fxruby 1.4.4 → 1.4.5

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- <title>Object Life Cycles and Garbage Collection</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4333"></a>Object Life Cycles and Garbage Collection</h2></div></div><div></div></div><p>One of the more difficult issues to deal with was understanding
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+ <title>Object Life Cycles and Garbage Collection</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4454"></a>Object Life Cycles and Garbage Collection</h2></div></div><div></div></div><p>One of the more difficult issues to deal with was understanding
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  the "life cycle" of FOX objects (that is, the actual C++ objects) and
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  their relationship to the associated Ruby instances. Understanding this
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  relationship is critical when dealing with Ruby's garbage collector,
@@ -18,4 +18,4 @@ myButton = FXButton.new(parentWin, "Hello, World!", myIcon)</pre></td></tr></tab
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  returned from most class instance methods; they are references to already-
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  existing objects. For example, <tt class="methodname">FXStatusBar#statusline
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  </tt> returns a reference to the status bar's enclosed status line
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- instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e4352"></a>GL Objects</h3></div></div><div></div></div><p>A C++ <tt class="classname">FXGLGroup</tt> object owns all of the <tt class="classname">FXGLObject</tt> objects it "contains". In other words, when that <tt class="classname">FXGLGroup</tt> object is destroyed, it will also destroy all of the <tt class="classname">FXGLObject</tt> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <tt class="classname">FXGLGroup</tt>, all of the FXRuby C++ classes derived from <tt class="classname">FXGLObject</tt> have a boolean member variable <i class="structfield"><tt>owned</tt></i> that indicates whether this object is "owned" or not. Until an <tt class="classname">FXGLObject</tt> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;E.&nbsp;Implementation&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Virtual Functions</td></tr></table></div></body></html>
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+ instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e4473"></a>GL Objects</h3></div></div><div></div></div><p>A C++ <tt class="classname">FXGLGroup</tt> object owns all of the <tt class="classname">FXGLObject</tt> objects it "contains". In other words, when that <tt class="classname">FXGLGroup</tt> object is destroyed, it will also destroy all of the <tt class="classname">FXGLObject</tt> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <tt class="classname">FXGLGroup</tt>, all of the FXRuby C++ classes derived from <tt class="classname">FXGLObject</tt> have a boolean member variable <i class="structfield"><tt>owned</tt></i> that indicates whether this object is "owned" or not. Until an <tt class="classname">FXGLObject</tt> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;E.&nbsp;Implementation&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Virtual Functions</td></tr></table></div></body></html>
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- <title>Virtual Functions</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="cvs.html" title="Appendix&nbsp;F.&nbsp;Getting the Sources from CVS"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="cvs.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4386"></a>Virtual Functions</h2></div></div><div></div></div><p>
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+ <title>Virtual Functions</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="cvs.html" title="Appendix&nbsp;F.&nbsp;Getting the Sources from CVS"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="cvs.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4507"></a>Virtual Functions</h2></div></div><div></div></div><p>
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  One of the design requirements for FXRuby was to ensure that any
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  virtual function call made on a FOX object (from the C++ library
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- <title>Developing Graphical User Interfaces with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left">&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.4</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright &copy; 2001-2005 J. Lyle Johnson</p></div></div><div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>I. <a href="pt01.html">The Basics</a></dt><dd><dl><dt><a href="goals.html">History and Goals</a></dt><dt>1. <a href="build.html">Building from Source Code</a></dt><dt>2. <a href="gems.html">Installing from Gems</a></dt><dt>3. <a href="tutorial1.html">Hello, World!</a></dt><dd><dl><dt><a href="tutorial1.html#d0e597">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></dd><dt>4. <a href="clipboardtut.html">Working With the Clipboard</a></dt><dd><dl><dt><a href="clipboardtut.html#d0e986">Basic Application</a></dt><dt><a href="ch04s02.html">Acquiring the Clipboard</a></dt><dt><a href="ch04s03.html">Sending Data to the Clipboard</a></dt><dt><a href="ch04s04.html">Pasting Data from the Clipboard</a></dt></dl></dd><dt>5. <a href="dragdroptut.html">Drag and Drop</a></dt><dd><dl><dt><a href="dragdroptut.html#d0e1201">Drop Sites</a></dt><dt><a href="ch05s02.html">Drag Sources</a></dt><dt><a href="ch05s03.html">Putting It All Together</a></dt></dl></dd><dt>6. <a href="examples.html">Examples</a></dt><dt>7. <a href="events.html">FXRuby's Message-Target System</a></dt><dt>8. <a href="todo.html">To-do list</a></dt><dt>9. <a href="infosources.html">Other Sources of Information</a></dt><dt>10. <a href="changes.html">Change History</a></dt></dl></dd><dt>II. <a href="pt02.html">Appendices</a></dt><dd><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e4314">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4352">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right" valign="top">&nbsp;Part&nbsp;I.&nbsp;The Basics</td></tr></table></div></body></html>
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+ <title>Developing Graphical User Interfaces with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left">&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.4</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright &copy; 2001-2005 J. Lyle Johnson</p></div></div><div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>I. <a href="pt01.html">The Basics</a></dt><dd><dl><dt><a href="goals.html">History and Goals</a></dt><dt>1. <a href="build.html">Building from Source Code</a></dt><dt>2. <a href="gems.html">Installing from Gems</a></dt><dt>3. <a href="tutorial1.html">Hello, World!</a></dt><dd><dl><dt><a href="tutorial1.html#d0e597">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></dd><dt>4. <a href="clipboardtut.html">Working With the Clipboard</a></dt><dd><dl><dt><a href="clipboardtut.html#d0e986">Basic Application</a></dt><dt><a href="ch04s02.html">Acquiring the Clipboard</a></dt><dt><a href="ch04s03.html">Sending Data to the Clipboard</a></dt><dt><a href="ch04s04.html">Pasting Data from the Clipboard</a></dt></dl></dd><dt>5. <a href="dragdroptut.html">Drag and Drop</a></dt><dd><dl><dt><a href="dragdroptut.html#d0e1201">Drop Sites</a></dt><dt><a href="ch05s02.html">Drag Sources</a></dt><dt><a href="ch05s03.html">Putting It All Together</a></dt></dl></dd><dt>6. <a href="examples.html">Examples</a></dt><dt>7. <a href="events.html">FXRuby's Message-Target System</a></dt><dt>8. <a href="todo.html">To-do list</a></dt><dt>9. <a href="infosources.html">Other Sources of Information</a></dt><dt>10. <a href="changes.html">Change History</a></dt></dl></dd><dt>II. <a href="pt02.html">Appendices</a></dt><dd><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e4435">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4473">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right" valign="top">&nbsp;Part&nbsp;I.&nbsp;The Basics</td></tr></table></div></body></html>
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- <title>Chapter&nbsp;10.&nbsp;Change History</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="previous" href="infosources.html" title="Chapter&nbsp;9.&nbsp;Other Sources of Information"><link rel="next" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;10.&nbsp;Change History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="infosources.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="changes"></a>Chapter&nbsp;10.&nbsp;Change History</h2></div></div><div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2381"></a>Changes For Version 1.4.4 (January 21, 2006)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The build instructions for Unix platforms had not been updated
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+ <title>Chapter&nbsp;10.&nbsp;Change History</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="previous" href="infosources.html" title="Chapter&nbsp;9.&nbsp;Other Sources of Information"><link rel="next" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;10.&nbsp;Change History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="infosources.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="changes"></a>Chapter&nbsp;10.&nbsp;Change History</h2></div></div><div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2381"></a>Changes For Version 1.4.5 (April 10, 2006)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The <tt class="classname">FXTextField</tt> class was not properly
4
+ responding to the <tt class="constant">ID_INSERT_STRING</tt> command (see
5
+ <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3320&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
6
+ Bug #3320</a>). This error has been corrected. Thanks to Uwe Hartl
7
+ for reporting this problem.</p></li><li style="list-style-type: disc"><p>The <tt class="methodname">text</tt> and
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+ <tt class="methodname">getText</tt> methods for the
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+ <tt class="classname">FXMenuCaption</tt> class were returning
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+ <tt class="constant">nil</tt> instead of the actual value (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3458&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
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+ Bug #3458</a>). This error has been corrected. Thanks to Meinrad
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+ Recheis (Henon) for reporting this problem.</p></li><li style="list-style-type: disc"><p>The API documentation for the <tt class="classname">FXMDIChild</tt>
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+ class erroneously listed <tt class="constant">SEL_CLOSEALL</tt> as one of
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+ the message types that an MDI child window might send to its message
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+ target (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3508&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
16
+ Bug #3508</a>). This error has been corrected. Thanks to Meinrad
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+ Recheis (Henon) for reporting this problem.</p></li><li style="list-style-type: disc"><p>Calling the <tt class="methodname">selectRange</tt> method for
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+ class <tt class="classname">FXTable</tt> would cause a fatal error instead
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+ of merely raising an <tt class="classname">IndexError</tt> exception (see
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+ <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3615&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
21
+ Bug #3615</a>). This error has been corrected. Thanks to Meinrad
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+ Recheis (Henon) for reporting this problem.</p></li><li style="list-style-type: disc"><p>Due to an error in the SWIG interface files, the
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+ <tt class="classname">FXChoiceBox</tt> class was basically unusable (see
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+ <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3676&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
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+ Bug #3676</a>). This error has been corrected. Thanks to Uwe Hartl
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+ for reporting this problem.</p></li><li style="list-style-type: disc"><p>The API documentation for the
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+ <tt class="classname">FXRealSlider</tt> and
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+ <tt class="classname">FXRealSpinner</tt> classes erroneously claimed that
29
+ the message data for the <tt class="constant">SEL_COMMAND</tt> and
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+ <tt class="constant">SEL_CHANGED</tt> messages sent by these widgets to
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+ their targets were integers (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3749&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
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+ Bug #3749</a>). Along the same lines, the message data for those
