDraw!"
53
+ when 1
54
+ "Game over!\nPlayer 1 (yellow) wins!"
55
+ when 2
56
+ "Game over!\nPlayer 2 (red) wins!"
57
+ end
58
+
59
+ message_box {
60
+ text 'Game Over!'
61
+ message game_over_message
62
+ }.open
63
+
64
+ @grid.restart!
65
+ end
66
+ end
67
+ end
68
+
69
+ body {
70
+ shell(:no_resize) {
71
+ grid_layout(7, true)
72
+
73
+ text 'Glimmer Connect 4'
74
+ background COLOR_BACKGROUND
75
+
76
+ HEIGHT.times do |row_index|
77
+ WIDTH.times do |column_index|
78
+ canvas {
79
+ layout_data {
80
+ width_hint 50
81
+ height_hint 50
82
+ }
83
+
84
+ background :transparent
85
+
86
+ the_oval = oval(0, 0, 50, 50) {
87
+ background <= [@grid.slot_rows[row_index][column_index], :value, on_read: ->(v) { v == 0 ? COLOR_EMPTY_SLOT : (v == 1 ? COLOR_COIN1 : COLOR_COIN2)}]
88
+ }
89
+
90
+ if row_index == 0
91
+ entered = false
92
+ on_mouse_enter do
93
+ entered = true
94
+ the_oval.background = current_player_color if @grid.slot_rows[row_index][column_index].value == 0
95
+ end
96
+
97
+ on_mouse_exit do
98
+ entered = false
99
+ the_oval.background = COLOR_EMPTY_SLOT if @grid.slot_rows[row_index][column_index].value == 0
100
+ end
101
+
102
+ on_mouse_up do
103
+ @grid.insert!(column_index)
104
+ the_oval.background = current_player_color if entered && @grid.slot_rows[row_index][column_index].value == 0
105
+ end
106
+ end
107
+ }
108
+ end
109
+ end
110
+ }
111
+ }
112
+
113
+ def select_player_color
114
+ self.current_player_color = @grid.current_player == 1 ? COLOR_COIN1 : COLOR_COIN2
115
+ end
116
+ end
117
+
118
+ Connect4.launch
@@ -0,0 +1,173 @@
1
+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ require_relative 'slot'
23
+
24
+ class Connect4
25
+ module Model
26
+ class Grid
27
+ attr_reader :width, :height, :slot_rows
28
+ attr_accessor :current_player, :game_over
29
+
30
+ def initialize(width, height)
31
+ @width = width
32
+ @height = height
33
+ build_slots
34
+ start!
35
+ end
36
+
37
+ def start!
38
+ self.game_over = false
39
+ self.current_player = 1
40
+ reset_slots
41
+ end
42
+ alias restart! start!
43
+
44
+ def insert!(column_index)
45
+ found_row_index = bottom_most_free_row_index(column_index)
46
+ raise "Illegal move at #{column_index}" if found_row_index == -1
47
+ @slot_rows[found_row_index][column_index].value = @current_player
48
+ self.current_player = @current_player%2 + 1
49
+ evaluate_game_over
50
+ end
51
+
52
+ # returns bottom most free row index
53
+ # returns -1 if none
54
+ def bottom_most_free_row_index(column_index)
55
+ found_row_index = @slot_rows.size - 1
56
+ found_row_index -= 1 until found_row_index == -1 || @slot_rows[found_row_index][column_index].value == 0
57
+ found_row_index
58
+ end
59
+
60
+ private
61
+
62
+ def build_slots
63
+ @slot_rows = height.times.map do |row_index|
64
+ width.times.map do |column_index|
65
+ Slot.new(self)
66
+ end
67
+ end
68
+ end
69
+
70
+ def reset_slots
71
+ @slot_rows.flatten.each {|s| s.value = 0}
72
+ end
73
+
74
+ def evaluate_game_over
75
+ evaluate_horizontal_win
76
+ evaluate_vertical_win
77
+ evaluate_sw_ne_diagonal_win
78
+ evaluate_se_nw_diagonal_win
79
+ self.game_over ||= true if @slot_rows.flatten.map(&:value).all? {|v| v > 0}
80
+ end
81
+
82
+ def evaluate_horizontal_win
83
+ connections = nil
84
+ last_slot_value = nil
85
+ height.times do |row_index|
86
+ connections = nil
87
+ last_slot_value = nil
88
+ width.times do |column_index|
89
+ slot = @slot_rows[row_index][column_index]
90
+ if slot.value.to_i > 0 && slot.value == last_slot_value
91
+ connections += 1
92
+ else
93
+ last_slot_value = slot.value
94
