game-tictactoe-alu4078 0.0.1
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- data/.gitignore +6 -0
- data/.travis.yml +8 -0
- data/Gemfile +4 -0
- data/Gemfile.lock +45 -0
- data/Guardfile +8 -0
- data/README +16 -0
- data/Rakefile +49 -0
- data/bin/tictactoe_game.rb +14 -0
- data/bin/tictactoe_game_players.rb +27 -0
- data/game-tictactoe-alu4078.gemspec +27 -0
- data/lib/game-tictactoe-alu4078.rb +11 -0
- data/lib/game_tictactoe_alu4078/dumbplayer.rb +12 -0
- data/lib/game_tictactoe_alu4078/humanplayer.rb +33 -0
- data/lib/game_tictactoe_alu4078/minimaxplayer.rb +71 -0
- data/lib/game_tictactoe_alu4078/player.rb +16 -0
- data/lib/game_tictactoe_alu4078/smartplayer.rb +44 -0
- data/lib/game_tictactoe_alu4078/tictactoe.rb +137 -0
- data/lib/game_tictactoe_alu4078/version.rb +3 -0
- data/spec/dumbplayer_spec.rb +13 -0
- data/spec/humanplayer_spec.rb +16 -0
- data/spec/minimaxplayer_spec.rb +21 -0
- data/spec/smartplayer_spec.rb +13 -0
- data/test/tc_dumbplayer.rb +12 -0
- data/test/tc_humanplayer.rb +16 -0
- data/test/tc_minimaxplayer.rb +22 -0
- data/test/tc_smartplayer.rb +12 -0
- metadata +106 -0
data/.gitignore
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data/.travis.yml
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data/Gemfile
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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game-tictactoe-alu4078 (0.0.1)
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GEM
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remote: http://rubygems.org/
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specs:
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coderay (1.0.8)
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10
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diff-lcs (1.1.3)
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guard (1.5.3)
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listen (>= 0.4.2)
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lumberjack (>= 1.0.2)
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pry (>= 0.9.10)
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thor (>= 0.14.6)
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guard-rspec (2.1.1)
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guard (>= 1.1)
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rspec (~> 2.11)
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listen (0.5.3)
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lumberjack (1.0.2)
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method_source (0.8.1)
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pry (0.9.10)
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coderay (~> 1.0.5)
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method_source (~> 0.8)
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slop (~> 3.3.1)
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rake (0.9.2.2)
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rspec (2.11.0)
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rspec-core (~> 2.11.0)
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rspec-expectations (~> 2.11.0)
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rspec-mocks (~> 2.11.0)
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rspec-core (2.11.1)
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rspec-expectations (2.11.3)
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diff-lcs (~> 1.1.3)
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rspec-mocks (2.11.3)
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slop (3.3.3)
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thor (0.16.0)
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PLATFORMS
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ruby
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DEPENDENCIES
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game-tictactoe-alu4078!
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guard-rspec
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rake
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rspec
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data/Guardfile
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data/README
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-------------------------------------------------------------
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Alumno: David Hernández Bethencourt
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Asignatura: Lenguaje y Paradigmas de la programación
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Escuela Técnica de Ingeniería Informática
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Universidad de la Laguna
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-------------------------------------------------------------
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Práctica de Laboratorio #10: Creación de una Gema - Segunda Parte (Bundler)
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Considere el desarrollo de una aplicación para jugar al tres en raya de la práctica anterior.
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El objetivo de esta práctica es la construcción y publicación de una Gema en Ruby para la el juego de tres en raya. Para ello se ha de utilizar la herramienta Bundler (http://gembundler.com/)
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1.- Desarrollar un método para hacer que dos jugadores arbitrarios compitan
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2.- Desarrollar un jugador minimax
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3.- Construir la gema gem build
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4.- Considerar su publicacion gem push
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5.- Indique la URL del repositorio github o bitbucket que ha desarrollado.
