gen3_pokeedit 0.1.0
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- checksums.yaml +7 -0
- data/.Gemfile.swp +0 -0
- data/.gen3_pokeedit.gemspec.swp +0 -0
- data/.gitignore +9 -0
- data/.travis.yml +4 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +41 -0
- data/Rakefile +1 -0
- data/bin/console +14 -0
- data/bin/setup +7 -0
- data/gen3_pokeedit.gemspec +29 -0
- data/lib/.gen3_pokeedit.rb.swp +0 -0
- data/lib/gen3_pokeedit.rb +4 -0
- data/lib/gen3_pokeedit/.Gen3PokemonSaveLoader.rb.swp +0 -0
- data/lib/gen3_pokeedit/.Gen3PokemonStruct.rb.swp +0 -0
- data/lib/gen3_pokeedit/.version.rb.swp +0 -0
- data/lib/gen3_pokeedit/ByteCompiler.rb +27 -0
- data/lib/gen3_pokeedit/Gen3PokemonSaveLoader.rb +150 -0
- data/lib/gen3_pokeedit/Gen3PokemonStruct.rb +504 -0
- data/lib/gen3_pokeedit/TextConverter.rb +67 -0
- data/lib/gen3_pokeedit/moves.txt +355 -0
- data/lib/gen3_pokeedit/pokemon.txt +440 -0
- data/lib/gen3_pokeedit/version.rb +3 -0
- metadata +96 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 76cb20ee1ee5ea208ecacae5246c35b69403fb3c
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data.tar.gz: 5f5915df7e49134065dcfcfbbec015594fe90dbf
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SHA512:
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metadata.gz: b3194a78ff66da10e7bd34e86a881190eae6bd386250e505d1984ed99b2cff80caa937bebc71857d7b89e4729278af6973fc451a2e4f23cbeaeb0e19ae3594d2
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data.tar.gz: 4343f0d4ad5ad0b79f376b913b904fea0fecd9603f23da832aab86365dc2e9375f3c78fc48c3a7b8d27fd965c86a295419cf7a80ec2d32ff2c14c1a6c5883670
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data/.Gemfile.swp
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Binary file
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Binary file
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data/.gitignore
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2015 RainbowReich
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Gen3Pokeedit
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/gen3_pokeedit`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'gen3_pokeedit'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gen3_pokeedit
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## Usage
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TODO: Write usage instructions here
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake false` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/gen3_pokeedit.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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require "bundler/gem_tasks"
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "gen3_pokeedit"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start
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data/bin/setup
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gen3_pokeedit/version'
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Gem::Specification.new do |spec|
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spec.name = "gen3_pokeedit"
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spec.version = Gen3PokeEdit::VERSION
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spec.authors = ["RainbowReich"]
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spec.email = ["rainbowryke@gmail.com"]
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spec.summary = %q{Gen3PokeEdit is a gem for viewing and editing save files from Pokemon Ruby, Sapphire, Emerald, Firered, and Leafgreen versions.}
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spec.license = "MIT"
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# Prevent pushing this gem to RubyGems.org by setting 'allowed_push_host', or
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# delete this section to allow pushing this gem to any host.
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if spec.respond_to?(:metadata)
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else
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raise "RubyGems 2.0 or newer is required to protect against public gem pushes."
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end
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spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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spec.bindir = "exe"
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.10"
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spec.add_development_dependency "rake", "~> 10.0"
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end
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module ByteCompiler
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def compile_bytes(*dat)
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total_value = 0
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dat = dat[0]
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dat.each_index do |i|
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total_value += dat[i] << (8*i)
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end
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return total_value
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end
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def decompile_bytes(value, num_bytes)
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total_array = Array.new
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num_bytes.times do |i|
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total_array << ((value & (0xFF << 8*i)) >> 8*i)
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end
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return total_array
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end
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def set_bit(value, bit)
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value = value | (1 << bit)
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end
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def unset_bit(value, bit)
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value = value & !(1 << bit)
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end
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end
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require_relative "Gen3PokemonStruct"
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require_relative "ByteCompiler"
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class Gen3PokemonSaveLoader
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include ByteCompiler
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def initialize(file = nil)
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@game = nil
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return if file.nil?
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load_save(file)
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detect_game_version
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end
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def load_save(file)
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@save = File.new(file,"r+b")
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end
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def close
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@save.close
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end
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def get_section_loc(id)
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raise "Save file not loaded" if game.nil?