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+ widgets wasn't being converted correctly (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3750&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
34
+ Bug #3750</a>). Both of these errors have been corrected. Thanks
35
+ to Meinrad Recheis (Henon) for reporting these problems.</p></li><li style="list-style-type: disc"><p>The API documentation for the Fox module incorrectly listed the
36
+ names of the <tt class="methodname">FXSELTYPE</tt> and
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+ <tt class="methodname">FXSELID</tt> methods as
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+ <tt class="methodname">SELTYPE</tt> and <tt class="methodname">SELID</tt>
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+ (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3940&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
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+ Bug #3940</a>). This error has been corrected. Thanks to Joel
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+ VanderWerf for reporting this problem.</p></li><li style="list-style-type: disc"><p>The <tt class="classname">FXTableItem</tt> constructor was supposed
42
+ to (optionally) accept a reference to an arbitrary Ruby object as its
43
+ third argument, but this wasn't working properly (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=4005&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
44
+ Bug #4005</a>). This error has been corrected. Thanks to Mark
45
+ Volkman for reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.4.29 and
46
+ FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2502"></a>Changes For Version 1.4.4 (January 21, 2006)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The build instructions for Unix platforms had not been updated
4
47
  recently and as such contained some errors (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=3014&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
5
48
  Bug #3014</a>). These errors have been corrected. Thanks to Dave
6
49
  Burns for reporting this problem.</p></li><li style="list-style-type: disc"><p>The <tt class="methodname">extendSelection</tt> method for the
@@ -23,7 +66,7 @@
23
66
  RDoc documentation for the <tt class="classname">FXTable</tt> class. All
24
67
  of these problems have been corrected. Thanks to _blackdog for
25
68
  reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.4.29 and
26
- FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2445"></a>Changes For Version 1.4.3 (November 7, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The <tt class="constant">TOGGLEBUTTON_KEEPSTATE</tt> option for the
69
+ FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2566"></a>Changes For Version 1.4.3 (November 7, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The <tt class="constant">TOGGLEBUTTON_KEEPSTATE</tt> option for the
27
70
  <tt class="classname">FXToggleButton</tt> class was not documented (see
28
71
  <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=2286&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
29
72
  Bug #2286</a>). This oversight has been corrected. Thanks to Tim
@@ -58,7 +101,7 @@
58
101
  been fixed, and the documentation for
59
102
  <tt class="methodname">makePositionVisible</tt> has been updated
60
103
  accordingly. Thanks to Ralf Jonas for reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.4.21 and
61
- FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2530"></a>Changes For Version 1.4.2 (August 22, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Due to a bug in the implementation, the
104
+ FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2651"></a>Changes For Version 1.4.2 (August 22, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Due to a bug in the implementation, the
62
105
  <tt class="methodname">checked?</tt> method for the
63
106
  <tt class="classname">FXCheckButton</tt> class always returned
64
107
  <tt class="constant">false</tt> (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1852&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
@@ -85,7 +128,7 @@
85
128
  <tt class="classname">FXFileStream</tt> class were broken (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=2275&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
86
129
  Bug #2275</a>). This problem has been corrected. Thanks to Gonzalo
87
130
  Garramuno for reporting this problem.</p></li><li style="list-style-type: disc"><p>Merged in all of the fixes for FXRuby 1.2.6.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.4.17 and
88
- FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2621"></a>Changes For Version 1.4.1 (August 20, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the second release of FXRuby which is compatible with
131
+ FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2742"></a>Changes For Version 1.4.1 (August 20, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the second release of FXRuby which is compatible with
89
132
  FOX 1.4, and as such should be considered an "unstable" release. For a
90
133
  history of the changes made during the FOX 1.3 and 1.4 development,
91
134
  see the <a href="http://www.fox-toolkit.com/news.html" target="_top">News</a>
@@ -94,11 +137,11 @@
94
137
  feature, and were still looking at <tt class="constant">fox12</tt>. This
95
138
  has been corrected.</p></li><li style="list-style-type: disc"><p>A number of minor problems were corrected for the Windows build
96
139
  of FXRuby.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.4.17 and
97
- FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2649"></a>Changes For Version 1.4.0 (August 19, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the first release of FXRuby which is compatible with FOX
140
+ FXScintilla version 1.63.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2770"></a>Changes For Version 1.4.0 (August 19, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the first release of FXRuby which is compatible with FOX
98
141
  1.4, and as such should be considered an "unstable" release. For a
99
142
  history of the changes made during the FOX 1.3 and 1.4 development,
100
143
  see the <a href="http://www.fox-toolkit.com/news.html" target="_top">News</a>
101
- page at the FOX Web site.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2659"></a>Changes For Version 1.2.6 (April 15, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Some additional problems related to calling the
144
+ page at the FOX Web site.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2780"></a>Changes For Version 1.2.6 (April 15, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Some additional problems related to calling the
102
145
  <tt class="methodname">setTableSize</tt> method for an
103
146
  <tt class="classname">FXTable</tt> were discovered (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1597&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
104
147
  Bug #1597</a>). This problem has been corrected. Thanks to Joel
@@ -146,7 +189,7 @@
146
189
  to be unavailable as well (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1771&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
147
190
  Bug #1771</a>). This error has been corrected. Thanks to Jannis
148
191
  Pohlmann for reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.16 and
149
- FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2795"></a>Changes For Version 1.2.5 (March 1, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The change made for FXRuby version 1.2.4 regarding garbage
192
+ FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2916"></a>Changes For Version 1.2.5 (March 1, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>The change made for FXRuby version 1.2.4 regarding garbage
150
193
  collection for table items corrected only one of the problems
151
194
  described in <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1445&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
152
195
  Bug #1445</a>; There was still a problem related to the
@@ -176,7 +219,7 @@
176
219
  <tt class="methodname">selectRange</tt> method under the hood (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1562&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
177
220
  Bug #1562</a>). Thanks to Joel VanderWerf for this
178
221
  suggestion.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.13 and
179
- FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2880"></a>Changes For Version 1.2.4 (February 23, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Due to a change in some of the internal Ruby C APIs, a
222
+ FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3001"></a>Changes For Version 1.2.4 (February 23, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Due to a change in some of the internal Ruby C APIs, a
180
223
  compile-time error for FXRuby was introduced in some of the Ruby 1.8.2
181
224
  preview releases (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1039&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
182
225
  Bug #1039</a>). One should not see any compile-time errors when
@@ -226,7 +269,7 @@
226
269
  <tt class="classname">FXTable</tt> class (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1426&amp;group_id=300&amp;atid=1226" target="_top">RubyForge
227
270
  Feature Request #1295</a>). Thanks to Brett Hallett for this
228
271
  suggestion.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.13 and
229
- FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2983"></a>Changes For Version 1.2.3 (January 22, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Since group boxes containing radio buttons no longer enforce the
272
+ FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3104"></a>Changes For Version 1.2.3 (January 22, 2005)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>Since group boxes containing radio buttons no longer enforce the
230
273
  radio behavior of radio buttons (i.e. keeping only one radio button
231
274
  selected at a time), some of the example programs were no longer
232
275
  working as desired (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=751&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
@@ -289,7 +332,7 @@
289
332
  documented incorrectly (see <a href="http://rubyforge.org/tracker/index.php?func=detail&amp;aid=1325&amp;group_id=300&amp;atid=1223" target="_top">RubyForge
290
333
  Bug #1325</a>). These have been corrected. Thanks to Karl El-Koura
291
334
  for reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.13 and
292
- FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3155"></a>Changes For Version 1.2.2 (October 1, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>In order to avoid versioning problems when dealing with a mix of
335
+ FXScintilla version 1.62.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3276"></a>Changes For Version 1.2.2 (October 1, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>In order to avoid versioning problems when dealing with a mix of
293
336
  applications based on either FXRuby 1.0 or 1.2, the feature name for
294
337
  FXRuby has been changed from "fox" to "fox12". For most application
295
338
  developers, this means that you will need to modify the source code
@@ -297,7 +340,7 @@
297
340
  changes should be required for legacy applications targeted at FXRuby
298
341
  1.0.</p></li><li style="list-style-type: disc"><p>Made a number of updates to the documentation, to reflect API
299
342
  changes for FXRuby 1.2.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.9 and
300
- FXScintilla version 1.61.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3172"></a>Changes For Version 1.2a2 (July 10, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the second "alpha" release of FXRuby 1.2. This release
343
+ FXScintilla version 1.61.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3293"></a>Changes For Version 1.2a2 (July 10, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the second "alpha" release of FXRuby 1.2. This release
301
344
  should be compatible with any FOX library version 1.2; it is not
302
345
  compatible with any previous FOX library versions. As this is an alpha
303
346
  release, users should expect a certain amount of instability, bugs,
@@ -339,7 +382,7 @@
339
382
  or JPEG image support built-in (see <a href="http://sourceforge.net/tracker/index.php?func=detail&amp;aid=986180&amp;group_id=20243&amp;atid=120243" target="_top">SourceForge
340
383
  Bug #986180</a>). This has been fixed. Thanks to Bil Bas for
341
384
  reporting this problem.</p></li><li style="list-style-type: disc"><p>The binary gem for Windows was built with FOX version 1.2.7 and
342
- FXScintilla version 1.61.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3281"></a>Changes For Version 1.2a1 (June 28, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the first "alpha" release of FXRuby 1.2. This release
385
+ FXScintilla version 1.61.</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3402"></a>Changes For Version 1.2a1 (June 28, 2004)</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>This is the first "alpha" release of FXRuby 1.2. This release
343
386
  should be compatible with any FOX library version 1.2; it is not
344
387
  compatible with any previous FOX library versions. As this is an alpha
345
388
  release, users should expect a certain amount of instability, bugs,
data/doc/cvs.html CHANGED
@@ -19,13 +19,13 @@
19
19
  modified SWIG interface files. I always use the latest development version
20
20
  of <a href="http://www.swig.org" target="_top">SWIG</a>, but any release after,