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data/Rakefile
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$:.unshift File.dirname(__FILE__) + 'lib'
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require "bundler/gem_tasks"
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require 'rspec/core/rake_task'
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RSpec::Core::RakeTask.new
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task :default => :spec
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desc "Run TicTacToe game vs smart player"
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task :smart do
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sh "ruby -Ilib bin/tictactoe_game.rb"
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end
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desc "Run TicTacToe game vs minimax player"
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task :minimax do
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sh "ruby -Ilib bin/tictactoe_game.rb -m"
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end
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desc "Run TicTacToe game vs dumb player"
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task :dumb do
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sh "ruby -Ilib bin/tictactoe_game.rb -d"
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end
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desc "Run rspec with --format documentation"
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task :doc do
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sh "rspec -Ilib spec/*.rb --format documentation"
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end
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desc "Run HumanPlayer tests"
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task :hp_test do
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sh "ruby -Ilib test/tc_humanplayer.rb"
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end
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desc "Run SmartPlayer tests"
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task :sp_test do
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sh "ruby -Ilib test/tc_smartplayer.rb"
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end
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desc "Run DumbPlayer tests"
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task :dp_test do
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sh "ruby -Ilib test/tc_dumbplayer.rb"
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end
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desc "Run TicTacToe by specifying two different players"
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task :player, :x_player, :o_player do |player, args|
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x_player = args[:x_player] || 'human'
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o_player = args[:o_player] || 'minimax'
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sh "ruby -Ilib bin/tictactoe_game_players.rb #{x_player} #{o_player}"
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end
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# tictactoe_game.rb
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require "game-tictactoe-alu4078"
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if __FILE__ == $0
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if ARGV.size > 0 and ARGV[0] == "-d"
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game = TicTacToe::Game.new TicTacToe::HumanPlayer,
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TicTacToe::DumbPlayer
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else
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game = TicTacToe::Game.new TicTacToe::HumanPlayer,
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TicTacToe::SmartPlayer
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end
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game.play
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end
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require "game-tictactoe-alu4078"
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if __FILE__ == $0
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if (ARGV.size == 2)
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player1 = case ARGV[0].downcase
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when "smart" then Tictactoe::SmartPlayer
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when "minimax" then Tictactoe::MinimaxPlayer
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when "dumb" then Tictactoe::DumbPlayer
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when "human" then Tictactoe::HumanPlayer
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else Tictactoe::HumanPlayer
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end
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player2 = case ARGV[1].downcase
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when "smart" then Tictactoe::SmartPlayer
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when "minimax" then Tictactoe::MinimaxPlayer
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when "dumb" then Tictactoe::DumbPlayer
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when "human" then Tictactoe::HumanPlayer
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else Tictactoe::HumanPlayer
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end
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game = Tictactoe::Game.new(player1, player2, false)
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game.play
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else
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puts "Usage: ruby -Ilib bin/tictactoe_game_players.rb player_x player_o"
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end
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end
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# -*- encoding: utf-8 -*-
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$:.push File.expand_path("../lib", __FILE__)
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require "game_tictactoe_alu4078/version"
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Gem::Specification.new do |s|
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s.name = "game-tictactoe-alu4078"
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s.version = TicTacToe::VERSION
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s.authors = ["David Hernández Bethencourt"]
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s.email = ["alu0100536881@ull.edu.es"]
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s.homepage = "https://github.com/DavidHerBet/LPPpr10.git"
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s.summary = %q{Gem which implements tictactoe game with different kinds of players}
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s.description = %q{Gem which implements tictactoe game with different kinds of players}
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s.rubyforge_project = "game-tictactoe-alu4078"
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s.files = `git ls-files`.split("\n")
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s.test_files = `git ls-files -- {test,spec,features}/*`.split("\n")
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s.executables = `git ls-files -- bin/*`.split("\n").map{ |f| File.basename(f) }
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s.require_paths = ["lib"]
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# specify any dependencies here; for example:
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# s.add_development_dependency "rspec"
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s.add_development_dependency 'rake'
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s.add_development_dependency 'rspec'
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s.add_development_dependency 'guard-rspec'
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# s.add_runtime_dependency "rest-client"
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end
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require "game_tictactoe_alu4078/version"
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require "game_tictactoe_alu4078/tictactoe"
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require "game_tictactoe_alu4078/humanplayer"
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require "game_tictactoe_alu4078/smartplayer"
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require "game_tictactoe_alu4078/dumbplayer"
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require "game_tictactoe_alu4078/minimaxplayer"
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module TicTacToe
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# Your code goes here...
