ffi-kdtree 0.0.2

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@@ -0,0 +1,11 @@
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+ CMakeFiles
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+ CMakeCache.txt
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+ cmake_install.cmake
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+ Makefile
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+ **/Makefile
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+ *.so
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+ *.o
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+ *.a
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+ *.dll
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+ .svn
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+ .*.swp
@@ -0,0 +1,26 @@
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+ FFI KDTree
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+ ==========
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+
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+ This is a simple FFI wrapped version of [libkdtree](https://github.com/sdeming/kdtree) for Ruby.
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+
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+ License
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+ -------
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+
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+ [New BSD license][license]
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+
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+ Requirements
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+ ------------
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+
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+ * [libkdtree](https://github.com/sdeming/kdtree)
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+ * ffi gem
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+
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+ Contributing
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+ ------------
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+
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+ 1. Fork it.
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+ 2. Create a branch
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+ 3. Commit your changes
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+ 4. Push to the branch
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+ 5. Fire off a pull request
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+
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+ [license]: http://www.opensource.org/licenses/bsd-license.php
@@ -0,0 +1,34 @@
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+ NUM_DIMENSIONS = 10
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+ NUM_ENTRIES = 100000
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+ SEARCH_RADIUS = 0.8
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+
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+ require File.expand_path(File.join(File.dirname(__FILE__), '..', 'lib', 'ffi-kdtree'))
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+
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+ begin
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+ num_dimensions = NUM_DIMENSIONS
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+ num_entries = NUM_ENTRIES
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+ search_radius = SEARCH_RADIUS
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+
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+ puts "* Initializing tree with #{num_dimensions} dimensions"
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+ kdtree = KdTree::Tree.new(num_dimensions, :integer)
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+
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+ puts "* Adding #{num_entries} entries to tree with random coordinates"
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+ 1.upto(num_entries).each do |id|
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+ kdtree.add(1.upto(num_dimensions).collect { rand * 2.0 - 1.0}, id)
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+ end
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+
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+ pos = 1.upto(num_dimensions).collect { rand * 2.0 - 1.0 }
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+ puts "* Chose a random position at #{pos.join(',')}"
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+
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+ puts "* Find its nearest neighbor"
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+ where, data = kdtree.find_nearest(pos)
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+
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+ puts "* Found: #{data} at a distance of #{kdtree.distance(pos, where)} at #{where.join(',')}"
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+
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+ neighbors = kdtree.find_nearest_range(pos, search_radius)
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+ puts "* Found #{neighbors.size} neighbors within radius #{search_radius}"
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+ neighbors.each do |neighbor|
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+ where, data = *neighbor
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+ puts "* Found neighbor: #{data}, distance of #{kdtree.distance(pos, where)}"
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+ end
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+ end
@@ -0,0 +1,5 @@
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+ require 'mkmf'
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+
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+ dir = File.expand_path(File.dirname(__FILE__))
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+ find_header('kdtree.h', dir)
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+ create_makefile('ffi-kdtree/kdtree')
@@ -0,0 +1,836 @@
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+ /*
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+ This file is part of ``kdtree'', a library for working with kd-trees.
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+ Copyright (C) 2007-2011 John Tsiombikas <nuclear@member.fsf.org>
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+
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+ Redistribution and use in source and binary forms, with or without
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+ modification, are permitted provided that the following conditions are met:
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+
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+ 1. Redistributions of source code must retain the above copyright notice, this
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+ list of conditions and the following disclaimer.
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+ 2. Redistributions in binary form must reproduce the above copyright notice,
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+ this list of conditions and the following disclaimer in the documentation
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+ and/or other materials provided with the distribution.
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+ 3. The name of the author may not be used to endorse or promote products
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+ derived from this software without specific prior written permission.
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+
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+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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+ WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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+ MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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+ EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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+ OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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+ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
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+ OF SUCH DAMAGE.
