gemwarrior 0.14.8 → 0.15.0
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- checksums.yaml +4 -4
- data/data/default_world.yaml +32 -6
- data/lib/gemwarrior/entities/entity.rb +2 -2
- data/lib/gemwarrior/entities/item.rb +1 -1
- data/lib/gemwarrior/entities/items/locker.rb +43 -0
- data/lib/gemwarrior/entities/items/locker_corner.rb +26 -0
- data/lib/gemwarrior/entities/items/red_key.rb +82 -0
- data/lib/gemwarrior/entities/items/shovel.rb +62 -0
- data/lib/gemwarrior/entities/location.rb +13 -1
- data/lib/gemwarrior/entities/player.rb +1 -2
- data/lib/gemwarrior/evaluator.rb +6 -3
- data/lib/gemwarrior/inventory.rb +3 -3
- data/lib/gemwarrior/repl.rb +3 -0
- data/lib/gemwarrior/version.rb +1 -1
- data/lib/gemwarrior/world.rb +7 -7
- metadata +5 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 42b11f28fb910a20ab8c22ad7c97f67403c0ea9b
|
4
|
+
data.tar.gz: 884e88c0ee09cd7c34cd75b675c09d301750642a
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 59cc678e76ce6dbd0d88fcef353eeef743185f4d78fa27dde69a84b7bc7779b1fc50d35c4ab1a2cb3d0a43588c0b866460838459b6499a7620074cb076922e88
|
7
|
+
data.tar.gz: 94ef68e78d3e118385b91b26ee3ac71123546a6535b05fbe8baeb3a41b197e5977c10fd4a19c66aad557c2443d5a717fe2c4152343bc03c1618567ab9ea5905f
|
data/data/default_world.yaml
CHANGED
@@ -756,7 +756,20 @@ locations:
|
|
756
756
|
begin: 5
|
757
757
|
end: 6
|
758
758
|
excl: false
|
759
|
-
items:
|
759
|
+
items:
|
760
|
+
- !ruby/object:Gemwarrior::RedKey
|
761
|
+
equipped: false
|
762
|
+
consumable: false
|
763
|
+
used: false
|
764
|
+
used_again: false
|
765
|
+
number_of_uses:
|
766
|
+
name: red_key
|
767
|
+
name_display: Red Key
|
768
|
+
description: Redder than an embarrassed tomato in front of a moderate fire, but still very capable of being a key.
|
769
|
+
takeable: true
|
770
|
+
talkable: false
|
771
|
+
useable: true
|
772
|
+
equippable: false
|
760
773
|
monsters_abounding: []
|
761
774
|
bosses_abounding: []
|
762
775
|
checked_for_monsters: false
|
@@ -1067,17 +1080,17 @@ locations:
|
|
1067
1080
|
end: 20
|
1068
1081
|
excl: false
|
1069
1082
|
items:
|
1070
|
-
- !ruby/object:Gemwarrior::
|
1083
|
+
- !ruby/object:Gemwarrior::LockerCorner
|
1071
1084
|
equipped: false
|
1072
1085
|
consumable: false
|
1073
1086
|
used: false
|
1074
1087
|
used_again: false
|
1075
1088
|
number_of_uses:
|
1076
1089
|
talkable: false
|
1077
|
-
name:
|
1078
|
-
name_display:
|
1079
|
-
description:
|
1080
|
-
takeable:
|
1090
|
+
name: locker_corner
|
1091
|
+
name_display: Locker (Corner)
|
1092
|
+
description: The top corner of what appears to be a small locker is slightly sticking up from the sand floor.
|
1093
|
+
takeable: false
|
1081
1094
|
useable: true
|
1082
1095
|
equippable: false
|
1083
1096
|
monsters_abounding: []
|
@@ -1660,6 +1673,19 @@ locations:
|
|
1660
1673
|
takeable: false
|
1661
1674
|
useable: true
|
1662
1675
|
equippable: false
|
1676
|
+
- !ruby/object:Gemwarrior::Shovel
|
1677
|
+
equipped: false
|
1678
|
+
consumable: false
|
1679
|
+
used: false
|
1680
|
+
used_again: false
|
1681
|
+
number_of_uses:
|
1682
|
+
talkable: false
|
1683
|
+
name: shovel
|
1684
|
+
name_display: Shovel
|
1685
|
+
description: You can really "dig" this tool, despite its well-worn appearance.