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end
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# humanplayer.rb
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require "game_tictactoe_alu4078/player"
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module TicTacToe
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class HumanPlayer < Player
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def move( board )
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print board
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moves = board.moves
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print "Your move? (format: b3) "
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move = $stdin.gets
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until moves.include?(move.chomp.downcase)
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print "Invalid move. Try again. "
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move = $stdin.gets
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end
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move.chomp
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end
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def finish( final_board )
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print final_board
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if final_board.won? == @mark
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print "Congratulations, you win.\n\n"
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elsif final_board.won? == " "
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print "Tie game.\n\n"
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else
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print "You lost tic-tac-toe?!\n\n"
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end
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end
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end
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end
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require "game_tictactoe_alu4078/player"
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module TicTacToe
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class MinimaxPlayer < Player
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def move( board )
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# Obtains the available movements
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moves = board.moves
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# For each available movement
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bestValue = -2
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bestMove = ""
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moves.each do |mov|
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newsquares = board.squares.dup
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newboard = Board.new(newsquares)
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newboard[mov] = self.mark
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value = search_best_move(newboard, opponent_mark, 1)
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if (value > bestValue)
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bestValue = value
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bestMove = mov
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end
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end
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bestMove
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end
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def search_best_move(board, mark, level)
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# Checks if there is a winner
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return 1 if (board.won? == self.mark)
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return 0 if (board.won? == " ")
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return -1 if (board.won? == opponent_mark)
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# Gets the available movements
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moves = board.moves
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# Min level
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if ((level % 2 == 1) && (!board.won?))
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bestValue = 2
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moves.each do |mov|
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newsquares = board.squares.dup
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newboard = Board.new(newsquares)
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newboard[mov] = mark
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value = search_best_move(newboard, self.mark, level + 1)
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if (value < bestValue)
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bestValue = value
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end
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end
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# Max level
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elsif ((level % 2 == 0) && (!board.won?))
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bestValue = -2
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moves.each do |mov|
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newsquares = board.squares.dup
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newboard = Board.new(newsquares)
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newboard[mov] = mark
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value = search_best_move(newboard, opponent_mark, level + 1)
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if (value > bestValue)
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bestValue = value
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end
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end
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end
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bestValue
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end
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def opponent_mark
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if (self.mark == "X")
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return "O"
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else
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return "X"
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end
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end
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end
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end
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module TicTacToe
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class Player
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def initialize( mark )
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@mark = mark # "X" or "O" or " "
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end
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attr_reader :mark
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def move( board )
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raise NotImplementedError, "Player subclasses must define move()."
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end
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def finish( final_board )
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end
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end
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end
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# smartplayer.rb
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require "game_tictactoe_alu4078/player"
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module TicTacToe
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class SmartPlayer < Player
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def move( board )
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moves = board.moves
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# If I have a win, take it. If he is threatening to win, stop it.
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board.each_row do |row|
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if row.blanks == 1 and (row.xs == 2 or row.os == 2)
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(0..2).each do |e|
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return row.to_board_name(e) if row[e] == " "
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end
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end
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end
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# Take the center if open.
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return "b2" if moves.include? "b2"
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# Defend opposite corners.