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+ */
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+ /* single nearest neighbor search written by Tamas Nepusz <tamas@cs.rhul.ac.uk> */
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+ #include <stdio.h>
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+ #include <stdlib.h>
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+ #include <string.h>
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+ #include <math.h>
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+ #include "kdtree.h"
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+
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+ #if defined(WIN32) || defined(__WIN32__)
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+ #include <malloc.h>
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+ #endif
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+
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+ #ifdef USE_LIST_NODE_ALLOCATOR
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+
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+ #ifndef NO_PTHREADS
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+ #include <pthread.h>
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+ #else
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+
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+ #ifndef I_WANT_THREAD_BUGS
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+ #error "You are compiling with the fast list node allocator, with pthreads disabled! This WILL break if used from multiple threads."
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+ #endif /* I want thread bugs */
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+
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+ #endif /* pthread support */
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+ #endif /* use list node allocator */
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+
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+ struct kdhyperrect {
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+ int dim;
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+ double *min, *max; /* minimum/maximum coords */
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+ };
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+
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+ struct kdnode {
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+ double *pos;
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+ int dir;
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+ void *data;
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+
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+ struct kdnode *left, *right; /* negative/positive side */
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+ };
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+
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+ struct res_node {
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+ struct kdnode *item;
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+ double dist_sq;
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+ struct res_node *next;
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+ };
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+
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+ struct kdtree {
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+ int dim;
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+ struct kdnode *root;
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+ struct kdhyperrect *rect;
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+ void (*destr)(void*);
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+ };
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+
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+ struct kdres {
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+ struct kdtree *tree;
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+ struct res_node *rlist, *riter;
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+ int size;
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+ };
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+
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+ #define SQ(x) ((x) * (x))
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+
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+
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+ static void clear_rec(struct kdnode *node, void (*destr)(void*));
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+ static int insert_rec(struct kdnode **node, const double *pos, void *data, int dir, int dim);
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+ static int rlist_insert(struct res_node *list, struct kdnode *item, double dist_sq);
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+ static void clear_results(struct kdres *set);
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+
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+ static struct kdhyperrect* hyperrect_create(int dim, const double *min, const double *max);
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+ static void hyperrect_free(struct kdhyperrect *rect);
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+ static struct kdhyperrect* hyperrect_duplicate(const struct kdhyperrect *rect);
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+ static void hyperrect_extend(struct kdhyperrect *rect, const double *pos);
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+ static double hyperrect_dist_sq(struct kdhyperrect *rect, const double *pos);
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+
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+ #ifdef USE_LIST_NODE_ALLOCATOR
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+ static struct res_node *alloc_resnode(void);
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+ static void free_resnode(struct res_node*);
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+ #else
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+ #define alloc_resnode() malloc(sizeof(struct res_node))
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+ #define free_resnode(n) free(n)
