game-tictactoe-esegredo 0.0.1

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data/.gitignore ADDED
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+ *.gem
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+ *.rbc
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+ .bundle
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+ .config
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+ .yardoc
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+ Gemfile.lock
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+ InstalledFiles
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+ _yardoc
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+ coverage
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+ doc/
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+ lib/bundler/man
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+ pkg
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+ rdoc
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+ spec/reports
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+ test/tmp
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+ test/version_tmp
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+ tmp
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in game-tictactoe-esegredo.gemspec
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+ gemspec
data/Guardfile ADDED
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+ # A sample Guardfile
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+ # More info at https://github.com/guard/guard#readme
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+
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+ guard 'rspec' do
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+ watch(%r{^spec/.+_spec\.rb$})
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+ watch(%r{^lib/(.+)\.rb$}) { |m| "spec/lib/#{m[1]}_spec.rb" }
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+ watch('spec/spec_helper.rb') { "spec" }
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+ end
data/LICENSE.txt ADDED
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+ Copyright (c) 2012 Eduardo Segredo
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
data/README.md ADDED
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+ # Game::Tictactoe::Esegredo
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+
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+ Gem which implements the Tic-Tac-Toe game with different
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+ kind of players.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'game-tictactoe-esegredo'
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install game-tictactoe-esegredo
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+
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+ ## Usage
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+
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+ rake build # Build tictactoe-0.0.1.gem into the pkg directory
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+ rake doc # Run rspec with --format documentation
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+ rake dp_test # Run DumbPlayer tests
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+ rake dumb # Run TicTacToe game vs dumb player
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+ rake hp_test # Run HumanPlayer tests
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+ rake install # Build and install tictactoe-0.0.1.gem into system gems
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+ rake release # Create tag v0.0.1 and build and push tictactoe-0.0.1.gem to Rubygems
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+ rake smart # Run TicTacToe game vs smart player
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+ rake sp_test # Run SmartPlayer tests
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+ rake spec # Run RSpec code examples
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
data/Rakefile ADDED
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+ $:.unshift File.dirname(__FILE__) + 'lib'
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+
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+ require "bundler/gem_tasks"
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+
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+ require 'rspec/core/rake_task'
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+ RSpec::Core::RakeTask.new
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+ task :default => :spec
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+
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+ desc "Run TicTacToe game vs smart player"
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+ task :smart do
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+ sh "ruby -Ilib bin/tictactoe_game.rb"
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+ end
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+
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+ desc "Run TicTacToe game vs dumb player"
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+ task :dumb do
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+ sh "ruby -Ilib bin/tictactoe_game.rb -d"
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+ end
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+
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+ desc "Run rspec with --format documentation"
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+ task :doc do
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+ sh "rspec -Ilib spec/*.rb --format documentation"
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+ end
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+
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+ desc "Run HumanPlayer tests"
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+ task :hp_test do
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+ sh "ruby -Ilib test/tc_humanplayer.rb"
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+ end
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+
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+ desc "Run SmartPlayer tests"
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+ task :sp_test do
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+ sh "ruby -Ilib test/tc_smartplayer.rb"
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+ end
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+
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+ desc "Run DumbPlayer tests"
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+ task :dp_test do
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+ sh "ruby -Ilib test/tc_dumbplayer.rb"
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+ end
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+ require "game-tictactoe-esegredo"
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+
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+ if __FILE__ == $0
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+ if ARGV.size > 0 and ARGV[0] == "-d"
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+ game = Tictactoe::Game.new Tictactoe::HumanPlayer,
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+ Tictactoe::DumbPlayer
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+ elsif ARGV.size > 0 and ARGV[0] == "-m"
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+ game = Tictactoe::Game.new Tictactoe::HumanPlayer,
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+ Tictactoe::MinimaxPlayer
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+ else
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+ game = Tictactoe::Game.new Tictactoe::HumanPlayer,
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+ Tictactoe::SmartPlayer
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+ end
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+ game.play
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+ end
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+ # -*- encoding: utf-8 -*-
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'tictactoe/version'
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+
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+ Gem::Specification.new do |gem|
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+ gem.name = "game-tictactoe-esegredo"
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+ gem.version = Tictactoe::VERSION
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+ gem.authors = ["Eduardo Segredo"]
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+ gem.email = ["edusegre@gmail.com"]
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+ gem.description = %q{Gem which implements the Tic-Tac-Toe game with different kind of players}
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+ gem.summary = %q{Gem which implements the Tic-Tac-Toe game with different kind of players}
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+ gem.homepage = "https://github.com/esegredo/pract10_tictactoe"
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+
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+ gem.files = `git ls-files`.split($/)