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case id
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when 0
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if @game == :rs
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return 0
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elsif @game == :frlg
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return 0
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elsif @game == :e
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return 0
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end
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when 1
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if @game == :rs
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return 0x234
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elsif @game == :frlg
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return 0x234
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elsif @game == :e
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return 0x34
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end
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end
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end
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def calculate_section_checksum(id)
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num_data = 0
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case id
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when 0
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num_data = 3884
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when 1
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num_data = 3968
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end
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@save.pos = find_section(id)
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calc_checksum = 0
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num_data.times do |i|
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if i%4==0
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calc_checksum += compile_bytes([@save.readbyte,@save.readbyte,@save.readbyte,@save.readbyte])
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end
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end
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calc_checksum = (((calc_checksum&0xFFFF0000)>>16) + (calc_checksum&0xFFFF)) & 0xFFFF
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@save.pos = find_section(id) + 0xFF6
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@save.pos = find_section(id) + 0xFF6
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@save.putc (calc_checksum&0xFF)
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@save.putc ((calc_checksum&0xFF00)>>8)
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end
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def get_team_size
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@save.pos = find_section(1)
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return @save.readbyte
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end
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def set_team_size(val)
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@save.pos = find_section(1)
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@save.putc (val&7)
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end
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def get_team_pokemon(id)
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@save.pos = find_section(1) + get_section_loc(1) + 4 + ((id-1)*100)
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temp_pks = Gen3PokemonStruct.new
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100.times do |i|
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temp_pks.pdata[i] = @save.readbyte
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end
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return temp_pks
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end
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def put_team_pokemon(id, pks)
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@save.pos = find_section(1) + get_section_loc(1) + 4 + ((id-1)*100)
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100.times do |i|
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if pks.pdata[i] != nil
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@save.putc pks.pdata[i]
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else
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@save.pos = @save.pos + 1
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end
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end
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calculate_section_checksum(1)
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end
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def find_section(id)
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cur_id = 255
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@save.pos = find_recent_save + 0xFF4
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while cur_id != id
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cur_id = @save.readbyte
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@save.pos += 0x1000 - 1
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end
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return @save.pos - 0x1000 - 0xFF4
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end
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def find_recent_save
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@save.pos = 0xFFC
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game_a = 0
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game_b = 0
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4.times do |i|
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game_a += (@save.readbyte << 8*i)
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end
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@save.pos = 0xEFFC
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4.times do |i|
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game_b += (@save.readbyte << 8*i)
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end
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game_a == 0xFFFFFFFF ? game_a = 0 : game_b == 0xFFFFFFFF ? game_b = 0 : 0
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if game_a > game_b
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return 0
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else
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return 0xE000
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end
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end
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def detect_game_version