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+ #endif
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+
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+
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+
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+ struct kdtree *kd_create(int k)
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+ {
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+ struct kdtree *tree;
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+
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+ if(!(tree = malloc(sizeof *tree))) {
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+ return 0;
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+ }
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+
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+ tree->dim = k;
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+ tree->root = 0;
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+ tree->destr = 0;
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+ tree->rect = 0;
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+
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+ return tree;
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+ }
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+
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+ void kd_free(struct kdtree *tree)
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+ {
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+ if(tree) {
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+ kd_clear(tree);
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+ free(tree);
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+ }
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+ }
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+
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+ static void clear_rec(struct kdnode *node, void (*destr)(void*))
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+ {
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+ if(!node) return;
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+
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+ clear_rec(node->left, destr);
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+ clear_rec(node->right, destr);
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+
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+ if(destr) {
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+ destr(node->data);
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+ }
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+ free(node->pos);
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+ free(node);
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+ }
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+
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+ void kd_clear(struct kdtree *tree)
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+ {
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+ clear_rec(tree->root, tree->destr);
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+ tree->root = 0;
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+
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+ if (tree->rect) {
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+ hyperrect_free(tree->rect);
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+ tree->rect = 0;
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+ }
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+ }
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+
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+ void kd_data_destructor(struct kdtree *tree, void (*destr)(void*))
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+ {
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+ tree->destr = destr;
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+ }
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+
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+
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+ static int insert_rec(struct kdnode **nptr, const double *pos, void *data, int dir, int dim)
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+ {
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+ int new_dir;
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+ struct kdnode *node;
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+
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+ if(!*nptr) {
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+ if(!(node = malloc(sizeof *node))) {
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+ return -1;
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+ }
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+ if(!(node->pos = malloc(dim * sizeof *node->pos))) {
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+ free(node);
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+ return -1;
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+ }
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+ memcpy(node->pos, pos, dim * sizeof *node->pos);
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+ node->data = data;
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+ node->dir = dir;
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+ node->left = node->right = 0;
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+ *nptr = node;
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+ return 0;
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+ }
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+
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+ node = *nptr;
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+ new_dir = (node->dir + 1) % dim;
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+ if(pos[node->dir] < node->pos[node->dir]) {
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+ return insert_rec(&(*nptr)->left, pos, data, new_dir, dim);
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+ }
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+ return insert_rec(&(*nptr)->right, pos, data, new_dir, dim);
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+ }
