finity 0.1.0 → 0.1.1
Sign up to get free protection for your applications and to get access to all the features.
- data/README.md +198 -59
- data/lib/finity/event.rb +3 -2
- data/lib/finity/version.rb +1 -1
- metadata +2 -2
data/README.md
CHANGED
@@ -1,16 +1,15 @@
|
|
1
1
|
# Finity
|
2
2
|
|
3
3
|
**Finity** tries to be an extremly lightweight state machine implementation
|
4
|
-
with an easily readable syntax
|
5
|
-
of
|
6
|
-
implementation tightly integrated with ActiveRecord by
|
7
|
-
Timo Rößner.
|
4
|
+
with an easily readable syntax. At the time of this writing, **Finity** is
|
5
|
+
comprised of only ~160 lines of code. It is inspired by [transitions][], a
|
6
|
+
great state machine implementation tightly integrated with ActiveRecord by
|
7
|
+
Jakub Kuźma and Timo Rößner.
|
8
8
|
|
9
|
-
The
|
10
|
-
slim and fast as possible while maintaining a beautiful and readable syntax.
|
11
|
-
you need ActiveModel/ActiveRecord integration,[transitions][]
|
12
|
-
|
13
|
-
optimized for readability and efficiency, give **Finity** a spin.
|
9
|
+
The aim of **Finity** is to provide a state machine implementation which is as
|
10
|
+
slim and fast as possible while maintaining a beautiful and readable syntax.
|
11
|
+
However, if you need ActiveModel/ActiveRecord integration, [transitions][] may
|
12
|
+
be your weapon of choice.
|
14
13
|
|
15
14
|
## Installation
|
16
15
|
|
@@ -21,93 +20,233 @@ command line:
|
|
21
20
|
gem 'finity'
|
22
21
|
```
|
23
22
|
|
24
|
-
|
23
|
+
Otherwise you can install **Finity** with `gem` via command
|
25
24
|
line:
|
26
25
|
|
27
26
|
```
|
28
27
|
gem install finity
|
29
28
|
```
|
30
29
|
|
31
|
-
##
|
30
|
+
## Example
|
32
31
|
|
33
|
-
**Finity** can transform any class into a state machine.
|
34
|
-
|
35
|
-
|
36
|
-
|
32
|
+
**Finity** can transform any class into a state machine. For example, consider
|
33
|
+
a state machine modelling an *elevator* in a building with 3 floors: `ground`,
|
34
|
+
`first` and `second`. The *elevator* can perform the following actions:
|
35
|
+
|
36
|
+
* On floors `ground` and `first`, it can go `up` to the floor above.
|
37
|
+
* On floors `first` and `second`, it can go `down` to the floor below.
|
38
|
+
|
39
|
+
*Leaving* (*entering*) a floor, the doors need to `close` (`open`). Also, when
|
40
|
+
entering a floor or pressing `down` (`up`) on the `ground` (`second`) floor, a
|
41
|
+
bell should `ring`. The following class models the *elevator*:
|
37
42
|
|
38
43
|
``` ruby
|
39
|
-
class
|
44
|
+
class Elevator
|
40
45
|
include Finity
|
41
46
|
|
42
|
-
finity :init => :
|
43
|
-
|
44
|
-
state :opened,
|
45
|
-
:enter => proc { @file = File.open '...' }
|
47
|
+
finity :init => :ground do
|
46
48
|
|
47
|
-
state :
|
48
|
-
:enter =>
|
49
|
+
state :ground,
|
50
|
+
:enter => :open,
|
51
|
+
:cycle => :ring,
|
52
|
+
:leave => :close
|
49
53
|
|
50
|
-
state :
|
51
|
-
:enter =>
|
54
|
+
state :first,
|
55
|
+
:enter => :open,
|
56
|
+
:leave => :close
|
52
57
|
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
58
|
+
state :second,
|
59
|
+
:enter => :open,
|
60
|
+
:cycle => :ring,
|
61
|
+
:leave => :close
|
57
62
|
|
58
|
-
|
59
|
-
|
63
|
+
event :up do
|
64
|
+
transitions :from => [:ground], :to => :first
|
65
|
+
transitions :from => [:first, :second], :to => :second
|
60
66
|
end
|
61
67
|
|
62
|
-
event :
|
63
|
-
transitions :from => [:
|
64
|
-
|
68
|
+
event :down do
|
69
|
+
transitions :from => [:ground, :first], :to => :ground
|
70
|
+
transitions :from => [:second], :to => :first
|
65
71
|
end
|
66
72
|
end
|
73
|
+
|
74
|
+
def up
|
75
|
+
event! :up
|
76
|
+
end
|
77
|
+
|
78
|
+
def down
|
79
|
+
event! :down
|
80
|
+
end
|
81
|
+
|
82
|
+
private
|
83
|
+
|
84
|
+
def open
|
85
|
+
ring and puts "Doors opening on the #{@current} floor."