|
1686
|
+
takeable: true
|
1687
|
+
useable: true
|
1688
|
+
equippable: false
|
1663
1689
|
monsters_abounding: []
|
1664
1690
|
bosses_abounding: []
|
1665
1691
|
checked_for_monsters: false
|
@@ -45,11 +45,11 @@ module Gemwarrior
|
|
45
45
|
'That does not appear to be useable.'
|
46
46
|
end
|
47
47
|
|
48
|
-
def describe
|
48
|
+
def describe(world)
|
49
49
|
desc_text = "#{description}".colorize(:white)
|
50
50
|
end
|
51
51
|
|
52
|
-
def describe_detailed
|
52
|
+
def describe_detailed(world)
|
53
53
|
desc_text = "\"#{name_display}\"\n".colorize(:yellow)
|
54
54
|
desc_text << "(#{name})\n".colorize(:green)
|
55
55
|
desc_text << "#{description}\n".colorize(:white)
|
@@ -21,7 +21,7 @@ module Gemwarrior
|
|
21
21
|
'That item does not do anything...yet.'
|
22
22
|
end
|
23
23
|
|
24
|
-
def describe_detailed
|
24
|
+
def describe_detailed(world)
|
25
25
|
desc_text = "\"#{name_display}\"\n".colorize(:yellow)
|
26
26
|
desc_text << "(#{name})\n".colorize(:green)
|
27
27
|
desc_text << "#{description}\n".colorize(:white)
|
@@ -0,0 +1,43 @@
|
|
1
|
+
# lib/gemwarrior/entities/items/locker.rb
|
2
|
+
# Entity::Item::Locker
|
3
|
+
|
4
|
+
require_relative '../item'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class Locker < Item
|
8
|
+
attr_accessor :locked
|
9
|
+
|
10
|
+
def initialize
|
11
|
+
super
|
12
|
+
|
13
|
+
self.name = 'locker'
|
14
|
+
self.name_display = 'Locker'
|
15
|
+
self.description = 'A small, locked locker with a lock on it. You will need to unlock it to gain access to its insides.'
|
16
|
+
self.takeable = false
|
17
|
+
self.locked = true
|
18
|
+
end
|
19
|
+
|
20
|
+
def use(world)
|
21
|
+
cur_location = world.location_by_coords(world.player.cur_coords)
|
22
|
+
locker = cur_location.get_item_ref('locker')
|
23
|
+
|
24
|
+
if locker.locked
|
25
|
+
puts 'You pull on the lock, hoping it will unlock and leave the locker unlocked, but it is no good. You will need something else to unlock this locked locker.'
|
26
|
+
|
27
|
+
return { type: nil, data: nil }
|
28
|
+
else
|
29
|
+
if self.used
|
30
|
+
puts 'The locker is open and you can see a shiny gem inside.'
|
31
|
+
|
32
|
+
return { type: nil, data: nil }
|
33
|
+
else
|
34
|
+
self.used = true
|
35
|
+
puts 'You open the unlocked locker and look inside. Thereabouts, is a shiny gem of some sort.'
|
36
|
+
cur_location.add_item('sand_jewel')
|
37
|
+
|
38
|
+
return { type: nil, data: nil }
|
39
|
+
end
|
40
|
+
end
|
41
|
+
end
|
42
|
+
end
|
43
|
+
end
|
@@ -0,0 +1,26 @@
|
|
1
|
+
# lib/gemwarrior/entities/items/locker_corner.rb
|
2
|
+
# Entity::Item::LockerCorner
|
3
|
+
|
4
|
+
require_relative '../item'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class LockerCorner < Item
|
8
|
+
attr_accessor :locked
|
9
|
+
|
10
|
+
def initialize
|
11
|
+
super
|
12
|
+
|
13
|
+
self.name = 'locker_corner'
|
14
|
+
self.name_display = 'Locker (Corner)'
|
15
|
+
self.description = 'The top corner of what appears to be a small locker is slightly sticking up from the sand floor.'
|
16
|
+
self.takeable = false
|
17
|
+
self.useable = true
|
18
|
+
end
|
19
|
+
|
20
|
+
def use(world)
|
21
|
+
puts 'Pulling with all your might on the corner of the locker doesn\'t get it it budge one inch. Some other method is going to be needed.'