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+
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+ int kd_insert(struct kdtree *tree, const double *pos, void *data)
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+ {
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+ if (insert_rec(&tree->root, pos, data, 0, tree->dim)) {
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+ return -1;
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+ }
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+
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+ if (tree->rect == 0) {
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+ tree->rect = hyperrect_create(tree->dim, pos, pos);
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+ } else {
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+ hyperrect_extend(tree->rect, pos);
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+ }
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+
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+ return 0;
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+ }
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+
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+ int kd_insertf(struct kdtree *tree, const float *pos, void *data)
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+ {
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+ static double sbuf[16];
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+ double *bptr, *buf = 0;
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+ int res, dim = tree->dim;
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+
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+ if(dim > 16) {
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+ #ifndef NO_ALLOCA
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+ if(dim <= 256)
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+ bptr = buf = alloca(dim * sizeof *bptr);
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+ else
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+ #endif
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+ if(!(bptr = buf = malloc(dim * sizeof *bptr))) {
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+ return -1;
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+ }
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+ } else {
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+ bptr = buf = sbuf;
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+ }
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+
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+ while(dim-- > 0) {
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+ *bptr++ = *pos++;
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+ }
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+
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+ res = kd_insert(tree, buf, data);
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+ #ifndef NO_ALLOCA
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+ if(tree->dim > 256)
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+ #else
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+ if(tree->dim > 16)
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+ #endif
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+ free(buf);
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+ return res;
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+ }
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+
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+ int kd_insert3(struct kdtree *tree, double x, double y, double z, void *data)
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+ {
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+ double buf[3];
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+ buf[0] = x;
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+ buf[1] = y;
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+ buf[2] = z;
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+ return kd_insert(tree, buf, data);
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+ }
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+
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+ int kd_insert3f(struct kdtree *tree, float x, float y, float z, void *data)
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+ {
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+ double buf[3];
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+ buf[0] = x;
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+ buf[1] = y;
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+ buf[2] = z;
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+ return kd_insert(tree, buf, data);
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+ }
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+
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+ static int find_nearest(struct kdnode *node, const double *pos, double range, struct res_node *list, int ordered, int dim)
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+ {
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+ double dist_sq, dx;
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+ int i, ret, added_res = 0;
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+
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+ if(!node) return 0;
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+
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+ dist_sq = 0;
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+ for(i=0; i<dim; i++) {
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+ dist_sq += SQ(node->pos[i] - pos[i]);
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+ }
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+ if(dist_sq <= SQ(range)) {
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+ if(rlist_insert(list, node, ordered ? dist_sq : -1.0) == -1) {
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+ return -1;
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+ }
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+ added_res = 1;
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+ }