21
21
  say, SWIG 1.3.15 should work fine. The older SWIG 1.1 releases will
22
- definitely <span class="emphasis"><em>not</em></span> work.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4495"></a>Checking out the stable version</h2></div></div><div></div></div><p>The stable version of FXRuby is the 1.0.x branch and is compatible
22
+ definitely <span class="emphasis"><em>not</em></span> work.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4616"></a>Checking out the stable version</h2></div></div><div></div></div><p>The stable version of FXRuby is the 1.0.x branch and is compatible
23
23
  with any of the FOX 1.0.x releases. It is <span class="emphasis"><em>not</em></span>
24
24
  compatible with any other release branches of FOX (e.g. the FOX 1.2.x or
25
25
  1.3.x series of releases).</p><p>To check out the stable version of FXRuby, do the following:</p><div class="orderedlist"><ol type="1"><li><p>Log in to the CVS server by typing:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="screen">cvs -d:pserver:anonymous@rubyforge.org:/var/cvs/fxruby login</pre></td></tr></table><p>When prompted for a password for <span class="emphasis"><em>anonymous</em></span>,
26
26
  simply press the <b class="keycap">Enter</b> key.</p></li><li><p>Check out the stable branch of FXRuby by typing:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="screen">cvs -z3 -d:pserver:anonymous@rubyforge.org:/var/cvs/fxruby co -rrelease10 FXRuby</pre></td></tr></table></li></ol></div><p>At this point, you should be ready to change to the top-level
27
27
  directory and go through the normal build and installation process, as
28
- described in an earlier chapter.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4528"></a>Regenerating wrapper code with SWIG</h2></div></div><div></div></div><p>If you make changes to any of the SWIG interface files (the files
28
+ described in an earlier chapter.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4649"></a>Regenerating wrapper code with SWIG</h2></div></div><div></div></div><p>If you make changes to any of the SWIG interface files (the files
29
29
  ending with a <tt class="filename">.i</tt> extension, in the <tt class="filename">swig-interfaces</tt> subdirectory) you will need
30
30
  to re-run SWIG to regenerate parts of the FXRuby source code:</p><div class="orderedlist"><ol type="1"><li><p>Change directories to the <tt class="filename">swig-interfaces</tt> subdirectory of the
31
31
  FXRuby source tree.</p></li><li><p>Type the following command to create a "bootstrap"
data/doc/differences.html CHANGED
@@ -1,11 +1,11 @@
1
1
  <html><head>
2
2
  <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
- <title>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="scintilla.html" title="Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby"><link rel="next" href="library.html" title="Appendix&nbsp;D.&nbsp;The FXRuby Standard Library"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="differences"></a>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</h2></div></div><div></div></div><p>The FXRuby API follows the FOX API very closely and for the most part, you should be able to use the standard FOX class documentation as a reference. In some cases, however, fundamental differences between Ruby and C++ necessitated slight changes in the API. For some other cases, FOX classes were enhanced to take advantage of Ruby language features (such as iterators). The purpose of this chapter is to identify some of the differences between the C++ and Ruby interfaces to FOX.</p><p>One difference that should be easy to cope with is the substitution of Ruby Strings for FXStrings. Any function that would normally expect an <span class="type">FXString</span> input argument insteads takes a Ruby String. Similarly, functions that would return an <span class="type">FXString</span> will instead return a Ruby string. For functions that would normally accept a <tt class="constant">NULL</tt> or empty string argument, just pass <tt class="constant">nil</tt> or an empty string ("").</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3576"></a>Functions that expect arrays of objects</h2></div></div><div></div></div><p>One common pattern in FOX member function argument lists is to expect a pointer to an array of values, followed by an integer indicating the number of values in the array. This of course isn't necessary in Ruby, where <tt class="classname">Array</tt> objects "know" their lengths. As a result, functions such as <tt class="methodname">FXWindow::acquireClipboard()</tt>, whose C++ declaration looks like this:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXbool acquireClipboard(const FXDragType *types, FXuint numTypes);</pre></td></tr></table><p>are called from Ruby code by passing in a single <tt class="classname">Array</tt> argument, e.g.</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">myWindow.acquireClipboard(typesArray)</pre></td></tr></table></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3596"></a>Functions that return values by reference</h2></div></div><div></div></div><p>Many FOX methods take advantage of the C++ language feature of returning values by reference. For example, the <tt class="methodname">getCursorPos()</tt> member function for class <tt class="classname">FXWindow</tt> has the declaration:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXint getCursorPos(FXint&amp; x, FXint&amp; y, FXint&amp; buttons) const;</pre></td></tr></table><p>which indicates that the function takes references to three integers (x, y and buttons). To call this function from a C++ program, you'd write code like this:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXint x, y;
3
+ <title>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="scintilla.html" title="Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby"><link rel="next" href="library.html" title="Appendix&nbsp;D.&nbsp;The FXRuby Standard Library"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="differences"></a>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</h2></div></div><div></div></div><p>The FXRuby API follows the FOX API very closely and for the most part, you should be able to use the standard FOX class documentation as a reference. In some cases, however, fundamental differences between Ruby and C++ necessitated slight changes in the API. For some other cases, FOX classes were enhanced to take advantage of Ruby language features (such as iterators). The purpose of this chapter is to identify some of the differences between the C++ and Ruby interfaces to FOX.</p><p>One difference that should be easy to cope with is the substitution of Ruby Strings for FXStrings. Any function that would normally expect an <span class="type">FXString</span> input argument insteads takes a Ruby String. Similarly, functions that would return an <span class="type">FXString</span> will instead return a Ruby string. For functions that would normally accept a <tt class="constant">NULL</tt> or empty string argument, just pass <tt class="constant">nil</tt> or an empty string ("").</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3697"></a>Functions that expect arrays of objects</h2></div></div><div></div></div><p>One common pattern in FOX member function argument lists is to expect a pointer to an array of values, followed by an integer indicating the number of values in the array. This of course isn't necessary in Ruby, where <tt class="classname">Array</tt> objects "know" their lengths. As a result, functions such as <tt class="methodname">FXWindow::acquireClipboard()</tt>, whose C++ declaration looks like this:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXbool acquireClipboard(const FXDragType *types, FXuint numTypes);</pre></td></tr></table><p>are called from Ruby code by passing in a single <tt class="classname">Array</tt> argument, e.g.</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">myWindow.acquireClipboard(typesArray)</pre></td></tr></table></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3717"></a>Functions that return values by reference</h2></div></div><div></div></div><p>Many FOX methods take advantage of the C++ language feature of returning values by reference. For example, the <tt class="methodname">getCursorPos()</tt> member function for class <tt class="classname">FXWindow</tt> has the declaration:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXint getCursorPos(FXint&amp; x, FXint&amp; y, FXint&amp; buttons) const;</pre></td></tr></table><p>which indicates that the function takes references to three integers (x, y and buttons). To call this function from a C++ program, you'd write code like this:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">FXint x, y;
4
4
  FXuint buttons;
5
5
 
6
6
  if (window-&gt;getCursorPosition(x, y, buttons))
7
- fprintf(stderr, "Current position is (%d, %d)\n", x, y);</pre></td></tr></table><p>Since this idiom doesn't translate well to Ruby, some functions' interfaces have been slightly modified. For example, the FXRuby implementation of <tt class="methodname">getCursorPos()</tt> returns the three values as an <tt class="classname">Array</tt>, e.g.:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">x, y, buttons = aWindow.getCursorPos()</pre></td></tr></table><p>The following table shows how these kinds of functions are implemented in FXRuby:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Instance Method</th><th align="center">Return Value</th></tr></thead><tbody><tr><td><tt class="methodname">FXDial#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXDial#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXFontDialog#fontSelection</tt></td><td>Returns the <tt class="classname">FXFontDesc</tt> instance</td></tr><tr><td><tt class="methodname">FXFontSelector#fontSelection</tt></td><td>Returns the <tt class="classname">FXFontDesc</tt> instance</td></tr><tr><td><tt class="methodname">FXGLObject#bounds(range)</tt></td><td>Takes an <tt class="classname">FXRange</tt> instance as its input and returns a (possibly modified) <tt class="classname">FXRange</tt> instance.</td></tr><tr><td><tt class="methodname">FXGLViewer#eyeToScreen(eye)</tt></td><td>Takes an array of eye coordinates (floats) as its input and returns the screen point coordinate as an array of integers [sx, sy]</td></tr><tr><td><tt class="methodname">FXGLViewer#getBoreVector(sx, sy)</tt></td><td>Returns the endpoint and direction vector as an array of arrays [point, dir]</td></tr><tr><td><tt class="methodname">FXGLViewer#light</tt></td><td>Returns a <tt class="classname">FXLight</tt> instance</td></tr><tr><td><tt class="methodname">FXGLViewer#viewport</tt></td><td>Returns an <tt class="classname">FXViewport</tt> instance.</td></tr><tr><td><tt class="methodname">FXPrinterDialog#printer</tt></td><td>Returns the <tt class="classname">FXPrinter</tt> instance</td></tr><tr><td><tt class="methodname">FXScrollArea#position</tt></td><td>Returns the position as an array of integers [x, y]</td></tr><tr><td><tt class="methodname">FXSlider#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXSlider#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXSpinner#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXSpinner#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXText#appendText(text, notify=false)</tt></td><td>Append text to the end of the buffer.</td></tr><tr><td><tt class="methodname">FXText#appendStyledText(text, style=0, notify=false)</tt></td><td>Append styled text to the end of the buffer.</td></tr><tr><td><tt class="methodname">FXText#extractText(pos, n)</tt></td><td>Extracts <span class="emphasis"><em>n</em></span> characters from the buffer beginning at position <span class="emphasis"><em>pos</em></span> and returns the result as a String.</td></tr><tr><td><tt class="methodname">FXText#extractStyle(pos, n)</tt></td><td>Extracts <span class="emphasis"><em>n</em></span> style characters from the buffer beginning at position <span class="emphasis"><em>pos</em></span> and returns the result as a String.</td></tr><tr><td><tt class="methodname">FXText#insertText(pos, text, notify=false)</tt></td><td>Insert <span class="emphasis"><em>text</em></span> at position <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><tt class="methodname">FXText#insertStyledText(pos, text, style=0, notify=false)</tt></td><td>Insert <span class="emphasis"><em>text</em></span> at position <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><tt class="methodname">FXText#replaceText(pos, m, text, notify=false)</tt></td><td>Replace <span class="emphasis"><em>m</em></span> characters at <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><tt class="methodname">FXText#replaceStyledText(pos, m, text, style=0, notify=false)</tt></td><td>Replace <span class="emphasis"><em>m</em></span> characters at <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><tt class="methodname">FXText#setDelimiters(delimiters)</tt></td><td>Change delimiters of words (<span class="emphasis"><em>delimiters</em></span> is a string).</td></tr><tr><td><tt class="methodname">FXText#getDelimiters()</tt></td><td>Return word delimiters as a string.</td></tr><tr><td><tt class="methodname">FXWindow#cursorPosition</tt></td><td>Returns an array of integers [x, y, buttons]</td></tr><tr><td><tt class="methodname">FXWindow#translateCoordinatesFrom(window, x, y)</tt></td><td>Returns the translated coordinates as an array [x, y]</td></tr><tr><td><tt class="methodname">FXWindow#translateCoordinatesTo(window, x, y)</tt></td><td>Returns the translated coordinates as an array [x, y]</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3886"></a>Iterators</h2></div></div><div></div></div><p>Several classes have been extended with an <tt class="methodname">each</tt> method to provide Ruby-style iterators. These classes include <tt class="classname">FXComboBox</tt>, <tt class="classname">FXGLGroup</tt>, <tt class="classname">FXHeader</tt>, <tt class="classname">FXIconList</tt>, <tt class="classname">FXList</tt>, <tt class="classname">FXListBox</tt>, <tt class="classname">FXTreeItem</tt>, <tt class="classname">FXTreeList</tt> and <tt class="classname">FXTreeListBox</tt>. These classes also mix-in Ruby's <tt class="classname">Enumerable</tt> module so that you can take full advantage of the iterators.</p><p>The block parameters passed to your code block vary depending on the class. For example, iterating over an <tt class="classname">FXList</tt> instance yields <tt class="classname">FXListItem</tt> parameters:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aList.each { |aListItem|