|
22
|
+
|
23
|
+
{ type: nil, data: nil }
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
@@ -0,0 +1,82 @@
|
|
1
|
+
# lib/gemwarrior/entities/items/red_key.rb
|
2
|
+
# Entity::Item::RedKey
|
3
|
+
|
4
|
+
require_relative '../item'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class RedKey < Item
|
8
|
+
attr_accessor :locked
|
9
|
+
|
10
|
+
def initialize
|
11
|
+
super
|
12
|
+
|
13
|
+
self.name = 'red_key'
|
14
|
+
self.name_display = 'Red Key'
|
15
|
+
self.description = 'Redder than an embarrassed tomato in front of a moderate fire, but still very capable of being a key.'
|
16
|
+
end
|
17
|
+
|
18
|
+
def describe(world)
|
19
|
+
super
|
20
|
+
|
21
|
+
cur_location = world.location_by_coords(world.player.cur_coords)
|
22
|
+
if cur_location.name.eql?('pain_quarry-west')
|
23
|
+
return desc_text += ' The key "glows" quite intently.'.colorize(:red)
|
24
|
+
elsif cur_location.name.include?('pain_quarry')
|
25
|
+
return desc_text += ' The key "glows" almost so brightly you have to shield your eyes.'.colorize(:red)
|
26
|
+
else
|
27
|
+
return desc_text += ' The key lightly "glows".'.colorize(:red)
|
28
|
+
end
|
29
|
+
end
|
30
|
+
|
31
|
+
def describe_detailed(world)
|
32
|
+
desc_text = "\"#{name_display}\"\n".colorize(:yellow)
|
33
|
+
desc_text << "(#{name})\n".colorize(:green)
|
34
|
+
desc_text << "#{description}\n".colorize(:white)
|
35
|
+
|
36
|
+
cur_location = world.location_by_coords(world.player.cur_coords)
|
37
|
+
if cur_location.name.include?('pain_quarry')
|
38
|
+
desc_text += "The key O==> *glows* quite intently.\n".colorize(:red)
|
39
|
+
elsif cur_location.name.eql?('pain_quarry-west')
|
40
|
+
desc_text += "The key O==> *shines* almost so brightly you have to shield your eyes.\n".colorize(:red)
|
41
|
+
else
|
42
|
+
desc_text += "The key O==> lightly *shimmers*.\n".colorize(:red)
|
43
|
+
end
|
44
|
+
|
45
|
+
desc_text << "TAKEABLE? #{takeable}\n".colorize(:white)
|
46
|
+
desc_text << "USEABLE? #{useable}\n".colorize(:white)
|
47
|
+
desc_text << "TALKABLE? #{talkable}\n".colorize(:white)
|
48
|
+
desc_text << "CONSUMABLE? #{consumable}\n".colorize(:white)
|
49
|
+
desc_text << "EQUIPPABLE? #{equippable}\n".colorize(:white)
|
50
|
+
desc_text << "EQUIPPED? #{equipped}\n".colorize(:white)
|
51
|
+
desc_text << "USED? #{used}\n".colorize(:white)
|
52
|
+
desc_text << "USED AGAIN? #{used_again}\n".colorize(:white)
|
53
|
+
desc_text << "USES LEFT? #{number_of_uses}\n".colorize(:white) unless number_of_uses.nil?
|
54
|
+
desc_text
|
55
|
+
end
|
56
|
+
|
57
|
+
def use(world)
|
58
|
+
cur_location = world.location_by_coords(world.player.cur_coords)
|
59
|
+
|
60
|
+
if cur_location.contains_item?('locker')
|
61
|
+
locker = cur_location.get_item_ref('locker')
|
62
|
+
if locker.locked
|
63
|
+
puts 'You place the reddish key into the lock on the locker. Moments later, after a quick turn, the locked locker is no longer locked.'
|
64
|
+
|
65
|
+
locker.locked = false
|
66
|
+
locker.description = 'A small, unlocked locker with a lock on it. You have unlocked it with a reddish key you found.'
|
67
|
+
{ type: nil, data: nil }
|
68
|
+
else
|
69
|
+
puts 'You place the reddish key into the lock on the locker. Moments later, after a quick turn, the locked locker is once again quite locked.'
