gamespy_query 0.2.0pre5 → 0.2.0pre6
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- data/lib/gamespy_query/socket_master.rb +3 -3
- data/lib/gamespy_query/version.rb +1 -1
- metadata +1 -1
@@ -73,7 +73,7 @@ module GamespyQuery
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# @param [String] game Game to fetch info from
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# @param [String] geo Geo location enabled?
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# @param [Array] remote Hostname and path+filename strings if the list needs to be fetched from http server
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-
def process_master(game = "arma2oapc", geo = nil, remote = nil, sm_dedicated_only = true)
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+
def process_master(game = "arma2oapc", geo = nil, remote = nil, dedicated_only = false, sm_dedicated_only = true)
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master = GamespyQuery::Master.new(geo, game)
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list = if remote
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Net::HTTP.start(remote[0]) do |http|
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@@ -87,7 +87,7 @@ module GamespyQuery
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dat = master.process list
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ded = "1"
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-
gm_dat = sm_dedicated_only ? dat.keys.select{|k| dat[k][:gamedata] && dat[k][:gamedata][:dedicated] == ded } : dat.keys
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+
gm_dat = dedicated_only || sm_dedicated_only ? dat.keys.select{|k| dat[k][:gamedata] && dat[k][:gamedata][:dedicated] == ded } : dat.keys
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sm = GamespyQuery::SocketMaster.new(gm_dat)
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sockets = sm.process!
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sockets.select{|s| s.valid? }.each do |s|
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@@ -101,7 +101,7 @@ module GamespyQuery
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end
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end
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-
dat.values
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+
dedicated_only ? gm_dat : dat.values
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end
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end
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end
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