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@save.pos = find_section(0) + 0xAC
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tempdata = 0
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4.times do
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tempdata << 8
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tempdata | @save.readbyte
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end
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puts tempdata
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case tempdata
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when 0
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@game = :rs
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when 1
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140
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@game = :frlg
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else
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@game = :e
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end
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puts @game.to_s
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return tempdata
|
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end
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end
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require_relative 'ByteCompiler'
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require_relative 'TextConverter'
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class Gen3PokemonStruct
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include ByteCompiler
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def initialize
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@pdata = Array.new(100,0)
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@block_g = 32; @block_a = 44; @block_e = 56; @block_m = 68
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end
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def pdata
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return @pdata
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end
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def generate_block_order #Call this after changing the PID of a Gen3PokemonStruct
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g = @pdata[@block_g,12]
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a = @pdata[@block_a,12]
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m = @pdata[@block_m,12]
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e = @pdata[@block_e,12]
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calculate_block_order
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@pdata[@block_g,12] = g
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@pdata[@block_a,12] = a
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@pdata[@block_m,12] = m
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@pdata[@block_e,12] = e
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return self
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end
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def calculate_block_order #Call this before editing any properties of a Gen3PokemonStruct
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31
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case (pid % 24)
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when 0
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@block_g = 32; @block_a = 44; @block_e = 56; @block_m = 68
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when 1
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@block_g = 32; @block_a = 44; @block_e = 68; @block_m = 56
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when 2
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@block_g = 32; @block_a = 56; @block_e = 44; @block_m = 68
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when 3
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@block_g = 32; @block_a = 68; @block_e = 44; @block_m = 56
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40
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when 4
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@block_g = 32; @block_a = 56; @block_e = 68; @block_m = 44
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when 5
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@block_g = 32; @block_a = 68; @block_e = 56; @block_m = 44
|
44
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when 6
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45
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@block_g = 44; @block_a = 32; @block_e = 56; @block_m = 68
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when 7
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@block_g = 44; @block_a = 32; @block_e = 68; @block_m = 56
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when 8
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@block_g = 56; @block_a = 32; @block_e = 44; @block_m = 68
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|
+
when 9
|
51
|
+
@block_g = 68; @block_a = 32; @block_e = 44; @block_m = 56
|
52
|
+
when 10
|
53
|
+
@block_g = 44; @block_a = 32; @block_e = 68; @block_m = 44
|
54
|
+
when 11
|
55
|
+
@block_g = 68; @block_a = 32; @block_e = 56; @block_m = 44
|
56
|
+
when 12
|
57
|
+
@block_g = 44; @block_a = 56; @block_e = 32; @block_m = 68
|
58
|
+
when 13
|
59
|
+
@block_g = 44; @block_a = 68; @block_e = 32; @block_m = 56
|
60
|
+
when 14
|
61
|
+
@block_g = 56; @block_a = 44; @block_e = 32; @block_m = 68
|
62
|
+
when 15
|
63
|
+
@block_g = 68; @block_a = 44; @block_e = 32; @block_m = 56
|
64
|
+
when 16
|
65
|
+
@block_g = 56; @block_a = 68; @block_e = 32; @block_m = 44
|
66
|
+
when 17
|
67
|
+
@block_g = 68; @block_a = 56; @block_e = 32; @block_m = 44
|
68
|
+
when 18
|
69
|
+
@block_g = 44; @block_a = 56; @block_e = 68; @block_m = 32
|
70
|
+
when 19
|
71
|
+
@block_g = 44; @block_a = 68; @block_e = 56; @block_m = 32
|
72
|
+
when 20
|
73
|
+
@block_g = 56; @block_a = 44; @block_e = 68; @block_m = 32
|
74
|
+
when 21
|
75
|
+
@block_g = 68; @block_a = 44; @block_e = 56; @block_m = 32
|
76
|
+
when 22
|
77
|
+
@block_g = 56; @block_a = 68; @block_e = 44; @block_m = 32
|
78
|
+
when 23
|
79
|
+
@block_g = 68; @block_a = 56; @block_e = 44; @block_m = 32
|
80
|
+
end
|
81
|
+
return self
|
82
|
+
end
|
83
|
+
|
84
|
+
def pid
|
85
|
+
return compile_bytes(@pdata[0,4])
|
86
|
+
end
|
87
|
+
|
88
|
+
def pid=(value)
|
89
|
+
@pdata[0,4] = decompile_bytes(value, 4)
|
90
|
+
end
|
91
|
+
|
92
|
+
def otid
|
93
|
+
return compile_bytes(@pdata[4,2])
|
94
|
+
end
|
95
|
+
|
96
|
+
def secretid
|
97
|
+
return compile_bytes(@pdata[6,2])
|
98
|
+
end
|
99
|
+
|
100
|
+
def secretid=(value)
|
101
|
+
@pdata[6,2] = decompile_bytes(value,2)
|
102
|
+
end
|
103
|
+
|
104
|
+
def shiny?