|
70
|
+
|
71
|
+
locker.locked = true
|
72
|
+
locker.description = 'A small, locked locker with a lock on it. You will need to unlock it to gain access to its insides.'
|
73
|
+
{ type: nil, data: nil }
|
74
|
+
end
|
75
|
+
else
|
76
|
+
puts 'You try to put the key into one of its natural habitats, but can\'t find anything suitable.'
|
77
|
+
|
78
|
+
{ type: nil, data: nil }
|
79
|
+
end
|
80
|
+
end
|
81
|
+
end
|
82
|
+
end
|
@@ -0,0 +1,62 @@
|
|
1
|
+
# lib/gemwarrior/entities/items/shovel.rb
|
2
|
+
# Entity::Item::Shovel
|
3
|
+
|
4
|
+
require_relative '../item'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class Shovel < Item
|
8
|
+
# CONSTANTS
|
9
|
+
DIG_NOISE = '*DIG*'
|
10
|
+
|
11
|
+
def initialize
|
12
|
+
super
|
13
|
+
|
14
|
+
self.name = 'shovel'
|
15
|
+
self.name_display = 'Shovel'
|
16
|
+
self.description = 'You can really "dig" this tool, despite its well-worn appearance.'
|
17
|
+
end
|
18
|
+
|
19
|
+
def use(world)
|
20
|
+
cur_location = world.location_by_coords(world.player.cur_coords)
|
21
|
+
|
22
|
+
if cur_location.name.eql?('pain_quarry-west') and cur_location.contains_item?('locker_corner')
|
23
|
+
puts 'You bolster yourself and then begin the tedious job of digging the locker out of its several-inch-deep prison of sand with your trusty shovel.'
|
24
|
+
puts
|
25
|
+
|
26
|
+
Animation.run(phrase: DIG_NOISE)
|
27
|
+
Animation.run(phrase: DIG_NOISE)
|
28
|
+
Animation.run(phrase: DIG_NOISE)
|
29
|
+
Animation.run(phrase: DIG_NOISE)
|
30
|
+
Animation.run(phrase: DIG_NOISE)
|
31
|
+
Animation.run(phrase: DIG_NOISE)
|
32
|
+
Animation.run(phrase: DIG_NOISE)
|
33
|
+
Animation.run(phrase: DIG_NOISE)
|
34
|
+
|
35
|
+
puts
|
36
|
+
puts 'You drop the head of the shovel into the ground, lean on it for a moment, and wipe the sweat from your brow. This quarry is really causing you considerable pain.'
|
37
|
+
STDIN.getc
|
38
|
+
|
39
|
+
Animation.run(phrase: DIG_NOISE)
|
40
|
+
Animation.run(phrase: DIG_NOISE)
|
41
|
+
Animation.run(phrase: DIG_NOISE)
|
42
|
+
Animation.run(phrase: DIG_NOISE)
|
43
|
+
Animation.run(phrase: DIG_NOISE)
|
44
|
+
Animation.run(phrase: DIG_NOISE)
|
45
|
+
Animation.run(phrase: DIG_NOISE)
|
46
|
+
Animation.run(phrase: DIG_NOISE)
|
47
|
+
|
48
|
+
puts
|
49
|
+
puts 'After what feels like several hours, you finally unearth the locker from the ground, open it, and place it next to its previous location.'
|
50
|
+
|
51
|
+
cur_location.add_item('locker')
|
52
|
+
cur_location.remove_item('locker_corner')
|
53
|
+
|
54
|
+
{ type: 'dmg', data: rand(1..2) }
|
55
|
+
else
|
56
|
+
puts 'You grip the shovel by its handle and thrust it, head-first, into the sky. Huzzah!'
|
57
|
+
|
58
|
+
{ type: nil, data: nil }
|
59
|
+
end
|
60
|
+
end
|
61
|
+
end
|
62
|
+
end
|
@@ -11,6 +11,7 @@ module Gemwarrior
|
|
11
11
|
DANGER_LEVEL = { none: 0, low: 15, moderate: 30, high: 55, assured: 100 }
|
12
12
|
ERROR_ITEM_ADD_INVALID = 'That item cannot be added to the location\'s inventory.'
|
13
13
|
ERROR_ITEM_REMOVE_INVALID = 'That item cannot be removed as it does not exist here.'
|
14
|
+
ERROR_ITEM_REF_INVALID = 'That item cannot be accessed.'