7
+ fprintf(stderr, "Current position is (%d, %d)\n", x, y);</pre></td></tr></table><p>Since this idiom doesn't translate well to Ruby, some functions' interfaces have been slightly modified. For example, the FXRuby implementation of <tt class="methodname">getCursorPos()</tt> returns the three values as an <tt class="classname">Array</tt>, e.g.:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">x, y, buttons = aWindow.getCursorPos()</pre></td></tr></table><p>The following table shows how these kinds of functions are implemented in FXRuby:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Instance Method</th><th align="center">Return Value</th></tr></thead><tbody><tr><td><tt class="methodname">FXDial#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXDial#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXFontDialog#fontSelection</tt></td><td>Returns the <tt class="classname">FXFontDesc</tt> instance</td></tr><tr><td><tt class="methodname">FXFontSelector#fontSelection</tt></td><td>Returns the <tt class="classname">FXFontDesc</tt> instance</td></tr><tr><td><tt class="methodname">FXGLObject#bounds(range)</tt></td><td>Takes an <tt class="classname">FXRange</tt> instance as its input and returns a (possibly modified) <tt class="classname">FXRange</tt> instance.</td></tr><tr><td><tt class="methodname">FXGLViewer#eyeToScreen(eye)</tt></td><td>Takes an array of eye coordinates (floats) as its input and returns the screen point coordinate as an array of integers [sx, sy]</td></tr><tr><td><tt class="methodname">FXGLViewer#getBoreVector(sx, sy)</tt></td><td>Returns the endpoint and direction vector as an array of arrays [point, dir]</td></tr><tr><td><tt class="methodname">FXGLViewer#light</tt></td><td>Returns a <tt class="classname">FXLight</tt> instance</td></tr><tr><td><tt class="methodname">FXGLViewer#viewport</tt></td><td>Returns an <tt class="classname">FXViewport</tt> instance.</td></tr><tr><td><tt class="methodname">FXPrinterDialog#printer</tt></td><td>Returns the <tt class="classname">FXPrinter</tt> instance</td></tr><tr><td><tt class="methodname">FXScrollArea#position</tt></td><td>Returns the position as an array of integers [x, y]</td></tr><tr><td><tt class="methodname">FXSlider#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXSlider#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXSpinner#range</tt></td><td>Returns a <tt class="classname">Range</tt> instance.</td></tr><tr><td><tt class="methodname">FXSpinner#range=(aRange)</tt></td><td>Accepts a <tt class="classname">Range</tt> instance as its input.</td></tr><tr><td><tt class="methodname">FXText#appendText(text, notify=false)</tt></td><td>Append text to the end of the buffer.</td></tr><tr><td><tt class="methodname">FXText#appendStyledText(text, style=0, notify=false)</tt></td><td>Append styled text to the end of the buffer.</td></tr><tr><td><tt class="methodname">FXText#extractText(pos, n)</tt></td><td>Extracts <span class="emphasis"><em>n</em></span> characters from the buffer beginning at position <span class="emphasis"><em>pos</em></span> and returns the result as a String.</td></tr><tr><td><tt class="methodname">FXText#extractStyle(pos, n)</tt></td><td>Extracts <span class="emphasis"><em>n</em></span> style characters from the buffer beginning at position <span class="emphasis"><em>pos</em></span> and returns the result as a String.</td></tr><tr><td><tt class="methodname">FXText#insertText(pos, text, notify=false)</tt></td><td>Insert <span class="emphasis"><em>text</em></span> at position <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><tt class="methodname">FXText#insertStyledText(pos, text, style=0, notify=false)</tt></td><td>Insert <span class="emphasis"><em>text</em></span> at position <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><tt class="methodname">FXText#replaceText(pos, m, text, notify=false)</tt></td><td>Replace <span class="emphasis"><em>m</em></span> characters at <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><tt class="methodname">FXText#replaceStyledText(pos, m, text, style=0, notify=false)</tt></td><td>Replace <span class="emphasis"><em>m</em></span> characters at <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><tt class="methodname">FXText#setDelimiters(delimiters)</tt></td><td>Change delimiters of words (<span class="emphasis"><em>delimiters</em></span> is a string).</td></tr><tr><td><tt class="methodname">FXText#getDelimiters()</tt></td><td>Return word delimiters as a string.</td></tr><tr><td><tt class="methodname">FXWindow#cursorPosition</tt></td><td>Returns an array of integers [x, y, buttons]</td></tr><tr><td><tt class="methodname">FXWindow#translateCoordinatesFrom(window, x, y)</tt></td><td>Returns the translated coordinates as an array [x, y]</td></tr><tr><td><tt class="methodname">FXWindow#translateCoordinatesTo(window, x, y)</tt></td><td>Returns the translated coordinates as an array [x, y]</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4007"></a>Iterators</h2></div></div><div></div></div><p>Several classes have been extended with an <tt class="methodname">each</tt> method to provide Ruby-style iterators. These classes include <tt class="classname">FXComboBox</tt>, <tt class="classname">FXGLGroup</tt>, <tt class="classname">FXHeader</tt>, <tt class="classname">FXIconList</tt>, <tt class="classname">FXList</tt>, <tt class="classname">FXListBox</tt>, <tt class="classname">FXTreeItem</tt>, <tt class="classname">FXTreeList</tt> and <tt class="classname">FXTreeListBox</tt>. These classes also mix-in Ruby's <tt class="classname">Enumerable</tt> module so that you can take full advantage of the iterators.</p><p>The block parameters passed to your code block vary depending on the class. For example, iterating over an <tt class="classname">FXList</tt> instance yields <tt class="classname">FXListItem</tt> parameters:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aList.each { |aListItem|
8
8
  puts "text for this item = #{aListItem.getText()}"
9
9
  }</pre></td></tr></table><p>whereas iterating over an <tt class="classname">FXComboBox</tt> instance yields two parameters, the item text (a string) and the item data:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aComboBox.each { |itemText, itemData|
10
10
  puts "text for this item = #{itemText}"
11
- }</pre></td></tr></table><p>The following table shows the block parameters for each of these classes' iterators:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Class</th><th align="center">Block Parameters</th></tr></thead><tbody><tr><td><tt class="classname">FXComboBox</tt></td><td>the item text (a string) and user data</td></tr><tr><td><tt class="classname">FXGLGroup</tt></td><td>an <tt class="classname">FXGLObject</tt> instance</td></tr><tr><td><tt class="classname">FXHeader</tt></td><td>an <tt class="classname">FXHeaderItem</tt> instance</td></tr><tr><td><tt class="classname">FXIconList</tt></td><td>an <tt class="classname">FXIconItem</tt> instance</td></tr><tr><td><tt class="classname">FXList</tt></td><td>an <tt class="classname">FXListItem</tt> instance</td></tr><tr><td><tt class="classname">FXListBox</tt></td><td>the item text (a string), icon (an <tt class="classname">FXIcon</tt> instance) and user data</td></tr><tr><td><tt class="classname">FXTreeItem</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr><tr><td><tt class="classname">FXTreeList</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr><tr><td><tt class="classname">FXTreeListBox</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4030"></a>Attribute Accessors</h2></div></div><div></div></div><p>FOX strictly handles access to all object attributes through member functions, e.g. <tt class="methodname">setBackgroundColor</tt> and <tt class="methodname">getBackgroundColor</tt> or <tt class="methodname">setText</tt> and <tt class="methodname">getText</tt>. FXRuby exposes all of these functions but also provides aliases that look more like regular Ruby attribute accessors. The names for these accessors are based on the FOX method names; for example, <tt class="methodname">setBackgroundColor</tt> and <tt class="methodname">getBackgroundColor</tt> are aliased to <tt class="methodname">backgroundColor=</tt> and <tt class="methodname">backgroundColor</tt>, respectively.</p><p>In many cases these aliases allow you to write more compact and legible code. For example, consider this code snippet:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aLabel.setText(aLabel.getText() + " (modified)")</pre></td></tr></table><p>Now consider a different code snippet, using the aliased accessor method names:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aLabel.text += " (modified)"</pre></td></tr></table><p>While these two are functionally equivalent, the latter is a bit easier to read and understand at first glance.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4069"></a>Message Passing</h2></div></div><div></div></div><p>FOX message maps are implemented as static C++ class members. With FXRuby, you just associate messages with message handlers in the class <tt class="methodname">initialize</tt> method using the <tt class="methodname">FXMAPFUNC()</tt>, <tt class="methodname">FXMAPTYPE()</tt>, <tt class="methodname">FXMAPTYPES()</tt> or <tt class="methodname">FXMAPFUNCS()</tt> methods. See almost any of the example programs for examples of how this is done.</p><p>As in C++ FOX, the last argument passed to your message handler functions contains message-specific data. For instance, all <tt class="constant">SEL_PAINT</tt> messages pass an <tt class="classname">FXEvent</tt> object through this argument to give you some information about the size of the exposed rectangle. On the other hand, a <tt class="constant">SEL_COMMAND</tt> message from an <tt class="classname">FXHeader</tt> object passes the index of the selected header item through this argument. Instead of guessing what's in this last argument, your best bet is to instead invoke a member function on the sending object to find out what you need, instead of relying on the data passed through this pointer. For example, if you get a <tt class="constant">SEL_COMMAND</tt> message from an <tt class="classname">FXColorWell</tt> object, the data passed through that last argument is supposed to be the new RGB color value. Instead of trying to interpret the argument's contents, just turn around and call the color well's <tt class="methodname">getRGBA()</tt> member function to retrieve its color. Similarly, if you get a <tt class="constant">SEL_COMMAND</tt> message from a tree list, call its <tt class="methodname">getCurrentItem()</tt> method to find out which item was selected.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4118"></a>Catching Operating System Signals</h2></div></div><div></div></div><p>The <tt class="methodname">FXApp#addSignal</tt> and <tt class="methodname">FXApp#removeSignal</tt> methods have been enhanced to accept either a string or integer as their first argument. If it's a string (e.g. "SIGINT" or just "INT") the code will determine the corresponding signal number for you (similar to the standard Ruby library's <tt class="methodname">Process.kill</tt> module method). For examples of how to use this, see the <tt class="filename">datatarget.rb</tt> or <tt class="filename">imageviewer.rb</tt> example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4138"></a>Support for Multithreaded Applications</h2></div></div><div></div></div><p>There is some support for multithreaded FXRuby applications, but it's not wonderful. The current implementation does what is also done in Ruby/GTK; it turns over some idle processing time to the Ruby thread scheduler to let other threads do their thing. As I learn more about Ruby's threading implementation I may try something different, but this seems to work OK for now. For a simple example, see the <tt class="filename">groupbox.rb</tt> example program, in which the clock label that appears in the lower right-hand corner is continuously updated (by a separate thread).</p><p>If you suspect that FXRuby's threads support is interfering with your application's performance, you may want to try tweaking the amount of time that the main application thread "sleeps" during idle processing; do this by setting the <tt class="classname">FXApp</tt> object's <i class="structfield"><tt>sleepTime</tt></i> attribute. The default value for <i class="structfield"><tt>FXApp#sleepTime</tt></i> is 100 milliseconds. You can also disable the threads support completely by calling <tt class="methodname">FXApp#threadsEnabled=false</tt> (and subsequently re-enable it with <tt class="methodname">FXApp#threadsEnabled=true</tt>).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4163"></a>Debugging Tricks</h2></div></div><div></div></div><p>As a debugging tool, you can optionally catch exceptions raised in message handlers. To turn on this feature, call the <tt class="methodname">setIgnoreExceptions(true)</tt> module method. When this is enabled, any exceptions raised in message handler functions will cause a standard stack trace to be dumped to the standard output, but then your application will, for better or worse, proceed normally. Thanks to Ted Meng for this suggestion.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</td></tr></table></div></body></html>