|
105
|
+
return (((((otid) ^ secretid) ^ (pid & 0xFFFF0000)>>16) ^ pid & 0xFFFF) < 8)
|
106
|
+
end
|
107
|
+
|
108
|
+
def wurmple_evolution? #true for Silcoon and false for Cascoon
|
109
|
+
((pid & 0xFFFF) ^ 10) < 5 ? true : false
|
110
|
+
end
|
111
|
+
|
112
|
+
def otid=(value)
|
113
|
+
@pdata[4,2] = decompile_bytes(value, 2)
|
114
|
+
end
|
115
|
+
|
116
|
+
def egg
|
117
|
+
if @pdata[@block_m+3]&64==64
|
118
|
+
return true
|
119
|
+
else
|
120
|
+
return false
|
121
|
+
end
|
122
|
+
end
|
123
|
+
|
124
|
+
def egg=(value)
|
125
|
+
if value
|
126
|
+
set_bit(@pdata[@block_m+3],7)
|
127
|
+
else
|
128
|
+
unset_bit(@pdata[@block_m+3],7)
|
129
|
+
end
|
130
|
+
end
|
131
|
+
|
132
|
+
def happiness
|
133
|
+
return @pdata[@block_g+9]
|
134
|
+
end
|
135
|
+
|
136
|
+
def happiness=(value)
|
137
|
+
@pdata[@block_g+9] = value
|
138
|
+
end
|
139
|
+
|
140
|
+
def ability
|
141
|
+
if @pdata[@block_m+3]&128==128
|
142
|
+
return true
|
143
|
+
else
|
144
|
+
return false
|
145
|
+
end
|
146
|
+
end
|
147
|
+
|
148
|
+
def species
|
149
|
+
return (compile_bytes(@pdata[@block_g,2]))
|
150
|
+
end
|
151
|
+
|
152
|
+
def nature
|
153
|
+
return pid % 25
|
154
|
+
end
|
155
|
+
|
156
|
+
def nature_name
|
157
|
+
case nature
|
158
|
+
when 0
|
159
|
+
return "Hardy"
|
160
|
+
when 1
|
161
|
+
return "Lonely"
|
162
|
+
when 2
|
163
|
+
return "Brave"
|
164
|
+
when 3
|
165
|
+
return "Adamant"
|
166
|
+
when 4
|
167
|
+
return "Naughty"
|
168
|
+
when 5
|
169
|
+
return "Bold"
|
170
|
+
when 6
|
171
|
+
return "Docile"
|
172
|
+
when 7
|
173
|
+
return "Relaxed"
|
174
|
+
when 8
|
175
|
+
return "Impish"
|
176
|
+
when 9
|
177
|
+
return "Lax"
|
178
|
+
when 10
|
179
|
+
return "Timid"
|
180
|
+
when 11
|
181
|
+
return "Hasty"
|
182
|
+
when 12
|
183
|
+
return "Serious"
|
184
|
+
when 13
|
185
|
+
return "Jolly"
|
186
|
+
when 14
|
187
|
+
return "Naive"
|
188
|
+
when 15
|
189
|
+
return "Modest"
|
190
|
+
when 16
|
191
|
+
return "Mild"
|
192
|
+
when 17
|
193
|
+
return "Quiet"
|
194
|
+
when 18
|
195
|
+
return "Bashful"
|
196
|
+
when 19
|
197
|
+
return "Rash"
|
198
|
+
when 20
|
199
|
+
return "Calm"
|
200
|
+
when 21
|
201
|
+
return "Gentle"
|
202
|
+
when 22
|
203
|
+
return "Sassy"
|
204
|
+
when 23
|
205
|
+
return "Careful"
|
206
|
+
when 24
|
207
|
+
return "Quirky"
|
208
|
+
end
|
209
|
+
end
|
210
|
+
|
211
|
+
def pokedex_species
|
212
|
+
return species if species <= 251
|
213
|
+
return species - 25 if species > 251
|
214
|
+
end
|
215
|
+
|
216
|
+
def species=(val)
|
217
|
+
@pdata[@block_g,2] = decompile_bytes(val,2)
|
218
|
+
end
|
219
|
+
|
220
|
+
def exp
|
221
|
+
return compile_bytes(@pdata[@block_g+4,4])
|
222
|
+
end
|
223
|
+
|
224
|
+
def exp=(val)
|
225
|
+
@pdata[@block_g+4,4] = decompile_bytes(val,4)
|
226
|
+
end
|
227
|
+
|
228
|
+
def nickname
|
229
|
+
tmpar = @pdata[8,10]
|
230
|
+