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if board[0] != @mark and board[0] != " " and board[8] == " "
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return "c3"
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elsif board[8] != @mark and board[8] != " " and board[0] == " "
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return "a1"
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elsif board[2] != @mark and board[2] != " " and board[6] == " "
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return "c1"
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elsif board[6] != @mark and board[6] != " " and board[2] == " "
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|
+
return "a3"
|
31
|
+
end
|
32
|
+
|
33
|
+
# Defend against the special case XOX on a diagonal.
|
34
|
+
if board.xs == 2 and board.os == 1 and board[4] == "O" and
|
35
|
+
(board[0] == "X" and board[8] == "X") or
|
36
|
+
(board[2] == "X" and board[6] == "X")
|
37
|
+
return %w{a2 b1 b3 c2}[rand(4)]
|
38
|
+
end
|
39
|
+
|
40
|
+
# Or make a random move.
|
41
|
+
moves[rand(moves.size)]
|
42
|
+
end
|
43
|
+
end
|
44
|
+
end
|
@@ -0,0 +1,137 @@
|
|
1
|
+
#---
|
2
|
+
# Visit http://www.pragmaticprogrammer.com/titles/fr_quiz for more book information.
|
3
|
+
#---
|
4
|
+
|
5
|
+
module TicTacToe
|
6
|
+
module SquaresContainer
|
7
|
+
def []( index ) @squares[index] end
|
8
|
+
|
9
|
+
def blanks() @squares.find_all { |s| s == " " }.size end
|
10
|
+
def os() @squares.find_all { |s| s == "O" }.size end
|
11
|
+
def xs() @squares.find_all { |s| s == "X" }.size end
|
12
|
+
end
|
13
|
+
|
14
|
+
class Board
|
15
|
+
class Row
|
16
|
+
def initialize( squares, names )
|
17
|
+
@squares = squares
|
18
|
+
@names = names
|
19
|
+
end
|
20
|
+
|
21
|
+
include SquaresContainer
|
22
|
+
|
23
|
+
def to_board_name( index )
|
24
|
+
Board.index_to_name(@names[index])
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
MOVES = %w{a1 a2 a3 b1 b2 b3 c1 c2 c3}
|
29
|
+
# Define constant INDICES
|
30
|
+
INDICES = Hash.new { |h, k| h[k] = MOVES.find_index(k) }
|
31
|
+
|
32
|
+
def self.name_to_index( name )# Receives "b2" and returns 4
|
33
|
+
INDICES[name]
|
34
|
+
end
|
35
|
+
|
36
|
+
def self.index_to_name( index ) # Receives the index, like 4 and returns "b2"
|
37
|
+
MOVES[index]
|
38
|
+
end
|
39
|
+
|
40
|
+
def initialize( squares )
|
41
|
+
@squares = squares # An array of Strings: [ " ", " ", " ", " ", "X", " ", " ", " ", "O"]
|
42
|
+
end
|
43
|
+
|
44
|
+
include SquaresContainer
|
45
|
+
|
46
|
+
def []( *indices )
|
47
|
+
if indices.size == 2 # board[1,2] is @squares[7]
|
48
|
+
super indices[0] + indices[1] * 3 # calls SquaresContainer [] method
|
49
|
+
elsif indices[0].is_a? Fixnum # board[7]
|
50
|
+
super indices[0]
|
51
|
+
else # board["b2"]
|
52
|
+
super Board.name_to_index(indices[0].to_s)
|
53
|
+
end
|
54
|
+
end
|
55
|
+
|
56
|
+
def []=(indice, value) # board["b2"] = "X"
|
57
|
+
m = Board.name_to_index(indice)
|
58
|
+
@squares[m] = value
|
59
|
+
end
|
60
|
+
|
61
|
+
HORIZONTALS = [ [0, 1, 2], [3, 4, 5], [6, 7, 8] ]
|
62
|
+
COLUMNS = [ [0, 3, 6], [1, 4, 7], [2, 5, 8] ]
|
63
|
+
DIAGONALS = [ [0, 4, 8], [2, 4, 6] ]
|
64
|
+
ROWS = HORIZONTALS + COLUMNS + DIAGONALS
|
65
|
+
|
66
|
+
def each_row
|
67
|
+
ROWS.each do |e|
|
68
|
+
yield Row.new(@squares.values_at(*e), e)
|
69
|
+
end
|
70
|
+
end
|
71
|
+
|
72
|
+
def moves
|
73
|
+
moves = [ ]
|
74
|
+
@squares.each_with_index do |s, i|
|
75
|
+
moves << Board.index_to_name(i) if s == " "
|
76
|
+
end
|
77
|
+
moves # returns the set of feasible moves [ "b3", "c2", ... ]
|
78
|
+
end
|
79
|
+
|
80
|
+
def won?