11
+ }</pre></td></tr></table><p>The following table shows the block parameters for each of these classes' iterators:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Class</th><th align="center">Block Parameters</th></tr></thead><tbody><tr><td><tt class="classname">FXComboBox</tt></td><td>the item text (a string) and user data</td></tr><tr><td><tt class="classname">FXGLGroup</tt></td><td>an <tt class="classname">FXGLObject</tt> instance</td></tr><tr><td><tt class="classname">FXHeader</tt></td><td>an <tt class="classname">FXHeaderItem</tt> instance</td></tr><tr><td><tt class="classname">FXIconList</tt></td><td>an <tt class="classname">FXIconItem</tt> instance</td></tr><tr><td><tt class="classname">FXList</tt></td><td>an <tt class="classname">FXListItem</tt> instance</td></tr><tr><td><tt class="classname">FXListBox</tt></td><td>the item text (a string), icon (an <tt class="classname">FXIcon</tt> instance) and user data</td></tr><tr><td><tt class="classname">FXTreeItem</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr><tr><td><tt class="classname">FXTreeList</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr><tr><td><tt class="classname">FXTreeListBox</tt></td><td>an <tt class="classname">FXTreeItem</tt> instance</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4151"></a>Attribute Accessors</h2></div></div><div></div></div><p>FOX strictly handles access to all object attributes through member functions, e.g. <tt class="methodname">setBackgroundColor</tt> and <tt class="methodname">getBackgroundColor</tt> or <tt class="methodname">setText</tt> and <tt class="methodname">getText</tt>. FXRuby exposes all of these functions but also provides aliases that look more like regular Ruby attribute accessors. The names for these accessors are based on the FOX method names; for example, <tt class="methodname">setBackgroundColor</tt> and <tt class="methodname">getBackgroundColor</tt> are aliased to <tt class="methodname">backgroundColor=</tt> and <tt class="methodname">backgroundColor</tt>, respectively.</p><p>In many cases these aliases allow you to write more compact and legible code. For example, consider this code snippet:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aLabel.setText(aLabel.getText() + " (modified)")</pre></td></tr></table><p>Now consider a different code snippet, using the aliased accessor method names:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">aLabel.text += " (modified)"</pre></td></tr></table><p>While these two are functionally equivalent, the latter is a bit easier to read and understand at first glance.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4190"></a>Message Passing</h2></div></div><div></div></div><p>FOX message maps are implemented as static C++ class members. With FXRuby, you just associate messages with message handlers in the class <tt class="methodname">initialize</tt> method using the <tt class="methodname">FXMAPFUNC()</tt>, <tt class="methodname">FXMAPTYPE()</tt>, <tt class="methodname">FXMAPTYPES()</tt> or <tt class="methodname">FXMAPFUNCS()</tt> methods. See almost any of the example programs for examples of how this is done.</p><p>As in C++ FOX, the last argument passed to your message handler functions contains message-specific data. For instance, all <tt class="constant">SEL_PAINT</tt> messages pass an <tt class="classname">FXEvent</tt> object through this argument to give you some information about the size of the exposed rectangle. On the other hand, a <tt class="constant">SEL_COMMAND</tt> message from an <tt class="classname">FXHeader</tt> object passes the index of the selected header item through this argument. Instead of guessing what's in this last argument, your best bet is to instead invoke a member function on the sending object to find out what you need, instead of relying on the data passed through this pointer. For example, if you get a <tt class="constant">SEL_COMMAND</tt> message from an <tt class="classname">FXColorWell</tt> object, the data passed through that last argument is supposed to be the new RGB color value. Instead of trying to interpret the argument's contents, just turn around and call the color well's <tt class="methodname">getRGBA()</tt> member function to retrieve its color. Similarly, if you get a <tt class="constant">SEL_COMMAND</tt> message from a tree list, call its <tt class="methodname">getCurrentItem()</tt> method to find out which item was selected.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4239"></a>Catching Operating System Signals</h2></div></div><div></div></div><p>The <tt class="methodname">FXApp#addSignal</tt> and <tt class="methodname">FXApp#removeSignal</tt> methods have been enhanced to accept either a string or integer as their first argument. If it's a string (e.g. "SIGINT" or just "INT") the code will determine the corresponding signal number for you (similar to the standard Ruby library's <tt class="methodname">Process.kill</tt> module method). For examples of how to use this, see the <tt class="filename">datatarget.rb</tt> or <tt class="filename">imageviewer.rb</tt> example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4259"></a>Support for Multithreaded Applications</h2></div></div><div></div></div><p>There is some support for multithreaded FXRuby applications, but it's not wonderful. The current implementation does what is also done in Ruby/GTK; it turns over some idle processing time to the Ruby thread scheduler to let other threads do their thing. As I learn more about Ruby's threading implementation I may try something different, but this seems to work OK for now. For a simple example, see the <tt class="filename">groupbox.rb</tt> example program, in which the clock label that appears in the lower right-hand corner is continuously updated (by a separate thread).</p><p>If you suspect that FXRuby's threads support is interfering with your application's performance, you may want to try tweaking the amount of time that the main application thread "sleeps" during idle processing; do this by setting the <tt class="classname">FXApp</tt> object's <i class="structfield"><tt>sleepTime</tt></i> attribute. The default value for <i class="structfield"><tt>FXApp#sleepTime</tt></i> is 100 milliseconds. You can also disable the threads support completely by calling <tt class="methodname">FXApp#threadsEnabled=false</tt> (and subsequently re-enable it with <tt class="methodname">FXApp#threadsEnabled=true</tt>).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4284"></a>Debugging Tricks</h2></div></div><div></div></div><p>As a debugging tool, you can optionally catch exceptions raised in message handlers. To turn on this feature, call the <tt class="methodname">setIgnoreExceptions(true)</tt> module method. When this is enabled, any exceptions raised in message handler functions will cause a standard stack trace to be dumped to the standard output, but then your application will, for better or worse, proceed normally. Thanks to Ted Meng for this suggestion.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</td></tr></table></div></body></html>
@@ -1,6 +1,6 @@
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- <title>Appendix&nbsp;E.&nbsp;Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="library.html" title="Appendix&nbsp;D.&nbsp;The FXRuby Standard Library"><link rel="next" href="apes02.html" title="Object Life Cycles and Garbage Collection"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;E.&nbsp;Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="library.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes02.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="implementation"></a>Appendix&nbsp;E.&nbsp;Implementation</h2></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><a href="implementation.html#d0e4314">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4352">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4314"></a>Code Generation</h2></div></div><div></div></div><p>The development and maintenance of FXRuby would be almost impossible
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+ <title>Appendix&nbsp;E.&nbsp;Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="library.html" title="Appendix&nbsp;D.&nbsp;The FXRuby Standard Library"><link rel="next" href="apes02.html" title="Object Life Cycles and Garbage Collection"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;E.&nbsp;Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="library.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes02.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="implementation"></a>Appendix&nbsp;E.&nbsp;Implementation</h2></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><a href="implementation.html#d0e4435">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4473">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4435"></a>Code Generation</h2></div></div><div></div></div><p>The development and maintenance of FXRuby would be almost impossible
4
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  without the help of Dave Beazley's excellent
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  <a href="http://www.swig.org" target="_top">SWIG</a>. The complete set of SWIG
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- <title>Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"><link rel="next" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="differences.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="implementation.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="library"></a>Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</h2></div></div><div></div></div><p>While the majority of FXRuby is in fact implemented by an extension module, some parts are provided instead by "pure Ruby" code. This section describes the classes and modules available in the FXRuby standard library.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4176"></a>Undoable Commands</h2></div></div><div></div></div><p>The <tt class="filename">fox/undolist.rb</tt> file provides the <tt class="classname">FXCommand</tt> and <tt class="classname">FXUndoList</tt> classes. These serve the same purpose as the <tt class="classname">FXCommand</tt> and <tt class="classname">FXUndoList</tt> classes from the standard FOX distribution, but they're implemented entirely in Ruby.</p><p>For a complete description of these classes and how to use them, see the RD documentation in <tt class="filename">fox/undolist.rb</tt>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4201"></a>Aliases</h2></div></div><div></div></div><p>The <tt class="filename">fox/aliases.rb</tt> implements most of the accessor-style aliases for methods. This file is loaded automatically when you </p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'fox'</pre></td></tr></table><p> and so you should never need to load it directly.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4212"></a>Color Names</h2></div></div><div></div></div><p>The <tt class="filename">fox/colors.rb</tt> file, contributed by Jeff
3
+ <title>Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"><link rel="next" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="differences.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="implementation.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="library"></a>Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</h2></div></div><div></div></div><p>While the majority of FXRuby is in fact implemented by an extension module, some parts are provided instead by "pure Ruby" code. This section describes the classes and modules available in the FXRuby standard library.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4297"></a>Undoable Commands</h2></div></div><div></div></div><p>The <tt class="filename">fox/undolist.rb</tt> file provides the <tt class="classname">FXCommand</tt> and <tt class="classname">FXUndoList</tt> classes. These serve the same purpose as the <tt class="classname">FXCommand</tt> and <tt class="classname">FXUndoList</tt> classes from the standard FOX distribution, but they're implemented entirely in Ruby.</p><p>For a complete description of these classes and how to use them, see the RD documentation in <tt class="filename">fox/undolist.rb</tt>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4322"></a>Aliases</h2></div></div><div></div></div><p>The <tt class="filename">fox/aliases.rb</tt> implements most of the accessor-style aliases for methods. This file is loaded automatically when you </p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'fox'</pre></td></tr></table><p> and so you should never need to load it directly.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4333"></a>Color Names</h2></div></div><div></div></div><p>The <tt class="filename">fox/colors.rb</tt> file, contributed by Jeff
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  Heard, provides a bunch of predefined color values (based on the standard
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  dc.foreground = FXColor::MistyRose # instead of FXRGB(255, 228, 225)