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+ gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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+ gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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+ gem.require_paths = ["lib"]
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+
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+ gem.add_development_dependency 'rake'
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+ gem.add_development_dependency 'rspec'
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+ gem.add_development_dependency 'guard-rspec'
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+ end
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+ require "tictactoe/version"
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+ require "tictactoe/humanplayer"
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+ require "tictactoe/smartplayer"
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+ require "tictactoe/minimaxplayer"
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+ require "tictactoe/dumbplayer"
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+ require "tictactoe/board"
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+
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+ module Tictactoe
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+ class Game
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+ def initialize( player1, player2, random = true )
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+ if random and rand(2) == 1
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+ @x_player = player2.new("X")
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+ @o_player = player1.new("O")
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+ else
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+ @x_player = player1.new("X")
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+ @o_player = player2.new("O")
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+ end
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+
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+ @board = Board.new([" "] * 9)
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+ end
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+
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+ attr_reader :x_player, :o_player
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+
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+ def play
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+ until @board.won?
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+ @board[@x_player.move(@board)] = @x_player.mark
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+ break if @board.won?
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+
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+ @board[@o_player.move(@board)] = @o_player.mark
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+ end
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+
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+ @o_player.finish @board
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+ @x_player.finish @board
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+ end
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+ end
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+ end
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+ module Tictactoe
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+ module SquaresContainer
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+ def []( index ) @squares[index] end
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+
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+ def blanks() @squares.find_all { |s| s == " " }.size end
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+ def os() @squares.find_all { |s| s == "O" }.size end
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+ def xs() @squares.find_all { |s| s == "X" }.size end
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+ end
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+
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+ class Board
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+ attr_reader :squares
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+ class Row
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+ def initialize( squares, names )
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+ @squares = squares
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+ @names = names
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+ end
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+
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+ include SquaresContainer
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+
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+ def to_board_name( index )
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+ Board.index_to_name(@names[index])
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+ end
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+ end
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+
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+ MOVES = %w{a1 a2 a3 b1 b2 b3 c1 c2 c3}
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+ # Define constant INDICES
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+ INDICES = Hash.new { |h, k| h[k] = MOVES.find_index(k) }
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+
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+ def self.name_to_index( name )# Receives "b2" and returns 4
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+ INDICES[name]
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+ end
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+
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+ def self.index_to_name( index ) # Receives the index, like 4 and returns "b2"
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+ MOVES[index]
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+ end
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+
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+ def initialize( squares )
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+ @squares = squares # An array of Strings: [ " ", " ", " ", " ", "X", " ", " ", " ", "O"]
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+ end
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+
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+ include SquaresContainer
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+
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+ def []( *indices )
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+ if indices.size == 2 # board[1,2] is @squares[7]
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+ super indices[0] + indices[1] * 3 # calls SquaresContainer [] method
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+ elsif indices[0].is_a? Fixnum # board[7]
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+ super indices[0]
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+ else # board["b2"]
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+ super Board.name_to_index(indices[0].to_s)
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+ end
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+ end
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+
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+ def []=(indice, value) # board["b2"] = "X"
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+ m = Board.name_to_index(indice)
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+ @squares[m] = value
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+ end
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+
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+ HORIZONTALS = [ [0, 1, 2], [3, 4, 5], [6, 7, 8] ]
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+ COLUMNS = [ [0, 3, 6], [1, 4, 7], [2, 5, 8] ]
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+ DIAGONALS = [ [0, 4, 8], [2, 4, 6] ]
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+ ROWS = HORIZONTALS + COLUMNS + DIAGONALS
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+
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+ def each_row
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+ ROWS.each do |e|
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+ yield Row.new(@squares.values_at(*e), e)
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+ end
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+ end
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+
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+ def moves
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+ moves = [ ]
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+ @squares.each_with_index do |s, i|
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+ moves << Board.index_to_name(i) if s == " "
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+ end
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+ moves # returns the set of feasible moves [ "b3", "c2", ... ]
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+ end
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+
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+ def won?