|
81
|
+
each_row do |row|
|
82
|
+
return "X" if row.xs == 3 # "X" wins
|
83
|
+
return "O" if row.os == 3 # "O" wins
|
84
|
+
end
|
85
|
+
return " " if blanks == 0 # tie
|
86
|
+
false
|
87
|
+
end
|
88
|
+
|
89
|
+
BOARD =<<EOS
|
90
|
+
|
91
|
+
+---+---+---+
|
92
|
+
a | 0 | 1 | 2 |
|
93
|
+
+---+---+---+
|
94
|
+
b | 3 | 4 | 5 |
|
95
|
+
+---+---+---+
|
96
|
+
c | 6 | 7 | 8 |
|
97
|
+
+---+---+---+
|
98
|
+
1 2 3
|
99
|
+
|
100
|
+
EOS
|
101
|
+
def to_s
|
102
|
+
BOARD.gsub(/(\d)(?= \|)/) { |i| @squares[i.to_i] }
|
103
|
+
end
|
104
|
+
|
105
|
+
end
|
106
|
+
end
|
107
|
+
|
108
|
+
module TicTacToe
|
109
|
+
class Game
|
110
|
+
def initialize( player1, player2, random = true )
|
111
|
+
if random and rand(2) == 1
|
112
|
+
@x_player = player2.new("X")
|
113
|
+
@o_player = player1.new("O")
|
114
|
+
else
|
115
|
+
@x_player = player1.new("X")
|
116
|
+
@o_player = player2.new("O")
|
117
|
+
end
|
118
|
+
|
119
|
+
@board = Board.new([" "] * 9)
|
120
|
+
end
|
121
|
+
|
122
|
+
attr_reader :x_player, :o_player
|
123
|
+
|
124
|
+
def play
|
125
|
+
until @board.won?
|
126
|
+
@board[@x_player.move(@board)] = @x_player.mark
|
127
|
+
break if @board.won?