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+
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+ dx = pos[node->dir] - node->pos[node->dir];
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+
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+ ret = find_nearest(dx <= 0.0 ? node->left : node->right, pos, range, list, ordered, dim);
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+ if(ret >= 0 && fabs(dx) < range) {
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+ added_res += ret;
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+ ret = find_nearest(dx <= 0.0 ? node->right : node->left, pos, range, list, ordered, dim);
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+ }
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+ if(ret == -1) {
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+ return -1;
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+ }
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+ added_res += ret;
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+
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+ return added_res;
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+ }
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+
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+ #if 0
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+ static int find_nearest_n(struct kdnode *node, const double *pos, double range, int num, struct rheap *heap, int dim)
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+ {
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+ double dist_sq, dx;
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+ int i, ret, added_res = 0;
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+
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+ if(!node) return 0;
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+
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+ /* if the photon is close enough, add it to the result heap */
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+ dist_sq = 0;
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+ for(i=0; i<dim; i++) {
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+ dist_sq += SQ(node->pos[i] - pos[i]);
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+ }
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+ if(dist_sq <= range_sq) {
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+ if(heap->size >= num) {
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+ /* get furthest element */
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+ struct res_node *maxelem = rheap_get_max(heap);
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+
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+ /* and check if the new one is closer than that */
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+ if(maxelem->dist_sq > dist_sq) {
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+ rheap_remove_max(heap);
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+
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+ if(rheap_insert(heap, node, dist_sq) == -1) {
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+ return -1;
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+ }
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+ added_res = 1;
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+
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+ range_sq = dist_sq;
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+ }
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+ } else {
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+ if(rheap_insert(heap, node, dist_sq) == -1) {
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+ return =1;
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+ }
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+ added_res = 1;
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+ }
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+ }
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+
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+
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+ /* find signed distance from the splitting plane */
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+ dx = pos[node->dir] - node->pos[node->dir];
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+
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+ ret = find_nearest_n(dx <= 0.0 ? node->left : node->right, pos, range, num, heap, dim);
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+ if(ret >= 0 && fabs(dx) < range) {
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+ added_res += ret;
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+ ret = find_nearest_n(dx <= 0.0 ? node->right : node->left, pos, range, num, heap, dim);
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+ }
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+
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+ }
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+ #endif
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+
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+ static void kd_nearest_i(struct kdnode *node, const double *pos, struct kdnode **result, double *result_dist_sq, struct kdhyperrect* rect)
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+ {
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+ int dir = node->dir;
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+ int i;
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+ double dummy, dist_sq;
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+ struct kdnode *nearer_subtree, *farther_subtree;
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+ double *nearer_hyperrect_coord, *farther_hyperrect_coord;
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+
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+ /* Decide whether to go left or right in the tree */
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+ dummy = pos[dir] - node->pos[dir];
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+ if (dummy <= 0) {
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+ nearer_subtree = node->left;