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+ each_row do |row|
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+ return "X" if row.xs == 3 # "X" wins
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+ return "O" if row.os == 3 # "O" wins
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+ end
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+ return " " if blanks == 0 # tie
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+ false
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+ end
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+
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+ BOARD =<<EOS
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+
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+ +---+---+---+
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+ a | 0 | 1 | 2 |
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+ +---+---+---+
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+ b | 3 | 4 | 5 |
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+ +---+---+---+
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+ c | 6 | 7 | 8 |
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+ +---+---+---+
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+ 1 2 3
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+
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+ EOS
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+ def to_s
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+ BOARD.gsub(/(\d)(?= \|)/) { |i| @squares[i.to_i] }
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+ end
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+
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+ end
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+ end
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+
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+
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+ require "tictactoe/player"
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+
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+ module Tictactoe
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+ class DumbPlayer < Player
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+ def move( board )
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+ moves = board.moves
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+ moves[rand(moves.size)]
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+ end
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+ end
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+ end
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+ require "tictactoe/player"
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+
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+ module Tictactoe
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+ class HumanPlayer < Player
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+ def move( board )
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+ print board
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+
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+ moves = board.moves
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+ print "Your move? (format: b3) "
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+ move = $stdin.gets
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+ until moves.include?(move.chomp.downcase)
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+ print "Invalid move. Try again. "
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+ move = $stdin.gets
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+ end
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+ move.chomp
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+ end
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+
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+ def finish( final_board )
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+ print final_board
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+
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+ if final_board.won? == @mark
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+ print "Congratulations, you win.\n\n"
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+ elsif final_board.won? == " "
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+ print "Tie game.\n\n"
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+ else
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+ print "You lost tic-tac-toe?!\n\n"
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+ end
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+ end
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+ end
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+ end
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+ require "tictactoe/player"
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+
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+ module Tictactoe
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+ class MinimaxPlayer < Player
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+ def move( board )
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+ # Obtains the available movements
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+ moves = board.moves
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+
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+ # For each available movement
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+ bestValue = -2
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+ bestMove = ""
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+ moves.each do |move|
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+ newsquares = board.squares.dup
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+ newboard = Board.new(newsquares)
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+ value = search_best_move(newboard, move, self.mark, 1)
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+ if (value >= bestValue)
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+ bestValue = value
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+ bestMove = move
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+ end
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+ end
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+ bestMove
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+ end
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+
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+ def search_best_move(board, move, mark, level)
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+ # Puts the movement on the board
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+ board[move] = mark
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+ moves = board.moves
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+
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+ # Checks whether there is a winner or not
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+ return 1 if (board.won? == self.mark)
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+ return 0 if (board.won? == " ")
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+ return -1 if (board.won? == opponent_mark)
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+
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+ # Max level
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+ if ((level % 2 == 1) && (!board.won?))
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+ bestValue = -2;
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+ moves.each do |mov|
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+ newsquares = board.squares.dup
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+ newboard = Board.new(newsquares)
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+ value = search_best_move(newboard, mov, opponent_mark, level + 1)
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+ if (value >= bestValue)
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+ bestValue = value
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+ end
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+ end
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+ # Min level
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+ elsif ((level % 2 == 0) && (!board.won?))
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+ bestValue = 2;
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+ moves.each do |mov|
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+ newsquares = board.squares.dup
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+ newboard = Board.new(newsquares)
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+ value = search_best_move(newboard, mov, self.mark, level + 1)
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+ if (value <= bestValue)
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+ bestValue = value
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+ end
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+ end
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+ end
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+ bestValue
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+ end
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+
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+ def opponent_mark
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+ if (self.mark == "X")
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+ return "O"
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+ else
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+ return "X"
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+ end
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+ end
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+
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+ end
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+ end
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+ module Tictactoe
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+ class Player
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+ def initialize( mark )
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+ @mark = mark # "X" or "O" or " "
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+ end
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+
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+ attr_reader :mark
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+
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+ def move( board )
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+ raise NotImplementedError, "Player subclasses must define move()."
