gameon 0.0.0.pre19 → 0.0.0.pre20
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- checksums.yaml +4 -4
- data/lib/gameon/base.rb +0 -28
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 78ac12012fc0dcfb1cfc340cfe409323a7b0b0ed
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data.tar.gz: cb9ae1dcc6d7a4514ccc1a0e91419a338963f22b
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d576894cdb9724d6efce77b684679b307624a34e30687ec8f0b1f6ffeb948478919b95dcacdc56fa22288ef97c53328e2a2245ac9a2c509f03104d05fea6a480
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data.tar.gz: 112d2dbb4e5a9269eeb9f67637ec0c3573d854e98889502b651daad4a260e6c07e63a9c9fc6b88179e38fa472562e3a17a0a451631001684a7725feb195ece34
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data/lib/gameon/base.rb
CHANGED
@@ -3,7 +3,6 @@ module GameOn
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GameOn::Persistence::DS.load id
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end
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-
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module Gamebook
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extend Mushin::DSL::Notebook
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Mushin::DSL::Notebook.build 'game', 'rule', 'activate'
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@@ -13,32 +12,5 @@ module GameOn
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class Env < Mushin::Env
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@@ds = 'GameOn::Persistence::DS'
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#Mushin::Engine.setup [GameOn::Persistence::DS]
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end
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#class Activities < Mushin::DSL::Activities
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#include Mushin::DSL::Activities
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#extend Mushin::DSL::Activities
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#TODO transfer construction to mushin
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#def self.construction game, activity
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# GameOn::Engine.run game, activity
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#end
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#end
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=begin
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module Engine
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def Engine.run game, activity
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#[Mushin::Presistence::DS, Mushin::blahblah]
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#use Mushin::Persistence::DS
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#Mushin::Engine.setup do
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#['some entity middleware','some datastore']
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#use Mushin::DS.blaa and then class_eval there
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#end
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Mushin::Engine.setup [GameOn::Persistence::DS]
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Mushin::Engine.run game, activity
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end
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end
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=end
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-
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end
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