|
86
|
+
end
|
87
|
+
|
88
|
+
def ring
|
89
|
+
puts "Ring!"
|
90
|
+
end
|
91
|
+
|
92
|
+
def close
|
93
|
+
puts "Doors closing..."
|
94
|
+
end
|
67
95
|
end
|
68
96
|
```
|
69
97
|
|
70
|
-
|
98
|
+
While the different floors are modelled as *states*, the actions `up` and
|
99
|
+
`down` are modelled as *events*. The *elevator* is initialized on the `ground`
|
100
|
+
floor, which in this case is redundant, since, by default, **Finity** treats
|
101
|
+
the first state as the initial state. The instance variable `@current` holds
|
102
|
+
the current floor/state. The methods which are invoked upon entering, leaving
|
103
|
+
or cycling (staying in a state) are declared private, as they should not be
|
104
|
+
accessible from the outside. Only `up` and `down` are public.
|
105
|
+
|
106
|
+
We can now create an instance of the *elevator* and play with it:
|
107
|
+
|
108
|
+
``` ruby
|
109
|
+
elevator = Elevator.new
|
110
|
+
elevator.down # => Ring!
|
111
|
+
elevator.up # => Doors closing...
|
112
|
+
# => Ring!
|
113
|
+
# => Doors opening on the first floor.
|
114
|
+
elevator.up # => Doors closing...
|
115
|
+
# => Ring!
|
116
|
+
# => Doors opening on the second floor.
|
117
|
+
elevator.up # => Ring!
|
118
|
+
elevator.down # => Doors closing.
|
119
|
+
# => Ring!
|
120
|
+
# => Doors opening on the first floor.
|
121
|
+
```
|
122
|
+
|
123
|
+
While this example is very basic, it clearly shows the power of finite state
|
124
|
+
machines to model complex systems with a finite set of states and events
|
125
|
+
triggering transitions between them.
|
126
|
+
|
127
|
+
## States, Events and Transitions
|
128
|
+
|
129
|
+
### States
|
130
|
+
|
131
|
+
A state is uniquely identified by its name and *can* define functions to be
|
132
|
+
executed upon entering, leaving and cycling (staying inside). These functions
|
133
|
+
can be referenced as *Symbols*, *Strings*, *Procs* or *Lambdas*:
|
134
|
+
|
135
|
+
``` ruby
|
136
|
+
state :ground,
|
137
|
+
:enter => :open, # Symbols must reference (private) methods
|
138
|
+
:cycle => proc { ring }, # Procs are evaluated in the context of the instance
|
139
|
+
:leave => -> elevator { elevator.close } # Lambdas are provided with the instance as an argument
|
140
|
+
```
|
71
141
|
|
72
|
-
|
73
|
-
|
74
|
-
|
142
|
+
If there are several states with the same set of transition functions, they can
|
143
|
+
be defined in a single run. Considering our example, the `ground` and the
|
144
|
+
`second` floor bear the same set of actions, so we can combine them:
|
75
145
|
|
76
146
|
``` ruby
|
77
|
-
state :
|
78
|
-
:enter =>
|
79
|
-
:
|
147
|
+
state [:ground, :second],
|
148
|
+
:enter => :open,
|
149
|
+
:cycle => :ring,
|
150
|
+
:leave => :close
|
80
151
|
```
|
81
152
|
|
82
|
-
|
153
|
+
### Events and Transitions
|
83
154
|
|
84
|
-
Events are like states
|
85
|
-
|
86
|
-
in the order they are defined.
|
87
|
-
|
155
|
+
Events are like states identified by their name and may define an arbitrary
|
156
|
+
number of transitions between different states. The transitions are evaluated
|
157
|
+
in the order in which they are defined. A transition is executed, if it is found
|
158
|
+
to be valid, which means that it contains the current state in `from` and the
|
159
|
+
`if`-guard, if defined, returns `true`. If no valid transition is found for a
|
160
|
+
given event, **Finity** will raise an error. Starting with our example, the
|
161
|
+
minimal information needed for the `up`-event is:
|
88
162
|
|
89
163
|
``` ruby
|
90
|
-
event :
|
91
|
-
transitions :from => [:
|
92
|
-
|
93
|
-
|
164
|
+
event :up do
|
165
|
+
transitions :from => [:ground], :to => :first
|
166
|
+
transitions :from => [:first, :second], :to => :second
|
167
|
+
end
|
168
|
+
```
|
169
|
+
|
170
|
+
Like for states, multiple events can be defined in a single run with the same
|
171
|
+
set of transitions:
|
94
172
|
|
95
|
-
|
96
|
-
|
173
|
+
``` ruby
|
174
|
+
event [:up, :down] do
|
175
|
+
...