|
128
|
+
|
129
|
+
@board[@o_player.move(@board)] = @o_player.mark
|
130
|
+
end
|
131
|
+
|
132
|
+
@o_player.finish @board
|
133
|
+
@x_player.finish @board
|
134
|
+
end
|
135
|
+
|
136
|
+
end
|
137
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
require "game-tictactoe-alu4078"
|
2
|
+
require "rspec"
|
3
|
+
|
4
|
+
describe TicTacToe::HumanPlayer do
|
5
|
+
before :each do
|
6
|
+
@hp = TicTacToe::HumanPlayer.new("X")
|
7
|
+
end
|
8
|
+
|
9
|
+
it "Debe existir un metodo move" do
|
10
|
+
@hp.respond_to?("move").should == true
|
11
|
+
end
|
12
|
+
|
13
|
+
it "Debe existir un metodo finish" do
|
14
|
+
@hp.respond_to?("finish").should == true
|
15
|
+
end
|
16
|
+
end
|
@@ -0,0 +1,21 @@
|
|
1
|
+
require "game-tictactoe-alu4078"
|
2
|
+
require "rspec"
|
3
|
+
|
4
|
+
describe Tictactoe::MinimaxPlayer do
|
5
|
+
before :each do
|
6
|
+
@mp = Tictactoe::MinimaxPlayer.new("X")
|
7
|
+
end
|
8
|
+
|
9
|
+
it "Debe existir un metodo move" do
|
10
|
+
@mp.respond_to?("move").should == true
|
11
|
+
end
|
12
|
+
|
13
|
+
it "El metodo move debe tratar de evitar la derrota" do
|
14
|
+
@board = Tictactoe::Board.new(["X", "X", "O", "O", "O", "X", " ", "O", " "])
|
15
|
+
@mp.move(@board).should == "c1"
|
16
|
+
end
|
17
|
+
|
18
|
+
it "El metodo move debe tratar de ganar" do
|
19
|
+
@board = Tictactoe::Board.new([" ", "O", "X", " ", "X", " ", "O", "O", "X"])
|
20
|
+
@mp.move(@board).should == "a1"
|
21
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
require "game-tictactoe-alu4078"
|
2
|
+
require "test/unit"
|
3
|
+
|
4
|
+
class TestHumanPlayer < Test::Unit::TestCase
|
5
|
+
def setup
|
6
|
+
@hp = TicTacToe::HumanPlayer.new("X")
|
7
|
+
end
|
8
|
+
|
9
|
+
def test_implements_move
|
10
|
+
assert_equal true, @hp.respond_to?("move")
|
11
|
+
end
|
12
|
+
|
13
|
+
def test_implements_finish
|
14
|
+
assert_equal true, @hp.respond_to?("finish")
|
15
|
+
end
|
16
|
+
end
|
@@ -0,0 +1,22 @@
|
|
1
|
+
require "game-tictactoe-alu4078"
|
2
|
+
require "test/unit"
|
3
|
+
|
4
|
+
class TestMinimaxPlayer < Test::Unit::TestCase
|
5
|
+
def setup
|
6
|
+
@mp = TicTacToe::MinimaxPlayer.new("X")
|
7
|
+
end
|
8
|
+
|
9
|
+
def test_implements_move
|
10
|
+
assert_equal true, @mp.respond_to?("move")
|
11
|
+
end
|
12
|
+
|
13
|
+
def test_avoid_defeat
|
14
|
+
@board = Tictactoe::Board.new(["X", "X", "O", "O", "O", "X", " ", "O", " "])
|
15
|
+
assert_equal "c1", @mp.move(@board)
|
16
|
+
end
|
17
|
+
|
18
|
+
def test_try_to_defeat
|
19
|
+
@board = Tictactoe::Board.new([" ", "O", "X", " ", "X", " ", "O", "O", "X"])
|
20
|
+
assert_equal "a1", @mp.move(@board)
|
21
|
+
end
|
22
|
+
end
|
metadata
ADDED
@@ -0,0 +1,106 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: game-tictactoe-alu4078
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
prerelease:
|
6
|
+
platform: ruby
|
7
|
+
authors:
|
8
|
+
- David Hernández Bethencourt
|
9
|
+
autorequire:
|
10
|
+
bindir: bin
|
11
|
+
cert_chain: []
|
12
|
+
date: 2012-11-27 00:00:00.000000000 Z
|
13
|
+
dependencies:
|
14
|
+
- !ruby/object:Gem::Dependency