+ connections = 1
95
+ end
96
+ break if connections == 4
97
+ end
98
+ break if connections == 4
99
+ end
100
+ self.game_over = last_slot_value if connections == 4
101
+ end
102
+
103
+ def evaluate_vertical_win
104
+ connections = nil
105
+ last_slot_value = nil
106
+ width.times do |column_index|
107
+ connections = nil
108
+ last_slot_value = nil
109
+ height.times do |row_index|
110
+ slot = @slot_rows[row_index][column_index]
111
+ if slot.value.to_i > 0 && slot.value == last_slot_value
112
+ connections += 1
113
+ else
114
+ last_slot_value = slot.value
115
+ connections = 1
116
+ end
117
+ break if connections == 4
118
+ end
119
+ break if connections == 4
120
+ end
121
+ self.game_over = last_slot_value if connections == 4
122
+ end
123
+
124
+ def evaluate_sw_ne_diagonal_win
125
+ sw_ne_coordinates = [
126
+ [[3, 0], [2, 1], [1, 2], [0, 3]],
127
+ [[4, 0], [3, 1], [2, 2], [1, 3], [0, 4]],
128
+ [[5, 0], [4, 1], [3, 2], [2, 3], [1, 4], [0, 5]],
129
+ [[5, 1], [4, 2], [3, 3], [2, 4], [1, 5], [0, 6]],
130
+ [[5, 2], [4, 3], [3, 4], [2, 5], [1, 6]],
131
+ [[5, 3], [4, 4], [3, 5], [2, 6]],
132
+ ]
133
+ evaluate_diagonal_win(sw_ne_coordinates)
134
+ end
135
+
136
+ def evaluate_se_nw_diagonal_win
137
+ sw_ne_coordinates = [
138
+ [[0, 3], [1, 4], [2, 5], [3, 6]],
139
+ [[0, 2], [1, 3], [2, 4], [3, 5], [4, 6]],
140
+ [[0, 1], [1, 2], [2, 3], [3, 4], [4, 5], [5, 6]],
141
+ [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5]],
142
+ [[1, 0], [2, 1], [3, 2], [4, 3], [5, 4]],
143
+ [[2, 0], [3, 1], [4, 2], [5, 3]],
144
+ ]
145
+ evaluate_diagonal_win(sw_ne_coordinates)
146
+ end
147
+
148
+ def evaluate_diagonal_win(diagonal_coordinates)
149
+ connections = nil
150
+ last_slot_value = nil
151
+ diagonal_coordinates.each do |group|
152
+ connections = nil
153
+ last_slot_value = nil
154
+ group.each do |row_index, column_index|
155
+ slot = @slot_rows[row_index][column_index]
156
+ if slot.value.to_i > 0 && slot.value == last_slot_value
157
+ connections += 1
158
+ else
159
+ last_slot_value = slot.value
160
+ connections = 1
161
+ end
162
+ break if connections == 4
163
+ end
164
+ break if connections == 4
165
+ end
166
+ self.game_over = last_slot_value if connections == 4
167
+ end
168
+
169
+ end
170
+
171
+ end
172
+
173
+ end
@@ -0,0 +1,36 @@
1
+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ class Connect4
23
+ module Model
24
+ class Slot
25
+ attr_reader :grid
26
+
27
+ # value 0 means empty, 1 means player 1 coin, and 2 means player 2 coin
28
+ attr_accessor :value
29
+
30
+ def initialize(grid)
31
+ @value = 0
32
+ @grid = grid
33
+ end
34
+ end
35
+ end
36
+ end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: glimmer-dsl-swt
3
3
  version: !ruby/object:Gem::Version
4
- version: 4.20.13.13
4
+ version: 4.20.13.14
5
5
  platform: ruby
6
6
  authors:
7
7
  - Andy Maleh
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-08-02 00:00:00.000000000 Z
11
+ date: 2021-08-03 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  requirement: !ruby/object:Gem::Requirement
@@ -541,6 +541,9 @@ files:
541
541
  - samples/elaborate/calculator/model/command/operation/subtract.rb
542
542
  - samples/elaborate/calculator/model/command/point.rb
543
543
  - samples/elaborate/calculator/model/presenter.rb
544
+ - samples/elaborate/connect4.rb
545
+ - samples/elaborate/connect4/model/grid.rb
546
+ - samples/elaborate/connect4/model/slot.rb
544
547
  - samples/elaborate/contact_manager.rb
545
548
  - samples/elaborate/contact_manager/contact.rb
546
549
  - samples/elaborate/contact_manager/contact_manager_presenter.rb