return "" if tmpar.uniq.count == 1 && tmpar.uniq[0] == 0
|
231
|
+
tmpar.slice!(tmpar.find_index(0xFF)..tmpar.length-1) if tmpar.find_index(0xFF) != nil
|
232
|
+
tmpar.each_index do |i|
|
233
|
+
tmpar[i] = tmpar[i].chr
|
234
|
+
end
|
235
|
+
return TextConverter.convert_text_to_ascii(tmpar.join, {gen: 3}).encode('UTF-8')
|
236
|
+
end
|
237
|
+
|
238
|
+
def nickname=(value)
|
239
|
+
if value != ""
|
240
|
+
newname = TextConverter.convert_text_to_game(value, {gen: 3})
|
241
|
+
newray = Array.new(10)
|
242
|
+
newname.each_char.with_index do |char, i|
|
243
|
+
newray[i] = char.ord
|
244
|
+
end
|
245
|
+
newray.each_index do |i|
|
246
|
+
if i>=newname.length
|
247
|
+
newray[i] = 0xFF unless newname.length >= 10
|
248
|
+
end
|
249
|
+
end
|
250
|
+
puts newray
|
251
|
+
@pdata[8,10] = newray[0,10]
|
252
|
+
end
|
253
|
+
end
|
254
|
+
|
255
|
+
def change_to_shiny
|
256
|
+
|
257
|
+
end
|
258
|
+
|
259
|
+
def language
|
260
|
+
return compile_bytes(@pdata[18,2])
|
261
|
+
end
|
262
|
+
|
263
|
+
def language_name
|
264
|
+
case language
|
265
|
+
when 0x201
|
266
|
+
return "Japanese"
|
267
|
+
when 0x202
|
268
|
+
return "English"
|
269
|
+
when 0x203
|
270
|
+
return "French"
|
271
|
+
when 0x204
|
272
|
+
return "Italian"
|
273
|
+
when 0x205
|
274
|
+
return "German"
|
275
|
+
when 0x206
|
276
|
+
return "Korean"
|
277
|
+
when 0x207
|
278
|
+
return "Spanish"
|
279
|
+
end
|
280
|
+
end
|
281
|
+
|
282
|
+
def language=(value)
|
283
|
+
@pdata[18,2] = decompile_bytes(value,2)
|
284
|
+
end
|
285
|
+
|
286
|
+
def marking
|
287
|
+
tmpmark = @pdata[27]
|
288
|
+
mark = {}
|
289
|
+
mark[:circle] = true if tmpmark & 1 == 1
|
290
|
+
mark[:square] = true if tmpmark & 2 == 2
|
291
|
+
mark[:triangle] = true if tmpmark & 4 == 4
|
292
|
+
mark[:heart] = true if tmpmark & 8 == 8
|
293
|
+
return mark
|
294
|
+
end
|
295
|
+
|
296
|
+
def marking=(mark)
|
297
|
+
@pdata[27] = value & 0xFF
|
298
|
+
mark[:circle] ? set_bit(@pdata[27],0) : unset_bit(@pdata[27],0)
|
299
|
+
mark[:square] ? set_bit(@pdata[27],1) : unset_bit(@pdata[27],1)
|
300
|
+
mark[:triangle] ? set_bit(@pdata[27],2) : unset_bit(@pdata[27],2)
|
301
|
+
mark[:heart] ? set_bit(@pdata[27],3) : unset_bit(@pdata[27],3)
|
302
|
+
end
|
303
|
+
|
304
|
+
def checksum
|
305
|
+
return compile_bytes(@pdata[28,2])
|
306
|
+
end
|
307
|
+
|
308
|
+
def checksum=(value)
|
309
|
+
@pdata[28,2] = decompile_bytes(value,2)
|
310
|
+
end
|
311
|
+
|
312
|
+
def status
|
313
|
+
return compile_bytes(@pdata[80,4])
|
314
|
+
end
|
315
|
+
|
316
|
+
def status=(value)
|
317
|
+
@pdata[80,4] = decompile_bytes(value, 4)
|
318
|
+
end
|
319
|
+
|
320
|
+
def level
|
321
|
+
return @pdata[84]
|
322
|
+
end
|
323
|
+
|
324
|
+
def level=(value)
|
325
|
+
@pdata[84] = value & 0xFF
|
326
|
+
end
|
327
|
+
|
328
|
+
def pokerus
|
329
|
+
return @pdata[85]
|
330
|
+
end
|
331
|
+
|
332
|
+
def pokerus=(value)
