gameboard 3.2.0 → 3.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +4 -0
- data/lib/gameboard/board.rb +11 -2
- data/lib/gameboard/version.rb +1 -1
- metadata +1 -1
checksums.yaml
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a75a1e26fff0c9732c3ceb2df8bc9560ef11f384
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data.tar.gz: 830853508ed74e568473d9e3ae203c712477b6b5
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SHA512:
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metadata.gz: c3c0c783cfa27f534786b4e18aec2b8325cea9c778ce5b55cbace5fb3c8872029b7ef386d85a81b642403e18fe3ebdbae32bbf4c2c35910f5b6e9689cb39a952
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data.tar.gz: d4532686715873ca4a71cbc831bbab40770d218a91cef773b9dcf7cd475188d42a819e2420e0b1203f3acc4b9ac69d9355918a4a733e3193eba79876975de94a
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data/README.md
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- Includes the Enumerable module.
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- Methods, for modifying Board data:
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- Gameboard::Board.randomize(value)
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- Gameboard::Board.set_cell([x,y], value)
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- Methods for returning different arrangements of cells of the on the board:
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- Gameboard::Board.horizontal
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- Gameboard::Board.vertical
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data/lib/gameboard/board.rb
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@@ -338,8 +338,17 @@ module Gameboard
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end
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end
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# Public: Set random cells to a given value.
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#
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# piece - A value to set to cells
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#
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def randomize(piece)
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rand(1...board.length).times do
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board[rand(board.length)].value = piece
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end
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end
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# Public: Set a cells value at a given coordinate
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# coord - A coordinate pair in the form X, Y
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def set_cell(coord, value)
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cell = find_cell(coord)
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# Internal: use the Coordinate::neighbors function to collect the
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# neighbors of a given Coordinate on the existing gameboard
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#
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# point - instance of Coordinate class at a specific x,y point
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def valid_neighbors(coord)
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coord.neighbors.collect { |point| find_cell(point) }.compact
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data/lib/gameboard/version.rb
CHANGED