|
15
|
+
name: rake
|
16
|
+
requirement: &83058270 !ruby/object:Gem::Requirement
|
17
|
+
none: false
|
18
|
+
requirements:
|
19
|
+
- - ! '>='
|
20
|
+
- !ruby/object:Gem::Version
|
21
|
+
version: '0'
|
22
|
+
type: :development
|
23
|
+
prerelease: false
|
24
|
+
version_requirements: *83058270
|
25
|
+
- !ruby/object:Gem::Dependency
|
26
|
+
name: rspec
|
27
|
+
requirement: &83057920 !ruby/object:Gem::Requirement
|
28
|
+
none: false
|
29
|
+
requirements:
|
30
|
+
- - ! '>='
|
31
|
+
- !ruby/object:Gem::Version
|
32
|
+
version: '0'
|
33
|
+
type: :development
|
34
|
+
prerelease: false
|
35
|
+
version_requirements: *83057920
|
36
|
+
- !ruby/object:Gem::Dependency
|
37
|
+
name: guard-rspec
|
38
|
+
requirement: &83057460 !ruby/object:Gem::Requirement
|
39
|
+
none: false
|
40
|
+
requirements:
|
41
|
+
- - ! '>='
|
42
|
+
- !ruby/object:Gem::Version
|
43
|
+
version: '0'
|
44
|
+
type: :development
|
45
|
+
prerelease: false
|
46
|
+
version_requirements: *83057460
|
47
|
+
description: Gem which implements tictactoe game with different kinds of players
|
48
|
+
email:
|
49
|
+
- alu0100536881@ull.edu.es
|
50
|
+
executables:
|
51
|
+
- tictactoe_game.rb
|
52
|
+
- tictactoe_game_players.rb
|
53
|
+
extensions: []
|
54
|
+
extra_rdoc_files: []
|
55
|
+
files:
|
56
|
+
- .gitignore
|
57
|
+
- .travis.yml
|
58
|
+
- Gemfile
|
59
|
+
- Gemfile.lock
|
60
|
+
- Guardfile
|
61
|
+
- README
|
62
|
+
- Rakefile
|
63
|
+
- bin/tictactoe_game.rb
|
64
|
+
- bin/tictactoe_game_players.rb
|
65
|
+
- game-tictactoe-alu4078.gemspec
|
66
|
+
- lib/game-tictactoe-alu4078.rb
|
67
|
+
- lib/game_tictactoe_alu4078/dumbplayer.rb
|
68
|
+
- lib/game_tictactoe_alu4078/humanplayer.rb
|
69
|
+
- lib/game_tictactoe_alu4078/minimaxplayer.rb
|
70
|
+
- lib/game_tictactoe_alu4078/player.rb
|
71
|
+
- lib/game_tictactoe_alu4078/smartplayer.rb
|
72
|
+
- lib/game_tictactoe_alu4078/tictactoe.rb
|
73
|
+
- lib/game_tictactoe_alu4078/version.rb
|
74
|
+
- spec/dumbplayer_spec.rb
|
75
|
+
- spec/humanplayer_spec.rb
|
76
|
+
- spec/minimaxplayer_spec.rb
|
77
|
+
- spec/smartplayer_spec.rb
|
78
|
+
- test/tc_dumbplayer.rb
|
79
|
+
- test/tc_humanplayer.rb
|
80
|
+
- test/tc_minimaxplayer.rb
|
81
|
+
- test/tc_smartplayer.rb
|
82
|
+
homepage: https://github.com/DavidHerBet/LPPpr10.git
|
83
|
+
licenses: []
|
84
|
+
post_install_message:
|
85
|
+
rdoc_options: []
|
86
|
+
require_paths:
|
87
|
+
- lib
|
88
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
89
|
+
none: false
|
90
|
+
requirements:
|
91
|
+
- - ! '>='
|
92
|
+
- !ruby/object:Gem::Version
|
93
|
+
version: '0'
|
94
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
95
|
+
none: false
|
96
|
+
requirements:
|
97
|
+
- - ! '>='
|
98
|
+
- !ruby/object:Gem::Version
|
99
|
+
version: '0'
|
100
|
+
requirements: []
|
101
|
+
rubyforge_project: game-tictactoe-alu4078
|
102
|
+
rubygems_version: 1.8.11
|
103
|
+
signing_key:
|
104
|
+
specification_version: 3
|
105
|
+
summary: Gem which implements tictactoe game with different kinds of players
|
106
|
+
test_files: []
|