|
176
|
+
end
|
177
|
+
```
|
178
|
+
|
179
|
+
In case of an event, we sometimes want to take different actions from the same
|
180
|
+
state, so we need to specify *guards*. If a transition specifies a guard, it is
|
181
|
+
only considered valid if the guard returns `true`. For example, if we want to
|
182
|
+
deactivate the buttons when the elevator is `stuck`, we do the following:
|
183
|
+
|
184
|
+
``` ruby
|
185
|
+
event :up do
|
186
|
+
transitions :from => [:ground], :to => :first,
|
187
|
+
:if => :not_stuck?
|
188
|
+
transitions :from => [:first, :second], :to => :second,
|
189
|
+
:if => :not_stuck?
|
190
|
+
transitions :from => [:ground, :first, :second, :stuck], :to => :stuck
|
97
191
|
end
|
98
192
|
```
|
99
193
|
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
194
|
+
This implies, that we defined a new state called `stuck` and a method to
|
195
|
+
determine whether the elevator is stuck at the moment. Unless `not_stuck?`
|
196
|
+
returns `true`, the elevator will keep working as in our original example.
|
197
|
+
Otherwise, only the last transition is valid and the elevator will enter
|
198
|
+
the `stuck` state from any other state.
|
199
|
+
|
200
|
+
Additionally, we can define functions to be executed for specific transitions
|
201
|
+
only. This can be achieved with `do`:
|
105
202
|
|
106
203
|
``` ruby
|
107
|
-
|
108
|
-
|
109
|
-
|
204
|
+
event :up do
|
205
|
+
transitions :from => [:ground], :to => :first,
|
206
|
+
:if => :not_stuck?
|
207
|
+
transitions :from => [:first, :second], :to => :second,
|
208
|
+
:if => :not_stuck?
|
209
|
+
transitions :from => [:ground, :first, :second, :stuck], :to => :stuck,
|
210
|
+
:do => proc { puts "The elevator is stuck" }
|
110
211
|
end
|
111
212
|
```
|
112
213
|
|
214
|
+
Now, if the elevator is stuck, a message is displayed everytime a button is
|
215
|
+
pushed. Like for states, all functions can be defined as *Symbols*, *Strings*,
|
216
|
+
*Procs* or *Lambdas*.
|
217
|
+
|
218
|
+
### Definitions
|
219
|
+
|
220
|
+
**Finity** defines two methods on the including instance:
|
221
|
+
|
222
|
+
* `state? name`: Returns `true` if the state machine is in state `name`.
|
223
|
+
* `event! name`: Triggers event `name`.
|
224
|
+
|
225
|
+
Those methods can also be accessed from the outside. The current state is held
|
226
|
+
within the instance variable `@current`, contained in the including instance.
|
227
|
+
|
228
|
+
## License
|
229
|
+
|
230
|
+
Copyright (c) 2012 Martin Donath
|
231
|
+
|
232
|
+
Permission is hereby granted, free of charge, to any person
|
233
|
+
obtaining a copy of this software and associated documentation files
|
234
|
+
(the "Software"), to deal in the Software without restriction,
|
235
|
+
including without limitation the rights to use, copy, modify, merge,
|
236
|
+
publish, distribute, sublicense, and/or sell copies of the Software,
|
237
|
+
and to permit persons to whom the Software is furnished to do so,
|
238
|
+
subject to the following conditions:
|
239
|
+
|
240
|
+
The above copyright notice and this permission notice shall be
|
241
|
+
included in all copies or substantial portions of the Software.
|
242
|
+
|
243
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
244
|
+
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
245
|
+
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
246
|
+
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
247
|
+
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
248
|
+
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
249
|
+
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
250
|
+
SOFTWARE.
|
251
|
+
|
113
252
|
[transitions]: https://github.com/troessner/transitions
|
data/lib/finity/event.rb
CHANGED
@@ -42,11 +42,12 @@ module Finity
|
|
42
42
|
|
43
43
|
# Handle the current state and execute the first allowed transition.
|
44
44
|
def handle object, state
|
45
|
+
raise InvalidState, "No match for (:#{state.name}) on (:#{name})" unless
|
46
|
+
@transitions.key? state.name
|
45
47
|
@transitions[state.name].find do |transition|
|
46
48
|
name = transition.handle object
|
47
49
|
return name unless name.nil?
|
48
|
-
end
|
49
|
-
raise InvalidState, "No handler for :#{name} from :#{state.name}"
|
50
|
+
end
|
50
51
|
end
|
51
52
|
end
|
52
53
|
end
|
data/lib/finity/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: finity
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
|
+
version: 0.1.1
|
5
5
|
prerelease:
|
6
6
|
platform: ruby
|
7
7
|
authors:
|
@@ -9,7 +9,7 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2012-08-
|
12
|
+
date: 2012-08-19 00:00:00.000000000 Z
|
13
13
|
dependencies:
|
14
14
|
- !ruby/object:Gem::Dependency
|
15
15
|
name: bundler
|