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+ farther_subtree = node->right;
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+ nearer_hyperrect_coord = rect->max + dir;
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+ farther_hyperrect_coord = rect->min + dir;
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+ } else {
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+ nearer_subtree = node->right;
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+ farther_subtree = node->left;
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+ nearer_hyperrect_coord = rect->min + dir;
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+ farther_hyperrect_coord = rect->max + dir;
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+ }
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+
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+ if (nearer_subtree) {
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+ /* Slice the hyperrect to get the hyperrect of the nearer subtree */
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+ dummy = *nearer_hyperrect_coord;
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+ *nearer_hyperrect_coord = node->pos[dir];
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+ /* Recurse down into nearer subtree */
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+ kd_nearest_i(nearer_subtree, pos, result, result_dist_sq, rect);
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+ /* Undo the slice */
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+ *nearer_hyperrect_coord = dummy;
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+ }
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+
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+ /* Check the distance of the point at the current node, compare it
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+ * with our best so far */
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+ dist_sq = 0;
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+ for(i=0; i < rect->dim; i++) {
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+ dist_sq += SQ(node->pos[i] - pos[i]);
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+ }
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+ if (dist_sq < *result_dist_sq) {
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+ *result = node;
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+ *result_dist_sq = dist_sq;
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+ }
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+
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+ if (farther_subtree) {
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+ /* Get the hyperrect of the farther subtree */
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+ dummy = *farther_hyperrect_coord;
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+ *farther_hyperrect_coord = node->pos[dir];
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+ /* Check if we have to recurse down by calculating the closest
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+ * point of the hyperrect and see if it's closer than our
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+ * minimum distance in result_dist_sq. */
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+ if (hyperrect_dist_sq(rect, pos) < *result_dist_sq) {
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+ /* Recurse down into farther subtree */
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+ kd_nearest_i(farther_subtree, pos, result, result_dist_sq, rect);
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+ }
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+ /* Undo the slice on the hyperrect */
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+ *farther_hyperrect_coord = dummy;
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+ }
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+ }
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+
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+ struct kdres *kd_nearest(struct kdtree *kd, const double *pos)
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+ {
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+ struct kdhyperrect *rect;
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+ struct kdnode *result;
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+ struct kdres *rset;
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+ double dist_sq;
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+ int i;
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+
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+ if (!kd) return 0;
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+ if (!kd->rect) return 0;
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+
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+ /* Allocate result set */
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+ if(!(rset = malloc(sizeof *rset))) {
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+ return 0;
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+ }
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+ if(!(rset->rlist = alloc_resnode())) {
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+ free(rset);
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+ return 0;
417
+ }
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+ rset->rlist->next = 0;
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+ rset->tree = kd;
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+
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+ /* Duplicate the bounding hyperrectangle, we will work on the copy */
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+ if (!(rect = hyperrect_duplicate(kd->rect))) {
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+ kd_res_free(rset);
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+ return 0;
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+ }
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+
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+ /* Our first guesstimate is the root node */
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+ result = kd->root;