|
333
|
+
@pdata[85] = value & 0xFF
|
334
|
+
end
|
335
|
+
|
336
|
+
def curhp
|
337
|
+
return compile_bytes(@pdata[86,2])
|
338
|
+
end
|
339
|
+
|
340
|
+
def curhp=(value)
|
341
|
+
@pdata[86,2] = decompile_bytes(value,2)
|
342
|
+
end
|
343
|
+
|
344
|
+
def maxhp
|
345
|
+
return compile_bytes(@pdata[88,2])
|
346
|
+
end
|
347
|
+
|
348
|
+
def maxhp=(value)
|
349
|
+
@pdata[88,2] = decompile_bytes(value,2)
|
350
|
+
end
|
351
|
+
|
352
|
+
def attack
|
353
|
+
return compile_bytes(@pdata[90,2])
|
354
|
+
end
|
355
|
+
|
356
|
+
def attack=(value)
|
357
|
+
@pdata[90,2] = decompile_bytes(value,2)
|
358
|
+
end
|
359
|
+
|
360
|
+
def defense
|
361
|
+
return compile_bytes(@pdata[92,2])
|
362
|
+
end
|
363
|
+
|
364
|
+
def defense=(value)
|
365
|
+
@pdata[92,2] = decompile_bytes(value,2)
|
366
|
+
end
|
367
|
+
|
368
|
+
def speed
|
369
|
+
return compile_bytes(@pdata[94,2])
|
370
|
+
end
|
371
|
+
|
372
|
+
def speed=(value)
|
373
|
+
@pdata[94,2] = decompile_bytes(value,2)
|
374
|
+
end
|
375
|
+
|
376
|
+
def special_attack
|
377
|
+
return compile_bytes(@pdata[96,2])
|
378
|
+
end
|
379
|
+
|
380
|
+
def special_attack=(value)
|
381
|
+
@pdata[96,2] = decompile_bytes(value,2)
|
382
|
+
end
|
383
|
+
|
384
|
+
def special_defense
|
385
|
+
return compile_bytes(@pdata[98,2])
|
386
|
+
end
|
387
|
+
|
388
|
+
def special_defense=(value)
|
389
|
+
@pdata[98,2] = decompile_bytes(value,2)
|
390
|
+
end
|
391
|
+
|
392
|
+
def iv(options = {hp: true})
|
393
|
+
iv_total = compile_bytes(@pdata[@block_m+4,4])
|
394
|
+
if options[:hp]
|
395
|
+
return (iv_total & 0x1F)
|
396
|
+
elsif options[:attack]
|
397
|
+
return ((iv_total & 0x3E0)>>5)
|
398
|
+
elsif options[:defense]
|
399
|
+
return ((iv_total & 0x7C00)>>10)
|
400
|
+
elsif options[:speed]
|
401
|
+
return ((iv_total & 0xF8000)>>15)
|
402
|
+
elsif options[:special_attack]
|
403
|
+
return ((iv_total & 0x1F00000)>>20)
|
404
|
+
elsif options[:special_defense]
|
405
|
+
return ((iv_total & 0x3E000000)>>25)
|
406
|
+
end
|
407
|
+
end
|
408
|
+
|
409
|
+
def ivs
|
410
|
+
iv_total = compile_bytes(@pdata[@block_m+4,4])
|
411
|
+
return {hp: iv_total & 0x1F, attack: ((iv_total & 0x3E0)>>5), defense: ((iv_total & 0x7C00)>>10), speed: ((iv_total & 0xF8000)>>15), special_attack: ((iv_total & 0x1F00000)>>20), special_defense: ((iv_total & 0x3E000000)>>25)}
|
412
|
+
end
|
413
|
+
|
414
|
+
def ivs=(val)
|
415
|
+
iv_total = (val[:hp].to_i&0x1F) | ((val[:attack].to_i&0x1F)<<5) | ((val[:defense].to_i&0x1F)<<10) | ((val[:speed].to_i&0x1F)<<15) | ((val[:special_attack].to_i&0x1F)<<20) | ((val[:special_defense].to_i&0x1F)<<25)
|
416
|
+
@pdata[@block_m+4,4] = decompile_bytes(iv_total,4)
|
417
|
+
end
|
418
|
+
|
419
|
+
def evs
|
420
|
+
return {hp: @pdata[@block_e].to_i, attack: @pdata[@block_e+1].to_i, defense: @pdata[@block_e+2].to_i, speed: @pdata[@block_e+3].to_i, special_attack: @pdata[@block_e+4].to_i, special_defense: @pdata[@block_e+5].to_i}