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+ end
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+
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+ def finish( final_board )
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+ end
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+ end
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+ end
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+ require "tictactoe/player"
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+
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+ module Tictactoe
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+ class SmartPlayer < Player
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+ def move( board )
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+ moves = board.moves
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+
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+ # If I have a win, take it. If he is threatening to win, stop it.
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+ board.each_row do |row|
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+ if row.blanks == 1 and (row.xs == 2 or row.os == 2)
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+ (0..2).each do |e|
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+ return row.to_board_name(e) if row[e] == " "
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+ end
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+ end
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+ end
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+
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+ # Take the center if open.
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+ return "b2" if moves.include? "b2"
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+
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+ # Defend opposite corners.
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+ if board[0] != @mark and board[0] != " " and board[8] == " "
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+ return "c3"
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+ elsif board[8] != @mark and board[8] != " " and board[0] == " "
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+ return "a1"
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+ elsif board[2] != @mark and board[2] != " " and board[6] == " "
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+ return "c1"
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+ elsif board[6] != @mark and board[6] != " " and board[2] == " "
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+ return "a3"
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+ end
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+
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+ # Defend against the special case XOX on a diagonal.
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+ if board.xs == 2 and board.os == 1 and board[4] == "O" and
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+ (board[0] == "X" and board[8] == "X") or
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+ (board[2] == "X" and board[6] == "X")
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+ return %w{a2 b1 b3 c2}[rand(4)]
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+ end
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+
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+ # Or make a random move.
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+ moves[rand(moves.size)]
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+ end
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+ end
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+ end
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+ module Tictactoe
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+ VERSION = "0.0.1"
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+ end
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+ require "game-tictactoe-esegredo"
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+
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+ describe Tictactoe::DumbPlayer do
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+ before :each do
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+ @dp = Tictactoe::DumbPlayer.new("X")
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+ end
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+
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+ it "Debe existir un metodo move" do
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+ @dp.respond_to?("move").should == true
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+ end
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+
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+ it "Debe existir un metodo finish" do
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+ @dp.respond_to?("finish").should == true
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+ end
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+
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+ end
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+ require "game-tictactoe-esegredo"
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+
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+ describe Tictactoe::HumanPlayer do
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+ before :each do
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+ @hp = Tictactoe::HumanPlayer.new("X")
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+ end
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+
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+ it "Debe existir un metodo move" do
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+ @hp.respond_to?("move").should == true
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+ end
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+
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+ it "Debe existir un metodo finish" do
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+ @hp.respond_to?("finish").should == true
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+ end
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+ end
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+ require "game-tictactoe-esegredo"
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+
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+ describe Tictactoe::SmartPlayer do
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+ before :each do
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+ @sp = Tictactoe::SmartPlayer.new("X")
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+ end
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+
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+ it "Debe existir un metodo move" do
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+ @sp.respond_to?("move").should == true
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+ end