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+ dc.background = FXColor::MidnightBlue # instead of FXRGB( 25, 25, 112)</pre></td></tr></table></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4343"></a>OpenGL Shapes</h2></div></div><div></div></div><p>The <tt class="filename">fox/glshapes.rb</tt> library provides Ruby
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  the <tt class="classname">FXGLViewer</tt>. Several of these shapes are used
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  in the <tt class="filename">glviewer.rb</tt> example program. These shapes
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+ this library instead.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4360"></a>Iterators</h2></div></div><div></div></div><p>The <tt class="filename">fox/iterators.rb</tt> library just adds an
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  FXHeader</tt>, <tt class="classname">FXIconList</tt>, <tt class="classname">
@@ -21,10 +21,10 @@ dc.background = FXColor::MidnightBlue # instead of FXRGB( 25, 25, 112)</pre><
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  FXTreeList</tt> and <tt class="classname">FXTreeListBox</tt> classes,
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- these classes.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4283"></a>Key Codes</h2></div></div><div></div></div><p>The <tt class="filename">fox/keys.rb</tt> library file defines all of the
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+ these classes.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4404"></a>Key Codes</h2></div></div><div></div></div><p>The <tt class="filename">fox/keys.rb</tt> library file defines all of the
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  </p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'fox'</pre></td></tr></table><p> and
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  so you should never need to load it
30
- directly.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4300"></a>Calendar Widget</h2></div></div><div></div></div><p>The <tt class="filename">fox/calendar.rb</tt> library file provides the <tt class="classname">FXCalendar</tt> widget, contributed by David Naseby.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="differences.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="implementation.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;E.&nbsp;Implementation</td></tr></table></div></body></html>
30
+ directly.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4421"></a>Calendar Widget</h2></div></div><div></div></div><p>The <tt class="filename">fox/calendar.rb</tt> library file provides the <tt class="classname">FXCalendar</tt> widget, contributed by David Naseby.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="differences.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="implementation.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;E.&nbsp;Implementation</td></tr></table></div></body></html>
data/doc/opengl.html CHANGED
@@ -5,10 +5,10 @@
5
5
  widgets, and FXRuby in turn provides interfaces to those classes. By
6
6
  combining FXRuby with the OpenGL interface for Ruby (described below) you
7
7
  can develop very powerful 3-D graphics applications. This chapter gives
8
- you the information you'll need to get started.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3319"></a>What is OpenGL?</h2></div></div><div></div></div><p>OpenGL is a platform-independent API for 2D and 3D graphics. The
8
+ you the information you'll need to get started.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3440"></a>What is OpenGL?</h2></div></div><div></div></div><p>OpenGL is a platform-independent API for 2D and 3D graphics. The
9
9
  home page is <a href="http://www.opengl.org" target="_top">http://www.opengl.org</a>. Because it's a
10
10
  fairly open standard, highly optimized OpenGL drivers are available for
11
- most operating systems (including Windows and Linux).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3327"></a>OpenGL Extensions for Ruby</h2></div></div><div></div></div><p>This extension module, developed by Yoshiyuki Kusano, provides
11
+ most operating systems (including Windows and Linux).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3448"></a>OpenGL Extensions for Ruby</h2></div></div><div></div></div><p>This extension module, developed by Yoshiyuki Kusano, provides
12
12
  interfaces to not only the basic OpenGL API, but also the GLU and GLUT
13
13
  APIs. As of this writing, the currently released version is 0.32d and is
14
14
  available for download from <a href="http://www2.giganet.net/~yoshi/rbogl-0.32b.tgz" target="_top">http://www2.giganet.net/~yoshi/rbogl-0.32d.tgz</a>.
@@ -25,7 +25,7 @@
25
25
  extensions by typing:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="screen">$ <b class="command">make site-install</b></pre></td></tr></table><p>Please note that I'm not the maintainer of this particular Ruby
26
26
  extension, so I can't really accept bug fixes for it. But if you're having
27
27
  trouble integrating Ruby/OpenGL with FXRuby, let me know and we'll see
28
- what we can do.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3382"></a>The FXGLVisual Class</h2></div></div><div></div></div><p>An <tt class="classname">FXGLVisual</tt> object describes the
28
+ what we can do.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3503"></a>The FXGLVisual Class</h2></div></div><div></div></div><p>An <tt class="classname">FXGLVisual</tt> object describes the
29
29
  capabilities of an <tt class="classname">FXGLCanvas</tt> or
30
30
  <tt class="classname">FXGLViewer</tt> window. Typically, an X server supports
31
31
  many different visuals with varying capabilities, but the ones with
@@ -58,13 +58,13 @@ end</pre></td></tr></table><p>Some <tt class="classname">FXGLVisual</tt> object
58
58
  separate <tt class="classname">FXGLVisual</tt> object for each window. For
59
59
  most applications, you can just construct a single
60
60
  <tt class="classname">FXGLVisual</tt> object that's shared among all the
61
- OpenGL windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3441"></a>The FXGLCanvas Class</h2></div></div><div></div></div><p>The <tt class="classname">FXGLCanvas</tt> widget provides a very simple
61
+ OpenGL windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3562"></a>The FXGLCanvas Class</h2></div></div><div></div></div><p>The <tt class="classname">FXGLCanvas</tt> widget provides a very simple
62
62
  OpenGL-capable window with minimal functionality. To construct an
63
63
  <tt class="classname">FXGLCanvas</tt>, call
64
64
  <tt class="methodname">FXGLCanvas.new</tt>:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">glCanvas = FXGLCanvas.new(parent, vis)</pre></td></tr></table><p>The first argument to <tt class="methodname">FXGLCanvas.new</tt> is the
65
65
  parent (container) widget and the second argument is the
66
66
  <tt class="classname">FXGLVisual</tt> that should be used for this
67
- window.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3465"></a>OpenGL objects and the FXGLViewer</h2></div></div><div></div></div><p>The <tt class="classname">FXGLViewer</tt> widget provides a higher-level
67
+ window.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3586"></a>OpenGL objects and the FXGLViewer</h2></div></div><div></div></div><p>The <tt class="classname">FXGLViewer</tt> widget provides a higher-level
68
68
  OpenGL-capable window with a lot of built-in functionality. To construct
69
69
  an <tt class="classname">FXGLViewer</tt>, call
70
70
  <tt class="methodname">FXGLViewer.new</tt>:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">glViewer = FXGLViewer.new(parent, vis)</pre></td></tr></table><p>The first argument to <tt class="methodname">FXGLViewer.new</tt> is the
data/doc/pt02.html CHANGED
@@ -1,3 +1,3 @@
1
1
  <html><head>
2
2
  <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
- <title>Part&nbsp;II.&nbsp;Appendices</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="previous" href="changes.html" title="Chapter&nbsp;10.&nbsp;Change History"><link rel="next" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;II.&nbsp;Appendices</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e3304"></a>Appendices</h1></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e4314">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4352">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="book.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;10.&nbsp;Change History&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</td></tr></table></div></body></html>
3
+ <title>Part&nbsp;II.&nbsp;Appendices</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="previous" href="changes.html" title="Chapter&nbsp;10.&nbsp;Change History"><link rel="next" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;II.&nbsp;Appendices</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e3425"></a>Appendices</h1></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e4435">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4473">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="book.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;10.&nbsp;Change History&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</td></tr></table></div></body></html>
data/doc/scintilla.html CHANGED
@@ -1,12 +1,12 @@
1
1
  <html><head>
2
2
  <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
- <title>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"><link rel="next" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="scintilla"></a>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</h2></div></div><div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3492"></a>What is Scintilla?</h2></div></div><div></div></div><p><a href="http://www.scintilla.org" target="_top">Scintilla</a> is a free
3
+ <title>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"><link rel="next" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="scintilla"></a>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</h2></div></div><div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3613"></a>What is Scintilla?</h2></div></div><div></div></div><p><a href="http://www.scintilla.org" target="_top">Scintilla</a> is a free
4
4
  source code editing component developed by Neil Hodgson for the Win32 and
5
- GTK+ platforms.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3499"></a>What is FXScintilla?</h2></div></div><div></div></div><p><a href="http://savannah.gnu.org/projects/fxscintilla" target="_top">FXScintilla </a> is
5
+ GTK+ platforms.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3620"></a>What is FXScintilla?</h2></div></div><div></div></div><p><a href="http://savannah.gnu.org/projects/fxscintilla" target="_top">FXScintilla </a> is
6
6
  a FOX widget that wraps around the Scintilla component, or, if you wish,
7
7
  the FOX "port" of Scintilla. It is being developed by Gilles Filippini,
8
8
  and as of this writing the latest release is available for download from
9
- <a href="http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.63.tar.gz" target="_top">http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.63.tar.gz</a>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3509"></a>Compiling FXScintilla</h2></div></div><div></div></div><p>The FXScintilla distribution contains everything you need to build
9
+ <a href="http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.63.tar.gz" target="_top">http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.63.tar.gz</a>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3630"></a>Compiling FXScintilla</h2></div></div><div></div></div><p>The FXScintilla distribution contains everything you need to build
10
10
  the FXScintilla widget and begin using it in your C++-based FOX
11
11
  applications. That is to say, you do not have to separately download the
12
12
  Scintilla source code from the Scintilla home page. When you unpack the
@@ -17,7 +17,7 @@
17
17
  other open-source software (like FOX) from the source code. The
18
18
  <tt class="filename">INSTALL</tt> file in the top-level directory should
19
19
  provide enough instruction for you to build and install FXScintilla for
20
- either Unix or Microsoft Windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3522"></a>Enabling FXScintilla Support in FXRuby</h2></div></div><div></div></div><p>The next step is to build a version of FXRuby (from its source code)
20
+ either Unix or Microsoft Windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3643"></a>Enabling FXScintilla Support in FXRuby</h2></div></div><div></div></div><p>The next step is to build a version of FXRuby (from its source code)
21
21
  with the optional FXScintilla support enabled. If you're working on a Unix
22
22
  or Linux system and have installed FXScintilla in one of the standard
23
23
  installation directories (e.g. under <tt class="filename">/usr/include</tt> or <tt class="filename">/usr/local/include</tt>), the regular FXRuby build
data/ext/fox14/FXRuby.cpp CHANGED
@@ -21,7 +21,7 @@
21
21
  ***********************************************************************/
22
22
 
23
23
  /***********************************************************************
24
- * $Id: FXRuby.cpp,v 1.5.4.1 2006/01/12 14:39:51 lyle Exp $
24
+ * $Id: FXRuby.cpp,v 1.5.4.3 2006/04/07 23:05:18 lyle Exp $
25
25
  ***********************************************************************/
26
26
 
27
27
  #ifdef _MSC_VER
@@ -430,6 +430,9 @@ VALUE FXRbMakeColorArray(const FXColor* colors,FXint w,FXint h){
430
430
  /**
431
431
  * Based on the sender object's class and the selector, convert the message
432
432
  * data stored in the void pointer (ptr) to a suitable Ruby object.