|
14
15
|
ERROR_SPAWN_NAME_INVALID = 'That monster does not exist in the game, and cannot be spawned.'
|
15
16
|
|
16
17
|
attr_accessor :coords,
|
@@ -72,6 +73,17 @@ module Gemwarrior
|
|
72
73
|
bosses_abounding.map{|b| b.name.downcase}.include?(boss_name.downcase)
|
73
74
|
end
|
74
75
|
|
76
|
+
def get_item_ref(item_name)
|
77
|
+
all_items = GameItems.data | GameWeapons.data | GameArmor.data
|
78
|
+
all_items.each do |game_item|
|
79
|
+
if game_item.name.eql?(item_name)
|
80
|
+
item_ref = self.items.find{ |i| i.name.downcase == item_name.downcase }
|
81
|
+
return item_ref
|
82
|
+
end
|
83
|
+
end
|
84
|
+
return ERROR_ITEM_REF_INVALID
|
85
|
+
end
|
86
|
+
|
75
87
|
def add_item(item_name_to_add)
|
76
88
|
all_items = GameItems.data | GameWeapons.data | GameArmor.data
|
77
89
|
all_items.each do |game_item|
|
@@ -80,7 +92,7 @@ module Gemwarrior
|
|
80
92
|
return
|
81
93
|
end
|
82
94
|
end
|
83
|
-
return
|
95
|
+
return ERROR_ITEM_ADD_INVALID
|
84
96
|
end
|
85
97
|
|
86
98
|
def remove_item(item_name)
|
@@ -286,7 +286,7 @@ module Gemwarrior
|
|
286
286
|
self.hp_cur = self.hp_cur - dmg.to_i
|
287
287
|
|
288
288
|
if hp_cur <= 0
|
289
|
-
player_death
|
289
|
+
return player_death
|
290
290
|
end
|
291
291
|
end
|
292
292
|
|
@@ -362,7 +362,6 @@ module Gemwarrior
|
|
362
362
|
|
363
363
|
def player_death
|
364
364
|
puts 'Your actions have reduced you to death.'.colorize(:red)
|
365
|
-
puts 'Somehow, however, your adventure does not end here. Instead, you are whisked back home via some magical force, a bit worse for the weary and somewhat poorer, but ALIVE!'.colorize(:yellow)
|
366
365
|
return 'death'
|
367
366
|
end
|
368
367
|
|
data/lib/gemwarrior/evaluator.rb
CHANGED
@@ -256,7 +256,7 @@ module Gemwarrior
|
|
256
256
|
item_const_name = Gemwarrior.const_get(Formatting.upstyle(param2, no_space: true))
|
257
257
|
item = item_const_name.new
|
258
258
|
world.player.inventory.items.push(item)
|
259
|
-
return "#{item.name} added to player inventory."
|
259
|
+
return "#{item.name.colorize(:yellow)} added to player inventory."
|
260
260
|
rescue
|
261
261
|
return ERROR_DEBUG_STAT_INV_PARAM_INVALID
|
262
262
|
end
|
@@ -555,8 +555,11 @@ module Gemwarrior
|
|
555
555
|
player_cur_location = world.location_by_coords(world.player.cur_coords)
|
556
556
|
world.describe(player_cur_location)
|
557
557
|
when 'dmg'
|
558
|
-
world.player.take_damage(result[:data])
|
559
|
-
|
558
|
+
result = world.player.take_damage(result[:data])
|
559
|
+
|
560
|
+
if result.eql?('death')
|
561
|
+
player_death_resurrection
|
562
|
+
end
|
560
563
|
when 'rest', 'health'
|
561
564
|
world.player.heal_damage(result[:data])
|
562
565
|
return
|
data/lib/gemwarrior/inventory.rb
CHANGED
@@ -132,14 +132,14 @@ module Gemwarrior
|
|
132
132
|
battle_items
|
133
133
|
end
|
134
134
|
|
135
|
-
def describe_item(item_name)
|
135
|
+
def describe_item(item_name, world)
|
136
136
|
if contains_item?(item_name)
|
137
137
|
self.items.each do |i|
|
138
138
|
if i.name.eql?(item_name)
|
139
139
|
if GameOptions.data['debug_mode']
|
140
|
-
return i.describe_detailed
|
140
|
+
return i.describe_detailed(world)
|
141
141
|
else
|
142
|
-
return i.describe