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+
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+ it "Debe existir un metodo finish" do
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+ @sp.respond_to?("finish").should == true
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+ end
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+
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+ end
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+ require "game-tictactoe-esegredo"
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+ require "test/unit"
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+
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+ class TestDumbPlayer < Test::Unit::TestCase
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+ def setup
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+ @dp = Tictactoe::DumbPlayer.new("X")
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+ end
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+
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+ def test_implements_move
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+ assert_equal true, @dp.respond_to?("move")
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+ end
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+
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+ def test_implements_finish
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+ assert_equal true, @dp.respond_to?("finish")
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+ end
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+ end
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+ require "game-tictactoe-esegredo"
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+ require "test/unit"
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+
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+ class TestHumanPlayer < Test::Unit::TestCase
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+ def setup
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+ @hp = Tictactoe::HumanPlayer.new("X")
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+ end
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+
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+ def test_implements_move
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+ assert_equal true, @hp.respond_to?("move")
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+ end
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+
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+ def test_implements_finish
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+ assert_equal true, @hp.respond_to?("finish")
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+ end
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+ end
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+ require "game-tictactoe-esegredo"
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+ require "test/unit"
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+
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+ class TestSmartPlayer < Test::Unit::TestCase
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+ def setup
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+ @sp = Tictactoe::SmartPlayer.new("X")
7
+ end
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+
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+ def test_implements_move
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+ assert_equal true, @sp.respond_to?("move")
11
+ end
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+
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+ def test_implements_finish
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+ assert_equal true, @sp.respond_to?("finish")
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+ end
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+ end
metadata ADDED
@@ -0,0 +1,107 @@
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+ --- !ruby/object:Gem::Specification
2
+ name: game-tictactoe-esegredo
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.0.1
5
+ prerelease:
6
+ platform: ruby
7
+ authors:
8
+ - Eduardo Segredo
9
+ autorequire:
10
+ bindir: bin
11
+ cert_chain: []
12
+ date: 2012-11-21 00:00:00.000000000 Z
13
+ dependencies:
14
+ - !ruby/object:Gem::Dependency
15
+ name: rake
16
+ requirement: &21944360 !ruby/object:Gem::Requirement
17
+ none: false
18
+ requirements:
19
+ - - ! '>='
20
+ - !ruby/object:Gem::Version
21
+ version: '0'
22
+ type: :development
23
+ prerelease: false
24
+ version_requirements: *21944360
25
+ - !ruby/object:Gem::Dependency
26
+ name: rspec
27
+ requirement: &21943600 !ruby/object:Gem::Requirement
28
+ none: false
29
+ requirements:
30
+ - - ! '>='
31
+ - !ruby/object:Gem::Version
32
+ version: '0'
33
+ type: :development
34
+ prerelease: false
35
+ version_requirements: *21943600
36
+ - !ruby/object:Gem::Dependency
37
+ name: guard-rspec
38
+ requirement: &21942600 !ruby/object:Gem::Requirement
39
+ none: false
40
+ requirements:
41
+ - - ! '>='
42
+ - !ruby/object:Gem::Version
43
+ version: '0'
44
+ type: :development
45
+ prerelease: false
46
+ version_requirements: *21942600
47
+ description: Gem which implements the Tic-Tac-Toe game with different kind of players
48
+ email:
49
+ - edusegre@gmail.com
50
+ executables:
51
+ - tictactoe_game.rb
52
+ extensions: []
53
+ extra_rdoc_files: []
54
+ files:
55
+ - .gitignore
56
+ - Gemfile
57
+ - Guardfile
58
+ - LICENSE.txt
59
+ - README.md
60
+ - Rakefile
61
+ - bin/tictactoe_game.rb
62
+ - game-tictactoe-esegredo.gemspec
63
+ - lib/game-tictactoe-esegredo.rb
64
+ - lib/tictactoe/board.rb
65
+ - lib/tictactoe/dumbplayer.rb
66
+ - lib/tictactoe/humanplayer.rb
67
+ - lib/tictactoe/minimaxplayer.rb
68
+ - lib/tictactoe/player.rb
69
+ - lib/tictactoe/smartplayer.rb
70
+ - lib/tictactoe/version.rb
71
+ - spec/dumbplayer_spec.rb
72
+ - spec/humanplayer_spec.rb
73
+ - spec/smartplayer_spec.rb
74
+ - test/tc_dumbplayer.rb
75
+ - test/tc_humanplayer.rb
76
+ - test/tc_smartplayer.rb
77
+ homepage: https://github.com/esegredo/pract10_tictactoe
78
+ licenses: []
79
+ post_install_message:
80
+ rdoc_options: []
81
+ require_paths:
82
+ - lib
83
+ required_ruby_version: !ruby/object:Gem::Requirement
84
+ none: false
85
+ requirements:
86
+ - - ! '>='
87
+ - !ruby/object:Gem::Version
88
+ version: '0'
89
+ required_rubygems_version: !ruby/object:Gem::Requirement
90
+ none: false
91
+ requirements:
92
+ - - ! '>='
93
+ - !ruby/object:Gem::Version
94
+ version: '0'
95
+ requirements: []
96
+ rubyforge_project:
97
+ rubygems_version: 1.8.11
98
+ signing_key:
99
+ specification_version: 3
100
+ summary: Gem which implements the Tic-Tac-Toe game with different kind of players
101
+ test_files:
102
+ - spec/dumbplayer_spec.rb
103
+ - spec/humanplayer_spec.rb
104
+ - spec/smartplayer_spec.rb
105
+ - test/tc_dumbplayer.rb
106
+ - test/tc_humanplayer.rb
107
+ - test/tc_smartplayer.rb