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+ dist_sq = 0;
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+ for (i = 0; i < kd->dim; i++)
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+ dist_sq += SQ(result->pos[i] - pos[i]);
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+
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+ /* Search for the nearest neighbour recursively */
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+ kd_nearest_i(kd->root, pos, &result, &dist_sq, rect);
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+
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+ /* Free the copy of the hyperrect */
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+ hyperrect_free(rect);
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+
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+ /* Store the result */
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+ if (result) {
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+ if (rlist_insert(rset->rlist, result, -1.0) == -1) {
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+ kd_res_free(rset);
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+ return 0;
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+ }
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+ rset->size = 1;
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+ kd_res_rewind(rset);
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+ return rset;
448
+ } else {
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+ kd_res_free(rset);
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+ return 0;
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+ }
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+ }
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+
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+ struct kdres *kd_nearestf(struct kdtree *tree, const float *pos)
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+ {
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+ static double sbuf[16];
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+ double *bptr, *buf = 0;
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+ int dim = tree->dim;
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+ struct kdres *res;
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+
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+ if(dim > 16) {
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+ #ifndef NO_ALLOCA
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+ if(dim <= 256)
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+ bptr = buf = alloca(dim * sizeof *bptr);
465
+ else
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+ #endif
467
+ if(!(bptr = buf = malloc(dim * sizeof *bptr))) {
468
+ return 0;
469
+ }
470
+ } else {
471
+ bptr = buf = sbuf;
472
+ }
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+
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+ while(dim-- > 0) {
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+ *bptr++ = *pos++;
476
+ }
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+
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+ res = kd_nearest(tree, buf);
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+ #ifndef NO_ALLOCA
480
+ if(tree->dim > 256)
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+ #else
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+ if(tree->dim > 16)
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+ #endif
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+ free(buf);
485
+ return res;
486
+ }
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+
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+ struct kdres *kd_nearest3(struct kdtree *tree, double x, double y, double z)
489
+ {
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+ double pos[3];
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+ pos[0] = x;
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+ pos[1] = y;
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+ pos[2] = z;
494
+ return kd_nearest(tree, pos);
495
+ }
496
+
497
+ struct kdres *kd_nearest3f(struct kdtree *tree, float x, float y, float z)
498
+ {
499
+ double pos[3];
500
+ pos[0] = x;
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+ pos[1] = y;
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+ pos[2] = z;
503
+ return kd_nearest(tree, pos);
504
+ }
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+
506
+ /* ---- nearest N search ---- */
507
+ /*
508
+ static kdres *kd_nearest_n(struct kdtree *kd, const double *pos, int num)
509
+ {
510
+ int ret;
511
+ struct kdres *rset;
512
+
513
+ if(!(rset = malloc(sizeof *rset))) {
514
+ return 0;
515
+ }
516
+ if(!(rset->rlist = alloc_resnode())) {
517
+ free(rset);
518
+ return 0;
519
+ }
520
+ rset->rlist->next = 0;
521
+ rset->tree = kd;
522
+
523
+ if((ret = find_nearest_n(kd->root, pos, range, num, rset->rlist, kd->dim)) == -1) {
524
+ kd_res_free(rset);
525
+ return 0;
526
+ }
527
+ rset->size = ret;
528
+ kd_res_rewind(rset);
529
+ return rset;
530
+ }*/
531
+
532
+ struct kdres *kd_nearest_range(struct kdtree *kd, const double *pos, double range)
533
+ {
534
+ int ret;
535
+ struct kdres *rset;
536
+
537
+ if(!(rset = malloc(sizeof *rset))) {
538
+ return 0;
539
+ }
540
+ if(!(rset->rlist = alloc_resnode())) {
541
+ free(rset);
542
+ return 0;
543
+ }
544
+ rset->rlist->next = 0;
545
+ rset->tree = kd;
546
+
547
+ if((ret = find_nearest(kd->root, pos, range, rset->rlist, 0, kd->dim)) == -1) {
548
+ kd_res_free(rset);
549
+ return 0;
550
+ }
551
+ rset->size = ret;
552
+ kd_res_rewind(rset);
553
+ return rset;
554
+ }
555
+
556
+ struct kdres *kd_nearest_rangef(struct kdtree *kd, const float *pos, float range)
557
+ {
558
+ static double sbuf[16];
559
+ double *bptr, *buf = 0;
560
+ int dim = kd->dim;
561
+ struct kdres *res;
562
+
563
+ if(dim > 16) {
564
+ #ifndef NO_ALLOCA
565
+ if(dim <= 256)
566
+ bptr = buf = alloca(dim * sizeof *bptr);
567
+ else
568
+ #endif
569
+ if(!(bptr = buf = malloc(dim * sizeof *bptr))) {
570
+ return 0;
571
+ }
572
+ } else {
573
+ bptr = buf = sbuf;
574
+ }
575
+
576
+ while(dim-- > 0) {