|
421
|
+
end
|
422
|
+
|
423
|
+
def evs=(val)
|
424
|
+
@pdata[@block_e] = val[:hp]
|
425
|
+
@pdata[@block_e+1] = val[:attack]
|
426
|
+
@pdata[@block_e+2] = val[:defense]
|
427
|
+
@pdata[@block_e+3] = val[:speed]
|
428
|
+
@pdata[@block_e+4] = val[:special_attack]
|
429
|
+
@pdata[@block_e+5] = val[:special_defense]
|
430
|
+
end
|
431
|
+
|
432
|
+
def ev(options = {hp: true})
|
433
|
+
if options[:hp]
|
434
|
+
return @pdata[@block_e]
|
435
|
+
elsif options[:attack]
|
436
|
+
return @pdata[@block_e+1]
|
437
|
+
elsif options[:defense]
|
438
|
+
return @pdata[@block_e+2]
|
439
|
+
elsif options[:speed]
|
440
|
+
return @pdata[@block_e+3]
|
441
|
+
elsif options[:special_attack]
|
442
|
+
return @pdata[@block_e+4]
|
443
|
+
elsif options[:special_defense]
|
444
|
+
return @pdata[@block_e+5]
|
445
|
+
end
|
446
|
+
end
|
447
|
+
|
448
|
+
def ball_caught_with
|
449
|
+
return ((compile_bytes(@pdata[@block_m+2,2]) & 0x7800)>>11)
|
450
|
+
end
|
451
|
+
|
452
|
+
def moves
|
453
|
+
return {1=>compile_bytes(@pdata[@block_a,2]), 2=>compile_bytes(@pdata[@block_a+2,2]), 3=>compile_bytes(@pdata[@block_a+4,2]), 4=>compile_bytes(@pdata[@block_a+6,2]) }
|
454
|
+
end
|
455
|
+
|
456
|
+
def moves=(val)
|
457
|
+
@pdata[@block_a,2] = decompile_bytes(val[1],2)
|
458
|
+
@pdata[@block_a+2,2] = decompile_bytes(val[2],2)
|
459
|
+
@pdata[@block_a+4,2] = decompile_bytes(val[3],2)
|
460
|
+
@pdata[@block_a+6,2] = decompile_bytes(val[4],2)
|
461
|
+
end
|
462
|
+
|
463
|
+
def decrypt
|
464
|
+
temp_pks = self.dup
|
465
|
+
decrypt_key = pid ^ (((secretid&0xFFFF)<<16) | (otid&0xFFFF))
|
466
|
+
calc_checksum = 0
|
467
|
+
pdata[32,48].each_index do |i|
|
468
|
+
i+=32
|
469
|
+
if i%4==0
|
470
|
+
temp_pks.pdata[i,4] = decompile_bytes(decrypt_key ^ compile_bytes(@pdata[i,4]),4)
|
471
|
+
end
|
472
|
+
end
|
473
|
+
pdata[32,48].each_index do |i|
|
474
|
+
i+=32
|
475
|
+
if i%2==0
|
476
|
+
calc_checksum += compile_bytes(temp_pks.pdata[i,2])
|
477
|
+
end
|
478
|
+
end
|
479
|
+
puts "0x" + checksum.to_s(16) + ": Invalid Checksum!!! (Should be 0x" + (calc_checksum&0xFFFF).to_s(16).upcase + ")" if (calc_checksum&0xFFFF) != checksum
|
480
|
+
return temp_pks
|
481
|
+
end
|
482
|
+
|
483
|
+
def encrypt
|
484
|
+
temp_pks = self.dup
|
485
|
+
decrypt_key = pid ^ (((secretid&0xFFFF)<<16) | (otid&0xFFFF))
|
486
|
+
calc_checksum = 0
|
487
|
+
|
488
|
+
pdata[32,48].each_index do |i|
|
489
|
+
i+=32
|
490
|
+
if i%2==0
|
491
|
+
calc_checksum += compile_bytes(temp_pks.pdata[i,2])
|
492
|
+
end
|
493
|
+
end
|
494
|
+
|
495
|
+
pdata[32,48].each_index do |i|
|
496
|
+
i+=32
|
497
|
+
temp_pks.pdata[i] = pdata[i] ^ ((decrypt_key & (0xFF << (i%4)*8)) >> ((i%4)*8))
|
498
|
+
end
|
499
|
+
|
500
|
+
temp_pks.checksum = calc_checksum
|
501
|
+
return temp_pks
|
502
|
+
end
|
503
|
+
|
504
|
+
end
|