433
+ *
434
+ * This function is used when we need to pass message data into a Ruby
435
+ * code block (or method) that is acting as a FOX message handler.
433
436
  */
434
437
  static VALUE FXRbConvertMessageData(FXObject* sender,FXObject* recv,FXSelector sel,void* ptr){
435
438
  FXTRACE((1,"FXRbConvertMessageData(%s(%p),FXSEL(%s,%d),%p)\n",sender->getClassName(),sender,FXDebugTarget::messageTypeName[FXSELTYPE(sel)],FXSELID(sel),ptr));
@@ -671,6 +674,13 @@ static VALUE FXRbConvertMessageData(FXObject* sender,FXObject* recv,FXSelector s
671
674
  else if(sender->isMemberOf(FXMETACLASS(FXRadioButton))){
672
675
  if(type==SEL_COMMAND) return to_ruby(static_cast<FXuchar>(reinterpret_cast<FXuval>(ptr)));
673
676
  }
677
+ else if(sender->isMemberOf(FXMETACLASS(FXRealSlider))){
678
+ if(type==SEL_CHANGED || type==SEL_COMMAND)
679
+ return to_ruby(*(reinterpret_cast<FXdouble *>(ptr)));
680
+ }
681
+ else if(sender->isMemberOf(FXMETACLASS(FXRealSpinner))){
682
+ if(type==SEL_COMMAND || type==SEL_CHANGED) return to_ruby(*(reinterpret_cast<FXdouble *>(ptr)));
683
+ }
674
684
  else if(sender->isMemberOf(FXMETACLASS(FXRecentFiles))){
675
685
  if(type==SEL_COMMAND) return to_ruby(reinterpret_cast<FXchar*>(ptr));
676
686
  }
@@ -934,6 +944,16 @@ void* FXRbGetExpectedData(VALUE recv,FXSelector key,VALUE value){
934
944
  break;
935
945
  }
936
946
  }
947
+
948
+ // Handle FXTextField-specific message
949
+ if(obj->isMemberOf(FXMETACLASS(FXTextField))){
950
+ switch(id){
951
+ case FXTextField::ID_INSERT_STRING:
952
+ return reinterpret_cast<void*>(STR2CSTR(value));;
953
+ default:
954
+ break;
955
+ }
956
+ }
937
957
 
938
958
  // Handle messages applicable to all FXWindow descendants
939
959
  if(obj->isMemberOf(FXMETACLASS(FXWindow))){
@@ -534,21 +534,20 @@ SWIGIMPORT(void) SWIG_Ruby_ConvertPacked(VALUE obj, void *ptr, int sz, swig_ty
534
534
  #define SWIGTYPE_p_FXShell swig_types[15]
535
535
  #define SWIGTYPE_p_FXWizard swig_types[16]
536
536
  #define SWIGTYPE_p_FXButton swig_types[17]
537
- #define SWIGTYPE_p_p_FXchar swig_types[18]
538
- #define SWIGTYPE_p_FXStream swig_types[19]
539
- #define SWIGTYPE_p_FXDrawable swig_types[20]
540
- #define SWIGTYPE_p_FXHorizontalFrame swig_types[21]
541
- #define SWIGTYPE_p_FXIcon swig_types[22]
542
- #define SWIGTYPE_p_FXRegion swig_types[23]
543
- #define SWIGTYPE_p_FXReplaceDialog swig_types[24]
544
- #define SWIGTYPE_p_FXApp swig_types[25]
545
- #define SWIGTYPE_p_FXFileDialog swig_types[26]
546
- #define SWIGTYPE_p_FXProgressDialog swig_types[27]
547
- #define SWIGTYPE_p_FXFontDesc swig_types[28]
548
- #define SWIGTYPE_p_FXImage swig_types[29]
549
- #define SWIGTYPE_p_FXDialogBox swig_types[30]
550
- #define SWIGTYPE_p_FXSwitcher swig_types[31]
551
- static swig_type_info *swig_types[33];
537
+ #define SWIGTYPE_p_FXStream swig_types[18]
538
+ #define SWIGTYPE_p_FXDrawable swig_types[19]
539
+ #define SWIGTYPE_p_FXHorizontalFrame swig_types[20]
540
+ #define SWIGTYPE_p_FXIcon swig_types[21]
541
+ #define SWIGTYPE_p_FXRegion swig_types[22]
542
+ #define SWIGTYPE_p_FXReplaceDialog swig_types[23]
543
+ #define SWIGTYPE_p_FXApp swig_types[24]
544
+ #define SWIGTYPE_p_FXFileDialog swig_types[25]
545
+ #define SWIGTYPE_p_FXProgressDialog swig_types[26]
546
+ #define SWIGTYPE_p_FXFontDesc swig_types[27]
547
+ #define SWIGTYPE_p_FXImage swig_types[28]
548
+ #define SWIGTYPE_p_FXDialogBox swig_types[29]
549
+ #define SWIGTYPE_p_FXSwitcher swig_types[30]
550
+ static swig_type_info *swig_types[32];
552
551
 
553
552
  /* -------- TYPES TABLE (END) -------- */
554
553
 
@@ -5072,9 +5071,10 @@ static VALUE _wrap_new_FXChoiceBox(int nargs, VALUE *args, VALUE self) { int arg
5072
5071
  if (_v) { { _v = (NIL_P(argv[1]) || TYPE(argv[1]) == T_STRING) ? 1 : 0; } if (_v) { {
5073
5072
  _v = (NIL_P(argv[2]) || TYPE(argv[2]) == T_STRING) ? 1 : 0; } if (_v) { { void *ptr;
5074
5073
  _v = (NIL_P(argv[3]) || (TYPE(argv[3]) == T_DATA && SWIG_ConvertPtr(argv[3], &ptr, SWIGTYPE_p_FXIcon, 0) != -1)) ? 1 : 0; }
5075
- if (_v) { { void *ptr;
5076
- _v = (NIL_P(argv[4]) || (TYPE(argv[4]) == T_DATA && SWIG_ConvertPtr(argv[4], &ptr, SWIGTYPE_p_p_FXchar, 0) != -1)) ? 1 : 0; }
5077
- if (_v) { if (argc <= 5) { return _wrap_new_FXChoiceBox__SWIG_0(nargs, args, self);} {
5074
+ if (_v) { { _v = (TYPE(argv[4]) == T_ARRAY) ? 1 : 0; if (_v != 0) {
5075
+ for (long i = 0; i < RARRAY(argv[4])->len; i++) {
5076
+ if (TYPE(rb_ary_entry(argv[4], i)) != T_STRING) { _v = 0; break; } } } } if (_v) {
5077
+ if (argc <= 5) { return _wrap_new_FXChoiceBox__SWIG_0(nargs, args, self);} {
5078
5078
  _v = ((TYPE(argv[5]) == T_FIXNUM) || (TYPE(argv[5]) == T_BIGNUM)) ? 1 : 0; } if (_v) {
5079
5079
  if (argc <= 6) { return _wrap_new_FXChoiceBox__SWIG_0(nargs, args, self);} {
5080
5080
  _v = ((TYPE(argv[6]) == T_FIXNUM) || (TYPE(argv[6]) == T_BIGNUM)) ? 1 : 0; } if (_v) {
@@ -5090,9 +5090,10 @@ static VALUE _wrap_new_FXChoiceBox(int nargs, VALUE *args, VALUE self) { int arg
5090
5090
  if (_v) { { _v = (NIL_P(argv[1]) || TYPE(argv[1]) == T_STRING) ? 1 : 0; } if (_v) { {
5091
5091
  _v = (NIL_P(argv[2]) || TYPE(argv[2]) == T_STRING) ? 1 : 0; } if (_v) { { void *ptr;
5092
5092
  _v = (NIL_P(argv[3]) || (TYPE(argv[3]) == T_DATA && SWIG_ConvertPtr(argv[3], &ptr, SWIGTYPE_p_FXIcon, 0) != -1)) ? 1 : 0; }
5093
- if (_v) { { void *ptr;
5094
- _v = (NIL_P(argv[4]) || (TYPE(argv[4]) == T_DATA && SWIG_ConvertPtr(argv[4], &ptr, SWIGTYPE_p_p_FXchar, 0) != -1)) ? 1 : 0; }
5095
- if (_v) { if (argc <= 5) { return _wrap_new_FXChoiceBox__SWIG_1(nargs, args, self);} {
5093
+ if (_v) { { _v = (TYPE(argv[4]) == T_ARRAY) ? 1 : 0; if (_v != 0) {
5094
+ for (long i = 0; i < RARRAY(argv[4])->len; i++) {
5095
+ if (TYPE(rb_ary_entry(argv[4], i)) != T_STRING) { _v = 0; break; } } } } if (_v) {
5096
+ if (argc <= 5) { return _wrap_new_FXChoiceBox__SWIG_1(nargs, args, self);} {
5096
5097
  _v = ((TYPE(argv[5]) == T_FIXNUM) || (TYPE(argv[5]) == T_BIGNUM)) ? 1 : 0; } if (_v) {
5097
5098
  if (argc <= 6) { return _wrap_new_FXChoiceBox__SWIG_1(nargs, args, self);} {
5098
5099
  _v = ((TYPE(argv[6]) == T_FIXNUM) || (TYPE(argv[6]) == T_BIGNUM)) ? 1 : 0; } if (_v) {
@@ -5135,18 +5136,20 @@ static VALUE _wrap_FXChoiceBox_ask(int nargs, VALUE *args, VALUE self) { int arg
5135
5136
  _v = (NIL_P(argv[2]) || TYPE(argv[2]) == T_STRING) ? 1 : 0; } if (_v) { {
5136
5137
  _v = (NIL_P(argv[3]) || TYPE(argv[3]) == T_STRING) ? 1 : 0; } if (_v) { { void *ptr;
5137
5138
  _v = (NIL_P(argv[4]) || (TYPE(argv[4]) == T_DATA && SWIG_ConvertPtr(argv[4], &ptr, SWIGTYPE_p_FXIcon, 0) != -1)) ? 1 : 0; }
5138
- if (_v) { { void *ptr;
5139
- _v = (NIL_P(argv[5]) || (TYPE(argv[5]) == T_DATA && SWIG_ConvertPtr(argv[5], &ptr, SWIGTYPE_p_p_FXchar, 0) != -1)) ? 1 : 0; }
5140
- if (_v) { return _wrap_FXChoiceBox_ask__SWIG_0(nargs, args, self);} } } } } } }
5141
- if (argc == 6) { int _v; { void *ptr;
5139
+ if (_v) { { _v = (TYPE(argv[5]) == T_ARRAY) ? 1 : 0; if (_v != 0) {
5140
+ for (long i = 0; i < RARRAY(argv[5])->len; i++) {
5141
+ if (TYPE(rb_ary_entry(argv[5], i)) != T_STRING) { _v = 0; break; } } } } if (_v) {
5142
+ return _wrap_FXChoiceBox_ask__SWIG_0(nargs, args, self);} } } } } } } if (argc == 6) {
5143
+ int _v; { void *ptr;
5142
5144
  _v = (NIL_P(argv[0]) || (TYPE(argv[0]) == T_DATA && SWIG_ConvertPtr(argv[0], &ptr, SWIGTYPE_p_FXApp, 0) != -1)) ? 1 : 0; }
5143
5145
  if (_v) { { _v = ((TYPE(argv[1]) == T_FIXNUM) || (TYPE(argv[1]) == T_BIGNUM)) ? 1 : 0; } if (_v) { {
5144
5146
  _v = (NIL_P(argv[2]) || TYPE(argv[2]) == T_STRING) ? 1 : 0; } if (_v) { {
5145
5147
  _v = (NIL_P(argv[3]) || TYPE(argv[3]) == T_STRING) ? 1 : 0; } if (_v) { { void *ptr;
5146
5148
  _v = (NIL_P(argv[4]) || (TYPE(argv[4]) == T_DATA && SWIG_ConvertPtr(argv[4], &ptr, SWIGTYPE_p_FXIcon, 0) != -1)) ? 1 : 0; }
5147
- if (_v) { { void *ptr;
5148
- _v = (NIL_P(argv[5]) || (TYPE(argv[5]) == T_DATA && SWIG_ConvertPtr(argv[5], &ptr, SWIGTYPE_p_p_FXchar, 0) != -1)) ? 1 : 0; }
5149
- if (_v) { return _wrap_FXChoiceBox_ask__SWIG_1(nargs, args, self);} } } } } } }
5149
+ if (_v) { { _v = (TYPE(argv[5]) == T_ARRAY) ? 1 : 0; if (_v != 0) {
5150
+ for (long i = 0; i < RARRAY(argv[5])->len; i++) {
5151
+ if (TYPE(rb_ary_entry(argv[5], i)) != T_STRING) { _v = 0; break; } } } } if (_v) {
5152
+ return _wrap_FXChoiceBox_ask__SWIG_1(nargs, args, self);} } } } } } }
5150
5153
  rb_raise(rb_eArgError, "No matching function for overloaded 'FXChoiceBox_ask'"); return Qnil; }
5151
5154
  static void
5152
5155
  free_FXChoiceBox(FXChoiceBox *arg1) {
@@ -6712,7 +6715,6 @@ static swig_type_info _swigt__p_FXId[] = {{"_p_FXId", 0, "FXId *", 0, 0, 0, 0},{
6712
6715
