gameboard 3.2.0 → 3.3.0

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data/README.md CHANGED
@@ -23,6 +23,10 @@
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  - Includes the Enumerable module.
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+ - Methods, for modifying Board data:
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+ - Gameboard::Board.randomize(value)
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+ - Gameboard::Board.set_cell([x,y], value)
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+
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  - Methods for returning different arrangements of cells of the on the board:
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  - Gameboard::Board.horizontal
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  - Gameboard::Board.vertical
@@ -338,8 +338,17 @@ module Gameboard
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  end
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  end
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+ # Public: Set random cells to a given value.
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+ #
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+ # piece - A value to set to cells
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+ #
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+ def randomize(piece)
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+ rand(1...board.length).times do
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+ board[rand(board.length)].value = piece
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+ end
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+ end
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  # Public: Set a cells value at a given coordinate
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- #
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+ #
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  # coord - A coordinate pair in the form X, Y
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  def set_cell(coord, value)
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  cell = find_cell(coord)
@@ -477,7 +486,7 @@ module Gameboard
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  # Internal: use the Coordinate::neighbors function to collect the
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  # neighbors of a given Coordinate on the existing gameboard
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- #
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+ #
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  # point - instance of Coordinate class at a specific x,y point
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  def valid_neighbors(coord)
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  coord.neighbors.collect { |point| find_cell(point) }.compact
@@ -1,3 +1,3 @@
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  module Gameboard
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- VERSION = "3.2.0"
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+ VERSION = "3.3.0"
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: gameboard
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  version: !ruby/object:Gem::Version
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- version: 3.2.0
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+ version: 3.3.0
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  platform: ruby
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  authors:
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  - Sampson Crowley