577
+ *bptr++ = *pos++;
578
+ }
579
+
580
+ res = kd_nearest_range(kd, buf, range);
581
+ #ifndef NO_ALLOCA
582
+ if(kd->dim > 256)
583
+ #else
584
+ if(kd->dim > 16)
585
+ #endif
586
+ free(buf);
587
+ return res;
588
+ }
589
+
590
+ struct kdres *kd_nearest_range3(struct kdtree *tree, double x, double y, double z, double range)
591
+ {
592
+ double buf[3];
593
+ buf[0] = x;
594
+ buf[1] = y;
595
+ buf[2] = z;
596
+ return kd_nearest_range(tree, buf, range);
597
+ }
598
+
599
+ struct kdres *kd_nearest_range3f(struct kdtree *tree, float x, float y, float z, float range)
600
+ {
601
+ double buf[3];
602
+ buf[0] = x;
603
+ buf[1] = y;
604
+ buf[2] = z;
605
+ return kd_nearest_range(tree, buf, range);
606
+ }
607
+
608
+ void kd_res_free(struct kdres *rset)
609
+ {
610
+ clear_results(rset);
611
+ free_resnode(rset->rlist);
612
+ free(rset);
613
+ }
614
+
615
+ int kd_res_size(struct kdres *set)
616
+ {
617
+ return (set->size);
618
+ }
619
+
620
+ void kd_res_rewind(struct kdres *rset)
621
+ {
622
+ rset->riter = rset->rlist->next;
623
+ }
624
+
625
+ int kd_res_end(struct kdres *rset)
626
+ {
627
+ return rset->riter == 0;
628
+ }
629
+
630
+ int kd_res_next(struct kdres *rset)
631
+ {
632
+ rset->riter = rset->riter->next;
633
+ return rset->riter != 0;
634
+ }
635
+
636
+ void *kd_res_item(struct kdres *rset, double *pos)
637
+ {
638
+ if(rset->riter) {
639
+ if(pos) {
640
+ memcpy(pos, rset->riter->item->pos, rset->tree->dim * sizeof *pos);
641
+ }
642
+ return rset->riter->item->data;
643
+ }
644
+ return 0;
645
+ }
646
+
647
+ void *kd_res_itemf(struct kdres *rset, float *pos)
648
+ {
649
+ if(rset->riter) {
650
+ if(pos) {
651
+ int i;
652
+ for(i=0; i<rset->tree->dim; i++) {
653
+ pos[i] = rset->riter->item->pos[i];
654
+ }
655
+ }
656
+ return rset->riter->item->data;
657
+ }
658
+ return 0;
659
+ }
660
+
661
+ void *kd_res_item3(struct kdres *rset, double *x, double *y, double *z)
662
+ {
663
+ if(rset->riter) {
664
+ if(*x) *x = rset->riter->item->pos[0];
665
+ if(*y) *y = rset->riter->item->pos[1];
666
+ if(*z) *z = rset->riter->item->pos[2];
667
+ }
668
+ return 0;
669
+ }
670
+
671
+ void *kd_res_item3f(struct kdres *rset, float *x, float *y, float *z)
672
+ {
673
+ if(rset->riter) {
674
+ if(*x) *x = rset->riter->item->pos[0];
675
+ if(*y) *y = rset->riter->item->pos[1];
676
+ if(*z) *z = rset->riter->item->pos[2];
677
+ }
678
+ return 0;
679
+ }
680
+
681
+ void *kd_res_item_data(struct kdres *set)
682
+ {
683
+ return kd_res_item(set, 0);
684
+ }
685
+
686
+ /* ---- hyperrectangle helpers ---- */
687
+ static struct kdhyperrect* hyperrect_create(int dim, const double *min, const double *max)
688
+ {
689
+ size_t size = dim * sizeof(double);
690
+ struct kdhyperrect* rect = 0;
691
+
692
+ if (!(rect = malloc(sizeof(struct kdhyperrect)))) {
693
+ return 0;
694
+ }
695
+
696
+ rect->dim = dim;
697
+ if (!(rect->min = malloc(size))) {
698
+ free(rect);
699
+ return 0;
700
+ }
701
+ if (!(rect->max = malloc(size))) {
702
+ free(rect->min);
703
+ free(rect);
704
+ return 0;
705
+ }
706
+ memcpy(rect->min, min, size);
707
+ memcpy(rect->max, max, size);
708
+
709
+ return rect;
710
+ }
711
+
712
+ static void hyperrect_free(struct kdhyperrect *rect)
713
+ {
714
+ free(rect->min);
715
+ free(rect->max);
716
+ free(rect);
717
+ }
718
+
719
+ static struct kdhyperrect* hyperrect_duplicate(const struct kdhyperrect *rect)
720
+ {
721
+ return hyperrect_create(rect->dim, rect->min, rect->max);
722
+ }
723
+
724
+ static void hyperrect_extend(struct kdhyperrect *rect, const double *pos)
725
+ {
726
+ int i;
727
+
728
+ for (i=0; i < rect->dim; i++) {
729
+ if (pos[i] < rect->min[i]) {
730
+ rect->min[i] = pos[i];
731
+ }
732
+ if (pos[i] > rect->max[i]) {
733
+ rect->max[i] = pos[i];
734
+ }
735
+ }
736
+ }
737
+
738
+ static double hyperrect_dist_sq(struct kdhyperrect *rect, const double *pos)
739
+ {
740
+ int i;
741
+ double result = 0;
742
+
743
+ for (i=0; i < rect->dim; i++) {
744
+ if (pos[i] < rect->min[i]) {
745
+ result += SQ(rect->min[i] - pos[i]);
746
+ } else if (pos[i] > rect->max[i]) {
747
+ result += SQ(rect->max[i] - pos[i]);
748
+ }
749
+ }
750
+
751
+ return result;
752
+ }
753
+
754
+ /* ---- static helpers ---- */
755
+
756
+ #ifdef USE_LIST_NODE_ALLOCATOR
757
+ /* special list node allocators. */
758
+ static struct res_node *free_nodes;
759
+
760
+ #ifndef NO_PTHREADS
761
+ static pthread_mutex_t alloc_mutex = PTHREAD_MUTEX_INITIALIZER;
762
+ #endif
763
+
764
+ static struct res_node *alloc_resnode(void)
765
+ {
766
+ struct res_node *node;
767
+
768
+ #ifndef NO_PTHREADS
769
+ pthread_mutex_lock(&alloc_mutex);
770
+ #endif
771
+
772
+ if(!free_nodes) {
773
+ node = malloc(sizeof *node);
774
+ } else {
775
+ node = free_nodes;
776
+ free_nodes = free_nodes->next;
777
+ node->next = 0;
778
+ }
779
+
780
+ #ifndef NO_PTHREADS
781
+ pthread_mutex_unlock(&alloc_mutex);
782
+ #endif
783
+
784
+ return node;
785
+ }
786
+
787
+ static void free_resnode(struct res_node *node)
788
+ {
789
+ #ifndef NO_PTHREADS
790
+ pthread_mutex_lock(&alloc_mutex);
791
+ #endif
792
+
793
+ node->next = free_nodes;
794
+ free_nodes = node;
795
+
796
+ #ifndef NO_PTHREADS
797
+ pthread_mutex_unlock(&alloc_mutex);
798
+ #endif
799
+ }
800
+ #endif /* list node allocator or not */
801
+
802
+
803
+ /* inserts the item. if dist_sq is >= 0, then do an ordered insert */
804
+ /* TODO make the ordering code use heapsort */
805
+ static int rlist_insert(struct res_node *list, struct kdnode *item, double dist_sq)
806
+ {
807
+ struct res_node *rnode;
808
+
809
+ if(!(rnode = alloc_resnode())) {
810
+ return -1;
811
+ }
812
+ rnode->item = item;
813
+ rnode->dist_sq = dist_sq;
814
+
815
+ if(dist_sq >= 0.0) {
816
+ while(list->next && list->next->dist_sq < dist_sq) {
817
+ list = list->next;
818
+ }
819
+ }
820
+ rnode->next = list->next;
821
+ list->next = rnode;
822
+ return 0;
823
+ }
824
+
825
+ static void clear_results(struct kdres *rset)
826
+ {
827
+ struct res_node *tmp, *node = rset->rlist->next;
828
+
829
+ while(node) {
830
+ tmp = node;
831
+ node = node->next;
832
+ free_resnode(tmp);
833
+ }
834
+
835
+ rset->rlist->next = 0;
836
+ }