  static swig_type_info _swigt__p_FXShell[] = {{"_p_FXShell", 0, "FXShell *", 0, 0, 0, 0},{"_p_FXPopup", _p_FXPopupTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXInputDialog", _p_FXInputDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXSearchDialog", _p_FXSearchDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXFontDialog", _p_FXFontDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXColorDialog", _p_FXColorDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXDirDialog", _p_FXDirDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXPrintDialog", _p_FXPrintDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXMessageBox", _p_FXMessageBoxTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXToolTip", _p_FXToolTipTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXSplashWindow", _p_FXSplashWindowTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXMainWindow", _p_FXMainWindowTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXTopWindow", _p_FXTopWindowTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXChoiceBox", _p_FXChoiceBoxTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXShell", 0, 0, 0, 0, 0, 0},{"_p_FXWizard", _p_FXWizardTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXToolBarShell", _p_FXToolBarShellTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXProgressDialog", _p_FXProgressDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXReplaceDialog", _p_FXReplaceDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXFileDialog", _p_FXFileDialogTo_p_FXShell, 0, 0, 0, 0, 0},{"_p_FXDialogBox", _p_FXDialogBoxTo_p_FXShell, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6713
6716
  static swig_type_info _swigt__p_FXWizard[] = {{"_p_FXWizard", 0, "FXWizard *", 0, 0, 0, 0},{"_p_FXWizard", 0, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6714
6717
  static swig_type_info _swigt__p_FXButton[] = {{"_p_FXButton", 0, "FXButton *", 0, 0, 0, 0},{"_p_FXButton", 0, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6715
- static swig_type_info _swigt__p_p_FXchar[] = {{"_p_p_FXchar", 0, "char const **|FXchar const **", 0, 0, 0, 0},{"_p_p_FXchar", 0, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6716
6718
  static swig_type_info _swigt__p_FXStream[] = {{"_p_FXStream", 0, "FXStream *", 0, 0, 0, 0},{"_p_FXFileStream", _p_FXFileStreamTo_p_FXStream, 0, 0, 0, 0, 0},{"_p_FXMemoryStream", _p_FXMemoryStreamTo_p_FXStream, 0, 0, 0, 0, 0},{"_p_FXStream", 0, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6717
6719
  static swig_type_info _swigt__p_FXDrawable[] = {{"_p_FXDrawable", 0, "FXDrawable *", 0, 0, 0, 0},{"_p_FXShutterItem", _p_FXShutterItemTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXColorBar", _p_FXColorBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXTabBar", _p_FXTabBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSwitcher", _p_FXSwitcherTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXTextField", _p_FXTextFieldTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXToolBarTab", _p_FXToolBarTabTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDriveBox", _p_FXDriveBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXMatrix", _p_FXMatrixTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDialogBox", _p_FXDialogBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXScrollCorner", _p_FXScrollCornerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXArrowButton", _p_FXArrowButtonTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXPopup", _p_FXPopupTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDrawable", 0, 0, 0, 0, 0, 0},{"_p_FXWizard", _p_FXWizardTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXChoiceBox", _p_FXChoiceBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXHeader", _p_FXHeaderTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSplitter", _p_FXSplitterTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FX4Splitter", _p_FX4SplitterTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSpring", _p_FXSpringTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXPacker", _p_FXPackerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXTabBook", _p_FXTabBookTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXImageFrame", _p_FXImageFrameTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSeparator", _p_FXSeparatorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXVerticalSeparator", _p_FXVerticalSeparatorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXHorizontalSeparator", _p_FXHorizontalSeparatorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXProgressBar", _p_FXProgressBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXShutter", _p_FXShutterTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXFileDialog", _p_FXFileDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXReplaceDialog", _p_FXReplaceDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXProgressDialog", _p_FXProgressDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXComposite", _p_FXCompositeTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXToolTip", _p_FXToolTipTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXBitmapFrame", _p_FXBitmapFrameTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXRealSlider", _p_FXRealSliderTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSlider", _p_FXSliderTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDockSite", _p_FXDockSiteTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXGroupBox", _p_FXGroupBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDockHandler", _p_FXDockHandlerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXListBox", _p_FXListBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXTreeListBox", _p_FXTreeListBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXCanvas", _p_FXCanvasTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXColorWheel", _p_FXColorWheelTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDial", _p_FXDialTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXMessageBox", _p_FXMessageBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXToolBarGrip", _p_FXToolBarGripTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXScrollBar", _p_FXScrollBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXComboBox", _p_FXComboBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXFrame", _p_FXFrameTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FX7Segment", _p_FX7SegmentTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXStatusBar", _p_FXStatusBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXRealSpinner", _p_FXRealSpinnerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSpinner", _p_FXSpinnerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXScrollWindow", _p_FXScrollWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXRootWindow", _p_FXRootWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSplashWindow", _p_FXSplashWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXMainWindow", _p_FXMainWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXTopWindow", _p_FXTopWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXStatusLine", _p_FXStatusLineTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXWindow", _p_FXWindowTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDockBar", _p_FXDockBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXSearchDialog", _p_FXSearchDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXFontDialog", _p_FXFontDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXColorDialog", _p_FXColorDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDirDialog", _p_FXDirDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXInputDialog", _p_FXInputDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXPrintDialog", _p_FXPrintDialogTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXShell", _p_FXShellTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXScrollArea", _p_FXScrollAreaTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXColorWell", _p_FXColorWellTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDragCorner", _p_FXDragCornerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXRuler", _p_FXRulerTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXHorizontalFrame", _p_FXHorizontalFrameTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXVerticalFrame", _p_FXVerticalFrameTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXImageView", _p_FXImageViewTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDirSelector", _p_FXDirSelectorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXFileSelector", _p_FXFileSelectorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXColorSelector", _p_FXColorSelectorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXFontSelector", _p_FXFontSelectorTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXToolBarShell", _p_FXToolBarShellTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXToolBar", _p_FXToolBarTo_p_FXDrawable, 0, 0, 0, 0, 0},{"_p_FXDirBox", _p_FXDirBoxTo_p_FXDrawable, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
6718
6720
  static swig_type_info _swigt__p_FXHorizontalFrame[] = {{"_p_FXHorizontalFrame", 0, "FXHorizontalFrame *", 0, 0, 0, 0},{"_p_FXHorizontalFrame", 0, 0, 0, 0, 0, 0},{"_p_FXStatusBar", _p_FXStatusBarTo_p_FXHorizontalFrame, 0, 0, 0, 0, 0},{0, 0, 0, 0, 0, 0, 0}};
@@ -6746,7 +6748,6 @@ _swigt__p_FXId,
6746
6748
  _swigt__p_FXShell,
6747
6749
  _swigt__p_FXWizard,
6748
6750
  _swigt__p_FXButton,
6749
- _swigt__p_p_FXchar,
6750
6751
  _swigt__p_FXStream,
6751
6752
  _swigt__p_FXDrawable,
6752
6753
  _swigt__p_FXHorizontalFrame,