|
142
|
+
return i.describe(world)
|
143
143
|
end
|
144
144
|
end
|
145
145
|
end
|
data/lib/gemwarrior/repl.rb
CHANGED
@@ -147,6 +147,9 @@ module Gemwarrior
|
|
147
147
|
puts '* Basic functions: look, go, character, inventory, attack *'
|
148
148
|
puts '* Type \'help\' while in-game for complete list of commands *'
|
149
149
|
puts '* Most commands can be abbreviated to their first letter *'
|
150
|
+
puts '* Note: if something isn\'t working, try: *'
|
151
|
+
puts '* 1) starting a new game *'
|
152
|
+
puts '* 2) updating the game *'
|
150
153
|
end
|
151
154
|
|
152
155
|
def display_log_of_attempts
|
data/lib/gemwarrior/version.rb
CHANGED
data/lib/gemwarrior/world.rb
CHANGED
@@ -70,9 +70,9 @@ module Gemwarrior
|
|
70
70
|
point.items.each do |i|
|
71
71
|
if i.name.downcase.eql?(entity_name)
|
72
72
|
if GameOptions.data['debug_mode']
|
73
|
-
return i.describe_detailed
|
73
|
+
return i.describe_detailed(self)
|
74
74
|
else
|
75
|
-
return i.describe
|
75
|
+
return i.describe(self)
|
76
76
|
end
|
77
77
|
end
|
78
78
|
end
|
@@ -80,9 +80,9 @@ module Gemwarrior
|
|
80
80
|
point.monsters_abounding.each do |m|
|
81
81
|
if m.name.downcase.eql?(entity_name)
|
82
82
|
if GameOptions.data['debug_mode']
|
83
|
-
return m.describe_detailed
|
83
|
+
return m.describe_detailed(self)
|
84
84
|
else
|
85
|
-
return m.describe
|
85
|
+
return m.describe(self)
|
86
86
|
end
|
87
87
|
end
|
88
88
|
end
|
@@ -90,14 +90,14 @@ module Gemwarrior
|
|
90
90
|
point.bosses_abounding.each do |b|
|
91
91
|
if b.name.downcase.eql?(entity_name)
|
92
92
|
if GameOptions.data['debug_mode']
|
93
|
-
return b.describe_detailed
|
93
|
+
return b.describe_detailed(self)
|
94
94
|
else
|
95
|
-
return b.describe
|
95
|
+
return b.describe(self)
|
96
96
|
end
|
97
97
|
end
|
98
98
|
end
|
99
99
|
elsif player.inventory.contains_item?(entity_name)
|
100
|
-
player.inventory.describe_item(entity_name)
|
100
|
+
player.inventory.describe_item(entity_name, self)
|
101
101
|
else
|
102
102
|
ERROR_DESCRIBE_ENTITY_INVALID
|
103
103
|
end
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: gemwarrior
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.
|
4
|
+
version: 0.15.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Michael Chadwick
|
@@ -272,12 +272,16 @@ files:
|
|
272
272
|
- lib/gemwarrior/entities/items/keystone.rb
|
273
273
|
- lib/gemwarrior/entities/items/ladder.rb
|
274
274
|
- lib/gemwarrior/entities/items/letter.rb
|
275
|
+
- lib/gemwarrior/entities/items/locker.rb
|
276
|
+
- lib/gemwarrior/entities/items/locker_corner.rb
|
275
277
|
- lib/gemwarrior/entities/items/map.rb
|
276
278
|
- lib/gemwarrior/entities/items/massive_door.rb
|
277
279
|
- lib/gemwarrior/entities/items/pedestal.rb
|
278
280
|
- lib/gemwarrior/entities/items/pond.rb
|
281
|
+
- lib/gemwarrior/entities/items/red_key.rb
|
279
282
|
- lib/gemwarrior/entities/items/rope.rb
|
280
283
|
- lib/gemwarrior/entities/items/sand_jewel.rb
|
284
|
+
- lib/gemwarrior/entities/items/shovel.rb
|
281
285
|
- lib/gemwarrior/entities/items/small_hole.rb
|
282
286
|
- lib/gemwarrior/entities/items/snowman.rb
|
283
287
|
- lib/gemwarrior/entities/items/sparkly_thing.rb
|